- In the Parks
- Yes
Kingdom Hearts- The Ultimate Adventure
:xmas:Here's an early Christmas gift to everyone! Merry Christmas!:xmas:
(And sorry if you've never played Kingdom Hearts, because there is a lot of KH lingo and references in this description.)
Kingdom Hearts- The Ultimate Adventure-
This is the the king of all of the attractions in this resort. This ride is probably the most elaborate, technical and popluar ride in the entire resort. With amazing technology and intricate design this is a must-see! And the re-rideabilty for this attraction is huge! Within the village of Kingdoms of the World, you'll find the attraction, which lies inside the Twilight Town clock tower.
The Queue- Once inside the clocktower, the queue worms it's way past several moving gizmos and clock formations. The room is filled with several Hidden Mickeys. After moving through the Gizmo Room, guests pass into the next part of the queue, a Gummi Block facility. There are several flashy objects and gummi block formations being built. Chip and Dale watch the scene below, from an operating booth above the Queue. They entertain guests while waiting in the long line. Guests then pass into a Gummi Ship Briefing Room.
Once inside the dimly-lit Briefing Room, Sora, Donald, and Goofy appear on a video screen ahead.
Sora: Hey there! We heard we'd be getting visitors soon!
Goofy: Gawsh, Sora. There's so many of them!
Donald: Well, the more help the better!
Sora: Ok, let's cut down to the chase. The three of us have been visiting various worlds to get rid of the Heartless, creatures that are ruled by darkness. ( A Heartless appears on a side screen)
Donald: Yeah! And we've been going with him because Sora's the keyblade master and always gets us in the middle of everything!
Sora: Donald! Anyway, we'll need your help to rid the worlds of the Heartless and to find King Mickey! You'll each get your own gummi ship that will navigate you from world to world. But watch out! As you progress through each world, it will become more difficult to defeat the Heartless! Each gummi ship is equipped with a firing canon. Each of the ships has a joystick that allows you to turn your viewpoint.
Donald: Make sure you note the green and blue colored tab lights under your score. They are your health and magic power. If you run out of HP, your canon will be defunct for a few moments. If you run out of MP, you will regain it gradually.Destroying Heartless will give you HP. But watch out, because they can attack you, too!
Goofy: You can find magic spells, such as fire, blizzard, or cure by hitting smaller targets. Press one of the several "Magic Spell Buttons" under your score to perform the spell! Once ya get inside those big, ol' worlds, you never know what might happen! The Heartless will try to take over, so it's up to you to defeat them! So, you gotta work fast!
Sora: We're counting on you, guys!
Sora, Donald, and Goofy: Good Luck!
The doors on the other side of the room open and guests enter the Gummi Ship Manufactory. After getting into your Gummi Ship (No two are alike!), the ship speeds off and blasts down it's first Gummi Route!
Gummi Concourse # 1 (Easy)- The gummi ship blasts off into the first concourse. The route is filled with light colored gummi blocks. Heartless ships appear from behing the gummi blocks, each boasting a target. Some with big targets, some with extremely miniscule. Most of them are easy to hit. As we round the curb, we pass through a rotating vortex. Now here's where the re-rideability factor comes in. The vehicles take two opposite routes to two opposite worlds.
Wonderland (Route 1)- The ships enter Wonderland, where the pass by Alice, who is being held on trial by The Queen of Hearts. The White Rabbit and the Playing Cards are also seen. The vehicles enter the Lotus Forest, where Mushroom Heartless appear from behind flowers and forest foliage. If you hit a Mushroom, that hides behind a flower, the flower blooms and gives you 5,000 bonus points! Of course, it's still not as easy as it sounds. The vehicles re-enter the gummi concourse.
Beasts' Castle (Route 2)- The ships move past Belle and the Beast dancing in a miniature ballroom scene, before heading down a large grand hallway. In the hallway, dormant gargoyles spring lo life! The targets are on their foreheads. After charging down the hallway of vivid gargoyles, th vehicles re-enter the gummi concourse. *All of the seperate routes are equal length*
Gummi Concourse # 2 (Easy-Medium)- The gummi ships move through a colorful vortex and pass through a large gummi block, while guests try to shoot the targets on the Heartless ships. Towards the end of the gummi runway, it gets harder to aim for the Heartless ships. The vehicles enter into another vortex.
