Assorted ideas...

ArsonWinter

New Member
Original Poster
Okay, I have a few concepts for you guys. Feel free to take them, use them, expand them, whatever!

1) "Haunted House Expedition" Attraction

In the 50's, the wealthy Burchest family built a mansion, complete with all the latest, modern inventions and gadgets. However, it was left uncompleted when it was discovered that the ground it had been built on was a sinkhole, and actually sunk into the ground. The construction crews abandoned it, and actually filled in the entire house (which is completely sunken into the ground at this point) with dirt, buring the Burchest family alive.

Years later, [name] University was breaking ground for it's new library, when construction workers discovered the house. So, the students and professors made progress into the house, and now they want you, the guests, experts in your respective fields of study, to walk through the house, until something goes horribly wrong... (you knew it had to at some point).

The idea is the house is a huge interactive structure. You don "telepathic energy" headsets, which let you listen to ambeint sounds, "magnified" so you can hear them. Go into the corner of the daughter's bedroom, for instance, and you hear her crying.

Also, simple effects, such as work lights behaving erraticly, and room temperature serve to add to the susspense. Go into the "bathroom" (it won't actually work, you know) and the mirror fogs up, and then you see what looks like writing appear on the mirror, as if a spirit is using a finger to write a message to you. And, as you go along, you'll learn that the Burchest family had a few secrets, and they'll do anything to keep them hidden, even from beyond the grave....

(This does seem too scary for a Disney park, though, I guess. But I really like this idea, so if there's a way to salvage it, I'm all ears.)




2) "Ice Mountian" Attraction

A copy of the Matterhorn, but instead of Swiss bobsledding, it's more about technology. See, a mad man named Stracoli, from the future has been looting other eras ("Continuia")of thier good ideas, and adding his own cultural spin on things. This results in being the most wanted fugitive on Earth (and time itself). So, Stracoli has been fleeing to his retreat, in the Ice Age (no relation to the movie, mind).

However, Stracoli's arch nemisis, another mad man, named Cil Julius, transported his icy retreat. Guess what you have to do!

Yes, go back in time, on a wild rollercoaster ride, through nearly a dozen civilizations, restroring thier culture and bringing justice to Continua.

The Matterhorn mountian is the same California version, but the loading and que is laid out almost like Anehiem's Jungle Cruise, but in a white-colored techno base. There would also be a lot of red lights around the base of the mountian. It would amlost look like a fusion of high-tech equipment, Star Wars "Dirty" enviroments, and Art Deco influences.

And in place of DL's Submarines ride (at the base of the Matterhorn), you'd get a restraunt, featuring diffrent rooms for each time period and culture.




3) "Nintendo All-Stars Cafe" themed restraunt

This one kinda goes into the Misc. category. It's like Planet Hollywood, but themed to the franchises of Nintendo. Dine with Mario, Luigi, Link, Kirby, Star Fox, Donkey Kong, etc.

While you're waiting for food, you can play on the console's in the wall of each booth. Also, there would be a shop (duh!).




Ideas? Comments? Questions?
You know what to do.
 
The main problem with your Haunted House Expidition would be it would be a flow nightmare. It is a preety neat idea, you just need some way to control the guest flow. Actually I think you could put this on the Back Lot at The Disney Studios and make it a Sixth Sense Attraction (Mirmax being owned by DIsney.

Your Ice Mountina idea sounds like a neat concept but, I am not sure if a Matterhorn clone is a good base for it, a story like this would be more appropriate for a EMV style ride as a good base to preesnt the proper intensity and an easier way to take in teh seneary. The restureant carried from the ride seem like over doing it to me, but that's just IMO

As for the Nintendo Cafe I think it sounds great, it could easily fit at Downtown Disney and I think it would be a must to have the charachters come around, you could also have fake "props" and "Sceneray" from the games acting like they are more movie like in nature that it is all real and it is just taped, so you could have in one case a hammer throwm by the hammer brothers and in another could be a Barrel from Donkey Kong ect.....
 

ArsonWinter

New Member
Original Poster
Originally posted by FigmentDream
The main problem with your Haunted House Expidition would be it would be a flow nightmare. It is a preety neat idea, you just need some way to control the guest flow. Actually I think you could put this on the Back Lot at The Disney Studios and make it a Sixth Sense Attraction (Mirmax being owned by DIsney.

