Mirror Walt Disney World-A

HomeImagineer

Well-Known Member
I really enjoyed that concept S.W. Wilson devised, and I thought it would be a nice thing to toss in to this "Mirror-verse." Plus, given the news last year that Disney couldn't use that patch of land for anything, I wanted to see a world where they did build something there.
I do Agree more, i'm 100% also love to see his creations/projects of S.W. Wilson in his own vision & sometimes he surprised us with a new project & a dream.
 

DisneyManOne

Well-Known Member
Original Poster
Now, let's get into the amenities of Mirror Walt Disney World-A proper...

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The date is October 1, 2021. This date is remarkable, for today marks the 50th Anniversary of Walt Disney World. Our time in “The Most Magical Place on Earth” could begin in one of two places. There are two separate hubs, one for the northern section of the resort and one for the southern section.

Disney Square

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The most prominent hub of Walt Disney World is the northern one. If you head north, you’ll find that any day at Walt Disney World begins amidst the color and excitement of Disney Square. Formerly known as the Transportation and Ticket Center, Disney Square -- as it became on October 1, 1996 -- is an accessible, spectacular port of transportation and travel. The air is filled with wonderful atmospheric music of the Disney canon. Lush gardens, fountains and trees -- not to mention the Seven Seas Lagoon along the edges of the Square -- set an inspired threshold to the exciting worlds of make-believe that lie just beyond its borders. Here in this square, beauty is the thing that is stressed the most. Almost every remnant of the original, outdated Transportation and Ticket Center has been demolished; the sole survivors being the Monorail Station, the Ferryboat Landing, and the Parking Center.

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The Parking Center offers parking for guests eager to spend a day at the Magic Kingdom. It’s divided into two distinct lots: the Mickey & Friends Lot and the Seven Dwarfs Lot. Each lot has eight sections to it. The Mickey & Friends Lot has sections named after Mickey, Minnie, Donald, Daisy, Goofy, Pluto, Chip ‘n’ Dale, and Huey, Dewey & Louie; and the Seven Dwarfs Lot has, of course, Doc, Grumpy, Happy, Sleepy, Bashful, Sneezy, Dopey, and Snow White. Altogether, the Parking Center can host 15,000 cars! (The Walt Disney World Speedway does not open here in MWDW-A, so -- as it is currently happening in real life -- the space becomes more parking spaces.)

Now, there are two methods of getting to Disney Square from here. We can either walk from the parking lot (if we were lucky enough to park close enough to the entrance), or we could take an electric Tram, the latest in green transportation methods. They make stops at every section of the two parking lots. As we approach Disney Square, we can see those electric Trams drop guests off at the entrance to the area. First stop in Disney Square: the Gateway.


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The current crop of ticket booths have been demolished in favor of a new Victorian style, similar to the ticket booths found at Disneyland’s Main Gate. The main entrance to the Gateway is marked by a large Victorian portico, similar to what is seen in the picture above. A circular frame hangs in the center of the portico, bearing the Walt Disney World logo on a field of royal blue with golden embellishments. Above the logo is a “magic window.” Similar to what was set up on Cinderella Castle for Disneyland’s 50th anniversary, the magic window changes images every 60 seconds. The images are, of course, the four emblems of Walt Disney World’s theme parks -- Cinderella Castle, Spaceship Earth, the Tree of Life and Mt. Prometheus -- all designed as if they were stained glass.

The Gateway is where one can purchase tickets or Annual Passes. There’s even a special will call booth for those who purchased reserved tickets. Likewise, the Gateway is also home to security checkpoints, metal detectors and bag checks. If you come to the Magic Kingdom by car, or by public transport, this is where you will have your bags checked before you enter the park. (If you stay at a Disney resort, the checkpoint is near the parks’ PeopleMover station, and if you stay at a resort connected to the parks by monorail, a checkpoint is set up before you reach the monorail station.) There are two entrances to the Gateway -- one from the Parking Center, and one from the ground floor of the Transportation Station. Old-timey fans whir over guests’ heads, to help alleviate the hot Florida heat. Video screens over these checkpoint gates provide engaging songs from Disney films, showcase Disney trivia and games, and show previews for attractions throughout the resort. For as efficient as Disney security can be, these elements will help entertain guests in line.


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Once past the Gateway, the beauty of Disney Square really starts to kick in, and helps set the stage for what lies ahead. In the dead center of Disney Square, a bronze statue of Sorcerer Mickey conducts the waters of the Fantasia Fountain, an ornate “compass” of sorts. With its marching broomsticks and jumping fountains, the four cardinal points of the Fantasia Fountain direct us toward the various points of the northern section of Walt Disney World. To the north, we find the Magic Kingdom; to the south, the Parking Center; to the west, the Polynesian Village Resort and the Grand Floridian Resort & Spa, in addition to Disney’s Wedding Pavilion and the Palm and Magnolia Golf Courses; and to the east, the Wilderness Lodge, Fort Wilderness Resort & Campground, River Country, Athel Island and the world-class Contemporary Resort.

The Walt Disney World Monorail, WEDWay PeopleMover, elaborate Ferries, moving walkways and electric Trams offer simple, sophisticated transportation throughout the Resort. This high-tech transportation network, once thought to be that of science-fiction, is now in line with science-fact, free accommodations for all guests, save those who wish to explore by foot or by automobile.

