News Disney plans to accelerate Parks investment to $60 billion over 10 years

Dan Deesnee

Well-Known Member
Pandora is the best land mentioned.

TSL is underwhelming although it is a little bit better now than when the land first open. Having BBQ place does help the land a little and the Queue for Slinky Dog is not as bad for shade as it was when it was first opened.

SWGE is not a great land and I think it is based on personal taste to a point. The land is locked on a certain period in the Star Wars Universe and Rise of the Resistance is known to breakdown. Don't try to play "spin doctor" on Rise of the Resistance because there is no excuse for it including Kylo in "B Mode".

MMRR is decent. Rat is a copy of a decent ride. GOTG still has that stupid virtual queue.

Spot on. SWGE is mediocre and I really hope any new lands that they do as part of these new expansions are significantly better.

And don't even get me started on rise of the resistance. It's an 8 out of 10 at best. The ride almost NEVER operates correctly. It has one thrilling moment and that's the drop at the end. And also has some cool tech here and there but overall as a ride it just isn't that great. You basically scoot around, get shot at a couple of times and then do the drop pod sequence. The guns at the end with the big war going on outside the windows would be cool, if the guns ever actually moved back and forth like they're supposed to. I've rode that ride 10 times. 1 time one of the guns was working. Every other time none of them moved at all and we just did a weird stop start motion.
 

flyerjab

Well-Known Member
Actually, some of the entertainment will better utilize existing park spaces and pull guests out of ride queues. Of course, these are just deferred additions that should have been here years ago…like for the forgettable 50th?

But, 2025 should be better for park visitors than 2024 so that’s nice?
What 2025 entertainment are you referring to?
 

MisterPenguin

President of Animal Kingdom
Premium Member
When did he ever acknowledge that was a mistake?
Sorry, I don't have the citation handy, but he did say he thought they should go with the sequels and he approved it based on TFA bringing in $2B Box Office. This was said mostly to protect Kennedy who was getting all the heat and people calling for her ouster. He made it clear it was his decision (too).

Kooky conspiracy theories had Kennedy railroading "Disney" (as if "Disney" wasn't mainly her boss, Iger); or secretly springing the sequel setting all on her own into the parks. And thus, according to reliable internet sources, she was about to be fired.

Six years later...
 

Dan Deesnee

Well-Known Member
Sorry, I don't have the citation handy, but he did say he thought they should go with the sequels and he approved it based on TFA bringing in $2B Box Office. This was said mostly to protect Kennedy who was getting all the heat and people calling for her ouster. He made it clear it was his decision (too).

Kooky conspiracy theories had Kennedy railroading "Disney" (as if "Disney" wasn't mainly her boss, Iger); or secretly springing the sequel setting all on her own into the parks. And thus, according to reliable internet sources, she was about to be fired.

Six years later...

I remember reading this as well.

The smart thing to do would have been to do both. Look at how epic universe is combining all these completely different intellectual properties. They're using these portals. How hard would it have been to do three parts to the land or even just two and have each part be dedicated to a specific era of movies? Not hard at all...
 

Sirwalterraleigh

Premium Member
Badtuu is very well built….but it’s not themed well. It harps on the least interesting of the Star Wars plotlines - namely deserts (boring), spaceports, pirates/smugglers and anything Disney made themselves.

If only they owned and had full rights to the entire catalogue? Pity
 

Marc Davis Fan

Well-Known Member
As someone who's willing to be very critical of Disney's design decisions, I'm have to chime in on SWGE:

I find it to be one of the most compelling and satisfying lands that Disney has ever done.
  • The realism, attention to detail, and depth is equal or beyond their best work anywhere (and I have been to DisneySEA). You can explore so many nooks and crannies, examine layers of history, etc., and it truly feels lived-in.
  • The rockwork is some of the best they've ever done, with a great sense of scale and distance.
  • The Millennium Falcon reveal from either direction is jaw-dropping.
  • Rise of the Resistance is groundbreaking for the extent that it's a multi-part experience, and is a world-class dark ride.
Needless to say, it's not without faults. Most notably, it lacks the planned kinetics, and it's also lacking the "architecture of reassurance" that's usually a staple of Disney environments. And, of course, I would have preferred it to take place during the original trilogy period. And obviously they didn't intend RotR's technically problems. But, in own my personal and humble opinion, it is on the whole a phenomenal accomplishment and one of my favorite lands to spend time in.
 