Agrabah (Route 1)- The ships move past Aladdin who holds the magic lamp. Jasmine, Abu and the Magic Carpet stand beside him. The vehicles move through the marketplace when the heartless appear! Large thorny legs appear from within ceramic pots. Each of the lids on the pots lift up to reveal the targets. If a target is hit, a large breaking sound is heard and the pot starts breaking. During the last moment in the world, the Genie is projected on the building and magically eliminates the Heartless. (If you hit the Genie's ray of magic, you get bonus points)
Atlantica (Route 2)- The gummi ships move through the hull of a ship, where Ariel and Flounder float. You might see the image of a shark pass through the window from time to time. After exiting the opposite side of the ship, a group of large "Sea Neons" swarm the undersea grotto. However, these Heartless can send lightning bolts through the sea. So, if you hit the Heartless in the wrong spot and get zapped, you might be losing points! The vehicles re-enter the gummi ship concourse.
Gummi Ship Concourse #3 (Medium)- Now the challenge becomes more difficult. The Heartless ships become larger, but have smaller targets. The vehicles fly through a maze of gummi blocks to reach their next destination. Sometimes, shooting a mini block may provide hidden events, such as bonus points, changing the position of your vehicle, (to point at targets that give you higher scores) or even getting getting magic spells (that would also be cast from firing your canon. You enter into a third vortex.
Halloweentown (Route 1)- Guests arrive in Guillotine Square, where they are greeted by Jack, Sally, Zero and Dr. Finklestein. After passing into the next room, they'll find themselves in a deserted garden. Each of the tombstones has a target. Sometimes, one target may provide a Heartless, while one may provide bonus points or magic spells. The Heartless jump out, spooking the guests.
Pride Lands (Route 2)- The vehilces arrive at the base of Pride Rock, where Simba, Nala, Rafiki, Timon & Pumbaa greet the visitors, before proceeding through the Elephant Graveyard. While there, the Heartless and hyenas arrive! Each offer the same amount of points for defeating them. If you miss the hyenas while shooting, thay laugh hysterically at you! The vehicles move into the final gummi concourse!
Gummi Concourse # 4 (Super Ultra OMEGA Hard)- It's so hard I can barely write a description.The Heartless ships are hitting out with full force. They attack rampantly, take away more HP and few of them have targets on any more. The gummi ships fly through a barren wasteland before arriving at the final vortex.
Hollow Bastion/Radiant Garden- The gummi ship immediately heads into a Ravine where the Heartless attack from all sides. (Now if I had complete freedom, I would add some Final Fantasy characters to this part, but because of copyright reasons I can't. Possibly for a future Japan park...) The vehicle makes it's way up to the base of a castle, where it enters into Ansem the Wise's Study Room. The vehicles move into a portal, which lies directly ahead.
End of the World- Now comes the true challenge: The defeat of the Heartless! Hundreds of Heartless of all type, swarm the endless abyss of darkness. Dark clouds cover the sides of the walls, not offering a glimmer of light. After passing through the void, a boss fight resumes!
Boss Fight!- The group of vehicles battle Xehanort, your main enemy. He casts magic, shoots lasers at the vehicles, and summons Heartless! After passing through the next room, another Xehanort animatronic with fiber optics all over it's body, disintegrates into nothing.
Door to Light- The guests move out of the dark chamber and onto clouds of smoke that form on the ground. Directly ahead is a large pure white door. We pass through the door and King Mickey appears, with Keyblade in hand. The animatronic raises the keyblade and fiber optics and projections form and seal the door shut. As the vehicles move back into the station, Sora is heard again:
Sora: Thanks for helping us out! You defeated the Heartless and found King Mickey! Your a big help. Come back again soon! See ya!
The guests exit their gummi ships and exit the building through the Gizmo Shop, which offers all sorts of Kingdom Hearts memorablia; from games, to posters, to Keyblades, rare collectibles, and plushies.
-------------------------------------------------------------
Also, just because some worlds are lableled (Route 1) or (Route 2) doesn't mean the vehicles stay on the same route the entire time. The worlds the guests enter are random. I know this attraction may seem confusing, so if you have any questions please post them!
Since, I'm a huge Kingdom Hearts fan, I'm probably going to start a Kingdom Hearts 3 game/idea thread in the Gaming Section. I have so many ideas! It'll be awesome! I'm also thinking about starting a new Disney resort because this one's almost done, but that will come in time...
