These difficulties have been screeching away for the past 10 years.
Cronkite was actually introduced shortly before the ride began in the 86’ version during the AT&T spiel however none of the other narrators were introduced which probably led to the years long confusion about the Vic Perrin version.The other thing is that none of the previous narrators introduced themselves during the ride, we just knew by their voice or by hearing who it was.
It's been loud and bumpy for as long as I can remember (2008ish), but it's become more intense to me over the last 5-6 years. I rode the '94 version but do not remember it, so I don't know if it was bad prior to 2008 or not.I hadn't been on SSE in several years and didn't realize how loud and bumpy the ride system had gotten. It made it hard to hear the narration at times and I imagine it's not supposed to be like that.
Addendum to this bit from a while back, since this post I have gotten to see more parts of the 2020 plan and can confirm that the Project Tomorrow rebuild did not include any post-show. What I was referring to earlier was in fact bits of a small planned interior queue. Existing load/unload was removed and extended to become flat belts like you would see on a traditional omnimover. They came together in a sort of V shape, with a small interior queue inside of that V shape.Really? I've seen bits and pieces of what I assume was the final plan and recall there still being post-show area in the building. Not to the scale of Project Tomorrow, but small spaces that carried on the story light gimmick. Possible I'm mixing this up with some kind of indoor queue space?
They came together in a sort of V shape, with a small interior queue inside of that V shape.
Main entrance was exactly where it is today, except instead of walking forward into load you took a sharp right into the interior queue.Was main entry preserved from the front of the park? Or was it reversed to be entered from Dreamers Point, as the concept art seemed to suggest?
Kind of like horizons, but backwards and without an omnisphere on top?Addendum to this bit from a while back, since this post I have gotten to see more parts of the 2020 plan and can confirm that the Project Tomorrow rebuild did not include any post-show. What I was referring to earlier was in fact bits of a small planned interior queue. Existing load/unload was removed and extended to become flat belts like you would see on a traditional omnimover. They came together in a sort of V shape, with a small interior queue inside of that V shape.
Something like that. Here's a diagram that I can neither confirm nor deny used official plans for reference while being created.Kind of like horizons, but backwards and without an omnisphere on top?
I think when it comes time for a real SSE rehab they'll more than likely do something like that. The surrounding area has been reconfigured around the existing building, the time to rip it all up and build a new one has passed. I do think they will still reconfigure load/unload in some way, but they won't shrink the building to be nothing but load and unload.The layout and straightening makes sense given the constant complete stops that currently go on.
However, it seems like another waste to lop off Project Tomorrow. Reprieve from Inclement Weather & heat will be sorely needed between Communicore Hall and the main entry.
There’s no good reason to eliminate the existing structure. Just modify as structurally necessary, reskin the exterior, and keep any left over post show space as a smaller exhibit space, shop, or relaxation space.
That's if they keep the ride at all.I think when it comes time for a real SSE rehab they'll more than likely do something like that. The surrounding area has been reconfigured around the existing building, the time to rip it all up and build a new one has passed. I do think they will still reconfigure load/unload in some way, but they won't shrink the building to be nothing but load and unload.
It'll be fine. The same executives that pressed heavy IP integration into EPCOT made the conscious decision to not only spare it but invest more into it. Way bigger fish to fry at EPCOT before they do anything drastic to SSE.That's if they keep the ride at all.
There's no IP integration in SSE right now.
Funny enough a clip of Star Wars was added to the theater scene in 1986, well before Disney owned it.That's if they keep the ride at all.
There's no IP integration in SSE right now.
When they said Figment was created to be a mascot and didn’t mention Dreamfinder, I turned it off. I don’t care for behind the attraction, but that’s just so… wrong.Finally got round to watching the Epcot episode of Behind The Attraction. SSE was featured a fair bit, which makes me optimistic for its future, given that the whole series is basically a big commercial for the parks. It really deserved its own episode, though presumably leadership are well aware that as a ride it's not currently show-worthy enough to warrant it.
I'm sure they'll just roll it away.We should simply face reality - SSE will have a final breakdown and then be abandoned-in-place.
I rode SSE earlier today and I've been on it in the past year but it felt much worse, very noisy on the lift, and generally lots of noises, creaks, BUMPS etc, and agreed, difficult to even hear the narration.I hadn't been on SSE in several years and didn't realize how loud and bumpy the ride system had gotten. It made it hard to hear the narration at times and I imagine it's not supposed to be like that.
Considering the current narration, Is that a bad thing?difficult to even hear the narration.
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.