News Star Wars: Galaxy's Edge - Historical Construction/Impressions

chadwpalm

Well-Known Member
In the Parks
No
Was this poster in the DL forum yet? View attachment 365695

Hmmm...perhaps I'm misinterpreting what's going on, but this layout doesn't make sense to me. There's a very specific floorplan to the Falcon. While there are areas we never see in the movies, and because of that a few variations of interpretation of created blueprints over the years, the location of the chess room in relation to the cockpit hallway is always shown the same because it's made very apparent in all the movies.

Is this image trying to imply that most people won't notice the location of the cockpit hall in relation to the chess room changing each time they ride? Or that major fans won't pay attention to said relationships? Unless there is inside information coming from an Imagineer or CM that I haven't seen (because I don't follow the WDW thread on GE), I lean toward there being 4 sets with 4 chess rooms and 4 hallways. Yensid 55 on YouTube saw them crane in a LOT of set pieces over his time documenting the construction.

I guess we'll see for sure when it opens.
 

flynnibus

Premium Member
To expand on what I have said in the WDW Falcon thread, this is a tremendous piece of work by member 180*. I think it's upwards of 75% accurate in terms of how one Hondo room leads to two Falcon interiors, each feeding two turntables and one ADA cockpit. It could be up into the 90% range, but we'll have to see after it opens. I think it will be interesting to see how they have adapted the interior configuration to basically allow access to three cockpits each. I am hopeful that I will be pleasantly surprised--there is certainly the opportunity for an elegant bit of slight-of-hand that preserves the impression of being inside the Falcon we have come to love over 40 years, while making it function in a high-capacity environment. Open, open, open....

I'm still not sure how this would work to allow loading one cabin at a time without the next batch basically watching a group go into the cabin and never come back :) You have to think they are broken into cabin loads before one approaches the final hallways.. so in the chess room? I would like to think that grouping is done.. OUTSIDE the falcon sets.. but curious to what they do!
 

Old Mouseketeer

Well-Known Member
Hmmm...perhaps I'm misinterpreting what's going on, but this layout doesn't make sense to me. There's a very specific floorplan to the Falcon. While there are areas we never see in the movies, and because of that a few variations of interpretation of created blueprints over the years, the location of the chess room in relation to the cockpit hallway is always shown the same because it's made very apparent in all the movies.

Is this image trying to imply that most people won't notice the location of the cockpit hall in relation to the chess room changing each time they ride? Or that major fans won't pay attention to said relationships? Unless there is inside information coming from an Imagineer or CM that I haven't seen (because I don't follow the WDW thread on GE), I lean toward there being 4 sets with 4 chess rooms and 4 hallways. Yensid 55 on YouTube saw them crane in a LOT of set pieces over his time documenting the construction.

I guess we'll see for sure when it opens.

We have input from various people who have more inside info than I do. I'm working on inference and intuition. What I can glean from comments of people "in the know" is that certain aspects of the Falcon's interior will be very familiar and perhaps even mind-blowing. But there will also be what marni1971 called "artistic license", which is consistent with Imagineering even in the classic age.

I think there's a way to accomodate access to multiple cockpits from one Falcon interior using creative slight of hand but still retain what Ilya Salkind, producer of the Chris Reeve Superman, called "verisimiltude". We'll just have to see how clever and effective they were!
 

fctiger

Well-Known Member
A chewbecca robot would have made no sense. They would have to have somebody be the translator for what he is saying and that would get boring real fast. Also nobody is going to ask where han is because the public knows he died in ep 7. Plus chewbecca will still play a part in the ride. I agree with what you said about people blindly following disney, but you have to admit Galaxy's Edge is going to be awesome no matter what it is based on.

