EPCOT Spaceship Earth refurbishment coming soon?

tparris

Well-Known Member
Is it just me or they either cleaning or completely replacing the panels on the sides of the Project Tomorrow building? Photos were taken today, pay attention to the darker colored panels.View attachment 868038View attachment 868039View attachment 868040
The entire top row of panels has now been replaced.
IMG_5929.jpeg
IMG_5930.jpeg
 

Chef idea Mickey`=

Well-Known Member
what is a walkable attraction?
Any attraction that you can easily go without having to focus or worry about how long you'd have to wait to ride and experience it. A ride that doesn't consume time waiting in a long line.
Based on the context with comparison to LLs I'd say they mean "walk-on attractions." IOW, without need for reservations or long waits in line.
Yep. Thank you
 

JMcMahonEsq

Well-Known Member
Any attraction that you can easily go without having to focus or worry about how long you'd have to wait to ride and experience it. A ride that doesn't consume time waiting in a long line.

Yep. Thank you
Wait, so your idea of a need for the park, to make it fun, and want as an expenditure of WDW's resources, are rides that are so unpopular that no one wants to go on them, thus meaning there is never a line/wait???? That's your idea of what the park needs?

I mean there are only 3 ways to get a ride with almost no wait time. 1 is that the ride is so overbuilt from a loading/capacity standpoint, that even if it is super popular, and everyone wants to ride it, and is rushing to do so at the most popular times, that the ride itself is set up to handle that flow put, and just cranks people in and out. That also means your designing it for maximum usage all all times, which seems expensive, a pretty difficult design criteria, and arguably putting the focus on throughput over the ride itself. The second, would be to artificially limit the number of people who can ride the ride at any given time a thereby limiting your que numbers and allowing the line to move "quicker." This is done through LL or virtual que return times...which you seem to not want. Then there is the third option, a ride that is just not appealing to the majority of guests, such that you have a natural vs artificial limitation to the number of people in line...because people just don't want to go on the ride.
 

larryz

I'm Just A Tourist!
Premium Member
1 is that the ride is so overbuilt from a loading/capacity standpoint, that even if it is super popular, and everyone wants to ride it, and is rushing to do so at the most popular times, that the ride itself is set up to handle that flow put, and just cranks people in and out. That also means your designing it for maximum usage all all times, which seems expensive, a pretty difficult design criteria, and arguably putting the focus on throughput over the ride itself.
Sounds like the Omnimover system. I don't know if I'd call it expensive or difficult to design given how ubiquitous it is/was in the Disney parks.
 

JMcMahonEsq

Well-Known Member
Sounds like the Omnimover system. I don't know if I'd call it expensive or difficult to design given how ubiquitous it is/was in the Disney parks.
So like haunted mansion? An omnimover system which sure is good on capacity, but still is very rarely, if ever just a walk on ride.

I am not saying WDW doesn’t need more dark omnimover type rides, personally they happen to be why I go to WDW, or at least they are my favorite rides. I am just saying a good one, like HM will not be a walk on ride
 

TheMaxRebo

Well-Known Member
So like haunted mansion? An omnimover system which sure is good on capacity, but still is very rarely, if ever just a walk on ride.

I am not saying WDW doesn’t need more dark omnimover type rides, personally they happen to be why I go to WDW, or at least they are my favorite rides. I am just saying a good one, like HM will not be a walk on ride

I see a big difference between rides that are very efficient and as a result often carry lower wait times than other popular rides but are generally running very full so contributing large capacity usage to the parks (think like HM, Pirates, SSE, etc fall into that category) and rides that are absolute walkons most of the time, often have the ride vehicles half empty, etc. (think like Universe of Energy before it closed)

The former are really good to have in the park, the later is ripe for replacement/upgrades
 

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