Your Ice Mountina idea sounds like a neat concept but, I am not sure if a Matterhorn clone is a good base for it, a story like this would be more appropriate for a EMV style ride as a good base to preesnt the proper intensity and an easier way to take in teh seneary. The restureant carried from the ride seem like over doing it to me, but that's just IMO

As for the Nintendo Cafe I think it sounds great, it could easily fit at Downtown Disney and I think it would be a must to have the charachters come around, you could also have fake "props" and "Sceneray" from the games acting like they are more movie like in nature that it is all real and it is just taped, so you could have in one case a hammer throwm by the hammer brothers and in another could be a Barrel from Donkey Kong ect.....


Well, the tours would be guided. I'd even throw in a point where the host gets "lost." I actually came up with a whole backstory:

The father is a perfectionist and a clean freak, leaving everything in it's place. In fact, one room would have a ceiling of ornate tiles, and, using scrim and tiny motors, they would change, rotate, and change height, to make the ceiling look bigger than it is.

At the end, you'd leave the house, wonder into a trail, leading to a shed, ending the attraction where you actually meet Mr. and Mrs. Burchest... save for thier 7 year old son and thier pre-teen daughter, who are ghosts inside the house.


Ice Mountian could be an EMV ride, but I still want a clone of the Matterhorn... if only the mountian part, not the ride system. I'll do a little more thinking on this.

The Nintendo Cafe, chosen because hey, everyone knows Mario, and also because it's the manufacterer of the best family-oriented game systems. Plus, you have primo Game Boy Advance promotional oppertunities. Also, hey, how cool would it be to have a room with older Nintendo systems where you can choose a game? It'd be like your childhood again, complete with 20 year old games (but they're classic now).
 

thedream86

New Member
Haunted House Expidition

I think you should let the Haunted House Expidition be a self- giuded tour, let everybody in the a group wander off in to a diffrent room at the same time, scare people by cutting their numbers. Maybe you could put the hole house on hydrolics and make it start swaying back and forth about 5 to 10 minutes in to it, and a cast member dresed like a profeser or a student would run through and rush you to saftey, you could do this if you had a max of 15 people at a time. Also if the house is buried you should have a room where worms crawl in through the wall. If it's alright with you I'd kind of like to you this attraction in one of the parks I working on for my Disneyland San Antonio project, I think it has grate potental and would easely be an E-ticket.

As far as the Nentendo cafe goes, you've left out the undesputed best vedio game of all times. Techmo Super Bowl!
 

ArsonWinter

New Member
Original Poster
Re: Haunted House Expidition

Originally posted by thedream86
I think you should let the Haunted House Expidition be a self- giuded tour, let everybody in the a group wander off in to a diffrent room at the same time, scare people by cutting their numbers. Maybe you could put the hole house on hydrolics and make it start swaying back and forth about 5 to 10 minutes in to it, and a cast member dresed like a profeser or a student would run through and rush you to saftey, you could do this if you had a max of 15 people at a time. Also if the house is buried you should have a room where worms crawl in through the wall. If it's alright with you I'd kind of like to you this attraction in one of the parks I working on for my Disneyland San Antonio project, I think it has grate potental and would easely be an E-ticket.

As far as the Nentendo cafe goes, you've left out the undesputed best vedio game of all times. Techmo Super Bowl!

Sure. Great.

I have a bunch more ideas, I'll try to get them up later.
 
You could still use the Sixth Sense theme and still use your back story, using the Sixth Sense connection let's it easily fit at the Studios Backlot, I can't think of any other place at WDW where it would fit.


Also I am not sure if I understand you ending the ghosts in the house turn out to be real at the end?!? :confused:
 

ArsonWinter

New Member
Original Poster
Originally posted by FigmentDream
Also I am not sure if I understand you ending the ghosts in the house turn out to be real at the end?!? :confused:


No, you see, the two children are ghosts, while the parents turn up alive... either resurected or not. I don't know, though. If people don't like Alien Encounter, how could the possibly like this idea? It seems more suited for an older, less family-freindly audience. Especially the kids, because I'm using effects that messes with people's senses. Grim Grinning Ghosts, this is not.

