Spirited News, Observations & Thoughts IV

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tirian

Well-Known Member
No, there's an Imagineering rule that every project must tell a story and creating a script and story board are part of the creative process. This rule was created by the head Imagineer himself Walt Disney.

It depends what you mean by "must tell a story."

If you mean a narrative, then sorry, you're wrong. Walt never established that. The narrative-based attractions came during the Eisner years, when the easiest solution was that something suddenly goes wrong.

If you mean place making and putting Guests into an environment that encourages storytelling—yes, that was Walt.

The parks were always a balance between narratives and places. Nothing was hypocritical about it. (BTW, the mustache rule only applied to DL CMs, not the studio or WDI.)
 

danjen2331

Member
If you took the story away from ToT or Splash they would still be two of the most advanced rides of their kind on the planet. I'm not saying taking away show scenes or AAs. I'm talking about story.

Pirates, Haunted Mansion, Big Thunder Mountain. None of them have stories yet are 3 of the best attractions ever created. Story matters little.
All those rides have stories and the reason there are AAs and show scenes is to TELL the story. Small World is a ride where there is no story and the end result is a bunch of AAs singing for no reason making the ride very dull.
Splash Mountain is just a large log flume with out the story of Song of the South.
 

JenniferS

When you're the leader, you don't have to follow.
The current FastPass system has existed for 14 years and requires no preplanning, yet the system is used disproportionately by a relatively small number of WDW experts. The majority of WDW vacationers are not experts and still don't get it.

FP+ is more complex than FP, requiring preplanning. It will appeal to a certain subclass of WDW guest, specifically those who want to preplan their details. However, IMHO, most vacationers will view FP+ as the equivalent of homework assignments.

We sometimes forget what WDW experts we have become. I respectfully suggest most vacationers don't want to have to "study" FastPass+ before arrival.
Our upcoming trip for September 23 was booked on July 12 @ 6:00 p.m., after finding out at 5:00 p.m. that my return to work had been delayed by 10 weeks.
Within 2 hours, with the help of Josh at another site, I had my days mapped out, 13 ADR's booked (including CRT) and my calendar completed and printed out.
If you know what you're doing and where to find the appropriate tools, it's not that hard. If I were offered the option of testing FP+ during our trip, I would accept, as I already pretty much know where I'm going to be at what time each day.
 

GLaDOS

Well-Known Member
[
All those rides have stories and the reason there are AAs and show scenes is to TELL the story. Small World is a ride where there is no story and the end result is a bunch of AAs singing for no reason making the ride very dull.
Splash Mountain is just a large log flume with out the story of Song of the South.

In that case Haunted Mansion is just a ride where there is no story and the end result is a bunch of fake ghosts singing and being dull
 

JimboJones123

Well-Known Member
Fixed that for you. They ways anymore. Uni has done a great job of copying the Disney style.
Disneyland is literally all about rides. Thier times guide for each park does not even offer meet and greet or dining times. There is a flood more rides there. Not all shows that you have to show up 30 minutes early for, last only 22 minutes, and eat more than an hour of your park day.
 

Goofyernmost

Well-Known Member
The only "hassle" is getting into MK. I try to look at the monorail or the ferry as our first "ride" of the day.
That would be exactly what it is. It has been the way I have always entered MK. It is the way and reason it was designed the way it was. What you experience when you go that way is exactly what you are supposed to experience. The buildup to the show, the trip to the theater. The ability to see, especially from the ferry, MK and the Castle getting closer and closer. The excitement and anticipation.

Today, however, everyone's in way to much of a hurry to be able to stop and smell the roses or appreciate them when they do. To bad! I think they are missing a lot.
 

tirian

Well-Known Member
Sorry, Marc Davis and Rolly Crump have both talked about how the HM and POTC were intended to place Guests in the middle of the action and enjoy the experience WITHOUT narratives. Both attractions were originally planned to be walkthroughs with story lines, and both attractions changed in development.

The only stories in the attractions on opening days were that dead men tell no tales (a tacked-on moral of sorts) and that the ghosts materialized after you helped Madame Leota in the seance. That's it.

I suggest reading the official HM and POTC history books from Disney Press.

All those rides have stories and the reason there are AAs and show scenes is to TELL the story. Small World is a ride where there is no story and the end result is a bunch of AAs singing for no reason making the ride very dull.
Splash Mountain is just a large log flume with out the story of Song of the South.
 

