A team-based Imagineering Competition coming to a theater...er forum near you
I'm in for this!
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What to can you expect from Season II of The Great Movie Ride?
New Co-host @D Hulk !!!!
New Imagineering Challenges
A Season's Long Team/Studio Points Battle
Disney, Universal, Never Touched Parks, Coasters, Dark Rides and much, much more
Check out the Season 1 Competition Thread here and we'll be highlighting many of these great projects from Season 1 as we build up to the start of Season II towards the end of May.
SIGNUPS COMING SOON!!!
The Great Movie Ride
----- (Redo and Christmas themed ride)
----- (If Disney were able to do a new version of the ride (in Hollywood and/or DCA), then I could see a Holiday Overlay being possible. Decorations like Lights, Wreaths and Trees could be all throughout the city areas of the attractions)
Old New Footlight Parade Snow White and the Seven Dwarfs Singin' in the Rain Bedknobs and Broomsticks Mary Poppins Mary Poppins The Public Enemy Dick Tracy The Good, The Bad and The Ugly Who Framed Roger Rabbit The Searchers Honey I Shrunk the Kids Alien Predator Raiders of the Lost Ark Alien Tarzan and His Mate Flight of the Navigator Casablanca Star Wars Fantasia Raiders of the Lost Ark The Wizard of Oz Hocus Pocus
I like to see Toontown Transit simulator based on Who Framed Roger Rabbit project NOT ME.PREVIOUSLY ON THE GREAT MOVIE RIDE.......
Today's look back at some of the projects from Season 1 takes us to the first challenge of the competition. In SCENE 1, our studio teams were tasked with creating a mini land using any IP that was representative of their particular studio (Pixar, Marvel, Lucasfilm).
Right off the bat, our teams did not disappoint as we had 3 great projects submitted for the round. Before the movie Black Panther had even been released, Marvel Studios submitted a very detailed pitch for a land based on Wakanda (seen here) to be added to Disney's Hollywood Studios. With an uber detailed pitch of their own, Pixar Studios, presented a lovely idea for a land based on Pixar Shorts in Pixar Plaza (found here).
While it didn't end up winning that round, Lucasfilm's The Goblin Kingdom was universally praised as a very unique idea, and we present for your reading enjoyment below (note some of the jpeg files have not survived over time).
The Goblin Kingdom
"I can bare it no longer! Goblin King! Goblin King! Take me away from this wretched place, and to the lang of Goblins!"
And with those simple words you have just ventured into The Goblin Kingdom
The Goblin Kingdom Revue
A series of rope bridges wind their way across the swamp. Several interactive areas include a series of rocks that kids can hop across, landing on each rock produces a rather (ahem) distinctive sound. The bridges cross directly into what appears to be a large hollowed out rock floating in the bog.
Inside the lobby, which actually feels like it's floating on the water through mechanical and sound effects, guests are greeted by The Worm, who has taken up residence in the rafters.
The Worm : "'Ello! Come to meet the missus? Oh, no probably not are you? You're 'ere for the show. Won't be long now. Didymus should have them ready soon."
A roar from inside the theater, suggesting a large creature, startles the worm, who disappears into the beams of the rafters, and quickly reappears elsewhere closer to the doors.
The Worm : "Oy, sounds like Ludo's not too 'appy. Why they brought 'im onto this floating rock I'll never understand, anyway, things should be ready, just head that way,"
He gestures to the doors which open to admit the guests, whom he encourages to keep going "That way". The theater itself is carved directly into the rock, one large proscenium arch, flanked by four smaller boxes on either side. The Curtains are a dark mossy green, suggesting they grew right where they hang.
At the start of the show we hear another loud roar, followed by the pleas of Sir Didymus. Ludo apparently wants to join in, but Didymus tries to tell him that it would make the rock sink. Didymus comes flying through the curtain and lands sprawled on the stage, he quickly springs up and greets the audience, before turning to lecture Ludo who appears in the stage right box. He tells Ludo to sit still and watch the show. Before the show begins however, they would like to offer some wisdom, and no one is better to offer it then the Wise Man. The curtain opens to reveal the doddering old Wise Man.
The Wise Man attempts to offer some wise words, but he struggles to remember it, or stay awake, or keeps getting interrupted by his sharp tongued hat, which he keeps telling to shut up, the hat won't have it, and a screen descends on them bickering. Next up are the Helping Hands, projected on the screen, performing a surreal but chipper little pun filled ditty about their job in "Lending a Hand"
Ludo seems to have enjoyed the song and is laughing and clapping along with the audience before being silenced by Didymus, who then introduces the four guards. The guards appear in two of the boxes, and attempt to perform "Who's Lying?" a variation of "Who's On First" except they keep getting confused and have to confer with each other. Didymus loses his patience and throws a switch, causing a trapdoor to drop out from under them.
Next up is the Fireyes, who perform an acrobatic juggling act with their hands, heads and and various other body parts. While looking for more parts to juggle, they turn to Didymus, who wildly starts to defend himself, knocking off their heads, and sending them running off to retrieve them.
Deciding it would be best to end things while everyone is still alive, Didymus introduces the Troll Squad, who perform a rousing rendition of "Magic Dance," so rousing in fact, that Ludo can't help up and join the dance, unfortunately his weight causes the floating theater to rock and bob in the water wildly, interrupting the song. Didymus and the trolls attempt to stop him, but his dancing only gets wilder until...
