Disney, VR/AR, and Apple's WWDC 2023

wdwmagic

Administrator
Moderator
Premium Member
Yeah but who is watching movies by themselves ?

That’s something I don’t think I’ve done even once in my life.
Well obviously the millions of people who live alone would watch movies by themselves, and I dare say millions of people who live with others also watch their own content. Then of course, future development of this will allow for a very social interaction during movies.
 

Trauma

Well-Known Member
Pretty sure no one in the world has ever watched a movie/show or played a game by themselves on a tv. True.
Well if you want to spend 2.5 hours alone with a headset on watching a movie, it’s a free country.

Just make sure your plugged in to a charger.

Battery might not even last that long.
 

Trauma

Well-Known Member
Well obviously the millions of people who live alone would watch movies by themselves, and I dare say millions of people who live with others also watch their own content. Then of course, future development of this will allow for a very social interaction during movies.
I did the demo. I saw the movies in the demo.

Meh.

Nothing impressive.

The thing I was most impressed with was how accurate the eye tracking is.

Still far off from being something the masses will be interested in.
 

Mireille

Premium Member
I agree that Amazon and Google will advertise the heck out of it, but Apple does not. They really have no history of doing that on any of their devices/services, and they are very serious about privacy. I do not see that changing. Apple seem to be happy to make money from hardware and services, more so than ads.
Apple currently is better about privacy than most other technology companies, I do believe that and it's part of the reason I moved to an iPhone after having Samsungs for most of the past 15 years. But Apple has shown they can't provide all the software needed to make the Vision Pro worthwhile, so they either have to place strict rules on those making software for it, on top of the 30% off the top they take for anything sold in their app store, (which could well drive developers from even making software for the device), or allow developers to be more invasive to earn money via advertising and data collection. It's easier now on the iPhone because it has too big of a share of the market in the US to ignore, but the Vision Pro doesn't; no AR or VR device does. It needs software to build demand for the device so they don't have the same weight to essentially force developers to make it on Apple's terms and the crater in interest since release sure isn't pushing them to. I guess I'm just not convinced. I haven't used a Vision Pro but I have used several VR devices and they were fun and exciting for about 3 months and have sat in my closet for years collecting dust since. And no matter what, this is an evolutionary, not revolutionary, device. AR/VR has been around for decades and every new device has claimed they'd kick off the age of mass adoption. It may happen eventually. Personally, I just doubt it. I could be wrong, but I'd also be interested to see what you feel about Vision Pro in another 6-12 months. Mostly I just see VP users compared to Cybertruck drivers, but then that's the content I lean towards so I'm admittedly working from biased evidence.
 

Trauma

Well-Known Member
Apple currently is better about privacy than most other technology companies, I do believe that and it's part of the reason I moved to an iPhone after having Samsungs for most of the past 15 years. But Apple has shown they can't provide all the software needed to make the Vision Pro worthwhile, so they either have to place strict rules on those making software for it, on top of the 30% off the top they take for anything sold in their app store, (which could well drive developers from even making software for the device), or allow developers to be more invasive to earn money via advertising and data collection. It's easier now on the iPhone because it has too big of a share of the market in the US to ignore, but the Vision Pro doesn't; no AR or VR device does. It needs software to build demand for the device so they don't have the same weight to essentially force developers to make it on Apple's terms and the crater in interest since release sure isn't pushing them to. I guess I'm just not convinced. I haven't used a Vision Pro but I have used several VR devices and they were fun and exciting for about 3 months and have sat in my closet for years collecting dust since. And no matter what, this is an evolutionary, not revolutionary, device. AR/VR has been around for decades and every new device has claimed they'd kick off the age of mass adoption. It may happen eventually. Personally, I just doubt it. I could be wrong, but I'd also be interested to see what you feel about Vision Pro in another 6-12 months. Mostly I just see VP users compared to Cybertruck drivers, but then that's the content I lean towards so I'm admittedly working from biased evidence.
The Vision Pro is leaps above the competition in categories such as visual clarity and ease of use.

However, due to lack of applications, it still suffers from the same downfall as its competitors such as Meta Quest with a lack of use cases after the novelty wears off.
 

