Imagineering Walt Disney World Through a Lean Six Sigma Lens
A New Year’s Eve design sprint — noon to midnight
This started as a thought experiment - but I decided to add a clock to make it fun.
On New Year’s Eve, I’m running this as a live, self-imposed design sprint. Twelve hours. No extensions. Whatever is done by midnight is done. Whatever isn’t… waits for another year.
The goal isn’t perfection. It’s momentum.
Attendance at Walt Disney World hasn’t fallen off a cliff but it has leveled out. And the more I look at it, the less this feels like a demand problem and the more it feels like a friction and resistance problem.
Cost. Complexity. Heat. Planning fatigue. The invisible stuff that doesn’t show up in ride counts, but absolutely shows up when someone quietly decides not to book.
So, the experiment is simple: What if WDW management stopped treating attendance and profits as separate battles, let Imagineering design the fix, and used Six Sigma the way it was meant to be used — as a tool to find what’s broken, not a reason to squeeze the guest?
I’ll be building this in real time through the day — refining the thinking, stress-testing assumptions, and producing artwork where design solutions make more sense than paragraphs.
And yes, Art. Lots of Art once the solutions come about.
Section 1: Chapters 1-3: Six Sigma Interpretations of WDW Issues
Section 2: The Magic Kingdom Experience
Section 3: The Epcot Experience
Section 4: The Hollywood Studios Experience
Section 5: The Animal Kingdom Experience
Section 6: The Hotel and Theme Park Cycle
Section 7: Hotel Optimization
Section 8: Water Park Optimization
Section 9: Disney Springs Optimization
Section 10: Transportation Optimization
Seciton 11: Digital Optimization
Section 12: Total Optimization of Walt Disney World Resort
A New Year’s Eve design sprint — noon to midnight
This started as a thought experiment - but I decided to add a clock to make it fun.
On New Year’s Eve, I’m running this as a live, self-imposed design sprint. Twelve hours. No extensions. Whatever is done by midnight is done. Whatever isn’t… waits for another year.
The goal isn’t perfection. It’s momentum.
Attendance at Walt Disney World hasn’t fallen off a cliff but it has leveled out. And the more I look at it, the less this feels like a demand problem and the more it feels like a friction and resistance problem.
Cost. Complexity. Heat. Planning fatigue. The invisible stuff that doesn’t show up in ride counts, but absolutely shows up when someone quietly decides not to book.
So, the experiment is simple: What if WDW management stopped treating attendance and profits as separate battles, let Imagineering design the fix, and used Six Sigma the way it was meant to be used — as a tool to find what’s broken, not a reason to squeeze the guest?
I’ll be building this in real time through the day — refining the thinking, stress-testing assumptions, and producing artwork where design solutions make more sense than paragraphs.
And yes, Art. Lots of Art once the solutions come about.
Section 1: Chapters 1-3: Six Sigma Interpretations of WDW Issues
Section 2: The Magic Kingdom Experience
Section 3: The Epcot Experience
Section 4: The Hollywood Studios Experience
Section 5: The Animal Kingdom Experience
Section 6: The Hotel and Theme Park Cycle
Section 7: Hotel Optimization
Section 8: Water Park Optimization
Section 9: Disney Springs Optimization
Section 10: Transportation Optimization
Seciton 11: Digital Optimization
Section 12: Total Optimization of Walt Disney World Resort
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