Sir_Cliff
Well-Known Member
Ah well, it was good while it lasted.
Ah well, it was good while it lasted.
I’ll work Super Nintendo World for free. Just give me food and let me live there lol.Just wanted to add, I don’t think they hit their hiring goals for Epic.
Central Florida may have finally reached the tipping point where there simply aren’t enough people willing to work in the parks. Or, conversely, the people who are willing may be running into rehire restrictions from past employment that are keeping them out.
Also give USF a makeover. The rumors of Pokémon and Rockit replacement are a start.IMO the biggest issue Universal faces is how to change the mindset of them being the add-on park. Most people stay at Disney and add 1-2 days for Universal. What Epic is supposed to do is flip that. Get people staying at Universal for 4-5 days and add on a couple of days at Disney.
Judging by the complaints of the way tickets were available, it feels like most want to only visit Epic and not the other parks.
If I'm Universal, after the newness wears off of Epic Universe, I'm putting out deals and promotions that are better and cheaper than what Disney offers. Try to convert guests who usually stay at Disney.
Me too. When I was there the team members were so enthusiastic and were clearly having a lot of fun.I’ll work Super Nintendo World for free. Just give me food and let me live there lol.
That was my experience with my son.That's what we're expecting. I think it's that people don't want to get wet.
I didn't.
I'm a believer in a rising tide raises all ships. This will help WDW.
I don't disagree, it's been lingering in the back of my mind too.I agree, but only if Epic is growing the market.
If all Epic is doing is shifting existing attendance around… we get to guess at which parks will feel that shift. I still bet USF is the park, followed by AK.
DAK benefited from having all the walkthrough exhibits to draw crowds without queues. Traditional parks are at the mercy of attraction reliability.This may be a little bit of a diversion, but looking at some of these operational issues that Epic has been having leads me to wonder what the opening months of Disney's Animal Kingdom were like.
That park opened with far fewer attractions and before the days of all these ticketing schemes aimed at limiting capacity, so watching some of the challenges Universal has faced makes we wonder how Animal Kingdom didn't absolutely collapse when people showed up to experience a new park with so few attractions. Is it just that memories have faded of those challenges? Was the technology more straightforward and thus reliability better? Or is there some kind of other mix of factors?
There certainly were a lot of people who felt there wasn't enough to do.This may be a little bit of a diversion, but looking at some of these operational issues that Epic has been having leads me to wonder what the opening months of Disney's Animal Kingdom were like.
That park opened with far fewer attractions and before the days of all these ticketing schemes aimed at limiting capacity, so watching some of the challenges Universal has faced makes we wonder how Animal Kingdom didn't absolutely collapse when people showed up to experience a new park with so few attractions. Is it just that memories have faded of those challenges? Was the technology more straightforward and thus reliability better? Or is there some kind of other mix of factors?
, Disney will always remain king.
Thanks for this insight! I suspected that if we went back and looked at the opening of Animal Kingdom (and other parks), it would make the issues Universal are facing with Epic look less exceptional for a new park. My first visit to DAK was in January 1999 when crowds and heat weren't an issue, but without even the Asia section open it kind of felt like the theming was its main selling point as there wasn't that much to do as such. In that sense, it was kind of the Morocco Pavilion of parks!Having said all that, this was the late 90's. Sites like this didn't even exist yet, Youtube was still almost a decade away and most people didn't have even dial-up internet access much less anyone looking for online reviews so there isn't much of a record of what that experience was like to look back on unless you were there for it.
For what it's worth, I still remember the opening of USO well before that, too which in many aspects was a disaster in its own way with attractions failing all over and them having inadequate covered queue space. A lot of people were really unhappy with MGM studios in the beginning too considering it to not be a full park compared to MK and Epcot and with basically only two major attractions that were both incredibly long but also had incredibly long waits.
In contrast, Epic is the first major park to open here in the era of social media and it has so much newness and ambition to it with tech and ops for what Universal is accustomed to. Thank goodness this is the third iteration of the Nintendo area or I feel like probably every interactive question mark block in that land would be down.
This attraction is remarkable to me because having ridden it a number of times, I realize how precise everything has to be for it to feel exactly like every scene is focused just on your vehicle and happening just for you despite having to reset and create that same experience for the vehicle right in front and behind you - just look at the troubles Disney's had with TBA and how spaced out everything is on that one to try doing the same thing and with this ride at Epic, it's basically packed from beginning to end with that sort of thing and literally no dead spaces (pun intended). I think this one is going to be a challenge to keep in A-mode the majority of the time as it gets more wear.
It was a pretty empty park with few rides, so nobody really complained bc there wasn't much to do nor the crowds you were fighting with to do it!This may be a little bit of a diversion, but looking at some of these operational issues that Epic has been having leads me to wonder what the opening months of Disney's Animal Kingdom were like.
That park opened with far fewer attractions and before the days of all these ticketing schemes aimed at limiting capacity, so watching some of the challenges Universal has faced makes we wonder how Animal Kingdom didn't absolutely collapse when people showed up to experience a new park with so few attractions. Is it just that memories have faded of those challenges? Was the technology more straightforward and thus reliability better? Or is there some kind of other mix of factors?
It took me three rides to realize all the audio is coming through surround sound speakers built into the seats.Yeah, and when you consider that these show scenes are repeating every 7 seconds, its really worrisome that Monsters could start losing its wow factor piece by piece at a steady rate.
I hope they understand that the park is not strong enough without Monsters, Ministry, and Stardust Racers propping it up, and that all three of those experiences need to be as good as they can be.
People with kids under 6 are probably always going to pick Magic Kingdom, Disney has that crowd locked in. But once the kids start getting older, I think we will see people switch over to Universal more and more.Let’s not lose our heads over this……….
King Charles found out the hard way in 1649 that kings can be dethroned and their reigns can end at the hands of an “upstart” and a populace looking for something more promising
People with kids under 6 are probably always going to pick Magic Kingdom, Disney has that crowd locked in. But once the kids start getting older, I think we will see people switch over to Universal more and more.
Disney also has squandered the past decades of being a beloved US company with all the recent cuts and greed, and so they will have to compete as just another entertainment conglomerate.
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