The stage breaks loose from the rest of the theater, rocking and rolling this way and that. Didymus calls for the curtain to close, and urges the audience to escape out the exit. As the audience leaves, they can still hear Ludo wild laughter as he dances and the rest of the cast attempting to stop him, but judging by the continued rocking of the stage, it's not working. Guests soon exit back into the bog within view of the Bog of Eternal Stench River Tours.
Bog of Eternal Stench River Tours
Guests enter an old decrypt boathouse, and found within is the world acclaimed smelliest tour around. As guests proceed throughout the boathouse they will find ropes, netting, and other old boats that have been brought in for repair. The queue will be decorated similar to the picture below, and will be a simple switchback queue.
Ride Stats & Info -
Attraction Type: Boat Ride (ala Storybook Land Canal Boats)
Vehicle: Bog Boats
Amount of People per Vehicle: Four
Duration: 4 Minutes
Height Restriction : None
Ticket Rating : B-Ticket
Ride Experience -
As guests disembark from the old boathouse, and into the bog they pass by an old rotting tree. Perched on the branch of the tree is a barn owl who occasionally whoos and moves its head. Floating along the bog guests will pass by various spurts of water which shoot out water followed by a rather refined sound known as farting. As the spurts shoot out the water occasionally the smell that gave the Bog of Eternal Stench its name. The boats will continue to float by, and pass under a bridge used in the queue for the nearby show harboured within the bog.
As the boats turn a bend behind the entrance of the show, guests enter the Cave of Peculiarities. Within Ludo sits on the cave floor howling. As he howls various rocks push out of the water, and various fountains shoot out as the rocks push out of the water. The rocks continuously go up and down. Another thing of note is that fact the rocks actually change color as they sink and rise. The boats soon reach the end of the cave in which piles of bones are lying around with a group of fairies flying around attempting to get the guests to stay for supper.
The boats leave the Cave of Peculiarities, and guests find themselves back at the docks. With that guests depart from there journey around the bog.
Streetmosphere of The Goblin Kingdom
Hoggle roams throughout the Goblin Kingdom, and will range in height from 4'5 to to 4'8. He will not be your traditional fur character as he will be able to blink, and talk in real time to guests without any prerecorded phrases similar to what has been done with PUSH. A voice manipulator will be implemented so anyone could play him. He will go around the land warning people of the dangers of this land, and occasionally he will stop and talk to guests about possibly being his friend.
Ludo roams throughout the Goblin Kingdom, and ranges in height from 6'0 to 6'5. Ludo will be a typical fur character. Ludo will go around, and occasionally stop to look at odd things for an extended time throughout the miniland.
Affald roams throughout the Junk Fields, and is the son of the Junk Lady. He will work similar to Bobbajo from Star Wars: The Force Awakens, in which the trash he is carrying is where the person controlling Affad hides, and is able to pull and press triggers to manipulate his face, and when the character speaks as well. Affald will travel, and as he does he offers to trade with guests various knickknacks he has collected. In return guests will trade their own knickknacks such as pins, buttons, droid pieces, etc.
Wiseman roams throughout the Goblin City, and is unique as it requires two different people. One person gets into the Wiseman, and provides is movement and voice. The second person hides, and operates the speaking hat upon the Wiseman. The Wiseman will go about spouting theme park advice, but the hat will constantly interrupt causing a rather humorous exchange between the two whenever that happens. Guests may also choose to talk to them in which the other will try to get the guest's attention allowing for an endless about of humor.
The Sleeping Goblin
A Quick-Service Restaurant
Near the first door of Goblin City is a small quick service offering called The Sleeping Goblin, named after the guardian of the city himself. Inside the Quick-Service restaurant will serve the famous Goblin Noodle Soup ($7.99), which comes in a hearty bowl including mushrooms, kale, beans, and vegetables.
The Humongous Burger ($9.99) is named after the guardian of the second door to Goblin City, and is a double cheeseburger with the works; onions, peppers, mustard, ketchup, relish, tomato, and lettuce.
For dessert, the Labyrinth ($20.00) is a large bowl of seven different ice cream flavors; vanilla, chocolate, strawberry, coffee, lime, cookie dough, and lemon, with the guest choice of 30 different toppings. It serves 4 guests per order.
Guest can find Sarah's bedroom a small gift shop inspired by the location in the film in the junk fields. Guests will find plush version of creatures from the film, strange hats and wigs and electronic puppets of creatures from Labyrinth.
The inside of the shop is decorated just like the set from the movie and looks perfectly normal but outside the shop looks like a giant pile of junk. Outside the door is the Junk Lady whom guests can interact with but in reality she is only an interactive audio animatronic.
Thank you for journeying into The Goblin Kingdom, and please return sometime soon.
Crazy to date this project to the point where one of our members (I’m pretty sure it was @spacemt354) was in DHS when working on this and Galaxy’s Edge is nowhere close to being done lolImagineering Team Note:
As an additional theme consideration, the imagineering team of Marvel Studios traveled to Muppet Courtyard for some hands-on research for our new expansion. In our findings, the 70s theme made even more sense given not only the ties to the Muppets, but also the park as a whole.
Yes that was my picture! This was before even Toy Story Land opened. That trip was one of my last rides on GMR.
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