Sirwalterraleigh

Premium Member
As someone who's willing to be very critical of Disney's design decisions, I'm have to chime in on SWGE:

I find it to be one of the most compelling and satisfying lands that Disney has ever done.
  • The realism, attention to detail, and depth is equal or beyond their best work anywhere (and I have been to DisneySEA). You can explore so many nooks and crannies, examine layers of history, etc., and it truly feels lived-in.
  • The rockwork is some of the best they've ever done, with a great sense of scale and distance.
  • The Millennium Falcon reveal from either direction is jaw-dropping.
  • Rise of the Resistance is groundbreaking for the extent that it's a multi-part experience, and is a world-class dark ride.
Needless to say, it's not without faults. Most notably, it lacks the planned kinetics, and it's also lacking the "architecture of reassurance" that's usually a staple of Disney environments. And, of course, I would have preferred it to take place during the original trilogy period. And obviously they didn't intend RotR's technically problems. But, in own my personal and humble opinion, it is on the whole a phenomenal accomplishment and one of my favorite lands to spend time in.
Your negatives basically offset the positives…you’re back to par ⛳🏌🏼
 

J4546

Well-Known Member
I really like the ambience of GE as well, love seeing the rocks that seem so far away in the distance and the sounds esp at night when walking around the RISE area. Glad they ditched the strict timeline and you can see classic character more often walking around, at least in DL, not sure about DHS
 

UNCgolf

Well-Known Member
As someone who's willing to be very critical of Disney's design decisions, I'm have to chime in on SWGE:

I find it to be one of the most compelling and satisfying lands that Disney has ever done.
  • The realism, attention to detail, and depth is equal or beyond their best work anywhere (and I have been to DisneySEA). You can explore so many nooks and crannies, examine layers of history, etc., and it truly feels lived-in.
  • The rockwork is some of the best they've ever done, with a great sense of scale and distance.
  • The Millennium Falcon reveal from either direction is jaw-dropping.
  • Rise of the Resistance is groundbreaking for the extent that it's a multi-part experience, and is a world-class dark ride.
Needless to say, it's not without faults. Most notably, it lacks the planned kinetics, and it's also lacking the "architecture of reassurance" that's usually a staple of Disney environments. And, of course, I would have preferred it to take place during the original trilogy period. And obviously they didn't intend RotR's technically problems. But, in own my personal and humble opinion, it is on the whole a phenomenal accomplishment and one of my favorite lands to spend time in.

The biggest issues for me are the lack of kinetics (the land just feels kind of... dead, for lack of a better word, despite all of the cool details) and Smuggler's Run being a big miss.

I think they'd have been better off with a Millennium Falcon walkthrough and a separate second attraction (a third attraction would be nice too). I certainly understand why they wanted to build a ride where you fly the Falcon, but I don't think any kind of video game ride is a good fit for the parks because people can almost invariably play a much better/more interesting version of the attraction at home. Obviously you don't get to sit in the actual cockpit at home, but that's not enough to make up for everything else.

I liked Galaxy's Edge, but was kind of disappointed in it. I don't think it's as good as Pandora (Pandora doesn't have much in the way of kinetics either, but that fits the land in a way it doesn't fit Galaxy's Edge), and certainly not as good as Diagon Alley (although Diagon Alley does have the issue of only one attraction).
 

Rich Brownn

Well-Known Member
FYI-Two years ago. Though I don’t doubt the trend. The TEA reports are quite old and frankly still pandemic numbers.

Though I don’t know why WDW had not and has not recovered its pre-pandemic attendance. Most other non-Asian and non-cruise tourism options were able to recover reasonably well in calendar 2022.
Except those numbers are from 2023, not 2022. https://www.theparkdb.com/ranking/parks_by_attendance
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom