Actually, the land will be partitioned into 3 zones: Over by RotR, it's "Galactic Nature." Over by the Falcon, it's "Galactic Discovery." And in the shops and restaurants, it's "Galactic Celebration."
Oh crap, 24 hrs. later and [checking watch] it's arrived, on schedule: the Save/Restore the Original Galaxy's Edge movementI would hate for the music they currently have in the entry tunnels to go away.
Oh crap, 24 hrs. later and [checking watch] it's arrived, on schedule: the Save/Restore the Original Galaxy's Edge movement![]()
It's a good point. I think coming in from Bayou Country or Fantasyland/Big Thunder it should ease you in a bit...an audio transition zone. I'd like the classic score at the heart of the land and especially where there are big reveals (Millennium Falcon) or as you are gathering your crew outside an attraction to get the energy and enthusiasm rallied up.The main Star Wars theme or an arrangement of would be more appropriate over by the Falcon. Not at the entry tunnels. Ideally on an attraction and not as atmosphere music. I guess they’re thinking opening crawl = entry tunnel. It’s not a 1:1. They’re different mediums. I’d like to apply for the position of Theme Park Psychologist. That seems to be lacking at WDI.
The issue with the Falcoln has never been the music, its that there isn't anything to do in that corner. No shops, no restaurant, no show. Just a stationary vehicle behind guard rails and a big empty queue that goes behind it. The land lacks any type of town square. They try it with both the MF and market, but they are separated without anything to do in either location.The main Star Wars theme or an arrangement of would be more appropriate over by the Falcon. Not at the entry tunnels. Ideally on an attraction and not as atmosphere music. I guess they’re thinking opening crawl = entry tunnel. It’s not a 1:1. They’re different mediums. I’d like to apply for the position of Theme Park Psychologist. That seems to be lacking at WDI.
he issue with the Falcoln has never been the music, its that there isn't anything to do in that corner. No shops, no restaurant, no show. Just a stationary vehicle behind guard rails and a big empty queue that goes behind it. The land lacks any type of town square. They try it with both the MF and market, but they are separated without anything to do in either location.
They designed a land that wants to reward exploration. But doesn't actually feature any rewards. And instead feels like a lot of empty liminal spaces that are too big for an immersive intimate feeling and too small and lifeless for anything to happen there.
Happy about the John Williams music just slightly concerned about the main theme being blasted over and over again in the entry tunnels. Seems a little strong of a theme to have at the entry tunnels and I hope it’s nothing like the Avengers theme playing over and over and over at AC. I like the entry tunnel music as it is today.
I would hate for the music they currently have in the entry tunnels to go away.
The main Star Wars theme or an arrangement of would be more appropriate over by the Falcon. Not at the entry tunnels. Ideally on an attraction and not as atmosphere music. I guess they’re thinking opening crawl = entry tunnel. It’s not a 1:1. They’re different mediums. I’d like to apply for the position of Theme Park Psychologist. That seems to be lacking at WDI.
If only the Falcon had a ramp you could walk up.The issue with the Falcoln has never been the music, its that there isn't anything to do in that corner. No shops, no restaurant, no show. Just a stationary vehicle behind guard rails and a big empty queue that goes behind it. The land lacks any type of town square. They try it with both the MF and market, but they are separated without anything to do in either location.
They designed a land that wants to reward exploration. But doesn't actually feature any rewards. And instead feels like a lot of empty liminal spaces that are too big for an immersive intimate feeling and too small and lifeless for anything to happen there.
If only the Falcon had a ramp you could walk up.
That's true- but who can resist?it just needs something to do other than take a photo. People taking selfies isn't great land interaction.
The Millennium Falcon is like the Trevi Fountain in Rome. You walk though the tight streets and alleys and then suddenly it opens into a plaza and there it is: a marvel to behold. People look at it for a few minutes, they definitely take photos. But the gawking crowd is one-sided and it's not at all interactive or immersive (unless someone jumps init just needs something to do other than take a photo. People taking selfies isn't great land interaction.
If you want to deep dive into the psychology of Disneyland...
LOVE Rome! I'd go back in an instant.The Millennium Falcon is like the Trevi Fountain in Rome. You walk though the tight streets and alleys and then suddenly it opens into a plaza and there it is: a marvel to behold. People look at it for a few minutes, they definitely take photos. But the gawking crowd is one-sided and it's not at all interactive or immersive (unless someone jumps in). It's a moment, then you walk away, as staying long would be awkward.
View attachment 903008
I compare that to the Spanish Steps in Rome, where people also go to gawk at the view. But because it's steps -- there's a place to sit -- it's not a transitory "liminal" space between one activity and another. It's a place "to be" not just "to see." There's social energy and interaction (you may even meet people), it's not awkward to be there -- even though everyone is facing the same direction just like at the Trevi Fountain -- because you're sitting. What you're doing (resting) is obvious.
View attachment 903009
If they'd put some Star Wars cargo crates around the MF and give people a chance to sit for a moment the space wouldn't be so transitory and awkward.
View attachment 903023
If they had a variety of animations happening with the Falcom (a refueling tank spilling fluid, engine flushing) which acts as a fountain, or the satellite dish going through diagnostic/tuning moves so it's a "show," that would also help. The Tinguely Fountain in Basel, Switzerland offers a great example of simple but mesmerizing industrial/mechanical kinetics in a public plaza setting.
View attachment 903025
Basically, all the ways to create a great, active urban space have been figured out already. Send them on one of those research trips back to Europe.
The problem is that these areas grow over time for a variety of reasons. Number one, being a city with dense population and people creating havens in gathering spaces where community can commune. Disneyland is a theme park with almost entirely communal spaces and shared experiences from vibey out of the way gardens to the weenies like Sleeping Beauty's castle.The Millennium Falcon is like the Trevi Fountain in Rome. You walk though the tight streets and alleys and then suddenly it opens into a plaza and there it is: a marvel to behold. People look at it for a few minutes, they definitely take photos. But the gawking crowd is one-sided and it's not at all interactive or immersive (unless someone jumps in). It's a moment, then you walk away, as staying long would be awkward.
View attachment 903008
I compare that to the Spanish Steps in Rome, where people also go to gawk at the view. But because it's steps -- there's a place to sit -- it's not a transitory "liminal" space between one activity and another. It's a place "to be" not just "to see." There's social energy and interaction (you may even meet people), it's not awkward to be there -- even though everyone is facing the same direction just like at the Trevi Fountain -- because you're sitting. What you're doing (resting) is obvious.
View attachment 903009
If they'd put some Star Wars cargo crates around the MF and give people a chance to sit for a moment the space wouldn't be so transitory and awkward.
View attachment 903023
If they had a variety of animations happening with the Falcom (a refueling tank spilling fluid, engine flushing) which acts as a fountain, or the satellite dish going through diagnostic/tuning moves so it's a "show," that would also help. The Tinguely Fountain in Basel, Switzerland offers a great example of simple but mesmerizing industrial/mechanical kinetics in a public plaza setting.
View attachment 903025
Basically, all the ways to create a great, active urban space have been figured out already. Send them on one of those research trips back to Europe.
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.