A New Park

cdunlap

Well-Known Member
Original Poster
This new park is called FANTASIA MUNDI. It is themed to several different IPs owned by Disney!

Casita: The centerpiece of this park is Casita from Encanto. Within it, an Encanto funhouse for people of all abilities is located. Guests enter the turquoise door. From there, they can go up stairs that have transformed into ramps, slide down bannisters, swing on vines in Antonio’s jungle room (wheelchair swings included), spin on giant flowers in Isabela’s garden room, play music on pots and pans in the kitchen, lift weights in Luisa’s cavernous room, scoot around on Luisa’s secret coaster, piece together Bruno’s prophecies on his Vision Chamber, look at themselves in funhouse mirrors in Camilo’s Mirror Labyrinth Room, change the weather in Pepa’s Weather Observatory, push giant rubber Buñuelos and jump on giant foam arepas and mushrooms in Julieta’s Apothecary Kitchen Room, lay on the beds in The Nursery, and even take a break from the noise in Dolores’s Soundproof Room. Guests exit the house by going down a slide that goes through Bruno’s wall hideout and ends in a cave.

Olde Salem Towne: This area is part of an attraction. This attraction is HOCUS POCUS: ESCAPE THE SANDERSON SISTERS. Tour guides take guests through Olde Salem Towne. Groups pass beautiful cabins, only to stumble upon The Sanderson Cottage. Once inside, guests must find a way to escape with the children intact! Binx the cat will help guests along the way. In order to escape, guests must unlock the book of spells, perform a copying spell, unlock ingredients, and prepare a potion to make witches disappear. All the while, the Sanderson Sisters are slowly returning from the dead, as Mary smells children in their home. If guests succeed in the goal, the Sanderson Sisters will begin flashing before fading out of existence. If guests do not succeed, the children are taken by the Sanderson sisters to be used in their immortality potion! (Really, the children are lead out of the room early.) This area is full of actors portraying fearful villagers! The town is decorated with dried cornstalks, pumpkins, and a pillory in the center!

Cursed Forest: Trees similar to Snow White's scary trees are the only trees. Bald Mountain Drop dominates the area. This is a drop tower themed to the classic Fantasia segment. Guests enter a ruined castle near a cemetery at the end of the forest, which leads them to the fiery depths, where guests load a wraithlike spirit and ascend. Chernabog is atop the mountain. When vehicles fly up to him, he swats at the vehicles. The vehicles drop down to the lava to escape, then are erupted back to Chernabog, rinse and repeat for a few minutes and then guests unload and exit through a lava tube. Mortem In Lapis sells souvenirs related to Bald Mountain in a mausoleum.

Florin And Guilder: This section is a forest with one attraction, The Fire Swamp. Guests enter a cave by Casita, follow a path into a beautiful forest, turn right, and enter The Fire Swamp by way of a Ruined Gothic castle. This dreaded marsh is filled with three terrors, which Buttercup and Westley, portrayed on a screen, must face in order to make it to safety of Westley’s ship. What are the three terrors? Flame spurts, lightning sand, and the Rodents of Unusual Size. Guests enter a menacing forest with gnarled trees with faces alongside Westley and Buttercup. This exchange happens.

Buttercup (referring to the Fire Swamp): “We’ll never survive.”

Wesley: “Nonsense. You’ve only saying that because no one ever has.”

Then, the guests and heroes come upon Flame Spurts. At first, guests don’t know what to expect when they hear the popping sound. Then fire spurts up from the ground. And bam—Buttercup’s dress is on fire and she and Westley are trying to put it out. The first thing Westley asks Buttercup in this scene is if she’s hurt. She’s not. But now there’s the realization that this place they fled to for safety has the potential to be very painful. The heroes and guests know when they see the flames, that this is not going to be as easy as they believed, that they have to be on guard. And the potential for pain, the prospect of being hurt, “keeps you on your toes” as Westley says in that scene. The fire spurts are necessary so guests can prepare themselves for those things that will hurt. Guests need to know that going in so they can be ready. It will not be an easy journey.

Great! Westley and Buttercup survived the flames. Awesome. He told her all about where he’s been and life’s all good—that is until Buttercup is sucked under into some hole that she didn’t see. This is the Lightning Sand. Some guests get stuck in a pit of foam blocks and they don’t see it coming. In fact, guests NEVER see it coming or they would avoid it before it happened. When Buttercup falls into the sand, Westley fixes the problem immediately. He grabs on to a vine and jumps in. He saves Buttercup and pulls her out. But there’s this moment right after he jumps in, when guests are waiting and it’s silent. They are waiting to see what will happen—and when they are feeling the pressure, Westley and Buttercup return to view! They are out of breath, but safe! After facing the lightning sand, the very next moment announces the final threat!

Buttercup: We’ll never succeed. We may as well die here.

Westley: No. We have already succeeded. What are the three terrors of the Fire Swamp? One: the flame spurts—but we know there’s popping sound before each one comes. Two: The lightning sand—and you just discovered what it looks like so we can avoid it next time.

Buttercup: What about the ROUSes?

Westley: Rodents of Unusual Size? I don’t think they exist.

This is when the Rodents of Unusual Size show up! Westley doesn’t think they exist–and that’s when one attacks him. Now, he has to fight it. It’s survival. Westley or the ROUS. This is the clincher. This is the part guests never see coming. It’s the struggle, the stuff that comes AFTER they’ve braved all these other terrors. They get attacked from the outside. And they have to fight. The ROUSes don’t want anyone to succeed; they want to consume. Guests must never let them. Westley is fighting for all of the innocent guests. Westley can’t stop fighting or he will lose. It’s the man in black or the ROUS. The hardest part of dealing with the ROUSes and traveling through the Fire Swamp? Keeping up strength. Having hope. Staying sharp. Being patient. Believing. Believing in what Westley says—you’ve already succeeded if you’re this far because you’ve made it past all the other things.

When guests exit The Fire Swamp, it is going to change them. It will make guests braver, make them stronger, give them hope, teach them more than they could ever imagine. Guests exit by way of through Westley's ship and a cavern filled with skeletons.
 

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