Geez, skip a few days here and miss out on all the Sullivan, FLW, Corb, architecture and design fun.
It’s the largest box you’ll ever see for an indoor cutting edge roller coaster. No one is walking through it like a pavilion, but they already have the Energy building that’s upgraded for the attraction. Form follows function. Why would it be any less? In the future, the reality should should not have ruin it for you. Amazing that a building will break the reality that it’s something quite amazing in a building.
I believe you have misunderstood the mantra.
If I may....
"Form ever follows function."
The "ever" is nearly always missing from the quote and I'm of the opinion that it is an integral piece of the phrase, as form just doesn't follow function but it
ever follows function, implying that it must, always, and forever,
follow function. Not to worry, an entire generation of modernist architects misunderstood the phrase as well, even after being corrected by Sullivan himself. As
@yensidtlaw1969 stated, and perhaps
@lazyboy97o, the crime is against excessive ornamentation, not zero ornamentation.
"Less is more."
Perhaps a better architect and phrase to bolster your claims would be Mies van de Rohe and his mantra "Less is more." Mies was a minimalist who believed each building element should serve multiple functions and that buildings should be exceedingly simple and un-adorned. Adolf Loos' "Ornament and Crime" is also helpful reading for this attitude.
"Less is a bore."
Robert Venturi's mantra begins to bring design back to a place of storytelling and placemaking, through use of "artificial" elements that enhance and expand the experience one has when inhabiting the building.
I'd argue that themed entertainment spaces fall short of their potential when utilizing the first two mantras. Only when the story or theme dictates, should the ideas of form ever follows function or less is more be utilized much in the realm of themed entertainment design. There is no reason to be concerned about the overuse of ornamentation when the entire purpose is to tell a story. Tell the story using as many "useless" building elements as is needed to convey the proper emotion and reaction from the guest.
Now, one could argue that most of the original FW should follow the former two mantras (such as in the original World of Motion pavilion. The evolution of the automobile was mostly based around innovations in engineering and not aesthetics). However, with the new "direction" of FW, based on the addition of GotG, the latter "Less is a bore" mantra seems to be a better driver of the guest experience, as GotG is not a themed pavilion in the traditional FW sense, so attempting to use "form ever follows function" inherently leads to a disingenuous experience when viewing the new "box" structure.
Some interesting things can be done with boring designs. This is done with KolorShift metal panels.
And there is far more articulation of the exterior in your video than on the giant warehouse.
I must say things like a Disney character parade winding through Frontierland and Liberty Square seem much more problematic thematically than a barely noticeable square building outside the berm of a non-castle park.
What about a marching band in Future World?
View attachment 347239
Or a GotG dance party in the World Showcase?
So... can we have a thread solely about EPCOT Center’s design decisions? About each pavilion’s architecture and how they delivered its message through simple yet stunning buildings? With trivia? And pics? I think that’s long due.
Thanks.
I started a General Architecture thread in the Chit-Chat section that sorta died on the vine. Maybe it should be a Disney specific architecture thread?
It doesn’t look like it now does it...
So they might theme just the launch tunnel and ascent? That's gonna look.....interesting.