(Keep in mind: I do like Disney's Haunted Mansion. I just find it a little lacking in the interactivity department. Though, that's not really Disney's falut, since in the 60's, no one really was worried about an attraction being interactive. I think my attraction would add an element that's not really fluent in Disney parks today, that's all.)
 

james4023464

New Member
I love the Nintendo Cafe idea. I am a great fan of Nintendo and to hav a Nintendo cafe in Downtown Disney would be great. Awsome idea. The Cafe could be split in to different themed rooms like Hyrule, Mushroom Kingdom, Pokemon Stadium, or even maybe for spooks Luigi's Mansion. Just some ideas.
 

ArsonWinter

New Member
Original Poster
Another new idea I now have time to write about. This is a new theme park experience, unlike anything currently out there.

SeaWorld has Discovery Cove (did I get that right?). That's a park where guests can come and enjoy dolphins and such. Well, wait until you hear this.

It's called "The Immersion Project." A theme park in the lightest sense of the deffinition. It's a virutial reality park. But it's like Discovery Cove in that it's small and only lets in a few people at a time. Basicly, it's expensive. The facility can hold 400+ people, with over 480 VR machines. People are given shifts, 3 1/2 hours at a time, and must attend at the given time. Yes, it's expensive, but you get free meals, drinks, snacks, and a park hopper with your ticket. Plus, hey, it's an all-digital Disney.

If you've ever been on the Aladdin VR thing at the old WDI Exhibit at Innoventions, you know what I'm talking about. It wouldn't be good for the general public to get access to this stuff, this is more like an ever-changing proving ground for VR. A test-flight for new theme park technology. The only reason why I say that it's limited to 400 people is that these machines aren't finnished yet. (Imagine the shock of little Billy when he sees Mickey Mouse crach his VR station). Plus, I'm assuming that these things would be expensive, so not just any CM could handle them.

But, just for a second, imagine all the tricks that WDI could pull out of thier sleve when they focus thier efforts on just one person under a VR helmet. It could change the way we see theme parks as we know it.
 

ArsonWinter

New Member
Original Poster
Originally posted by james4023464
I love the Nintendo Cafe idea. I am a great fan of Nintendo and to hav a Nintendo cafe in Downtown Disney would be great. Awsome idea. The Cafe could be split in to different themed rooms like Hyrule, Mushroom Kingdom, Pokemon Stadium, or even maybe for spooks Luigi's Mansion. Just some ideas.

Actually, I was thinking more along the lines of "Game Boy" room, a "Classic Systems" room (including Game and Watches!), a "Current Technology" room, and a "Themed Characters" room.

For example, in the Classic Systems room, you could see mosaics of characters. In the Game Boy room, with funky tables with a Game Boy inside them, running demos of games and such (unplayable, but there would still be wall consoles). The Current Technology room would be, well, now, the GameCube, complete with a wall filled with each GameCube game disk, and counting. The Themed Characters room would have Mario, Link, Kirby, Star Fox, etc. Everyone in SSBM, I guess.

But the Restraunt Store is the best potential. Nintendo owns the portable market, so why not pick up a few games, you know, for the ride home? (or for the lines on Splash Mountian...)
 
Originally posted by ArsonWinter
Another new idea I now have time to write about. This is a new theme park experience, unlike anything currently out there.

SeaWorld has Discovery Cove (did I get that right?). That's a park where guests can come and enjoy dolphins and such. Well, wait until you hear this.

It's called "The Immersion Project." A theme park in the lightest sense of the deffinition. It's a virutial reality park. But it's like Discovery Cove in that it's small and only lets in a few people at a time. Basicly, it's expensive. The facility can hold 400+ people, with over 480 VR machines. People are given shifts, 3 1/2 hours at a time, and must attend at the given time. Yes, it's expensive, but you get free meals, drinks, snacks, and a park hopper with your ticket. Plus, hey, it's an all-digital Disney.


Disney actually had plans to convert Discovery Island over into Myst Island the worlds first Interactive Park, however the plans fell through and Sea World released their psudeo-interactive park first.

I am well aware of the concpet and I have designed several of these parks myself, I treuly believe they will be the crown jewel of the 21st century entertainment.

