I'm going to agree with you with the idea that we really can't use DLR Pirates as an indicator as what effects LL has at WDW... it was a bad comparison to bring up.
Instead, I think the best think to do would be comparing a WDW attraction pre skip the line vs WDW attraction post skip the line. However, to adjust for crowd levels I think we also need to look at a ride that never had LL. Additionally, this is a great test case because it's not just 1 ride moving from standby to skip the line... it was the whole park in October of 2021.
The best combo I can think off the top of my head is Buzz and People mover. Both are high capacity attractions and 1 has LL and 1 does not, both have no height requirement and are located right next to each other in the same park.
So Pre-G+
Month | Buzz Average Wait time | People Mover Average Wait time | Difference |
July 2021 | 42 | 22 | 20 |
August 2021 | 28 | 13 | 15 |
September 2021 | 20 | 12 | 18 |
Average | | | 17.7 |
Post G+
Month | Buzz Average Wait time | People Mover Average Wait time | Difference |
November 2021 | 40 | 21 | 19 |
December 2021 | 42 | 21 | 21 |
January 2021 | 44 | 23 | 21 |
Average | | | 20.3 |
So the wait time went up 2.6 minutes or ~6%... Please someone show me math... any math that shows how LL is wrecking standby lines.
The Defunctland simulation was great on Shapeland/Animal kingdom. However, it was all theoretical and even he states that it is a flawed system... I'm looking for some real world data... It didn't take into account that people with a line skip system might be more likely to shop, eat, wander, ect than those without one. It also didn't factor in things like parades, streetmosphere, group dynamics, ect.