A small but beautiful set of walking trails and man-made woods look to the shore of Seven Seas Lagoon, a staple since the resort was built. The 200-acre lake, as I stated earlier, is home to real beaches and water sports; fishing, parasailing, and water skiing among others, activities which can also be found on its sister lagoon, Bay Lake. And not only that, these waters play host to a very special, “free-to-the-public” nighttime spectacular…


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On October 25, 1971, the day Roy O. Disney officially dedicated Walt Disney World, the public first gazed upon the fantasy and wonder that is the Electrical Water Pageant. A Walt Disney World exclusive, this aquatic procession -- which would go on to inspire the famous Main Street Electrical Parade -- features unique floats depicting all sorts of nautical creatures, all performing to the strains of a unique soundtrack combining Jean-Jacques Perrey and Gershon Kingsley’s “Baroque Hoedown” with nautical-themed Disney music. The show has undergone many revisions over the years, the most recent one debuting in 2021, to celebrate the 50th anniversary of Walt Disney World.

After opening with the fanfare from the Main Street Electrical Parade, the show follows this template.

  • Sea Serpent (comprised of four floats to suggest a long body): “Baroque Hoedown”
  • Whale: “A Whale of a Tale” from 20,000 Leagues Under the Sea
  • Two Seals Playing with a Ball: “Baroque Hoedown”
  • Turtle: “Baroque Hoedown” (These two light up at the same time.)
  • Octopus: “Poor Unfortunate Souls” from The Little Mermaid
  • Three Goldfish: “Baroque Hoedown”
  • Jumping Dolphins (three separate floats): “Baroque Hoedown” (These two light up at the same time.)
  • Brachiosaurus: “Walk the Dinosaur”
  • Crocodile: “Never Smile at a Crocodile” from Peter Pan
  • Flying Fish: “Baroque Hoedown”
  • Three Mermaids: “Part of Your World” from The Little Mermaid
  • Neptune and Four Seahorses (two separate floats; one for Neptune and one for the seahorses): “Fanfare” and “Under the Sea” from The Little Mermaid
And then, much like with the parade that this pageant would inspire, it all ends with a salute to the U.S. of A. All the floats have hidden lights on them, in the shape of either the American flag or of red, white and blue stars, and once Neptune and the seahorses have been highlighted, the nautical shapes fade to black and the patriotic shapes come alive to a medley of “You’re a Grand Old Flag”, “Yankee Doodle” and “America the Beautiful.” With that, the floats fade to black and go sailing off to the next location, accompanied by one last reprise of “Baroque Hoedown” and the closing fanfare from the MSEP.

The pageant follows a set route, making sure to visit all the locations along the shores of the Seven Seas Lagoon and Bay Lake -- first passing by the Polynesian Village, then passing by the Grand Floridian, then Wilderness Lodge, and then Fort Wilderness, before ending at the Contemporary.


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To the east of the Fantasia Fountain, Disney Square Imports sells all matter of merchandise and necessities. If you forgot to bring something with you, or if you’d like to pick up a last-minute gift for a loved one, this is the place to do it! Having opened in 2015, replacing Mickey’s Gift Station, Disney Square Imports is designed and decorated with crates and suitcases--the latest “imports” to arrive. In this circular gift shop, the walls are decorated with exotic locales as seen in the Disney movies (ex. Peter Pan in London, Lilo and Stitch in Hawaii, Tarzan in Africa, Carl and Russell in Venezuela), done similarly to the artwork at the World of Disney store in Disneyland Paris. Likewise, the ceiling is designed to look like the night sky, with the images of classic Disney characters formed like constellations. The Fab Five are even seen riding in a hot-air balloon, high above the heads of shoppers! Disney Square Imports also serves as the home of Lost & Found, and there are ATMs found just outside.

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The western half of the complex consists mainly of the Gardens of Magic, a beautiful garden filled to the brim with gorgeous landscaping and vegetation and features many different Disney character topiaries and hidden “Easter eggs” that guests can enjoy finding. At night, the gardens transform as they glow with bio-luminescent technology, making the landscaping, vegetation and pathways glow with a magical vibe. Along the banks of the Seven Seas Lagoon near these Gardens is the ornate, Victorian Ferryboat Landing, offering ferry and water taxi rides to the entrance of the Magic Kingdom.

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Also found here is the Village Market, a wooden restaurant/bistro in the style of places like Moose Lodge in Lake Placid, as pictured above, that usually opens about an hour and a half prior to park openings. Set along the waterside, in the shadow of the hill the Monorail Station sits upon, the Village Market is a good place to go if you want to have breakfast before you head to one of the parks for a day of fun. Coffee, pastries, eggs and bacon are on the menu; and during the day, salads, fruit, sandwiches and desserts are provided for lunch and dinner. The Market also features an outdoor eating garden and picnic area, offering dramatic views of the Seven Seas Lagoon, with the Main Street railroad station and Cinderella Castle in the distance. Naturally, restroom facilities are found here, as well as at the Disney Square Imports complex.