Apparently it was suppose to be a Groot AA at MB who was suppose to explain what would be the function of the guests in the ride....I heard it just didn't work out too well.
 

socalifornian

Well-Known Member
Apparently it was suppose to be a Groot AA at MB who was suppose to explain what would be the function of the guests in the ride....I heard it just didn't work out too well.
We can’t all be Asgardian
365707
 

SWGalaxysEdge

Well-Known Member
Hmmm...perhaps I'm misinterpreting what's going on, but this layout doesn't make sense to me. There's a very specific floorplan to the Falcon. While there are areas we never see in the movies, and because of that a few variations of interpretation of created blueprints over the years, the location of the chess room in relation to the cockpit hallway is always shown the same because it's made very apparent in all the movies.

Is this image trying to imply that most people won't notice the location of the cockpit hall in relation to the chess room changing each time they ride? Or that major fans won't pay attention to said relationships? Unless there is inside information coming from an Imagineer or CM that I haven't seen (because I don't follow the WDW thread on GE), I lean toward there being 4 sets with 4 chess rooms and 4 hallways. Yensid 55 on YouTube saw them crane in a LOT of set pieces over his time documenting the construction.

I guess we'll see for sure when it opens.

...nope. Only 2 chess rooms. I've seen "the" map from the ride.
 

drod1985

Well-Known Member
I was going to ask someone to post the article in some way as I’m blocked out...

I flew the Millennium Falcon: Disneyland ride operator describes experience on Star Wars: Galaxy’s Edge attraction

'If you think about it, it's only been Han Solo, Chewie, Lando, Rey and now me,' says Disneyland ride operator Mark Diwas.


Disneyland ride operator Mark Diwas in the cockpit of the Millennium Falcon: Smugglers Run attraction.

By BRADY MACDONALD | bmacdonald@scng.com |

PUBLISHED: April 18, 2019 at 6:33 am | UPDATED: April 18, 2019 at 6:33 am

Disneyland ride operator Mark Diwas is one of the few people —both real and fictional — who can say they’ve flown the Millennium Falcon, the iconic starship from the “Star Wars” films that will be a marquee attraction in the Anaheim theme park’s new Galaxy’s Edge themed land.

“If you think about it, it’s only been Han Solo, Chewie, Lando, Rey and now me,” said Diwas, 36, of Fullerton. “So that’s pretty cool to say right now until we open and then everybody is going to be able to fly.”

The Millennium Falcon: Smugglers Run flight simulator coming to Star Wars: Galaxy’s Edge will put riders in the cockpit of the fastest ship in the galaxy as they battle Imperial TIE fighters during a mission to bring back a pile of loot for a vengeful space pirate. The new themed land will be set in the Black Spire Outpost on the remote planet of Batuu, located on the outer rim of the Star Wars galaxy.

Diwas never gets tired of talking about his intergalactic flight status aboard the biggest hunk of junk in the galaxy.

“I can say I am one of the few who has flown the Millennium Falcon,” Diwas said. “That’s something I love telling people.”

Disneyland ride operator Mark Diwas in Star Wars: Galaxy’s Edge.

Diwas grew up watching the “Star Wars” films with his older siblings but wouldn’t call himself the ultimate Star Wars fan. He understands the passion and excitement Star Wars fans have for Galaxy’s Edge and the Smugglers Run attraction.

“We’re trying to make sure we get this right for the Star Wars fans who are going to be coming,” Diwas said. “We know how dedicated and how much they love the story. So we are doing our best to make sure when they come into Batuu for the first time it’s going to be something that they’re going to love. It’s a very big challenge.”

Diwas will be one of 1,400 Disneyland employees assigned to Star Wars: Galaxy’s Edge when the new 14-acre themed land opens on May 31. Diwas will be a ride operator on Millennium Falcon: Smugglers Run, one of the most-anticipated new attractions in theme park history.

Diwas has been working in Galaxy’s Edge for a year in preparation for the grand opening. He is part of the Smugglers Run test-and-adjust team working with Walt Disney Imagineering. As the creative arm of the company, WDI dreams up and builds new attractions for Disney parks around the world.

“My role right now is to work with WDI,” Diwas said. “WDI will design and program the attraction and I will work alongside them to make sure that what they want the ride to do actually works.”

Every Disney attraction goes through hundreds and thousands of ride cycles before opening to the public. Disneyland has been testing Smugglers Run for months. Imagineering is using the Smugglers Run test-and-adjust period to fine tune every part of the attraction.

