Andrew C
You know what's funny?
I missed this...who said that?but also want a VelociCoaster level coaster themed to a character from Sleeping Beauty.
I missed this...who said that?but also want a VelociCoaster level coaster themed to a character from Sleeping Beauty.
I think it’s hilarious that people argued tooth and nail that Princess and the Frog shouldn’t be the theme of a thrill ride, but also want a VelociCoaster level coaster themed to a character from Sleeping Beauty.
Hagrid's level means a 48 inch height requirement...and apparently they want it accessible to more. I honestly cannot blame them. But it also should go beyond Slinky, so I hope that was just a poor example in the article.It's not going to happen, but I really was imagining a roller coaster like Hagrids, but a little more intense. Intentional slows for show scenes and such. It could have been a story of the villains coming together with a plan to invade Fantasyland and take control of the Magic Kingdom. You could have had an assortment of villains in tow, each attempting to carry out their part of the plan (with all the silly hijinks that includes). You could have had the drop with 'WRONG LEVER!', while also rushing through an enclosed tunnels "underwater" with screens showing Ursula enacting her plan all around you. And as you reached the climax of the ride, the massive Maleficent Dragon animatronic arises and it seems they're going to be successful. Then Mickey saves the day or something. But that would let you showcase a ton of different villains in a somewhat cohesive story on a thrill ride.
I don't understand why some on here are so adverse to thrill rides in Magic Kingdom. I get that MK appeals to families with young kids, but they've got 95% of the rides already appealing to them. It's not a sin to have something that appeals more toward an older market.
Also, if you're going to make an Emperor's New Groove Coaster, put it in Tropical Americas. It makes way more sense there.
It was a comment on BlogMickey’s Twitter post.I missed this...who said that
I think you're arguing against a straw man. I have never seen anyone argue for a "horror" land.This land should ABSOLUTELY NOT be a “horror” land. What Disney films have people been watching?
No, the land doesn’t need any of that. It needs a bunch of rides based on Disney villains with a broadly unified aesthetic. You’re doing the post-Potter thing where every land needs to be based on a single IP with coherent lore. That’s not how the Disney parks were built.I think you're arguing against a straw man. I have never seen anyone argue for a "horror" land.
The land needs a central and consistent relationship-context between the guests and the villains, an aspect of continuity which transcends across our interactions with all villains. For example, they're all trying to kill us, or they're all trying to recruit us. (And they should do the latter not the former). Each villain would do this central thing in very different ways based on their personalities, but the consistency of "the relationship" would make the land interpretable by guests. It would be a framework that makes sense of everything and why we are there and creates enough expectation, yet leaving enough open until we've experienced it. It provide fodder for all the character meet-and-greet interactions, and all the times characters address us directly on attractions.
The main attraction should be the battle for our loyalty writ large (epic, you might say) and they could either recruit us in the queue -- literally we go into different villain-specific pre shows -- or at the end we choose a villain to be loyal to by exiting through a villain-specific exit with a walk-through scene coda.
And is he known as an insider, is he reliable with news like this?The author is Drew Taylor from Fine Tooning, btw.
Yzma and Kronk are funny, visually unique characters from a strong film that isn’t represented in the parks. It’s a good choice. I’d rather have, say, a Mad Madame Mim ride then one based on overused character.I will say though, it’s a weird choice for the coaster and I wouldn’t have picked it personally.
The Mal boat ride I think is fine, it’s just weird if the land has two rides and they picked…Yzma as the headliner when so many more villains exist that is definitely strange
Marni liked the post.And is he known as an insider, is he reliable with news like this?
He seems to be giving very specific information, but is it credible? I’m very uncertain about this now that I‘ve read through it.
The Disney parks should not be thrill coasters parks. The idea that a land based on Disney animated films should have a thrill coasters is silly.Ironic that as Disney has loosened the central themes of each park, they have double downed on attraction styles/intensity levels.
Why not give MK something more thrilling?
Why not give DHS something more family-friendly?
I’m sorry, but a coaster on the thrill level of SDD is so disappointing in the MK. BTMRR, SDMT, and SM all already hover around that level. Why do we need another coaster of that intensity? Why not try to pull some weight off of TRON?
I never expected horror, jump scares, or genuinely frightening moments within this land, but tense moments à la ToT or even Dinosaur would’ve been appreciated.
Yeah. I think BTMRR is the level to aim for here. It can have launches instead of lift hills but should have length and theming on par with Thunder MountainHagrid's level means a 48 inch height requirement...and apparently they want it accessible to more. I honestly cannot blame them. But it also should go beyond Slinky, so I hope that was just a poor example in the article.
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