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Art by @TheDesignPirate

The most prevalent aspect of Disney Square is the Transportation Station, a combined hub for almost any and all transportation access; marked by its blue, white and silver color scheme and Mediterranean style architecture, adding another sense of elegance to the Square. Inside, skylights and lush tropical plants soften the asphalt and concrete. Covered seating areas are available for waiting guests, also done in Mediterranean styling. The Transportation Station is a two-floor structure, with each floor servicing different forms of transportation. The ground floor services the following…
  • Public buses
  • Private vehicles (this includes taxis, ride-shares like Uber, Lyft, and Disney’s own Minnie Vans, and personal drop-offs from friends and family.)
  • Self-driving vehicles
  • Disney’s Magical Express, the service offering complimentary transportation and luggage delivery to on-site hotel guests coming from Orlando International Airport or Orlando-Sanford International Airport
Elevators, escalators and moving walkways bring guests up to the second floor of the Transportation Station, servicing the Walt Disney World Monorail, the stations for which remain where they are now (the various ramps are removed due to the new access methods), and the WEDWay PeopleMover, which takes off directly above the ground-floor area.

Here is a map signifying where everything is in Disney Square:


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Both the Monorail and the WEDWay PeopleMover also connect to the secondary hub of Walt Disney World…

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…and we shall explore that secondary hub next week! Likewise, the next post will also cover the transportation options of Mirror Walt Disney World-A.

As with the original Mirror Walt Disney World, I must credit @D Hulk for being the creator of the Gateway and most of the Transportation Station, both of which were concepts borrowed from his incredible DisneySky concept; so thank you very much, D Hulk!

The way I set up the Electrical Water Pageant for MWDW-A is a combination of the 1971 original and the current version, utilizing a few floats that were removed in 1977, and utilizing the idea of Disney songs being interwoven into the score. In fact, if you want to get a picture of what this Electrical Water Pageant will be like, check out these links: This one leads to a recreation of the 1971 original, and this one leads to a video of the current version.
 

DisneyManOne

Well-Known Member
Original Poster
And now, here is the second hub of Mirror Walt Disney World-A...

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Venture Port

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Venture Port, which officially opened on October 1, 2007, is inspired by the original concept Herb Ryman designed for Walt’s EPCOT city, complete with its visage being marked by a tower and spire. Here in this circular hub, decorated in shades of blue and chrome, monorails dart to and from various locations, and the WEDWay PeopleMover glides over our heads. Parking trams pull in down below, bringing guests in from EPCOT’s various parking lots. Techno versions of EPCOT favorites and Disney tunes fill the air. Skylights provide natural light, and fresh plants and trees add a splash of color to the area, blending in beautifully with the trees and flowers of EPCOT’s Entrance Plaza. Despite its futuristic design, it perfectly compliments Disney Square, thus forming the Two Hubs of Walt Disney World.

Venture Port is divided into three floors, each one offering different services. Given that Venture Port is an offshoot of Disney Square, basically serving the same purpose to the south of WDW what Disney Square does to the north, similar services are offered in both locations. Here now is a rundown of everything you’ll find here at Venture Port.

First Floor

  • Tram Stop: Although cars are parked outside, the trams take you directly inside the Venture Port’s first floor.
  • Main Lobby: The Main Lobby is a thing of beauty. An elaborate indoor garden, complete with water features, is the focal point of the lobby. Synth takes on EPCOT tunes fill the air.
  • Main Entrance to EPCOT: At the northern end of the Main Lobby are the security checkpoints and the turnstiles, allowing guests to step into EPCOT. The turnstiles themselves have become a greenhouse-like latticework of steel and glass draped in vines and “alien” flowers, a futuristic “conservatory” if you will.
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  • Mouse Gear: Venture Port’s main shop, serving as a counterpoint to Disney Square Imports. In this whimsical shop, gigantic, spinning gears and cogs add a “timeless” futuristic feel. It should feel like we are in the DreamPort, as seen in Journey Into Imagination. The wares? Typical EPCOT and Walt Disney World merchandise.
Second Floor
  • Monorail Stations: It is here on the second floor where the three monorail tracks of the Venture Port arrive and depart. In the center of the second floor is the track that deposits guests at EPCOT. Fences separate the EPCOT track from the pathway, leading guests to the other points of the Venture Port. This track sits directly over the First Floor, its ceiling concealing views of the track. Escalators descend down below the EPCOT monorail line, accessing the First Floor, allowing guests to reach the Port Disney Line, accessed on the left-hand side, and the Animal Kingdom Line, found on the right-hand side, much easier.
  • The Futurist’s Tavern: Found a few steps away from the Port Disney station is this indoor-outdoor immersion of fine dining, comfort and luxury. A blend of stylized Art Deco, natural vegetation and “futuristic” add-ons, this place specializes in breakfast (a good place to get breakfast in before you head off to wherever the path leads), all the while offering water-side dining and spectacular views of Spaceship Earth and distant sights of Future World and World Showcase.
  • T. Morrow Marketplace: Built directly below the Animal Kingdom station, this shop, which connects one leg of the escalator to the other leg that takes guests down to the First Floor, this small boutique offers general gifts and sundries.
Third Floor
  • PeopleMover Station: If you travel to EPCOT via the WEDWay PeopleMover, it is here on the third floor where you disembark. Held within the central tower, a skylight allows guests to see the spire that marks the Venture Port’s visage. Spiraling escalators, one on each side of the station, take guests down to the Second Floor.

