As sort of a tribute IMHO, to one of the greatest Disney attractions of all time, I've been working on a 3D recreation of Horizons. I've posted a pic to show my progress on the project so far and would love to hear what you guys and gals think!
Here's a list of what I have left:
1. Paint Horizons the correct colors (called Texturing/shading in the 3D world) All the colors you see in the current pic are temporary.
2. Add the grooves in the roof and side angle roof supports.
3. Add lightning rods.
4. Build the landscaping and texture it.
5. Add dramatic lighting, a background and cameras.
As for the back of the building looking squished, it's an optical glitch added by the virtual camera I used for this render. The final version won't have this problem. What you're looking at is essentially a test rendering, so I can get some feedback on the project to make sure I'm not missing anything as I progress.
Tocpe
Here's a list of what I have left:
1. Paint Horizons the correct colors (called Texturing/shading in the 3D world) All the colors you see in the current pic are temporary.
2. Add the grooves in the roof and side angle roof supports.
3. Add lightning rods.
4. Build the landscaping and texture it.
5. Add dramatic lighting, a background and cameras.
As for the back of the building looking squished, it's an optical glitch added by the virtual camera I used for this render. The final version won't have this problem. What you're looking at is essentially a test rendering, so I can get some feedback on the project to make sure I'm not missing anything as I progress.
Tocpe