jakeman
Well-Known Member
I'm going to jump in here, hopefully before we get a wall of text about inspiration or the good ol' days, or something babbletastic like that.For those of you claiming you prefered Dreamflight to Buzz or Timekeeper to Laughfloor, do you think you're honestly saying that based on attraction quality or based on nostalgia and what you grew up with?
I sincerely believe in both cases of Dreamflight to Buzz and Timekeeper to Laugh Floor that the quality is the same but they cater to a different crowd completely, primarily Dreamflight and Buzz.
I enjoy Buzz and I enjoyed Dreamflight but the experiences are so different I really can't say that I would prefer one over the other. They are both adequate for their niche.
The same is true for Timekeeper. The passive humor of being told a funny story (simplistic description, I know) is completely different humor than the interactive kind of Laugh Floor. I enjoyed both of them, and I beleive that the quality is the same for both.
On the other end of the spectrum is Stitch to AE. It is basically the same ride, but even though I don't enjoy either of them I can say that AE was superior in quality. The attraction now looks like AE with a Stitch overlay.
Sorry for the thread drift at the end, as I was providing more examples to hopefully prove my point.
To me, your arguement seems to be a contradiction. There are far more AAs than interactive characters.But, you're right, there's a lot of programming and such to get characters to appear on the screen to look like they're talking to you in real time. That's impressive, but it's been done already in Turtle Talk and Stitch's Picture Phone (RIP), so it doesn't come across as something unique to me. Call me old school, but Audio-Animatronics will always impress me more than a character on video screen...interactive or not.