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DHS Monster Inc Land Coming to Disney's Hollywood Studios

lazyboy97o

Well-Known Member
Two things, then can we please move on?
One... how many huge buildings are the size of Monsters Inc. and are hidden inside or outside the confines of the park? I pointed out that those that were within one building were usually themed well and those that were small enough to have an external show building were hidden two or one story are hidden well and easily.

Two... Monsters Inc. is a large manufacturing building and will probably be themed from every angle that will be visible. You folks spend all kinds of time saying that drawings are not really complete and now you're sayin it's not going to be hidden. If it is all one building everything on stage should be themed. But even if it was totally just plywood I would be anxious to see how the inside was. To quote a line from a song from Disney's Mary Poppins Returns... "A cover is nice, but a cover is not a book!"
People keep replying because you keep making erroneous claims about what can and has been done. If you want to just say you don’t care, then fine, say that. Don’t thought try to wrap it up as statements of “reality” because people will absolutely continue to point out what actually exists.
 

phillip9698

Well-Known Member
For many guests, "the attraction" of a theme park is the themed environments as much as the time spent in the rides, if not more.


There are other creative ways they can hide show buildings. On Guardians and Tron, both futuristic themes, knowing they needed massive boxes to put the coasters inside, they could have come up with a futuristic way to use architectural materials to wrap a box. They could probably get inspired at Futuroscope (and rekindle the ambition and creativity they had when they built Epcot, essentially):
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I would rather them spend money on themed architectural environments that I can spend many hours in than half a billion dollars on a thrill ride I spend three minutes on, after waiting three hours -- if they have to choose.

You may be the exception but most people wouldn't spend the money to go to a theme park if there weren't high quality attractions to pull them there.

There are plenty of places in the world where you can walk and look at nice architecture. Maybe you would enjoy spending many hours just walking around and looking at buildings with no historical value but most people would not.

The issues people here point out are not even thought of by the common guest. People are not circling areas looking to see if they can spot the "show building". People are not staring at the ceiling when riding attractions (a different thread).

That's not to say theming isn't important, especially at WDW, but let's now pretend like the attractions aren't the draw.
 
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DrStarlander

Well-Known Member
You may be the exception but most people wouldn't spend the money to go to a theme park if there weren't high quality attractions to pull them there.
I agree with that. Meanwhile, as I said, many people like Disney Parks for the theming and vibes.

The issues people here point out and not even thought of by the common guest. People are not circling areas looking to see if they can spot the "show building". People are not staring at the ceiling when riding attractions (a different thread).
I'm having a hard time reconciling the 'common guests don't care' line of thought with the extraordinary cost and effort Disney frequently spends to hide show buildings. If it matters sometimes, why not all the time?
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That's not to say theming isn't important, especially at WDW, but let's now pretend like the attractions aren't the draw.
I agree, for most people, the attractions are the draw. But that's like saying "the draw" of a restaurant is the food. Most would agree with that. But if the carpet smells and you can see the dirty mop sink in the kitchen, and dust on the ducting overhead, these things that most guests wouldn't have thought of in advance, wouldn't have been on their mind when thinking about choosing a restaurant for dinner, suddenly become a reason they no longer find the particular restaurant as appealing.
 

sedati

Well-Known Member
I don't think I've been less worried about sight-lines as with this project. Is this just the newest dead horse to beat ad-nauseam for the next two years. They're going to the trouble of hiding the Muppet-Vision building. Any other building can easily be hidden in the same manner. Will this happen? We'll see. I'd say it's extremely likely, but again, we'll see.

Sadly, even if there proves to be even the slightest visual intrusion we'll see pitchforks drawn (well, not drawn as they seem to be perpetually at the ready here) while Isle of Berk gets every pass and heap of praise imaginable.
 

James Alucobond

Well-Known Member
I don't think I've been less worried about sight-lines as with this project.
Really? I'm less worried on basically every other current project at WDW. Tropical Americas, Piston Peak, and Villains probably won't have sightline issues at all, whereas there are two major causes for concern in Monstropolis based first on the physical model they presented for the coaster and second on the art that currently shows no mitigation for obvious issues that will arise if the courtyard is executed as indicated. That doesn't mean that they won't make adjustments to address concerns, particularly since they had to move the attraction building back farther than planned; however, there are more legitimate reasons to be concerned here than elsewhere.
 

eddie104

Well-Known Member
I don't think I've been less worried about sight-lines as with this project. Is this just the newest dead horse to beat ad-nauseam for the next two years. They're going to the trouble of hiding the Muppet-Vision building. Any other building can easily be hidden in the same manner. Will this happen? We'll see. I'd say it's extremely likely, but again, we'll see.