Transportation at Mirror Walt Disney World-A

Given that Mirror Walt Disney World-A is Disney’s Hollywood Studios-less, that means that transportation services are far more streamlined and accessible. So, since we’re discussing the Two Hubs, we may as well discuss the transportation options.

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“Please stand clear of the doors. Por favor manténgase alejado de las puertas.


The Walt Disney World Monorail is the original -- and many would say, definitive -- mode of Disney transportation. The “highway in the sky” mainly serves the area surrounding the Seven Seas Lagoon, though the futuristic transport also services the other three parks of Walt Disney World, as well as Disney Springs and a select few of the resort. There are five lines on the Monorail. Three are accessed from the Transportation Station at Disney Square:
  • The Express Line takes guests directly from Disney Square over to the Magic Kingdom.
  • The Resort Line begins at Disney Square, then makes a counter-clockwise trip around the Seven Seas Lagoon, stopping at the Polynesian Village, the Grand Floridian, the Magic Kingdom and the Contemporary.
  • The EPCOT Line offers direct service from Disney Square to EPCOT and back again.
And the other two lines are accessed from Venture Port. Like with the EPCOT Line, there are switch spurs on the tracks leading to the two stations, located on either side of the Venture Port. Anyway, the two lines accessed here are as follows:
  • The Port Disney Line, accessed on the left-hand side of the Venture Port, makes three stops. The first stop services three locations in one: Port Disney, Disney Springs and Disney’s Saratoga Springs Resort & Spa. The station is located in-between the Village Marketplace and the entrance to Port Disney, its architecture blending in with the American Craftsman style of the Marketplace. From there, the monorail makes a stop at Disney’s Caribbean Beach Resort, then takes guests back to EPCOT.
  • The Animal Kingdom Line, accessed on the right-hand side, takes guests from the Transportation Hub to Disney’s Animal Kingdom Lodge, then over to Disney’s Animal Kingdom, and then making two stops at Disney’s Coronado Springs Resort, one serving El Centro and the Casitas, and the other serving the Ranchos and the Cabanas, before a quick return to EPCOT.
There are twenty monorail trains in service, each one marked by -- and named for -- the stripe that runs along the train: Red, Crimson, Coral, Orange, Peach, Yellow, Lime, Green, Teal, Blue, Indigo, Purple*, Lavender, Pink*, Brown, Tan, Black, White, Gold and Silver. To help differentiate themselves from Monorails Red, Orange, Green, Blue, Purple and Brown, Monorails Crimson, Coral, Lime, Teal, Indigo and Tan have white deltas along their stripes. Furthermore, Monorail White has black deltas along its stripes to help it stand out more (thus earning it the affectionate nickname ‘Monorail Zebra’).

* In this Mirror universe, the 2009 crash does not occur, so Monorail Purple and Monorail Pink remain in service.

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“Welcome aboard the WEDWay PeopleMover. On behalf of all of us here at Walt Disney World, we invite you to please sit back, relax and enjoy yourselves as we ride through the Most Magical Place on Earth.”


The WEDWay PeopleMover, put into service in 1991, serves as the primary mode of transport around the resort. Like the Disneyland original, this track can rise and fall if need be, soaring over and under the track of the Monorail. Unlike both previous PeopleMovers, however, this PeopleMover is fully enclosed, allowing for quick and efficient travel even in inclement weather. For this, Disney revived Herb Ryman’s design for the PeopleMover, discarded when the EPCOT city idea was scrapped.

Again, since Mirror Walt Disney World-A does not have Disney’s Hollywood Studios, and all four parks have Monorail access, this significantly reduces the need for a major, two-lane PeopleMover system. Therefore, the Mirror Walt Disney World-A PeopleMover connects all non-Monorail-connected resorts to the parks and Disney Springs on one big route. This is the route it follows:

  1. Disney Square
  2. Magic Kingdom
  3. Disney’s Wilderness Lodge
  4. EPCOT / Venture Port
  5. Disney’s Port Orleans Resort -- Riverside
  6. Disney’s Port Orleans Resort -- French Quarter
  7. Port Disney
  8. Disney Springs (The station is right outside Town Center)
  9. Typhoon Lagoon
  10. Tower of Light
  11. Disney’s Animal Kingdom
  12. Blizzard Beach
  13. Walt Disney World Swan & Dolphin
  14. Disney’s BoardWalk Inn & Villas
  15. Disney’s Yacht & Beach Club Resorts
  16. Disney Square
Now, the PeopleMover has sixteen trains to it, each containing seven sections (112 sections in all!). Why so few compared to the Monorails? Well, much like the Magic Kingdom’s PeopleMover, all the trains here are in a state of constant motion, allowing for swifter service compared to a Monorail… and for that matter, compared to a bus.

