1986 - The Final Land

TheOriginalTiki

Well-Known Member
Original Poster
You all know what to do by this point. Feedback for El Dorado will be coming throughout the day culminating in a review podcast tomorrow evening. In the meantime, this will be the FINAL land you design for the second gate and also your last chance to get your fingerprints on the overall project before the Jury Speaks segment of the endgame begins. Project due Tuesday, December 15th at 11:59PM Eastern.
 

AceAstro

Well-Known Member
Alright @AceAstro @DashHaber it looks like Buyan is our final land!


I’d like to connect Buyan and Adventure Atoll through a boat attraction similar to Hogwarts Express as transport between the parks
I am so down for this!

As just a heads up for my timing: from 6 PM-1 AM Eastern both tonight and tomorrow, I am part of the tech crew/ mods for the Defunctland charity stream so I won't have a ton of time for brainstorming or anything.

That being said, since we already know what land we are doing, that is a huge help!
 

AceAstro

Well-Known Member
This is not the most realistic thing but it’d be really cool:

Our land is truly an island. There’s a boardwalk path over the lake to finish the main path loop with but it’s not connected to the island. There are two or three docks with boats (like the epcot ones) to take guests to the island and back.

We’ve never had a full land dependent on transportation to get there so it severely limits a lot but it’d be a cool way to end off the season
 

DashHaber

Well-Known Member
Alright @AceAstro @DashHaber it looks like Buyan is our final land!


I’d like to connect Buyan and Adventure Atoll through a boat attraction similar to Hogwarts Express as transport between the parks
I'd be down for that. The ocean setting is a good fit for a connecting attraction like that.

Design-wise for the land, I think it might be fun to play with the tidal element of Buyan. We can have some areas that rise up, while other spots could feel as if you are walking into and under the water.

I'll do some more research, but something about Buyan that we could play with is that, unlike our other lands, this is a space that actually has characters involved with it. For instance, some legends say that it is ruled over by Perun, the highest-ranking God in Slavic mythology who also commands the skies, storms, and thunder. Others mention that it's the place where Koschei, a malevolent magician, hides his soul in a very secret place so as to make himself immortal. It's also home to the Alatyr, a powerful sacred stone said to have healing powers but guarded by a fearsome bird and snake.

Essentially, we could really tap into the well of Slavic folklore and mythology for this place.
 

DashHaber

Well-Known Member
So, here's some Slavic mythology stuff I found that has some ties to Buyan:

  • Perun, the God of skies and storm, is said to live there in some legends, creating weather and sending it out into the world.
  • Koschei the Deathless, a malevolent magician and frequent antagonist in Slavic folklore, has hidden his soul here to make himself immortal.
  • Three brothers (Northern Wind, Western Wind, and the Eastern Wind) reside there.
  • The Zoryas (Zorya Utrennyaya the Morning Star, and Zorya Vechernyaya the Evening Star) reside in Buyan. They are servants of Dažbog the sun god, with Utrennyaya opening the gates of his palace at dawn and Vechernyaya closing the gates at dusk. Some legends have Utrennyaya has a wife to Perun.
  • The Alatyr rests at Buyan. It is regarded as the "father of all stones" and possesses healing powers. It is guarded by the bird Gagana (said to have an iron beak and copper claws) and the serpent Garafena.
  • The Sacred Oak Tree grows on Buyan. Its roots connect the underworld to the outer world, and its branch connect to the heavens.
  • Gamayun lives near Buyan. Gamayun is a prophetic bird with the head of a woman, flying around and spreading her wisdom.
Also, some things tangentially related, or which could be interesting to use:
  • Veles is the watery god of the underworld and enemy of Perun. He often steals from Perun, only to be defeated by Perun and driven back to the underworld until his eventual return.
  • The Indrik (the king of all beasts) is a creature said to reside under the Holy Mountain, creating earthquakes whenever it moves.
 

