Nothing Goofy about Disney park moves

BigTxEars

Well-Known Member
Funny thing is that some folks around here seem to not really care at all for the parks, yet they hang around these forums still. Weird use of one's time IMO.

Disney seems to know what they are doing, the parks are doing fine. Heck I wish there were fewer park goers :)
 

TubaGeek

God bless the "Ignore" button.
Funny thing is that some folks around here seem to not really care at all for the parks, yet they hang around these forums still. Weird use of one's time IMO.

Disney seems to know what they are doing, the parks are doing fine. Heck I wish there were fewer park goers :)
Seems to be that YOU'RE the one who doesn't care for the parks, considering how complacent you are when they're falling so far behind the competition. No, not in numbers, but in quality; the parks are NOT "doing fine".
http://bensonian.org/2012/02/10/defending-ad-hominem-arguments/
Have a day!
 
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Mouse_Trap

Well-Known Member
You made a great point about mission space. Even though it replaced a beloved attraction, it was easily one of the most innovative rides in a long time.

Really? What do you see as being so innovative?
For me, apart from having the controls in your face its pretty much Wild Artic from Seaworld or anyother simulator type attractions.
 

bhg469

Well-Known Member
Really? What do you see as being so innovative?
For me, apart from having the controls in your face its pretty much Wild Artic from Seaworld or anyother simulator type attractions.
Because there is nothing even remotely close in how the ride operates.... Its very different and they attacked the idea of a simulator from a completely new direction. The made a centrifuge.. That's outside the box thinking unfortunately its not a great ride and its less popular that the one it replaced. To deny that there was Not/ anything different about this than any other simulator is wayyyy of base.
 

Mouse_Trap

Well-Known Member
Because there is nothing even remotely close in how the ride operates.... Its very different and they attacked the idea of a simulator from a completely new direction. The made a centrifuge.. That's outside the box thinking unfortunately its not a great ride and its less popular that the one it replaced. To deny that there was Not/ anything different about this than any other simulator is wayyyy of base.

Ok so they way they went about achieving the same effect is innovative, but the end result is still a replica of other sim rides.
 

bhg469

Well-Known Member
Ok so they way they went about achieving the same effect is innovative, but the end result is still a replica of other sim rides.
A replica of other Sim ride is kind of belittling it a touch. There are sustained g forces on that attraction. As far as I know, zero other simulators offer this. It was a bit more innovative than you're willing to give it credit for. Now if you ask me I dont need to ride it and I don't think it touches actual attractions like mummy or potter or even everest in A mode, but it is much more than just an actuated platform and a projection screen.
 
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DisneyGentleman

Well-Known Member
A replica of other Sim ride is kind of belittling it a touch. There are sustained g forces on that attraction. As far as I know, zero other simulators offer this.
You can ride this and watch a simulation video on your smart phone, all without Fastpass+. Innovative.
roundup.jpg
 

bhg469

Well-Known Member
Oranges
...that is why I liked Horizons.
Trust me I do too. Given the choice I would have taken the old ride or a modernized version of it. Everytime we lose an omnimover I die a little inside. BUT!!!! Mission space is not just any other simulator. Was it sort of a failure? You could say that.
 

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