JD80

Well-Known Member
Well if you want to spend 2.5 hours alone with a headset on watching a movie, it’s a free country.

Just make sure your plugged in to a charger.

Battery might not even last that long.

Love when people who don't like a thing assume everyone else shouldn't like a thing and if you do you're an idiot.
 

Trauma

Well-Known Member
Love when people who don't like a thing assume everyone else shouldn't like a thing and if you do you're an idiot.
I didn’t say you’re an idiot. What Im saying is it’s a lot of money for a subpar experience.

Battery life is terrible

Visual experience is ok.

Audio is terrible in comparison to a quality home theater setup.

Its uncomfortable to wear for long periods of time.

It’s limited to a solo experience.

Even if you live alone you may have interaction with other humans that you want to watch some contact with.

The only advantage I can think of is you can travel with it.
 

Fido Chuckwagon

Well-Known Member
This is what was said of the original Mac, and see where it is today.

Having tried Apple Vision Pro, it is clear to me that is very much the future of computing as we know it, and as pricing/performance improves, we will all be using these types of devices just like we use a phone. The experience is quite incredible with Vision Pro.
Lot of information out there that A/R, V/R is really bad for young people whose eyes are still developing though, which should box it out for most children/young adults. Similar studies for screen usage in general of course, but not to the level of A/R, V/R.
 

Ayla

Well-Known Member
I think this technology spans generations. I'm Gen X, and having used it, I can see its going to be a huge deal in the future.

It is a technology that is incredibly simple to use, and has a huge potential to make life better, regardless of age.
Since you're Gen X (as am I), then you know VR has been around for almost 40 years and still has gone nowhere. It will never be a part of 'real' everyday life.
 

pigglewiggle

Well-Known Member
I have to admit, it does sound a little scary, that instead of me actually being in the room with someone, they can have a virtual image of me and be satisfied with that instead.

Will the virtual image show all the weight I will gain once I figure out I never need to leave the house? 😄

I'm (mostly) kidding.
 

wdwmagic

Administrator
Moderator
Premium Member
Since you're Gen X (as am I), then you know VR has been around for almost 40 years and still has gone nowhere. It will never be a part of 'real' everyday life.
Yes I've been around it for 40 years, and Apple Vision Pro is the most impressive of computer technology I've ever used. I think this is the start of what will become the standard for computing and the biggest computing shift we will see in probable our lifetime.
 
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UNCgolf

Well-Known Member
Those quickly dismissing this are forgetting how everyone laughed at the iPad or other somewhat recent technical achievements that went on to become huge once they found their footing.

I actually think the iPad is the best comparison. Obviously successful, but maxed out as a secondary device rather than something transformational that replaced existing tech. It's really a luxury item that gets significant use from a relatively small percentage of people, even among owners; most people I know (including me) who have an iPad or some other tablet hardly ever use it.

VR/AR (mainly AR, IMO) may get to that replacement place eventually, but I think that's still a long way off. I don't see it as something that's close to happening in the next decade+.
 
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Tha Realest

Well-Known Member
Those quickly dismissing this are forgetting how everyone laughed at the iPad or other somewhat recent technical achievements that went on to become huge once they found their footing.
Yes, but they didn’t pump the brakes on iPad production a few months after it debuted. It was, and remains, a highly popular item.
 

Rhinocerous

Premium Member
I’m late to this party, but if Apple really wants to break into the older casual market with VR, they should partner with sports. At my old job my team was sorting through (and trying out) a variety of VR headsets from a decommissioned tech lab. A coworker in his 50s was mostly underwhelmed and confused until I showed him a 360 video of a hockey game on YouTube. His mind was blown and he was immediately on board.

Networks have tried it as a gimmick here and there, but if they committed to partnering with major sports leagues to put high quality 360 cameras in “the best seats” and sold season tickets for those feeds, the tech would have an instant audience. Plus, I wouldn’t have to watch Apple TV+ butcher a baseball broadcast anymore.
 

JD80

Well-Known Member
As cool as it is, regardless of the pricing, I just don’t see mass people frequently wearing something physically on their heads for long periods of time to use it.

Same thing was said about people holding phones all day.

Form factor will change to make them more comfortable with ever iteration.
 

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