PerGron

Well-Known Member
So, here's some Slavic mythology stuff I found that has some ties to Buyan:

  • Perun, the God of skies and storm, is said to live there in some legends, creating weather and sending it out into the world.
  • Koschei the Deathless, a malevolent magician and frequent antagonist in Slavic folklore, has hidden his soul here to make himself immortal.
  • Three brothers (Northern Wind, Western Wind, and the Eastern Wind) reside there.
  • The Zoryas (Zorya Utrennyaya the Morning Star, and Zorya Vechernyaya the Evening Star) reside in Buyan. They are servants of Dažbog the sun god, with Utrennyaya opening the gates of his palace at dawn and Vechernyaya closing the gates at dusk. Some legends have Utrennyaya has a wife to Perun.
  • The Alatyr rests at Buyan. It is regarded as the "father of all stones" and possesses healing powers. It is guarded by the bird Gagana (said to have an iron beak and copper claws) and the serpent Garafena.
  • The Sacred Oak Tree grows on Buyan. Its roots connect the underworld to the outer world, and its branch connect to the heavens.
  • Gamayun lives near Buyan. Gamayun is a prophetic bird with the head of a woman, flying around and spreading her wisdom.
Also, some things tangentially related, or which could be interesting to use:
  • Veles is the watery god of the underworld and enemy of Perun. He often steals from Perun, only to be defeated by Perun and driven back to the underworld until his eventual return.
  • The Indrik (the king of all beasts) is a creature said to reside under the Holy Mountain, creating earthquakes whenever it moves.
This is great! I have some notes too that I’ll get up tomorrow (I’m finishing homework before school break!) I’ve started on a backstory that I’ll have up sometime tomorrow AM
 

PerGron

Well-Known Member
So storywise, I think I've come up with the most interesting way to tell the tale of Dr. Everett Erie. In The Passage, we discussed he was lost there forever, which is a great story, but doesn't explain why we're following him in these other lands.

However, I think that's the way we tell our story. We start at the end, then follow him to figure out how he got to that point. We've worked in hints to him, so he starts off as this cocky adventurer in Yun Cheng who only cares about his goals, then he makes it to Zerzura where it's implied he was searching for his friend and mentor who sent him there, showing maybe he's not so selfish, then to El Dorado where he sacrifices his own hand to save his wife, before finishing off our story in Buyan (which I'm almost done writing) before setting sail to sail the Arctic Passage, his final expedition where he's lost forever.

Going around the lake, you follow Erie's own development before reaching the point you began at, realizing that Eerie disappeared not as the selfish explorer of Yun Cheng, but as a much more humbled and selfless man. It's character development at a park-wide scale that, for those looking into it, elevates the park's backstory a lot and those who aren't looking into it doesn't affect their enjoyment of the park at all.

Here's a map, based on that concept, of Erie's expedition we follow, starting in London, headed to Yun Cheng, then out to Zerzura, then El Dorado, then Buyan, and finally, The Passage.

Adventures of Everett Erie.jpg
 

AceAstro

Well-Known Member
So storywise, I think I've come up with the most interesting way to tell the tale of Dr. Everett Erie. In The Passage, we discussed he was lost there forever, which is a great story, but doesn't explain why we're following him in these other lands.

However, I think that's the way we tell our story. We start at the end, then follow him to figure out how he got to that point. We've worked in hints to him, so he starts off as this cocky adventurer in Yun Cheng who only cares about his goals, then he makes it to Zerzura where it's implied he was searching for his friend and mentor who sent him there, showing maybe he's not so selfish, then to El Dorado where he sacrifices his own hand to save his wife, before finishing off our story in Buyan (which I'm almost done writing) before setting sail to sail the Arctic Passage, his final expedition where he's lost forever.

Going around the lake, you follow Erie's own development before reaching the point you began at, realizing that Eerie disappeared not as the selfish explorer of Yun Cheng, but as a much more humbled and selfless man. It's character development at a park-wide scale that, for those looking into it, elevates the park's backstory a lot and those who aren't looking into it doesn't affect their enjoyment of the park at all.

