Disney Sims Relaunched

luke2102

Member
Original Poster
Due to various other commitments including University, I wasn't able to update the site for some time, but have recently just overhauled the complete site, and added a few new simulations including:

  • Finding Nemo Submarine Voyage
  • Mission Space
  • Rock 'n' Roller Coaster
  • and a couple more.

I hope to continue adding to the simulations every couple of months, but enjoy then newly released ones.

Even the ones which were previously released have been completely re-coded, with new features added.

You can visit the site at the new address: www.disneysims.co.uk

Any comments or suggestions are welcome.


Thanks

Luke
 

luke2102

Member
Original Poster
If you wish to view the sims through a different method they are also available here

Sorry about the site being down the host is working to get it back up ASAP.


Thanks

Luke
 

EpcotServo

Well-Known Member
Yes for more Disney Sims!

Things to work on:

-FNSV! Great pick! Some things though: The Subs hatches would never stay up while moving to Load. Also consider wideing it and giving it the three dock load/unload at the same place system it has in real life. Also it would be great if you could switch into a "wide mode" and see it from an overview standpoint, not just the dots. Plus on the layout, the cavern back part isn't a circle. It's a straight line up, 180 turn, then straight back again.

-More people. I don't think each Sim has enough people, it needs to be really full of people in each Sim.

-Time Play: Try being able to do two modes: Free Play, and against the clock. TheMagical recently added this to all of there Sims, and it plays great. They've also done alot of great work, check them out!
http://www.themagical.nl/site/index.php?option=com_content&task=blogsection&id=4&Itemid=153

Great work again! Can't wait to see Midway Mania.
 

Philo

Well-Known Member
I just tried playing The Haunted Mansion Sim. I loaded pre-show area 1 and started it. A second or so later I loaded pre-show area 2 and hit start. When area 1 had finished the preshow and the doors to the omi-movers opened, the doors to area 2 also opened even though the preshow had not finished. A small bug maybe.

Not going to stop me playing though!
 

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