I've seen how they do Disney theme parks in the video game industry. More often than not, it's rather mediocre. Adventures In the Magic Kingdom, anyone? Or how about the WDW Magical Racing Tour? The only real decent Disney-park-themed video game they've done was released only for the SNES in Japan (not even translated!). It's called Mickey no Tokyo Disneyland Daibōken, which literally translates to Mickey's Great Adventure in Tokyo Disneyland. All three of the aforementioned games have the levels themed to attractions. But I honestly feel that the Disney parks deserve better.
That's what this game called "Magic Kingdom Hearts" is all about. This is pretty much the same kind of game and theme thereof as the Kingdom Hearts series, except with Disney theme park attractions for worlds instead of movies. Hence, why it's called "Magic Kingdom Hearts", to be a blend of both "Magic Kingdom" and "Kingdom Hearts".
This thread will feature everything from all aspects of the game. From world descriptions and character profiles to weapons and hidden items. I will basically explain the entire game, through vivid detail, illustration and description. As with any KH game, this one would be one of the more difficult games to describe, considering the detailed worlds and vast variety of characters, but I feel like it could be accomplished.
But first, I need help with the Disney attractions that should be featured in the game. Can you help me? And what should the "starter world" be? Once we get some ideas suggested, I will put them out in verbal tour form, like the real KH games. Until then, can anyone help me?
That's what this game called "Magic Kingdom Hearts" is all about. This is pretty much the same kind of game and theme thereof as the Kingdom Hearts series, except with Disney theme park attractions for worlds instead of movies. Hence, why it's called "Magic Kingdom Hearts", to be a blend of both "Magic Kingdom" and "Kingdom Hearts".
This thread will feature everything from all aspects of the game. From world descriptions and character profiles to weapons and hidden items. I will basically explain the entire game, through vivid detail, illustration and description. As with any KH game, this one would be one of the more difficult games to describe, considering the detailed worlds and vast variety of characters, but I feel like it could be accomplished.
But first, I need help with the Disney attractions that should be featured in the game. Can you help me? And what should the "starter world" be? Once we get some ideas suggested, I will put them out in verbal tour form, like the real KH games. Until then, can anyone help me?