Here's a map, based on that concept, of Erie's expedition we follow, starting in London, headed to Yun Cheng, then out to Zerzura, then El Dorado, then Buyan, and finally, The Passage.

View attachment 518486
I love this idea!! It’s a great way to connect the whole park together!
 

DashHaber

Well-Known Member
So storywise, I think I've come up with the most interesting way to tell the tale of Dr. Everett Erie. In The Passage, we discussed he was lost there forever, which is a great story, but doesn't explain why we're following him in these other lands.

However, I think that's the way we tell our story. We start at the end, then follow him to figure out how he got to that point. We've worked in hints to him, so he starts off as this cocky adventurer in Yun Cheng who only cares about his goals, then he makes it to Zerzura where it's implied he was searching for his friend and mentor who sent him there, showing maybe he's not so selfish, then to El Dorado where he sacrifices his own hand to save his wife, before finishing off our story in Buyan (which I'm almost done writing) before setting sail to sail the Arctic Passage, his final expedition where he's lost forever.

Going around the lake, you follow Erie's own development before reaching the point you began at, realizing that Eerie disappeared not as the selfish explorer of Yun Cheng, but as a much more humbled and selfless man. It's character development at a park-wide scale that, for those looking into it, elevates the park's backstory a lot and those who aren't looking into it doesn't affect their enjoyment of the park at all.

Here's a map, based on that concept, of Erie's expedition we follow, starting in London, headed to Yun Cheng, then out to Zerzura, then El Dorado, then Buyan, and finally, The Passage.

View attachment 518486
Oh, interesting! That is a neat approach and thread for weaving the story of Dr. Everett Erie all through the lands.

I can't wait to see what you cook up for Buyan's backstory. I do hope those notes had helped for potential inspiration.
 

PerGron

Well-Known Member
We should probably get working on this more!

With that, what are we thinking attractions wise, land size, description, etc.?
I'm finishing up backstory (I had to step out yesterday and was gone for most of the day so I couldn't work on it). I've incorporated some of the mythology Dash submitted into it and I should be done within the next hour or so.

As for attractions, I think for our attractions we already have
- 2 coasters
- 1 drop tower
- 1 FoP simulator
- 1 River Rapids Ride
- 2 Dark Rides (1 E and 1 C)
- 1 Flat Ride
- 1 Stage Show

I think we should focus on a few things. Our E-ticket should be something we haven't done yet here, like an EMV or something. I also think an animatronic show would fit here decently enough. Plus, we should have a few flat rides.

For the land description I think the biggest thing we must do is have the Great Oak in the center of the land. Not sure what we would do with it (Maybe it houses a show, or could be a flat ride or restaurant or even shop?) and then have mountains in the back for our E-ticket. I think the E-ticket should have the story of hunting down the Indrik or discovering the Alatyr facing off against the bird and serpent (though with Quetzalcoatl, serpents may be a bit redundant).

Those are just my general thoughts. I know we wanted this to be our ocean land but it's not really yielding itself to much ocean stuff based on the legends that were present, and while I played a bit more with originality and creativity, having to work with real beliefs and not make this an insensitive theme park land was tough to tie the ocean motif in
 

AceAstro

Well-Known Member
I think we should focus on a few things. Our E-ticket should be something we haven't done yet here, like an EMV or something. I also think an animatronic show would fit here decently enough. Plus, we should have a few flat rides.
I think an EMV could be a fun ride to do!

Flat rides like Aquatopia could really help us implement more water features into the land!
 

PerGron

Well-Known Member
So I finished the backstory and turned all the backstory into one narrative. Hope yall like it


In the early days, long before even people, the Slavic gods danced and played throughout their domain. The island of Buyan, an island with the ability to appear and disappear with the tides, played home to some of the lesser gods, being the land where weather, seasons, and sky were controlled. These were controlled by Perun, the God of skies and storm who lived deep within the Sacred Oak, or so the legends said, while his subordinates, the three wind brothers, Northern Wind, Western Wind, and Eastern Wind lived in the outskirts of the island, battling each other with their winds.

