jt04
Well-Known Member
Spill the beans! What happened?
I posted my own idea as a real rumor. Steve wasn't having it. He is a boss when he has to be.
Spill the beans! What happened?
Not the same pattern, but let's remember what they did to the exterior of RnRC.
PC: BlogMickey
Then your stuck working around what is there to leave it in place. You’re going to have to rip out chunks for the coaster. A slab on grad is relatively easy to build.Yeah but with that much extra space and headroom.... why even put the utilities under the slab in the first place? Use corridors or even raised floors on top of the existing slab?
It’s a ton of work to tear out and rebuild... makes me think something else isn’t serviceable about it... or people just aren’t as creative anymore.
I think what inadvertently killed Future World was EuroDisney. It cost so much money and was initially such a huge flop that there wasn't money to put into keeping the other parks up-to-date for years. By the time that there was money, late-stage Eisner was in full effect and we started getting less-than-stellar (pardon the pun) attractions like Test Track and Mission: Space. Again, the older attractions were either left to moulder or, in the case of Imagination, ruined. Then came 9/11. Then Iger came in and the era of not giving a damn about the parks other than them being a place to shove IP into any nook and cranny began.
The left image shows fairly well the intent of those go-away gradient panels. If you squint, PRESTO! the structure vanishes. Sure it's still a big box but from certain angles it does "disappear" as intended.
Remember the original floor had two turntable pits, a service / escape basement tunnel and various stronger / weaker areas.
Then your stuck working around what is there to leave it in place. You’re going to have to rip out chunks for the coaster. A slab on grad is relatively easy to build.
Cheaper than a raised floor system. Cutting out also gets to a point where it’s more hassle to be precise than just rip it all out.Easy to build... but still a huge spend. Concrete ain’t cheap.
You could always cut out where the coaster runs and build those foundations... which you’d be doing either way.
You can barely see it from Orlando International Airport.
How much does your inductively-charged iPhone weigh?One thing sits on a foundation with tons of rigid support... one is hung from a wire along with dozens of its peers. Who would have knew that weight is a big deal?
Not much.How much does your inductively-charged iPhone weigh?
Cheaper than a raised floor system. Cutting out also gets to a point where it’s more hassle to be precise than just rip it all out.
It’s all relative to your budget. At a 50 million dollar project, that’s only 1%. And I’d bet the benefits out weigh the costs on this one.Still.. it's nearly a 100k sqft space.. (about 91.x by my quick estimate). Spitball a number of $5/sqft.. that's a half mil, and I bet removal costs were not tiny by any means either. My comment is really predicated on an assumption that the amount of floor supporting the actual coaster is small... while the rest will be space that could easily be serviced above grade.
I got it off the internet.Clever, did you come up with that all by yourself?
Also, at that time, Disney relied more heavily on corporate sponsorship than they do now. Over the years, those sponsors either had financial difficulties of their own or realized that they weren't getting the return on their investment that they had hoped. It was kind of a perfect storm of misplaced priorities, overspending on EuroDisney, and lack of funds from sponsors. I don't necessarily think that they would have had difficulty in coming up with valid ideas for updating the attractions, there simply wasn't the capital to be able to do so.Even before euro Disney tho... Disney didn’t overhaul attractions at the intervals needed by FW. Futureworld challenged them even more than TL did. Let’s keep perspective.... adventures in inner space ran basically as is until 1985!
The Disney model was just not built to cycle and refresh that way. So add that plus the euro Disney crush.... and I think we got more what was dca 1.0 in quality and target audiences.... than impacting refreshes.
They tend to not build long attractions any more. Also, the fact that it's a coaster tells us that it will, by its nature, be pretty short.Sure hope that since the building is so massive this won’t be like Seven Dwarves and incredibly short.
The updates to this park seem like they will be dated much quicker then original Epcot Center rides became dated.
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.