Queue -
As guests enter from Discoveryland they enter Lidenbrock Laboratories. News clippings describe the events in the book leading up to now. Guests are being hired as explorers for an excursion back to the center to the earth. Guests eventually reach the location where Professor Lidenbrock is along with his newly created drilling machine.
Professor: Good day, fellow explorers! I am Professor Lidenbrock, and you have all been hired to accompany me to the center of the Earth. Yes you will go ahead of me in your Inner Earth Traveler. I have equipped the vehicle with a stun ray in case you meet any danger. I will follow suit in this machine you see here. If anything were to happen such as a cave in, I will simply drill though it allowing further travel. Well, it's best you off now. Go!
Guests continue through the queue seeing blueprints for their ride vehicle. Throughout the queue are various monitors that show the anatomy of the creatures to be found on the journey. Well all except for one. Guests continue and pass by equipment from the last excursion including the remains of a hastily put together raft. Finally guests reach the loading area.
Ride Stats & Info -
Attraction Type: Omnimover
Vehicle: The Inner Earth Traveler
Theme: Journey to the Center of the Earth
Amount of People per Vehicle: 2
Duration: 6 Minutes
Height Restriction : None
Ticket Rating : D-Ticket
Vehicle Description -
The Inner Earth Traveler will be a repurposed omnimover car from the former Buzz Lightyear attraction. The vehicles will be repainted to be an array of bronzes, silvers, and golds. Invoking a steampunk feel really. The stun rays will be painted a sharp orange. The guns will be detachable, and guests will be able to rotate the vehicle with a joystick in the center. The stun rays will shoot out red laser beams. Guests will be able to hit a red circle target for 100 points, a green square target for 1000 points, a purple diamond for 10,000 points, and a blue triangle for 100,000 points.
Ride Experience -
Room 1: Lava
The vehicle leave the loading area and enter a volcano. The vehicles turn on setting the scores to zero, and allowing guests to stun. All around it will seem as if they were in the middle of a volcano as lava seemingly flows all around the guests truly creating a remarkable beginning. The professor warns the guests that they are now entering the jungles in the center of the earth.
Room 2: Carboniferous
Guests are transferred to a rocky jungle where there are bugs the size of dinosaurs something truly terrifying. All over the room there are Meganisoptera (Giant Dragonflies), Pulmonoscorpius (Giant Scorpions), Arthropleura ( 1 - 7.5 Feet Long Millipede like creatures), and scariest of them all the Dictyoptera the daddy of all cockroaches. Guests will be allowed to stun these giant insects as they threaten to ruin the expedition. Guests will finally reach the largest creature in the room the Arthropleura as it menacigly tries to reach into the vehicles to stop the invaders.
An Attacking Arthropleura
Room 3: The Glowing Plants
Guests escape the giant insects, and enter a cave. Guests can now stun mushrooms, petrified trees, flowers, ivy, and other plant life. When ever a guests stuns the plant life it actually begins to glow until someone else stuns it. As the vehicles careen through the plant ridden cave they come upon another cave opening, and go through it.
Room 4: Mesozoic
As the vehicles leave the safety of the cave they enter a primeval jungle once more. This time however dinosaurs conquer. Guests must stun dinosaurs that may harm the expedition such as tyrannosauruses, spinosauruses, velicoraptors, and many more. As guests proceed trough the room they can even stun pterosaurs in flight. Far off in the background are several prehistoric humans that are supposedly 12 feet long. The vehicles quickly progress into another chamber.
Room 5: Mysterious Creature
The vehicles enter another cave. Guests can stun the skeletons of mastodons and other large skeletons. But it raises the question what could've caused such great beast to die here? The professor chimes in that his detectors have picked up several lifeforms of an unknown species. He presses the explorers to go on. He has just made a grave mistake. As the vehicles continue they encounter a large boulder. Various geysers shout out steam. The boulder begins to turn around, and reveal that it is a monster. As guests continue to stun it, it simply intensifies its angers seemingly invulnerable to the shock of the stun. The professor informs the explorers he is on his way.
Room 6: Disaster
As the vehicles enter a rather large chamber the Professor's drill is on the cave floor with the professor inside the machine. He tells guests to hurry as they have just entered the nesting grounds for that monster. He isn't kidding. Several of the monsters seen before are in the chamber terrorizing whoever who enters. The professor urges the explorers to escape via the tunnel he has constructed with the drill.
Room 7: Escape Tunnel
The vehicles enter a tunnel covered in a projection scrim. Lava is rising endlessly as the monsters are jumping from side to side. The professor allows the stun rays to turn into death rays for the safety of the explorers and the people on the surface. If a guests is able to hit one of the beasts there score will be multiplied by 2. Eventually the vehicles will shoot out of the tunnels, and enter the safety of the laboratory.
Room 8: Laboratory
The last room in the ride tells guests what score they received, and where they rank with their score. The professor thanks the explorers, and tells them that they are welcomed back into the laboratory at any time. The guests are allowed to exit their vehicle, and enter the gift shop.