Sadly, even if there proves to be even the slightest visual intrusion we'll see pitchforks drawn (well, not drawn as they seem to be perpetually at the ready here) while Isle of Berk gets every pass and heap of praise imaginable.
Yep the goal posts will be moved to something else they don’t like.
 

DrStarlander

Well-Known Member
Monsters Inc. is a large manufacturing building and will probably be themed from every angle that will be visible.
I can’t help but feel like this would be an argument better suited to taking place after we see how they address sight lines and showbuilding visibility, not before. We simply do not know the answer to that yet.
Is there that much mystery about this?

I don't know about views of the back of SWGE, but as for the door coaster I'm expecting a big blue box with the signature slightly taller factory facade at the middle and some 3D and bas relief (like Ratatouille France skyline) water towers and smokestacks flanking either side. Essentialy, what is seen as clear acrylic in the model would be the blue box.

Is there a different approach that would seem likely?
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France:
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DrStarlander

Well-Known Member
...The above is how I think they will approach it. As for how they could approach it to achieve something closer to classic "Disney standards" would be to have 3D sculpted smoke coming from the smokestacks (similar to the clouds above Neverland at the Peter Pan attraction in Fantasy Springs) and use them to conceal the top edge of the show building. Other scenic-painted smoke would appear on the blue wall underneath, and it would "explain away" the mismatch of blue on the building vs. the real sky above (we would perceive everything below the smoke layer as a zone of factory smoke, excusing the difference).
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Goofyernmost

Premium Member
I think it will look almost identical to the movie. The number three from the top. It will be themed in all the places that will be visible to everyone. There is no reason for a big blue box if it is all contain in a unique building design like Monsters Inc.
 

James Alucobond

Well-Known Member
I think it will look almost identical to the movie. The number three from the top. It will be themed in all the places that will be visible to everyone. There is no reason for a big blue box if it is all contain in a unique building design like Monsters Inc.
Uh, why would you think it would look like anything other than the physical model of the actual attraction, shown in the posts directly above yours?
 

UNCgolf

Well-Known Member
I don't think I've been less worried about sight-lines as with this project. Is this just the newest dead horse to beat ad-nauseam for the next two years. They're going to the trouble of hiding the Muppet-Vision building. Any other building can easily be hidden in the same manner. Will this happen? We'll see. I'd say it's extremely likely, but again, we'll see.

Sadly, even if there proves to be even the slightest visual intrusion we'll see pitchforks drawn (well, not drawn as they seem to be perpetually at the ready here) while Isle of Berk gets every pass and heap of praise imaginable.

I'm pretty sure the people who are concerned about potential sight line issues here (not counting the people that complain about literally anything) have also been very negative about the issues at Isle of Berk.
 

James Alucobond

Well-Known Member
Depends on when the model was created.

Epic Universe model wasn’t exactly 1:1 to how it turned out.
The current footprint of the building is almost exactly what the model indicates. I would not expect it to deviate significantly. Originally, I think they were banking on the narrower walkway flanked by buildings to limit your ability to see the warehouse on approach. However, now that the show building is farther back, the new art shows an open courtyard that clearly won't hide things very well if built as proposed. My hope is that the new art was slapped together when the decision to move it back happened and that sightlines will be smoothed out by other means that were as yet unplanned, but we'll see.
 

mattpeto

Well-Known Member
Really? I'm less worried on basically every other current project at WDW. Tropical Americas, Piston Peak, and Villains probably won't have sightline issues at all, whereas there are two major causes for concern in Monstropolis based first on the physical model they presented for the coaster and second on the art that currently shows no mitigation for obvious issues that will arise if the courtyard is executed as indicated. That doesn't mean that they won't make adjustments to address concerns, particularly since they had to move the attraction building back farther than planned; however, there are more legitimate reasons to be concerned here than elsewhere.
The art also doesn’t show the gravity building that you can make out in the model. That should be easier to theme I would think but the fact isn’t it in the art just means the art is more half baked.

I find the blue box outside of Guardians the most egregious sightline issue, I hate seeing that from World Showcase. Tron building doesn’t quite bother me as much as I felt like it’s more annoying from an area I’m not in much these days anyway (Storybook Circus). It feels like more trees could help there. Remy’s area back of house doesn’t irk me like the others.

Maybe it’s naive, but I give them the benefit of the doubt with sightlines overall. I think they will find ways to hide Galaxy’s Edge and vise versa from Monstropolis. I’m confident they will spruce up behind Harryhausens and the new gap between the theater and the door coaster.
 

DrStarlander

Well-Known Member
I'm pretty sure the people who are concerned about potential sight line issues here (not counting the people that complain about literally anything) have also been very negative about the issues at Isle of Berk.
Haha, indeed, the Berk blue box is not being spared attention...here exploring concealing the edges with posts...
BerkTheaterEntrance2.png
 

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