What’s more, the trains have eight unique color schemes, so that two trains can share the same colors. The first four color schemes are, as @Suchomimus suggested, the official colors of Walt Disney World: Pumpkin Orange, Lagoon Blue, Lavender and Mint Green. The other four color schemes utilize a unique “palette design”, with each section of the train in a different color, and they are as follows:

  • Grayscale: Gradually going from black to white
  • Seasons: Forest green for spring, orange-yellow for summer, red-orange for autumn, white for winter, sky blue, golden yellow for the sun and light yellow for the moon
  • Emblem: Colors representing the four parks of Walt Disney World -- midnight blue for the Magic Kingdom, silver for EPCOT, green for Disney’s Animal Kingdom and aquamarine for Port Disney -- as well as a blue car representing the three water parks, all book-ended by two golden sections
  • Rainbow: Red, orange, yellow, green, blue, indigo and violet
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But that’s not the only mode of transport found here. Although the WEDWay PeopleMover has rendered bus service meaningless, there’s still one area of Mirror Walt Disney World where bus service remains the norm: Fort Wilderness. Since the place is so big, and since the PeopleMover would ruin the immersion of being in the wilderness, bus service takes guests around the resort, with stops throughout the area -- the two biggest being the Settlement Outpost (where the restaurants, shops, the pathway to River Country and the marina are) and the other being a stop at the Wilderness Lodge, where guests can hop aboard the PeopleMover from their station.

Speaking of which, three other resorts on Disney property -- specifically, Caribbean Beach, Port Orleans -- Riverside and Saratoga Springs -- are also quite big places to get around. Therefore, each of these resorts has a rather unique way to get around the resort. Caribbean Beach offers
beach trolleys and Cuban coco-taxis, while POR and Saratoga Springs make use of horse-drawn carriages and hansom cabs, respectively.

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In addition, boat service connects the Magic Kingdom to the Grand Floridian, Polynesian Village, Wilderness Lodge and Fort Wilderness, while Athel Island is accessed from Fort Wilderness, River Country, the Contemporary and Wilderness Lodge. Boat service is also found on Crescent Lake, connecting EPCOT, the BoardWalk, Swan & Dolphin and Yacht & Beach Club, and along the Sassagoula River, connecting the Port Orleans Resorts, Saratoga Springs, and Disney Springs/Port Disney.

With our excitement mounting, we rush inside the Transportation Station and hop aboard the next monorail, which has just pulled in. I’m sure you all know where we are heading…


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Much of my inspiration for Venture Port came from @MANEATINGWREATH and his Mirror Disneyland, specifically, the Venture Port that served as his entrance to WestCOT in Mirror Disneyland 2.0. Likewise, the description of Venture Port's entrance into EPCOT was taken from his Monorail Station for his Mirror Disneyland 3.0 entrance plaza.

Anyways, now that the Two Hubs are behind us, we can finally start exploring the parks. And again, I want to remind you all that I'm only going to offer a complete walkthrough of one park, and simply link to the posts of the others -- as well as make posts here describing the changes between this Mirror universe and the other. So, join me next week as we finally begin our sojourn through the MWDW-A version of the Magic Kingdom!
 
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DisneyManOne

Well-Known Member
Original Poster
Not gonna lie, guys. This is the post I have been waiting to share with you for quite some time now. It's finally time to start discussing the parks! So without further ado, I give you the first post about Walt Disney World's first theme park...

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Magic Kingdom




Having been aboard the Monorail for quite some time now, we find ourselves soaring past the Seven Seas Lagoon and through the Contemporary, one of the most thrilling experiences in all of Walt Disney World. A sudden burst of excitement fills the air as a young child bursts from her seat and rushes to the window, pointing excitedly at something outside. Looking out the window, we find that she has been the first to spot the Magic Kingdom itself, its wondrous mountain ranges and countless gleaming structures dotting the horizon. The whole cabin can’t help from smiling at her beaming face.

The crown jewel of the Walt Disney World Resort, the Magic Kingdom is where the magic of dreams coming true begins. Inspired by, and building upon, the legacy of its Californian counterpart, the Magic Kingdom is a remarkable design in immersion and focus on the Guest Experience. If there’s one thing that the Magic Kingdom prides itself over, it’s the fact that everything is a form of storytelling. We, the audience, will physically experience one adventure after another, seldom as spectators, but almost always as “participants” in the drama. As I described earlier, the Magic Kingdom, like its fellow parks, is a seamless, thematic epic. The harmonic blend of yesterday, tomorrow and fantasy act in compliment of the wild animals, alien creatures, and storybook castles waiting beyond the front gate.

The park gets closer and closer until we finally come to a complete stop at the Magic Kingdom monorail station, located to the western side of the park’s entrance (with the PeopleMover station on the eastern side). Walking down an entry ramp, we approach the main entrance, having already purchased our tickets. The park’s turnstiles is the first of what will be many fanciful details located throughout the resort -- graceful and elegant, made of wrought-iron. We hand our ticket to a smiling Cast Member and pass through the turnstiles, a little bell sounding off as we enter. What we find is a truly stunning sight…


Main Street, U.S.A.

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What was America like at the turn-of-the-century? Perhaps it was something like this recreation of everyone’s hometown. The nostalgia of Main Street, U.S.A. hits us right out of the gate… literally. Once through the ornate turnstiles, we glimpse the sight of a turn-of-the-century train station, fronted by a beautiful flower bed, complete with a floral depiction of Mickey Mouse’s smiling face right in the middle. A window in the center of the station is dedicated to the man who started it all, Walt Disney. It was installed in 2001 to mark Walt’s 100th birthday.

Suddenly, we hear the familiar call of a steam whistle. A beautiful steam engine chuffs its way along the track, halting with a hiss. The beauty and grandeur of steam travel is captured in the romance and excitement of the Walt Disney World Railroad, a grand-circle tour of the Magic Kingdom.