An all VR park though seems less practical, true the effects could be astounding but it would be not the best from an entertianment stand point. VR is not the best way(at the moment) to immerse all of the 5 senses and many people in the general public would have an ingnoratn adversion to it.

Really this would be nothing more than DisneyQuest on steriods, and part of that failure was there is no real market for VR entertianment.

How then does one build an interactive park?

Simple think of an attraction then macroscope it into park size enlargeing with it each scene into a section of the park, the different elements in the scene then become interactive elements for the guests to interact with. (that is the simpilist recipe) The park is essentailly a large walk through attraction and as you said a controled number of people are entered into the park.
 

ArsonWinter

New Member
Original Poster
Originally posted by FigmentDream
How then does one build an interactive park?


Well, actually, this isn't an entire park. It's more like a beta test of VR, before it gets introduced into the major parks. Think of this as more like a proving ground for VR.

Yes, there would be attractions, but not to the degree of a WDW. This is just the beginning.

Also, by VR, I mean a headset, a "pod" (motion-controled seat, but not to the degree of Star Tours), and a heart sensor, just to make sure when to time effects, statisticly.
 
Well, actually as far as interactive parks go if it has a seperate gate then it is an interactive park althought it would not be the size that one might expect.

An interactive park is essentailly one attraction macrosoped and seperatley gated.

I understood what you meant by VR and still think that it seems too much like DIsneyQuest on steriods to work well with the public.


What I was thinking you coudl do would be to transplant your Haunted House Expidition, to a seperatley gated area. Then design 5-6 more fully interactive stuructres like this. The area could be look like a town but with lot's of hidden twists and surprieses, for example what might look like a green house on the street once you enter you find yourself emmeresed in the jungles of south america and you begin on an Amazonian Adventure, or if your Haunted House would be on one end of the intesity spectrum on the other end could be you enter a replica of Walt's child hood hoe, and suddelny you find yourself emmersed in a fully interactive ToonWorld with Mickey and all of his DIsney Friends. The possiblites are really endless and I think this woudl achieve the same goal you are trying to with VR, but at the momment VR technology is really not that good still sensory wise and there is a public adversion to it.
 

ArsonWinter

New Member
Original Poster
Well, I can think of The Immersion Project as having several types of VR attractions. For example:

PotC: It's PotC, the same actual ride, a direct copy, but in VR format. Mostly to try to create as close to fully photo-realistic enviroments as possible. Note that this is not to replace it, but provide a way to previsualize possible brick-and-mortar attractions.

Tron 2.0: An attraction based on the upcoming Monolith game. Uses the Tron setting, with an almost RPG-like experience, topped off with a Light Cycle sequence.

Lightsaber Duel: George Lucas' Star Wars series, which always breaks new ground, comes full circle with the first VR-Link system. Yes, now you and a second player can weild a lightsaber at each other. Duel in several enviroments, as characters from the movies, books, and beyond. Also inclues the use of other 'Force Powers,' like 'Force Lightining' and 'Force Push.'

Discovery Mountian: A "Directors Cut," if you will, of DLP's Space Mountian. This would be motion controled, as well as have a "real world" walk-through pre-show area, including the Baltimore Gun Club area.

101 Dalmations: (aka "101 Dimentions") Yes, use VR to interact with your new best friend... er, make that your new 101 best friends... You get to rescue the dogs, by trying to escape Crulella in her stretch limo. Drive down country roads, and into London, through houses, barns, etc.

James Bond attraction: I don't know specifics, but, man, how cool would it be to actually BE BOND! Gadgets, car chases, girls, and action galore...

EPCOT City: A fly-through view from the year 2078, when Walt Disney's ideas for EPCOT became reality (albiet updated a bit). You can also ride a high speed Peoplemover through the complex, and check out the Visitor's center as well.

Dragon Lore: Explore an ancient castle, but don't wake the dragon. The castle would be a re-creation of an actual castle from Scotland.

Sonimagic: An experimental-type VR attraction. It's a little bit of MK's Fireworks, and a little bit of Illuminations. But mostly it would be a symphony of music, animation, and effects.


Well, that's it. I'm al out of ideas for tonight. Anyone want to add/modify anything?
 

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