Not long after man swept through the Slavic lands, they set their sights on the mysterious island, hoping to make a home there to set up a port for whaling and fishing, so, on a day where the tides were low, a group of men set out to conquer the island. This group sailed to the island and moored their boats, and charged onto the land. However, unbeknownst to them, the island was empty. All that they could see was a massive oak tree, larger than anything they had ever seen before, and towering mountains towards the back of the island. The men searched and searched, only finding animal life but no human life. Deeming their conquest a success, the people rushed to set up a village, moving their wive and children and livestock to the island, claiming it as their own.

For months, the settlers built their new village and lived there comfortably, setting up a decent fishing operation, bringing in mackerel and herring in droves. What the settlers didn’t realize, however, is that with the tides, the island would vanish from sight. One day, a group of whalers set forth from the island to hunt a great whale that was said to inhabit nearby the Norwegian coastline. However, upon their return, the whalers could not find the island, there was no sight of it. In the days they spent searching, they were hit with storm after storm until eventually the ship was destroyed. Some of the men survived, only to notice the island had returned after the tides went back out. However, the island was untouched. The survivors asked how long the village had been underwater, but none of the settlers knew anything they spoke about.

Life on the island was peaceful, yet those who braved the seas away from it would be hit with storms and deadly winds as well as dangerous whirlpools. Eventually, after losing many ships, the settlers of the island forbade anyone from leaving the island once they arrived. It appeared that anyone could arrive on the island with little to no trouble, as more and more settlers from the Slavic lands would arrive, but none could leave for their ships would be destroyed in the terrible weather that plagued the seas around the island. However, these storms proved beneficial as well, as they repealed many Norse raids, keeping the viking raiders at bay for enough time for the villagers to prepare for a siege. No invasion ever hit the island, however, the Norsemen returning and telling their men that the island would ebb and flow, appearing and disappearing before their very eyes.

Deep within the forests of the island, legends told of a fearsome beast named the Indrik, a beast with the body and face of a wolf, the antlers and legs of a stag, and the scales of a dragon. This beast resided under the mountains and within the woodlands and was believed to be the king of all beasts. Many worshiped this beast, claiming that each kill they made was thanks to the beast, yet some set out to trap and kill it. These men never returned and more and more opinions turned against the beast, with missions and quests to kill the beast, yet for years these missions went with no success.

The civilization on the island of Buyan grew farther and farther from their Slavic roots, worshiping the Sacred Oak that grew in the center of the island, some claiming to have even seen the god Perun or the brothers of the wind, yet, their existence was never proven. Others claimed a healing rock known as Alatyr existed on the island, guarded by the Gagana bird and the serpent Garafana. However, society progressed and the fishing industry took over, fishing the harbor that was protected by the storms. The brave few who ventured out were never to return, and the myths and legends began to fade, as they always do.

Eventually, after an expedition to El Dorado and a return home to Oxford, a now one-handed Dr. Everett Erie made a stop on his next voyage to search for the lost island of Buyan. After days of circling on the Barent’s Sea, an island appeared right before the crew’s eyes. They touched down on the island, bypassing a dangerous storm, landing and meeting with the locals.

The locals told tales about their folklore and warned Erie that he will never escape the island now and that if he does it’ll come with a curse. Erie didn’t believe this, but was enthralled with the idea of Alatyr, a healing stone, and, hoping to heal his hand, he sought it out. After days of travel, he encountered a ferocious beast in the woodlands, and battled it, wounding it severely, but just before delivering the killing blow, the beast looked at him, staring him in the eye, and suddenly, he froze, dropping his sword and gently touching the beast.