“Your attention, please. The Walt Disney World Railroad is now boarding for a grand-circle tour of the Magic Kingdom, with stops at Main Street, U.S.A., Frontierland and Fantasyland. All aboard!”


From aboard the Walt Disney World Railroad, we view the many sights and sounds along the rails, giving us a sneak peek at what the Magic Kingdom has in store: an ancient jungle, a bustling circus, a burning settler’s cabin. All the things we see are pointed out to us by a heard-but-not-seen old-timer, who fully embodies the traveling vagabond “everywhere-I-hang-my-hat-is-home” spirit.

Trains are scheduled to arrive every 5 to 10 minutes at most times throughout the day, and travel clockwise around the park. The four meticulously restored, working narrow-gauge engines are named for the people who helped make this place possible: the Walter E. Disney, the Lilly Belle, the Roger E. Broggie and the Roy O. Disney.

In addition to all the wonderful sights visible from the Walt Disney World Railroad, there are two special places that one can only visit by riding this train. Between Frontierland and Fantasyland, the rockwork of Columbia Gorge on the edge of the Rivers of America gives way to Constellation Point.


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Mainly consisting of fiber-optic effects and ethereal arrangements of Disney music, Constellation Point -- which takes place inside a massive tunnel -- takes us past, well, constellations of classic Disney characters; specifically, those we shall meet in Fantasyland. In addition, the Tunnel of Constellations gives us sneak peeks at the rides whose buildings border the tunnel. As we enter the tunnel, we can see a sleeping Winnie the Pooh floating off into his dreamland, and as we leave, we find that the night sky has turned into an underwater fantasy. The sunlight shines down on the water, creating a mesmerizing effect. We can see Atlantica in the distance to the left of the train, and a screen to the right features the silhouette of Ariel swimming past. We can even hear Ariel’s voice, seemingly calling out to us…

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Between the Fantasyland and Main Street stations, a daring view awaits: the City of Tomorrowland. This epic diorama runs quite the gamut. Once we pass by Space Mountain, we enter the diorama, not leaving until we’ve crossed the bridge over the Cast Member parking entrance. In this diorama, we find ourselves in a city not unlike the one seen in the 2015 film Tomorrowland, or maybe in the sci-fi masterpiece Metropolis. Deco-Tech and futuristic technology, represented in static models and in special projections, fill our field of vision on both sides of the train. It should look like we are passing right through an early 20th century science-fiction movie! And at the end of the tunnel, we are brought from the future back to the past. We have arrived back at Main Street Station.

Excitement mounting, we pass underneath the train station through one of two tunnels located on either side of the flower bed. A plaque above each tunnel bears the inspired phrase:


“HERE YOU
LEAVE TODAY
AND ENTER
THE WORLD OF
YESTERDAY,
TOMORROW

AND FANTASY.”

An iconic attribute to any Magic Kingdom, posters line the tunnel walls, offering a taste of the coming attractions and adventures. Each tunnel has different posters, so it’s not uncommon to see hardcore Disney fans start the day by entering through one tunnel, and end it by exiting through another, just so they can see them all.

Beyond these tunnels is Main Street, U.S.A. itself…


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The sights and sounds of fun nostalgia are everywhere...and I do mean everywhere. There’s a friendly greeting at the old City Hall. The measured pace of the horse-drawn streetcar as it trots up and down the street. And then there’s the hiss of live steam as a vintage locomotive pulls into Main Street Station. Dozens of happy guests walk up and down the street, chatting happily, or not-so-happily, amongst themselves as they pop in-and-out of the various shops and restaurants nestled along the sides of the pavement. Main Street is the essence of hometown America at the dawn of the twentieth-century. The scent of freshly baked cakes and candies and the twinkling pin lights outlining the gingerbread trim of the colorful buildings evoke a small-town atmosphere. Rows of specialty shops carry a colorful variety of old-time merchandise. At night, the thoroughfare glows in the flickering light of gas-lit streetlamps and seemingly thousands of miniature electric lightbulbs strung amongst the sides of the buildings. Main Street, U.S.A. is engaging proof that the best of yesterday can still be found today.

Time seems to soften amid the orchestral rhythm of ragtime and the clopping of horse hooves. As the stress of contemporary life gives way to the quaint charms of yesteryear, we find ourselves in a little town at the turn-of-the-century. Main Street, U.S.A. is a sparkling thoroughfare presented in the style and architecture of a street not unlike what you'd find in the history books of the early 1900s, taking inspiration from not only Walt’s boyhood home of Marceline, Missouri, but also taking influences from around the country, such as New England and the Midwest. All around us is the color and excitement of a town at the start of a bold new century, at a time when electricity, transport and communication are about to change everything we know about the way we live our lives.

Our time on Main Street, U.S.A. begins in Town Square, the civic hub of transportation and gathering. In the center of Town Square is Elias Park. Well-kept lawns and vibrant planters surround a tall flagpole, from which the Stars and Stripes proudly wave. A Magic Kingdom tradition since 1971 is the moving, yet understated, Flag Retreat Ceremony held every evening, just before sundown, at the base of the flagpole. Sat beneath the cool shade of tall trees, aptly placed benches provide ample seating for the ongoing entertainment throughout the day.