“If things don’t work, they’ll make some more changes and we will try to run the attraction again,” Diwas said.

During the test-and-adjust period, Diwas is also responsible for maintaining safety around the Smugglers Run attraction. His job includes clearing out construction workers and Disneyland facilities teams working in and around attraction so that the ride can be safely tested.

“I’ll take a walk around the attraction and see who’s working where,” Diwas said.

Working on Smugglers Run during the test-and-adjust phase has been “absolutely very exciting,” Diwas said.

“It feels very real with all the show lighting on and all the sound effects and background music,” Diwas said. “This has been a dream of many Star Wars fans for over 40 years now. People have been wanting to fly the Millennium Falcon for that long. People are going to be so amazed and in love with what they are going to be able to do.”

Diwas can’t wait for visitors to step aboard the Millennium Falcon and climb into the cockpit for the first time.

“I’m definitely going to be there standing inside watching the first guests come in and just see what that reaction is going to be like,” Diwas said. “I want to spend most of my day just standing in the ship watching people enter. It’s going to be amazing.”

The cockpit’s 200 buttons, knobs and switches will be fully functional and their implementation will directly impact each mission.

Each member of the six-person crew will be assigned a task. Pilots sitting in the front will navigate the ship through an intergalactic battle. Gunners in the center of the cockpit will fend off TIE fighter attacks. Engineers stationed in the rear must maintain the flight systems and repair any damage to the ship.

The biggest thrill of the journey: The pilots will get to make the jump to hyperspace by pulling back on the Falcon’s throttle lever.

“Wait until you do it for real,” Diwas said with a smile.

Disneyland employees working in Galaxy’s Edge will wear costumes representing the good guy Resistance, bad guy First Order or Black Spire Outpost villagers. Employees will be able to select from 80 combinations of mix-and-match costumes for the villagers’ wardrobe. Employees working on the Millennium Falcon attraction will wear villagers costumes paired with a bright blue vest and hat.

“Everybody is very excited that we can choose whatever we want, at least for the village,” Diwas said. “That’s really cool to be able to do.”

Galaxy’s Edge employees will also build a persona and backstory for themselves depending on whether they are dressed as a First Order officer, Resistance soldier or a villager with an opinion about the opposing factions in Black Spire Outpost. Diwas hasn’t had time yet to develop a persona for his role as a villager working in Ohnaka Transport Solutions, the shady intergalactic shipping company where the Smugglers Run attraction is set.

“I’m still learning what our story is at the attraction,” Diwas said. “I’ve been given little pieces about what our story is.”

Smugglers Run will be the fourth attraction Diwas has helped open at Disneyland and Disney California Adventure. His previous attraction openings included Finding Nemo Submarine Voyage, Luigi’s Flying Tires and the reimagined Luigi’s Rollickin’ Roadsters.
 

Mac Tonight

Well-Known Member
Just Found out - Scott Trowbridge mentioned at SWC9 that the hallways will look different depending on how much your ship crashes during your mission. Found out it will be the through practical effects. No duplicate hallways. No projection mapping. Lighting changes and other effects.
Yeah! If you crash the ship, you walk out to a hallway on fire!
 

bclane

Well-Known Member
Just Found out - Scott Trowbridge mentioned at SWC9 that the hallways will look different depending on how much your ship crashes during your mission. Found out it will be the through practical effects. No duplicate hallways. No projection mapping. Lighting changes and other effects.
I'm guessing, intermittent flashing lights, smoke effects and dislodged panels. Sounds amazing! Of course when I pilot the Falcon there will be no damage so I may never get to see it...
 

Epcot_Imagineer

Well-Known Member
Just Found out - Scott Trowbridge mentioned at SWC9 that the hallways will look different depending on how much your ship crashes during your mission. Found out it will be the through practical effects. No duplicate hallways. No projection mapping. Lighting changes and other effects.
This just in - Effects will work for 2 months after opening, until they are shut off and never come back.
 

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