MK New Pirates of the Caribbean-themed lounge

DrStarlander

Well-Known Member
The art direction of this place is clearly not realistic, the way Pirates of the Caribbean is. Look at the back bar, for example the scrollwork at top, and it's done in a cartoonish, modern chunky app/video game style. Compare that to PotC, which, yes, has animated skeletons, but surrounds that with a believable reality that makes the skeletons impactful.

What I Ioved about Disney Parks was how the original Imagineers (many who were Hollywood set designers experienced in period movie sets) understood historic architecture and motifs and design and could replicate that in places like Main Street and New Orleans Square and Liberty Square and Epcot World Showcase pavilions... Sadly, it seems like everything now is different flavors of Toontown.
Screenshot 2025-07-10 at 10.58.34 AM.png
 

JD80

Well-Known Member
The art direction of this place is clearly not realistic, the way Pirates of the Caribbean is. Look at the back bar, for example the scrollwork at top, and it's done in a cartoonish, modern chunky app/video game style. Compare that to PotC, which, yes, has animated skeletons, but surrounds that with a believable reality that makes the skeletons impactful.

What I Ioved about Disney Parks was how the original Imagineers (many who were Hollywood set designers experienced in period movie sets) understood historic architecture and motifs and design and could replicate that in places like Main Street and New Orleans Square and Liberty Square and Epcot World Showcase pavilions... Sadly, it seems like everything now is different flavors of Toontown.
View attachment 870049

There is always someone.
 

KatiebugFan

Active Member
The art direction of this place is clearly not realistic, the way Pirates of the Caribbean is. Look at the back bar, for example the scrollwork at top, and it's done in a cartoonish, modern chunky app/video game style. Compare that to PotC, which, yes, has animated skeletons, but surrounds that with a believable reality that makes the skeletons impactful.

What I Ioved about Disney Parks was how the original Imagineers (many who were Hollywood set designers experienced in period movie sets) understood historic architecture and motifs and design and could replicate that in places like Main Street and New Orleans Square and Liberty Square and Epcot World Showcase pavilions... Sadly, it seems like everything now is different flavors of Toontown.
View attachment 870049
 

dmc493

Well-Known Member
I think the attention to detail and carvings and such look spectacular. Any misgivings I might have about a couple of the larger set pieces (behind the bar) I think will be remedied once properly installed, filled with decor, and given the correct set lighting. Really optimistic that they’ve gone all out to make this a cool experience.
 

eddie104

Well-Known Member
The art direction of this place is clearly not realistic, the way Pirates of the Caribbean is. Look at the back bar, for example the scrollwork at top, and it's done in a cartoonish, modern chunky app/video game style. Compare that to PotC, which, yes, has animated skeletons, but surrounds that with a believable reality that makes the skeletons impactful.

What I Ioved about Disney Parks was how the original Imagineers (many who were Hollywood set designers experienced in period movie sets) understood historic architecture and motifs and design and could replicate that in places like Main Street and New Orleans Square and Liberty Square and Epcot World Showcase pavilions... Sadly, it seems like everything now is different flavors of Toontown.
View attachment 870049
My dude this is far from complete in this video.

How you can even judge such unfinished work is beyond me.
 

DrStarlander

Well-Known Member
My dude this is far from complete in this video.

How you can even judge such unfinished work is beyond me.
Why would a hundred-billion-dollar media company put a video on the internet if they don't want it reacted to? I didn't sneak in there. If that content doesn't represent the project, that's on them.

Well I guess some people need an outlet to publicly trash the hard work of others.
My feedback is a concern that they are making a strategic mistake in calibrating the art direction's demographic appeal. This back bar looks dialed in for a five year old's pirate-themed birthday party. But as kids get older, they reject things from their childhood. Ask a ten year old girl if she loves Disney Princesss or Barbie. Ask a ten year old boy if he wants a pirate or construction or dinosaur-themed birthday party.

The appeal of that cartoonized look is a tight age-4 to age-10 and then it's lame, and "for babies." At age 10, kids want to do what teenagers do, they want things that are cool and authentic and adult. That's "age compression" and why the toy industry is in shambles. What they will do is say to their parents: "Let's go to Universal, Disney is for babies."

My criticism is that the leaders in charge of Imagineering and the parks are running the risk of turning Magic Kingdom into something like Universal's Texas "Kids Resort." The Tiana ride's story is "find a band for the party" and Cars with eyeballs replacing the river and steamboat. All these incremental moves to age the park down is risky.

Yes I'm going to raise these kinds of issues on a forum about the Disney Parks.
 

Disney Analyst

Well-Known Member
Why would a hundred-billion-dollar media company put a video on the internet if they don't want it reacted to? I didn't sneak in there. If that content doesn't represent the project, that's on them.


My feedback is a concern that they are making a strategic mistake in calibrating the art direction's demographic appeal. This back bar looks dialed in for a five year old's pirate-themed birthday party. But as kids get older, they reject things from their childhood. Ask a ten year old girl if she loves Disney Princesss or Barbie. Ask a ten year old boy if he wants a pirate or construction or dinosaur-themed birthday party.

The appeal of that cartoonized look is a tight age-4 to age-10 and then it's lame, and "for babies." At age 10, kids want to do what teenagers do, they want things that are cool and authentic and adult. That's "age compression" and why the toy industry is in shambles. What they will do is say to their parents: "Let's go to Universal, Disney is for babies."

My criticism is that the leaders in charge of Imagineering and the parks are running the risk of turning Magic Kingdom into something like Universal's Texas "Kids Resort." The Tiana ride's story is "find a band for the party" and Cars with eyeballs replacing the river and steamboat. All these incremental moves to age the park down is risky.

Yes I'm going to raise these kinds of issues on a forum about the Disney Parks.

You are absolutely entitle to raise your concerns, it's an interesting perspective. I personally don't see the issue, and the design choices and detailing chosen do not bother me in the slightest.
 

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