Of course, no Town Square would be complete without an appearance or two from the world famous Disney characters. Throughout the day, starting promptly at 9:00 a.m., Mickey and the gang -- that’s Minnie, Donald, Daisy, Oswald, Goofy, Pluto, Chip and Dale -- are there, eager to welcome guests to a day of fun and excitement here at the Magic Kingdom! Although their main meet ‘n’ greet location is right here in Town Square, they also make occasional appearances in the other six areas of the park, in appropriate costumes (safari gear for Adventureland, Western cowboy gear for Frontierland, Tinseltown finery for Hollywoodland, colonial attire for Liberty Square, either sorcerer outfits or royal attire for Fantasyland, and astronaut suits for Tomorrowland).


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In Town Square, the Main Street Vehicles are the major ways to get around. We can board an old-fashioned Fire Engine, Paddy Wagon, Horseless Carriage, Jitney, Omnibus, or Horse-Drawn Streetcar, for a one-way trip to the center of the Magic Kingdom via Main Street, U.S.A. To choose a mode of transportation, each vehicle has a designated stopping zone marked by a decorative sign. The Chamber of Commerce offers Disney’s “Package Pickup” service. City Hall is the home of Guest Relations. Friendly cast members are always on hand to answer questions, provide touring tips, make reservations and assist visitors with special needs. The adjacent Fire Station provides a glimpse at a period facility of the sort, housing a real fire engine. A Locker Facility can also be found in Town Square, on the first floor of the train station.

Like the various Main Streets of the real world, Main Street, U.S.A. is populated with “real,” believable people. The so-called Citizens of Main Street walk the street in stride, a living snapshot of the optimism, humor and pride of the American Dream. Among the many Citizens, the ever-friendly Mayor is always ready with a smile and a joke; the local Fire Chief and Police Chief are always looking out for danger (although in the Magic Kingdom, the only dangerous thing is someone not having fun); and a Suffragette frequently marches the streets, rallying people to support the cause.

A band concert in the park was a common civic diversion of small town American life at the turn-of-the-century. The Magic Kingdom Philharmonic hearkens back to that time with their daily concerts in Town Square. The iconic program includes energetic musicians, synchronized marches, popular songs of the early twentieth century, and songs of the Disney Canon. The world-famous Dapper Dans often perform in Town Square to welcome us as we enter the park. Their four-part harmonic repertoire includes barbershop ballads as well as many memorable tunes from the world of Disney. At certain times throughout the morning, the Main Street Trolley Show makes its way “right down the middle of Main Street, U.S.A.”, as a chorus of energetic youths set the mood for the fun and excitement ahead of us. Even better, the show changes with the seasons, adding a unique twist with each variation!


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On a morning like today, when Main Street is open early to guests, we are invited to leisurely wander through the area as we anxiously await for the rest of the Magic Kingdom to open, and experience its shops, exhibits and attractions, including round trips on the Walt Disney World Railroad and the first showing of Walt Disney: One Man’s Dream.

Walt Disney might have done more to touch the hearts and minds of millions of Americans than any other man in history. He brought joy, happiness, and a universal means of communication to people of all nations. Certainly, our world shall know but one Walt Disney. In 1973, two years after the Magic Kingdom first opened its gates, The Walt Disney Story, a film created by Jack Boyd and Bill Bosche, opened within the walls of the Town Square Exposition Hall. This was a film in which Walt’s life story was illustrated via a living photo album, complete with Walt himself narrating! But in 2001, for the “100 Years of Magic” celebration, it was announced that the nearly 30-year-old film would be replaced with a newer film, and the attraction itself would receive a whole upgrade!

Just beyond the entrance, a number of scale models, statuettes and artwork harken to the man behind the mouse. The teal and white color scheme of The Walt Disney Story has been replaced by red carpeting and golden walls. Even the plaques detailing the exhibits have changed to fit the theme, with wooden panelings and old-timey fonts. And speaking of, there’s a vast wealth of unique things on display: models, artwork, costumes, authentic movie and theme park props, awards (including the special Academy Award Walt won for Snow White), even a few working animatronics -- for example, there’s a bird from the Tiki Room you can try your hand at controlling, and there’s even the famous “Dancing Man” display that inspired Walt to make Audio-Animatronics in the first place!


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At the rear of the museum is the entrance to the theater; warmly-lit, with curtains hanging over the automatic doors. As a nod to the building’s former tenant, the elaborate mural Bill Justice painted, a mural featuring the various animated characters from Walt’s time in animation*, is still prominently featured! It is here in this theater, of course, that we watch a film about the life of the man who started it all, narrated by Julie Andrews and Walt himself!

* The above picture is a picture of the mural as it appeared in 1986, in the wake of the release of The Great Mouse Detective. It was traditional, for a time, to update the mural with the stars of Disney's latest animated release, a tradition that stopped after Detective came to theaters. Thus, when the switchover occurred, the mural was re-painted to remove the post-Robin Hood characters, reverting back to the original 1973 mural design.

