Every land at Epic is a dead-end I guess.If it has a railroad station it's not a dead end.
Ooooooohhhhhhhh I wanna go to Wall Street USA and go on “Not So Great Moments with Mr. Chapek” and “Bob Iger’s Runaway Stock”
I mean they actually are. Horrible design right guys. No more dead ends! Horrible park design, I don’t know what yahoo decided on making a whole park of deadendsEvery land at Epic is a dead-end I guess.
Early 2031 is literally 5 more years. Let’s not give up on 2029 or at least 2030 yet.In other news, are we all thinking:
Tropical Americas - 2027
Monsters - 2028
Cars - 2029
Villains - now more late 2030/early 2031? Or is 2029 still on the table, which would coincide with Josh's line at D23 2024 of "everything announced will be open in 5 years"?
I honestly wouldn't have minded a Medusa restaurant but I digress.The Madame Medusa restaurant would have been a terrible idea. “We know you miss your riverboat but here, take this dilapidated one.”
I honestly wouldn't have minded a Medusa restaurant but I digress.
A significantly longer dead end than the one they’re supposedly fixing too.Looking at the plans, it strikes me that Disney is building yet another dead end. Monster Land, Animation Courtyard, and here - it’s just unappealing, impractical design.
Then this project isn’t fixing a dead end because Frontierland Station has long been right there next to Big Thunder Mountain Railroad.If it has a railroad station it's not a dead end.
That same line also turns to head northwest but the building doesn’t have a corresponding angle. It also appears in the second water management permit suggesting it is an artifact in the existing conditions underlay.What if it's not a dead end, what if there's a small gate there? Like the epcot international gateway. I noticed that building and had a strange thought, it could be a skyliner station. There's a line coming out of it that's dead straight and not aligned with the tracks, like a cable. There could be room for tapstyles, perhaps gondolas to lakeshore resort.
I agree that it doesn’t make sense. But I also think Villains as a design principle doesn’t make sense either, yet they still announced they would do it. Either way, I think the expectation was influenced by Disney.Exactly.
Based on the reactions I’ve seen a lot of people were under the assumption that this was Disney’s answer to Dark Universe.
Which I feel didn’t really make sense because their audiences are not the same and we know super scary elements have been avoided by this company for many years now.
At the MK this “new” direction makes more sense for the crowd that frequents that park.
Large attractions also usually also have their own break rooms with a small kitchenette. There’s also drinking fountains (for guests and Cast) and fire sprinklers. It could be an error but it seems like a big error. It’s just such a large facility to not have any sort of water connection.
GlaDOS is at it againWhat do you make of that? Inadvertent omission? Something else?
I have absolutely no idea.What do you make of that? Inadvertent omission? Something else?
I understand people want the land family friendly. I don’t disagree. But you can have one actual thrill attraction in a land based on villains, who are supposed to be at least a bit scary. If they don’t, it’s gonna be a colossal financial mistake. Not because I say so, but because they’d be failing to actually market this new, groundbreaking land to anyone.
Yeah, that's always the case for things like this, but it is filled with the most dedicated fans and that's a very important demographic as well.
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