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Why is Mermaid so bad? Found this beauty.

A Noble Fish

Well-Known Member
Original Poster

I will say that I enjoy the ride when it has short waits. It's not all bad, but it is awfully executed (ironically worse in Orlando with the queue). New Fantasyland's Seven Dwarfs Mine Train, on the other hand, may be short, but it kills the execution.

Anyway, I just thought it was an outstanding read for understanding what goes into theme park design. The technical side, if you will in the vein same that shows good writing, pacing, or art direction in cinema. Maybe it might change your entire understanding of the parks we all love!

Thankfully, the rides since (regardless of views on IP) seemed to have learned their lesson on the technical side of things. Flight of Passage, for instance, has a queue properly set for its scale, exceptional pacing, and gorgeous designs that are consistent.

Here's also a wonderful video of what could have been. Capacity could have been increased slightly too if they had quick dispatch with multiple vehicles:
 
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ELG13

Well-Known Member
We do love it. They definitely missed some opportunities but nothing that can't be updated eventually. We never wait long for it either....several times a day while there.
 

bryanfze55

Well-Known Member
It’s a people eater, and it does have a place at Disney parks. But it’s frustrating, because it could have easily been so much better.
 

A Noble Fish

Well-Known Member
Original Poster
I sooooo disagree with this type of analysis, as opposed to just enjoying the ride for what it is.
I agree and disagree. If they don't aim high objectively, overall park rides would be an inferior product. It's the ability to make a masterful ride for the budget that they are given that's important. If not, we'd never have outstanding rides like the Haunted Mansion or movies like the Shawshank Redemption. Without the wit in Pirates, or the slow tension building of Tower of Terror what are they exactly? Just a boat and just a drop tower.

But in the end, if you personally enjoy it, that's all that matters--that however should not be an endorsement to not do the best possible, and even admit something you like's faults.
 
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A Noble Fish

Well-Known Member
Original Poster
I think they lean more towards the "ride" enthusiast. They guys who are more into the schematics, engineering, nuts and bolts
I'd actually consider it the art aspect. Though it is part 'construction' like a set designer or an editor albeit they are still 'artforms' with incredible craft, talent, and experience that goes into them.

I adore great cinematography in movies when they work with the sets and costumes, and we as filmgoers subconsciously are aware of what 'good' is whether we've studied it or not.

It's when you then study film or another art medium like theme park rides, that you can see the little details like the inventiveness, pacing, tightness, writing, symbolism, etc. that make it really special, and you appreciate it even more. Those products then are typically not only appreciated as art but typically translate to better enjoyment of a said product.

In Mermaid's example, the biggest issue that keeps it back from a really good ride is that it lacks a cohesive narrative, has jarring transitions, and the art direction is inconsistent. Movies can be judged on those merits as well. It doesn't always equate to a definite product because there are so many things that go into something. However, there's a reason why some random inexperienced person can't go up there and make an elegant, cohesive, motion picture. In theory, someone may like it, but for all intents and purposes, it's objectively poorly made. You can't objectively say which is the best film or ride, but you can objectively measure the specific artforms and craft of rides. Then we can subjectively through logic understand why some are the best, or what makes something a good product (there are many different ways to end up). Actual enjoyment is personal. If you enjoy it, great! But there's a reason Stitch's Great Escape or the current Figment are panned even as some people may like it.

Not every good movie or ride or other pieces of art will be enjoyed by everyone, but it allows it to be in demand by enough people and stand as an achievement in its own right. Imagine if Haunted Mansion did not have the incredible writing, set design, and pacing? If Disney didn't attempt these things they would be no different than Six Flags.

As I said, there are different purposes for different things and you can still enjoy something, but Mermaid could have been much better if they put more effort into making it a spectacular ride for its budget and constraints with initial changes. That's part of the point of an analysis like this, but the even bigger reason is to get the best product in the first place. Using logic and info like this, that's how things are crafted through experience. The writer simply knows about the subject very well.

Why settle? I'd say enjoy what we have, but always strive for the best and learn from the past mistakes.
 
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UNCgolf

Well-Known Member
The thing about the Little Mermaid ride (and also Frozen Ever After) is that some of the major flaws could be fixed relatively easily with a refurb. The biggest issue with both rides is how empty and lifeless they are -- the Under the Sea scene is easily the most impressive part of LM, but it's filled with cheap looking, stationary plastic fish and has lots of empty space. On the other hand, a ride like NRJ absolutely cannot be fixed easily, because it's not lacking in details (the detailing in that ride is great). It's lacking a story/purpose. And there's no way to add that (at least not in a meaningful way) to the current ride without basically gutting it and starting over.

Little Mermaid could be made significantly better just by plussing the existing scenes with more detail and life. That still wouldn't fix all of the problems with the ride, but it would be a big improvement.
 

Parker in NYC

Well-Known Member
The thing that bothers me the most about this attraction is what bothers me about the company's handling of Ariel. She's an explorer! A risk taker! Passionate! She wants to be with humans before she ever meets Eric. But hey, she's a teenage girl, whatevs, hormones intervene. The strongest title character Disney had up until that point (and still ranks among the top). And yet, she's reduced to this cutesy-pootsy airhead.

This attraction is so disappointing because she is presented as a vapid doll with no control over her own story. Ursula and the Under the Sea scene bring forth the magic of the movie - but even the latter feels as unkinetic as Galaxy's Edge.
 

Brer Panther

Well-Known Member
As I've said in another thread, the whole thing is just so blah. We're not getting involved in the story like other dark rides, we're just off to the side watching things go on. Many of the animatronics in the ride are just as primitive as those on Peter Pan (particularly those in the "Under the Sea" room). It's so glaringly obvious that they ran out of money halfway through building the ride, with the cardboard cutout Ursula at the end being the most blatant example. There was so much hype for the ride, and we got this.
 

BubbaisSleep

Well-Known Member
The fact that the ride is just a musical greatest hits & reduces storytelling. Don’t mind it being a musical greatest hit but you can’t disregard the story while doing so. A true finale & other design choices (like actual water somewhere on the ride) would have gone a long way. I enjoy the queue at MK though & would take my time through it. It’s just a cute ride with AC when visit DCA.
 

TotallyBiased

Well-Known Member
LMM is an example of "good enough". Lots of corners cut in the animation (or lack there of) and the immersion is meh. Didn't find it immersive. Found it lazy, and that's something I say too much lately with some attractions at Dis. If I want "good enough" I can go to Six Flags and get "good enough" all day long without paying a premium. I don't go to Disney for "good enough". Just my 2.
 

"El Gran Magnifico"

Premium Member
I like dark rides. So I really have no problem with the ride itself. I just think the "fit" would have been better with a B&B dark ride in that specific area. Would have made the area a bit more immersive.
 

Walt Disney1955

Well-Known Member
Loved it when I rode it at Disneyland and love the WDW version as well. It tells the story, it has charm, it has animatronics and not screens (sorry Disney, I can watch TV at home). I love the queue. It also gets you out of the heat for a while.
 

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