This video about the "second park problem" by James Grosch / Guide2WDW was really interesting. And I think it outlines a core tension about DCA, and why so many find it disappointing. This entire conversation about Coco and how it might be executed -- for me at least -- is a conversation about what vision they have for DCA and ultimately, as James points out -- quoting a theory of Tony Baxter -- whether the park can be charming or not.
With Coco, there is this obvious opportunity to be charming and I think seeing that, likely, being under-exploited, in real time, sends a message to me that they don't even understand the problem at DCA.
And to the extent they've found success at DCA (Buena Vista St. and Cars Land), they don't even know what they achieved.
It's not just about IPs. It's not just about capacity. And for all the reasons people have -- for centuries -- framed paintings, it's not just about the content...what's inside. It's also about how you present things. The elegance and respect and dignity in which you serve something up is important. And with Adventure Way they seem to show they -- someone at WDI -- gets it. As long as DCA is this opportunistic junk drawer where they tuck things -- the Scotch tape, the screwdriver, the random zip ties -- it will never be what it could be, or complement Disneyland as it should.
While I totally agree and want to check out this video there is only so much they can do with Coco in that location. They really should have put it in the backlot and let it be the NOS of DCA. Immersive E ticket boat ride. Indoor themed restaurant. Live music. Nooks n crannies to explore. Coco appears the be the throw in after Avengers and Avatar and yet that’s the project folks seem to be most excited about it. And it’s too bad because there’s a lot of potential with the IP. I mentioned a land themed to Old Town with a Coco ride years ago when it still seemed they cared about sticking to the California theme.
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