JimboJones123

Well-Known Member
That would be exactly what it is. It has been the way I have always entered MK. It is the way and reason it was designed the way it was. What you experience when you go that way is exactly what you are supposed to experience. The buildup to the show, the trip to the theater. The ability to see, especially from the ferry, MK and the Castle getting closer and closer. The excitement and anticipation.

Today, however, everyone's in way to much of a hurry to be able to stop and smell the roses or appreciate them when they do. To bad! I think they are missing a lot.

Required attractions are not welcome. By that same note, shouldn't every guest be required to do CoP when they enter so the understand Walt's vision better?

Standing/sitting in a boat/monorail for a reqired 8 or 18 minutes does not scream magic.
 

PeterAlt

Well-Known Member
The reason why Star Wars is such a success is because it has a solid story. The reason why movies like Krull (1983), Message from Space (1978), Battle Beyond the Stars (1978), Jason of Star Command (1978), Star Crash (1978), and Spacehunter: Adventures in the Forbidden Zone (1983) did so poorly, by comparison, is because of this mistaken notion by the heads of their respective studios back then that story was secondary.

The same is true with rides. A ride that lacks a solid story is like the Star Wars rip-off movies I just listed.
 

lazyboy97o

Well-Known Member
You are absolutely right, we are in a new generation. This new generation expects everything to be on their iPhone. If it isn't, it is old fashioned. Walking around the park to machines grabbing bits of paper is going to seem very old-hat soon.
It has been old hat almost since it was introduced. Lo-Q has had the technology and systems to virtually manage ride times since the early 2000s.
 

GLaDOS

Well-Known Member
The reason why Star Wars is such a success is because it has a solid story. The reason why movies like Krull (1983), Message from Space (1978), Battle Beyond the Stars (1978), Jason of Star Command (1978), Star Crash (1978), and Spacehunter: Adventures in the Forbidden Zone (1983) did so poorly, by comparison, is because of this mistaken notion by the heads of their respective studios back then that story was secondary.

:banghead:

The same is true with rides. A ride that lacks a solid story is like the Star Wars rip-off movies I just listed.

So Haunted Mansion, Pirates, Big Thunder, Space Mountain, Jungle Cruise, Matterhorn, and others like them are all second rate attractions. Good to know.
 

Goofyernmost

Well-Known Member
Required attractions are not welcome. By that same note, shouldn't every guest be required to do CoP when they enter so the understand Walt's vision better?

Standing/sitting in a boat/monorail for a reqired 8 or 18 minutes does not scream magic.
You're not understanding the concept. It has nothing to do with Walts vision per se. It has to do with creating the show. Anticipations of it going though the door and lobby of the theater, into the auditorium and then waiting for the curtain to open. (the Railroad station) to the show with Main Street being the opening credits that are all on the windows of the stores on the street.

To a different point...absolutely nothing screams magic unless you let it.
 

PeterAlt

Well-Known Member
It depends what you mean by "must tell a story."

If you mean a narrative, then sorry, you're wrong. Walt never established that. The narrative-based attractions came during the Eisner years, when the easiest solution was that something suddenly goes wrong.

If you mean place making and putting Guests into an environment that encourages storytelling—yes, that was Walt.

The parks were always a balance between narratives and places. Nothing was hypocritical about it. (BTW, the mustache rule only applied to DL CMs, not the studio or WDI.)
I do not mean narrative, though narratives are another form of storytelling.
 

Goofyernmost

Well-Known Member
So Haunted Mansion, Pirates, Big Thunder, Space Mountain, Jungle Cruise, Matterhorn, and others like them are all second rate attractions. Good to know.
I don't understand what you are saying. All those that you have mentioned above have a story. All of them or at the very least have the premise that you are creating a story in your mind. That is the purpose of themed isn't it?
 

JimboJones123

Well-Known Member
I'll probably use it so that I can condense my "must do's" into 3 days, drive back to my AKL villa, take a break, and head to Uni for 3 days. It will make condensing my trip very easy!
And that is a big fear as well.

With more officiency, could a 7 day Disney vacation be condensed to 4-5 day trip? Why would somebody stay at a Disney hotel those other 2-3 days when Universal offers a front of the line pass at their hotels?

This could all backfire big time in Disney's face.
 
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