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News Star Wars Galaxy's Edge Disneyland opening reports/reviews

TROR

Well-Known Member
Disney’s ultimate insult to the movie going public is after waiting 30 years to see Luke Skywalker again they have him appear on the big screen for 30 seconds.

When the fans patiently waited another 2 years to see Luke as promised he is a grumpy old man who sarcastically says “what do you want me to do, go around swinging my laser sword to fix everything?”.

Disney does not understand that the public wants.

“And that is why you fail”.
And what they gave us was so much better than him slicing up AT ATs and bringing down Star Destroyers with the force. Luke has the best arc in the sequel trilogy.
 

Mickeyboof

Well-Known Member
416390

Hong Kong has had an x wing this whole time.

What is it with fences and Star Wars?
 

Anjin

Well-Known Member
And what they gave us was so much better than him slicing up AT ATs and bringing down Star Destroyers with the force. Luke has the best arc in the sequel trilogy.
“You think what? I’m gonna walk out with a laser sword and face down the whole First Order?”

I'm with you, TROR. I understand that people don't like the movie, but this line is one of my favorites because it is exactly what he does in his own way. Luke is such a badass and people just don't see it.
 

BasiltheBatLord

Well-Known Member
Yes. Use the Disneyland website or the Disneyland app to book a reservation. You'll have to put a credit card on file when you book your place and if you miss your reservation your card will be charged $10 per person on your reservation. I believe you can make a reservation day of but I'm not 100% sure about that.
^ All the info you need.
Thanks.
 

Joesixtoe

Well-Known Member
“You think what? I’m gonna walk out with a laser sword and face down the whole First Order?”

I'm with you, TROR. I understand that people don't like the movie, but this line is one of my favorites because it is exactly what he does in his own way. Luke is such a badass and people just don't see it.
It was a fun line and very true.. they shouldn't make force users able to destroy whole armies.. However no I do not think they delivered a very good Luke, people waited 35 yrs for Luke to say "sike"
 

marni1971

WDW History nut
Premium Member
Disclaimer; this is my view of the Anaheim version but I was asked to post in both forums.

Its big. As a design the buildings look great. Huge amount of detail. As a land it’s odd. The rise area is almost like it is not part of the land. This isn’t helped by the landscaped berm; it gives the whole area an unfinished feeling. You go from elaborately detailed alleyways to a wasteland with lamp posts.

As I said we found the buildings to be hugely detailed inside and out. We walked around, looked inside and out, walked the market area and yes, it’s a market. No, they didn’t get one dime from us. I felt strangely unaffected by being in Star Wars Land. I had no connection. I was a huge fan as a kid, and still am to a certain degree. Maybe it’s IP fatigue. Maybe it’s because it’s the Disney version and not the “real” version. We were also lucky to be toured by someone from Glendale who worked on the majority of the land and an gained interesting insight into it and it’s details.

The Falcon ride... again, it’a big. Again, I felt disconnected. It’s the Disney version. We wanted to be mentored by Han Solo and have Vader chasing us. Again, detail was everywhere but to what end? We felt the overall experience to be lacklustre. The boarding cards weren’t explained. The plot was confusing (and a Disney plot). I was a pilot and got lucky; other party members were sat further back and complained of the view (or lack of). My biggest gripe aside from plot was the projection system. It’s too dark. On Star Tours anything naturally lit (like a planets surface) is blindingly bright. On this it’s muddling mediocre. It all seemed false, like the projection it is. And I know how it works and how complex the system is, this isn’t just an uninformed comment. Explosions should be blinding and crisp. They just looked like being projected by a worn out projector. Overall I expected more (and Ive said on these boards in the past). The queue was a D. The ride... a D. Just. Which came as a surprise knowing the engineering complexities behind it. We had no desire to ride again, even when the wait time was consistently lower than the parks E tickets.

Overall, it felt like a land trying to please too hard. Not enough to actually do beyond the fluff. Rise will go some way to remedy this (it’s virtually ready; the dates are a corporate decision) but some of the bigger issues run deeper. We ended up visiting the land more to use it as a path from Frontierland to Critter Country more than we did to go in it.
 
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nor'easter

Well-Known Member
Disclaimer; this is my view of the Anaheim version but I was asked to post in both forums.

Its big. As a design the buildings look great. Huge amount of detail. As a land it’s odd. The rise area is almost like it is not part of the land. This isn’t helped by the landscaped berm; it gives the whole area an unfinished feeling. You go from elaborately detailed alleyways to a wasteland with lamp posts.