:xmas:Here's an early Christmas gift to everyone! Merry Christmas!:xmas:
(And sorry if you've never played Kingdom Hearts, because there is a lot of KH lingo and references in this description.)
Kingdom Hearts- The Ultimate Adventure-
This is the the king of all of the attractions in this resort. This ride is probably the most elaborate, technical and popluar ride in the entire resort. With amazing technology and intricate design this is a must-see! And the re-rideabilty for this attraction is huge! Within the village of Kingdoms of the World, you'll find the attraction, which lies inside the Twilight Town clock tower.
The Queue- Once inside the clocktower, the queue worms it's way past several moving gizmos and clock formations. The room is filled with several Hidden Mickeys. After moving through the Gizmo Room, guests pass into the next part of the queue, a Gummi Block facility. There are several flashy objects and gummi block formations being built. Chip and Dale watch the scene below, from an operating booth above the Queue. They entertain guests while waiting in the long line. Guests then pass into a Gummi Ship Briefing Room.
Once inside the dimly-lit Briefing Room, Sora, Donald, and Goofy appear on a video screen ahead.
Sora: Hey there! We heard we'd be getting visitors soon!
Goofy: Gawsh, Sora. There's so many of them!
Donald: Well, the more help the better!
Sora: Ok, let's cut down to the chase. The three of us have been visiting various worlds to get rid of the Heartless, creatures that are ruled by darkness. ( A Heartless appears on a side screen)
Donald: Yeah! And we've been going with him because Sora's the keyblade master and always gets us in the middle of everything!
Sora: Donald! Anyway, we'll need your help to rid the worlds of the Heartless and to find King Mickey! You'll each get your own gummi ship that will navigate you from world to world. But watch out! As you progress through each world, it will become more difficult to defeat the Heartless! Each gummi ship is equipped with a firing canon. Each of the ships has a joystick that allows you to turn your viewpoint.
Donald: Make sure you note the green and blue colored tab lights under your score. They are your health and magic power. If you run out of HP, your canon will be defunct for a few moments. If you run out of MP, you will regain it gradually.Destroying Heartless will give you HP. But watch out, because they can attack you, too!
Goofy: You can find magic spells, such as fire, blizzard, or cure by hitting smaller targets. Press one of the several "Magic Spell Buttons" under your score to perform the spell! Once ya get inside those big, ol' worlds, you never know what might happen! The Heartless will try to take over, so it's up to you to defeat them! So, you gotta work fast!
Sora: We're counting on you, guys!
Sora, Donald, and Goofy: Good Luck!
The doors on the other side of the room open and guests enter the Gummi Ship Manufactory. After getting into your Gummi Ship (No two are alike!), the ship speeds off and blasts down it's first Gummi Route!
Gummi Concourse # 1 (Easy)- The gummi ship blasts off into the first concourse. The route is filled with light colored gummi blocks. Heartless ships appear from behing the gummi blocks, each boasting a target. Some with big targets, some with extremely miniscule. Most of them are easy to hit. As we round the curb, we pass through a rotating vortex. Now here's where the re-rideability factor comes in. The vehicles take two opposite routes to two opposite worlds.
Wonderland (Route 1)- The ships enter Wonderland, where the pass by Alice, who is being held on trial by The Queen of Hearts. The White Rabbit and the Playing Cards are also seen. The vehicles enter the Lotus Forest, where Mushroom Heartless appear from behind flowers and forest foliage. If you hit a Mushroom, that hides behind a flower, the flower blooms and gives you 5,000 bonus points! Of course, it's still not as easy as it sounds. The vehicles re-enter the gummi concourse.
Beasts' Castle (Route 2)- The ships move past Belle and the Beast dancing in a miniature ballroom scene, before heading down a large grand hallway. In the hallway, dormant gargoyles spring lo life! The targets are on their foreheads. After charging down the hallway of vivid gargoyles, th vehicles re-enter the gummi concourse. *All of the seperate routes are equal length*
Gummi Concourse # 2 (Easy-Medium)- The gummi ships move through a colorful vortex and pass through a large gummi block, while guests try to shoot the targets on the Heartless ships. Towards the end of the gummi runway, it gets harder to aim for the Heartless ships. The vehicles enter into another vortex.