Erie assisted the beast, not knowing what it was, and nursed it on his quest. Eventually, they reached the stone and Erie faced the serpent and the bird, but the beast began to speak to them, to what Erie believed he could understand, and the beasts stood back, allowing Erie to approach. He reached the stone, ready for his hand back, but he saw the injured beast limping away, before summoning it back. He used the incantation on the stone to heal the beast, and soon, the stone vanished. Only one use per person was etched on the wall, to which one of Erie’s men told him. Erie chuckled and mentioned he must not have noticed. The party returned, having released the beast back to the forest. It nodded to him and seemed to speak, granting him good passage through the storms on his next voyage.
Erie would return to his ship and the beast’s passage allowed him through, yet, the curse seemed to play through and, on Erie’s final expedition, he reached the Passage and was never heard from again. Some say Erie reached the passage and ascended, having bypassed his selfish ways, joining the beasts and gods he assisted along the way. Others say this is an old wives tale. But hey, what do I know? I’m just a simple narrator with a story about a selfish man who learned the errors of his ways.

- E. E.
 
Last edited:

DashHaber

Well-Known Member
So I finished the backstory and turned all the backstory into one narrative. Hope yall like it


In the early days, long before even people, the Slavic gods danced and played throughout their domain. The island of Buyan, an island with the ability to appear and disappear with the tides, played home to some of the lesser gods, being the land where weather, seasons, and sky were controlled. These were controlled by Perun, the God of skies and storm who lived deep within the Sacred Oak, or so the legends said, while his subordinates, the three wind brothers, Northern Wind, Western Wind, and Eastern Wind lived in the outskirts of the island, battling each other with their winds.

Not long after man swept through the Slavic lands, they set their sights on the mysterious island, hoping to make a home there to set up a port for whaling and fishing, so, on a day where the tides were low, a group of men set out to conquer the island. This group sailed to the island and moored their boats, and charged onto the land. However, unbeknownst to them, the island was empty. All that they could see was a massive oak tree, larger than anything they had ever seen before, and towering mountains towards the back of the island. The men searched and searched, only finding animal life but no human life. Deeming their conquest a success, the people rushed to set up a village, moving their wive and children and livestock to the island, claiming it as their own.

For months, the settlers built their new village and lived there comfortably, setting up a decent fishing operation, bringing in mackerel and herring in droves. What the settlers didn’t realize, however, is that with the tides, the island would vanish from sight. One day, a group of whalers set forth from the island to hunt a great whale that was said to inhabit nearby the Norwegian coastline. However, upon their return, the whalers could not find the island, there was no sight of it. In the days they spent searching, they were hit with storm after storm until eventually the ship was destroyed. Some of the men survived, only to notice the island had returned after the tides went back out. However, the island was untouched. The survivors asked how long the village had been underwater, but none of the settlers knew anything they spoke about.

Life on the island was peaceful, yet those who braved the seas away from it would be hit with storms and deadly winds as well as dangerous whirlpools. Eventually, after losing many ships, the settlers of the island forbade anyone from leaving the island once they arrived. It appeared that anyone could arrive on the island with little to no trouble, as more and more settlers from the Slavic lands would arrive, but none could leave for their ships would be destroyed in the terrible weather that plagued the seas around the island. However, these storms proved beneficial as well, as they repealed many Norse raids, keeping the viking raiders at bay for enough time for the villagers to prepare for a siege. No invasion ever hit the island, however, the Norsemen returning and telling their men that the island would ebb and flow, appearing and disappearing before their very eyes.

Deep within the forests of the island, legends told of a fearsome beast named the Indrik, a beast with the body and face of a wolf, the antlers and legs of a stag, and the scales of a dragon. This beast resided under the mountains and within the woodlands and was believed to be the king of all beasts. Many worshiped this beast, claiming that each kill they made was thanks to the beast, yet some set out to trap and kill it. These men never returned and more and more opinions turned against the beast, with missions and quests to kill the beast, yet for years these missions went with no success.

The civilization on the island of Buyan grew farther and farther from their Slavic roots, worshiping the Sacred Oak that grew in the center of the island, some claiming to have even seen the god Perun or the brothers of the wind, yet, their existence was never proven. Others claimed a healing rock known as Alatyr existed on the island, guarded by the Gagana bird and the serpent Garafana. However, society progressed and the fishing industry took over, fishing the harbor that was protected by the storms. The brave few who ventured out were never to return, and the myths and legends began to fade, as they always do.

Eventually, after an expedition to El Dorado and a return home to Oxford, a now one-handed Dr. Everett Erie made a stop on his next voyage to search for the lost island of Buyan. After days of circling on the Barent’s Sea, an island appeared right before the crew’s eyes. They touched down on the island, bypassing a dangerous storm, landing and meeting with the locals.

The locals told tales about their folklore and warned Erie that he will never escape the island now and that if he does it’ll come with a curse. Erie didn’t believe this, but was enthralled with the idea of Alatyr, a healing stone, and, hoping to heal his hand, he sought it out. After days of travel, he encountered a ferocious beast in the woodlands, and battled it, wounding it severely, but just before delivering the killing blow, the beast looked at him, staring him in the eye, and suddenly, he froze, dropping his sword and gently touching the beast.

Erie assisted the beast, not knowing what it was, and nursed it on his quest. Eventually, they reached the stone and Erie faced the serpent and the bird, but the beast began to speak to them, to what Erie believed he could understand, and the beasts stood back, allowing Erie to approach. He reached the stone, ready for his hand back, but he saw the injured beast limping away, before summoning it back. He used the incantation on the stone to heal the beast, and soon, the stone vanished. Only one use per person was etched on the wall, to which one of Erie’s men told him. Erie chuckled and mentioned he must not have noticed. The party returned, having released the beast back to the forest. It nodded to him and seemed to speak, granting him good passage through the storms on his next voyage.
Erie would return to his ship and the beast’s passage allowed him through, yet, the curse seemed to play through and, on Erie’s final expedition, he reached the Passage and was never heard from again. Some say Erie reached the passage and ascended, having bypassed his selfish ways, joining the beasts and gods he assisted along the way. Others say this is an old wives tale. But hey, what do I know? I’m just a simple narrator with a story about a selfish man who learned the errors of his ways.

- E. E.
Wow. Great work on the backstory. Frankly, excellent work on the backstories all throughout this park, PerGron.

As for the attractions, an EMV for our E-ticket wouldn't hurt. It could definitely offer some thrills as we go exploring for the Alatyr, encountering these fantastic creatures along the way. If we wanted any flat rides, perhaps we could do a Dumbo-style spinner as part of some court of Perun, with guests circling around in storm clouds.

Also, while we aren't going with the ocean angle like we initially thought, we could always have an aquarium as a space to show off some wildlife.
 

AceAstro

Well-Known Member
So I finished the backstory and turned all the backstory into one narrative. Hope yall like it


In the early days, long before even people, the Slavic gods danced and played throughout their domain. The island of Buyan, an island with the ability to appear and disappear with the tides, played home to some of the lesser gods, being the land where weather, seasons, and sky were controlled. These were controlled by Perun, the God of skies and storm who lived deep within the Sacred Oak, or so the legends said, while his subordinates, the three wind brothers, Northern Wind, Western Wind, and Eastern Wind lived in the outskirts of the island, battling each other with their winds.

Not long after man swept through the Slavic lands, they set their sights on the mysterious island, hoping to make a home there to set up a port for whaling and fishing, so, on a day where the tides were low, a group of men set out to conquer the island. This group sailed to the island and moored their boats, and charged onto the land. However, unbeknownst to them, the island was empty. All that they could see was a massive oak tree, larger than anything they had ever seen before, and towering mountains towards the back of the island. The men searched and searched, only finding animal life but no human life. Deeming their conquest a success, the people rushed to set up a village, moving their wive and children and livestock to the island, claiming it as their own.