As I said we found the buildings to be hugely detailed inside and out. We walked around, looked inside and out, walked the market area and yes, it’s a market. No, they didn’t get one dime from us. I felt strangely unaffected by being in Star Wars Land. I had no connection. I was a huge fan as a kid, and still am to a certain degree. Maybe it’s IP fatigue. Maybe it’s because it’s the Disney version and not the “real” version. We were also lucky to be toured by someone from Glendale who worked on the majority of the land and an gained interesting insight into it and it’s details.

The Falcon ride... again, it’a big. Again, I felt disconnected. It’s the Disney version. We wanted to be mentored by Han Solo and have Vader chasing us. Again, detail was everywhere but to what end? We felt the overall experience to be lacklustre. The boarding cards weren’t explained. The plot was confusing (and a Disney plot). I was a pilot and got lucky; other party members were sat further back and complained of the view (or lack of). My biggest gripe aside from plot was the projection system. It’s too dark. On Star Tours anything naturally lit (like a planets surface) is blindingly bright. On this it’s muddling mediocre. It all seemed false, like the projection it is. And I know how it works and how complex the system is, this isn’t just an uninformed comment. Explosions should be blinding and crisp. They just looked like being projected by a worn out projector. Overall I expected more (and Ive said on these boards in the past). The queue was a D. The ride... a D. Just. Which came as a surprise knowing the engineering complexities behind it. We had no desire to ride again, even when the wait time was consistently lower than the parks E tickets.

Overall, it felt like a land trying to please to hard. Not enough to actually do beyond the fluff. Rise will go some way to remedy this (it’s virtually ready; the dates are a corporate decision) but some of the bigger issues run deeper. We ended up visiting the land more to use it as a path from Frontierland to Critter Country more than we did to go in it.
Good review. I felt very much the same, particularly with respect to the Falcon ride. I actually prefer Star Tours. A real E ticket may have overcome some of the land's problems, but i guess they felt people would flock to anything Star Wars related. Although the alleys and shops are well themed, they're not immersive enough. And some areas felt like dead space. Perhaps Hogsmeade would have felt the same without its main attraction.
 

George Lucas on a Bench

Well-Known Member
The ROTR side at least has foliage, but it's weirdly barren with huge open areas of concrete and brutal in the sun. Looks like the line for the ride will at least take you into shade but it feels over-designed to contain huge crowds that simply aren't filling all that concrete anyway.
 

PB Watermelon

Well-Known Member
Better be a Phase Two attraction which brings the OT, PT and ST characters into this land all together. Screw an expanded restaurant. We need a "Journey Through the Force" ride, like there's some kind of museum on Battu with an artifact that is activated, and you get hurtled through the history of the Saga leading to the conclusion of Episode IX and beyond. This land is built on a specific timeline set between two ST films. Star Wars ain't about the aesthetic, it's about CHARACTERS, STUPID. Bring the CHARACTERS. Harry Potter at Universal isn't about what happens between Book Six and Book Seven, Harry Potter at Universal is about ALL THE BOOKS. My God...
 

Snow Queen

Well-Known Member
Better be a Phase Two attraction which brings the OT, PT and ST characters into this land all together. Screw an expanded restaurant. We need a "Journey Through the Force" ride, like there's some kind of museum on Battu with an artifact that is activated, and you get hurtled through the history of the Saga leading to the conclusion of Episode IX and beyond. This land is built on a specific timeline set between two ST films. Star Wars ain't about the aesthetic, it's about CHARACTERS, STUPID. Bring the CHARACTERS. Harry Potter at Universal isn't about what happens between Book Six and Book Seven, Harry Potter at Universal is about ALL THE BOOKS. My God...
You can even do this with their wanting everything to fit with canon. They decided to introduce a somewhat limited form of time travel in one of their shows. Hop in a vehicle and start jumping through the gateways to thread together important moments from the saga.
 

Sharon&Susan

Well-Known Member
Star Wars ain't about the aesthetic, it's about CHARACTERS, STUPID. Bring the CHARACTERS.
You're right, the best part of Star Tours is the part where a "Good Guy" halts the ride to drop some needless exposition, after all the less that a theme park ride focuses on stupid things like "settings", the more you can focus on good guy characters just doing things like the absolute classic Journey Into Imagination With Figment!
 

TROR

Well-Known Member
You're right, the best part of Star Tours is the part where a "Good Guy" halts the ride to drop some needless exposition, after all the less that a theme park ride focuses on stupid things like "settings", the more you can focus on good guy characters just doing things like the absolute classic Journey Into Imagination With Figment!
Settings? Those are for movies. I go to the theme parks for the well developed character studies.
 

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