Agrabah (Route 1)- The ships move past Aladdin who holds the magic lamp. Jasmine, Abu and the Magic Carpet stand beside him. The vehicles move through the marketplace when the heartless appear! Large thorny legs appear from within ceramic pots. Each of the lids on the pots lift up to reveal the targets. If a target is hit, a large breaking sound is heard and the pot starts breaking. During the last moment in the world, the Genie is projected on the building and magically eliminates the Heartless. (If you hit the Genie's ray of magic, you get bonus points)
Atlantica (Route 2)- The gummi ships move through the hull of a ship, where Ariel and Flounder float. You might see the image of a shark pass through the window from time to time. After exiting the opposite side of the ship, a group of large "Sea Neons" swarm the undersea grotto. However, these Heartless can send lightning bolts through the sea. So, if you hit the Heartless in the wrong spot and get zapped, you might be losing points! The vehicles re-enter the gummi ship concourse.
Gummi Ship Concourse #3 (Medium)- Now the challenge becomes more difficult. The Heartless ships become larger, but have smaller targets. The vehicles fly through a maze of gummi blocks to reach their next destination. Sometimes, shooting a mini block may provide hidden events, such as bonus points, changing the position of your vehicle, (to point at targets that give you higher scores) or even getting getting magic spells (that would also be cast from firing your canon. You enter into a third vortex.
Halloweentown (Route 1)- Guests arrive in Guillotine Square, where they are greeted by Jack, Sally, Zero and Dr. Finklestein. After passing into the next room, they'll find themselves in a deserted garden. Each of the tombstones has a target. Sometimes, one target may provide a Heartless, while one may provide bonus points or magic spells. The Heartless jump out, spooking the guests.
Pride Lands (Route 2)- The vehilces arrive at the base of Pride Rock, where Simba, Nala, Rafiki, Timon & Pumbaa greet the visitors, before proceeding through the Elephant Graveyard. While there, the Heartless and hyenas arrive! Each offer the same amount of points for defeating them. If you miss the hyenas while shooting, thay laugh hysterically at you! The vehicles move into the final gummi concourse!
Gummi Concourse # 4 (Super Ultra OMEGA Hard)- It's so hard I can barely write a description.The Heartless ships are hitting out with full force. They attack rampantly, take away more HP and few of them have targets on any more. The gummi ships fly through a barren wasteland before arriving at the final vortex.
Hollow Bastion/Radiant Garden- The gummi ship immediately heads into a Ravine where the Heartless attack from all sides. (Now if I had complete freedom, I would add some Final Fantasy characters to this part, but because of copyright reasons I can't. Possibly for a future Japan park...) The vehicle makes it's way up to the base of a castle, where it enters into Ansem the Wise's Study Room. The vehicles move into a portal, which lies directly ahead.
End of the World- Now comes the true challenge: The defeat of the Heartless! Hundreds of Heartless of all type, swarm the endless abyss of darkness. Dark clouds cover the sides of the walls, not offering a glimmer of light. After passing through the void, a boss fight resumes!
Boss Fight!- The group of vehicles battle Xehanort, your main enemy. He casts magic, shoots lasers at the vehicles, and summons Heartless! After passing through the next room, another Xehanort animatronic with fiber optics all over it's body, disintegrates into nothing.
Door to Light- The guests move out of the dark chamber and onto clouds of smoke that form on the ground. Directly ahead is a large pure white door. We pass through the door and King Mickey appears, with Keyblade in hand. The animatronic raises the keyblade and fiber optics and projections form and seal the door shut. As the vehicles move back into the station, Sora is heard again:
Sora: Thanks for helping us out! You defeated the Heartless and found King Mickey! Your a big help. Come back again soon! See ya!
The guests exit their gummi ships and exit the building through the Gizmo Shop, which offers all sorts of Kingdom Hearts memorablia; from games, to posters, to Keyblades, rare collectibles, and plushies.
-------------------------------------------------------------
Also, just because some worlds are lableled (Route 1) or (Route 2) doesn't mean the vehicles stay on the same route the entire time. The worlds the guests enter are random. I know this attraction may seem confusing, so if you have any questions please post them!
Since, I'm a huge Kingdom Hearts fan, I'm probably going to start a Kingdom Hearts 3 game/idea thread in the Gaming Section. I have so many ideas! It'll be awesome! I'm also thinking about starting a new Disney resort because this one's almost done, but that will come in time...