For months, the settlers built their new village and lived there comfortably, setting up a decent fishing operation, bringing in mackerel and herring in droves. What the settlers didn’t realize, however, is that with the tides, the island would vanish from sight. One day, a group of whalers set forth from the island to hunt a great whale that was said to inhabit nearby the Norwegian coastline. However, upon their return, the whalers could not find the island, there was no sight of it. In the days they spent searching, they were hit with storm after storm until eventually the ship was destroyed. Some of the men survived, only to notice the island had returned after the tides went back out. However, the island was untouched. The survivors asked how long the village had been underwater, but none of the settlers knew anything they spoke about.

Life on the island was peaceful, yet those who braved the seas away from it would be hit with storms and deadly winds as well as dangerous whirlpools. Eventually, after losing many ships, the settlers of the island forbade anyone from leaving the island once they arrived. It appeared that anyone could arrive on the island with little to no trouble, as more and more settlers from the Slavic lands would arrive, but none could leave for their ships would be destroyed in the terrible weather that plagued the seas around the island. However, these storms proved beneficial as well, as they repealed many Norse raids, keeping the viking raiders at bay for enough time for the villagers to prepare for a siege. No invasion ever hit the island, however, the Norsemen returning and telling their men that the island would ebb and flow, appearing and disappearing before their very eyes.

Deep within the forests of the island, legends told of a fearsome beast named the Indrik, a beast with the body and face of a wolf, the antlers and legs of a stag, and the scales of a dragon. This beast resided under the mountains and within the woodlands and was believed to be the king of all beasts. Many worshiped this beast, claiming that each kill they made was thanks to the beast, yet some set out to trap and kill it. These men never returned and more and more opinions turned against the beast, with missions and quests to kill the beast, yet for years these missions went with no success.

The civilization on the island of Buyan grew farther and farther from their Slavic roots, worshiping the Sacred Oak that grew in the center of the island, some claiming to have even seen the god Perun or the brothers of the wind, yet, their existence was never proven. Others claimed a healing rock known as Alatyr existed on the island, guarded by the Gagana bird and the serpent Garafana. However, society progressed and the fishing industry took over, fishing the harbor that was protected by the storms. The brave few who ventured out were never to return, and the myths and legends began to fade, as they always do.

Eventually, after an expedition to El Dorado and a return home to Oxford, a now one-handed Dr. Everett Erie made a stop on his next voyage to search for the lost island of Buyan. After days of circling on the Barent’s Sea, an island appeared right before the crew’s eyes. They touched down on the island, bypassing a dangerous storm, landing and meeting with the locals.

The locals told tales about their folklore and warned Erie that he will never escape the island now and that if he does it’ll come with a curse. Erie didn’t believe this, but was enthralled with the idea of Alatyr, a healing stone, and, hoping to heal his hand, he sought it out. After days of travel, he encountered a ferocious beast in the woodlands, and battled it, wounding it severely, but just before delivering the killing blow, the beast looked at him, staring him in the eye, and suddenly, he froze, dropping his sword and gently touching the beast.

Erie assisted the beast, not knowing what it was, and nursed it on his quest. Eventually, they reached the stone and Erie faced the serpent and the bird, but the beast began to speak to them, to what Erie believed he could understand, and the beasts stood back, allowing Erie to approach. He reached the stone, ready for his hand back, but he saw the injured beast limping away, before summoning it back. He used the incantation on the stone to heal the beast, and soon, the stone vanished. Only one use per person was etched on the wall, to which one of Erie’s men told him. Erie chuckled and mentioned he must not have noticed. The party returned, having released the beast back to the forest. It nodded to him and seemed to speak, granting him good passage through the storms on his next voyage.
Erie would return to his ship and the beast’s passage allowed him through, yet, the curse seemed to play through and, on Erie’s final expedition, he reached the Passage and was never heard from again. Some say Erie reached the passage and ascended, having bypassed his selfish ways, joining the beasts and gods he assisted along the way. Others say this is an old wives tale. But hey, what do I know? I’m just a simple narrator with a story about a selfish man who learned the errors of his ways.

- E. E.
An amazing storyline!

What are y’all’s thoughts for a total land breakdown so we can start assigning things!
 

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