But that’s not all! When the film switched from The Walt Disney Story to One Man’s Dream, they also turned the Disneyana Collectibles shop held within the building into The Disney Gallery. In a private collection of portraits, paintings, caricatures and sculptures, The Disney Gallery serves as a showcase for the artwork of Walt Disney Imagineering and Animation, past and present. Special displays show rare storyboards from the Walt-era films, and Q&A sessions with Imagineers and artists happen on the occasion. Plus, if your wallet’s fat enough, you can purchase some of the items on display! Among the items on sale are paintings, limited-edition prints, cels, figurines and the much-coveted Walt Disney Classics Collection.




Located to the left of the Exposition Hall is Tony’s Town Square Restaurant. To many Disney fans, this name may sound familiar. This is because this restaurant is inspired by the same Tony’s restaurant that served as the setting of one of the most iconic scenes in Disney history: the moment when Lady and Tramp fell in love on that “lovely bella notte.” Inside this beautiful restaurant, you'll find all sorts of Italian treats: pizza, paninis, antipasto, sausage, Italian wedding soup, salads, scampi, chicken parmesan, fettuccine, and, of course, spaghetti and meatballs. Plus, there’s plenty of vino and birra to spare; and quite a few authentic Italian desserts.

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From Town Square, we head down Main Street itself, a charming collection of storefronts and restaurants leading up to the park’s Central Plaza. Just like all the other Main Streets before it, the ground floor buildings are built on a 9/10 scale, with the second and third stories progressively smaller - forced perspective at work. Like the credits in a movie, the windows on Main Street are used to honor those who have contributed to the creation and development of the Magic Kingdom. Amidst the patriotic bunting, swaying trees and musical stylings of Scott Joplin and George Gershwin, we embark on a nostalgic stroll down Main Street. Here we experience the simpler pleasures of small town America as it were in the turn-of-the-century.

As with every other Main Street in the Disney pantheon, we begin with the lavish Emporium, the largest mercantile in the park. Owned and operated by Osium “Osh” Popham (the character Burl Ives played in the lesser-known Disney musical Summer Magic), this superstore evokes the charm and elegance of a turn-of-the-century department store, with stained-glass décor, gas chandeliers and sweeping rotundas in presentation of the goods and wares of a childhood dream. The clanging of cash registers matches the measured pace of the passing Main Street Vehicles. Countless clothing racks and near-infinite rows of display cases line the tiled floor. Per tradition, storefront windows display vignettes from animated classics of Walt’s time, all brought to life with animated figures and unique lighting and effects. A golden plaque in front of each display briefly retells the story of the film. In addition, new music boxes have been placed in front of each display, playing a song from the film in question. Just wind it up, and hear the music accompany the scene! Here are the six films represented in the windows, and the scenes presented therein.

  • Snow White and the Seven Dwarfs: The same “Silly Song” display, albeit with updated figures. / Music Box Song: “The Silly Song”
  • Pinocchio: Similar to Pinocchio’s Daring Journey at Disneyland, this display features Pinocchio performing in Stromboli’s puppet show. Jiminy Cricket disapprovingly watches on from a lamppost. / Music Box Song: “Hi-Diddle-Dee-Dee”
  • Cinderella: No longer does this display feature Cinderella and Prince Charming waltzing at the ball. Instead, this display brings to life what is said to be Walt’s favorite animation scene: the Fairy Godmother turning Cinderella’s rags into a beautiful ballgown. / Music Box Song: “Bibbidi-Bobbidi-Boo”
  • Peter Pan: This display brings us into the Darlings’ nursery. Having just been sprinkled with pixie dust, Wendy, Michael and John are testing out their newly-acquired flying skills, as Peter stands at the window, ready to fly off to Neverland! / Music Box Song: “You Can Fly! You Can Fly! You Can Fly!”
  • The Jungle Book: On a lazy jungle river, Baloo and Mowgli float idly by, spinning to and fro along the gentle waves. Bagheera watches them from a tree branch...as do quite a few monkeys, who descend down from the trees to spy on the unknowing bear and Man-cub. / Music Box Song: “The Bare Necessities”
  • The Many Adventures of Winnie the Pooh: In a scene from Winnie the Pooh and the Blustery Day, the featurette that won Walt his last (posthumous) Academy Award, Pooh and Piglet’s “deeds of bravery and generosity” are celebrated, as Christopher Robin, Eeyore, Rabbit and Kanga use a blanket to toss them high into the sky. Tigger and Roo jubilantly bounce nearby, and Owl stands proudly, watching the proceedings. / Music Box Song: “Hip-Hip-Pooh-Ray!”
Come Christmastime, these displays are swapped out with displays telling the story of Mickey’s Christmas Carol.

Moving further down the street, Sherman Music Co. is unique in its display of phonographs, radios, grand pianos, and brass horns. This shop displays a surplus of music-themed wares. CDs--and even old records--can be found here, as an old phonograph plays some classic music from the turn-of-the-century, mixed in with a ragtime arrangement of the occasional Disney tune here and there, particularly tunes written by the shop’s namesake, the Sherman Brothers. The popular “Walt Disney World Forever” kiosks allow for us to instantly download or create personalized playlists with selections chosen from various Disney World attractions, both operating and defunct, as well as classic songs from the Disney movies and television shows.

The Nikon Camera Center sits opposite the Emporium. The storied camera store offers hour-long film development, cameras for rent, and on-site photo experts. Patrons can also pose for a souvenir portrait in early 20th century costumes in the attached photo parlor. The music of a restored, antique player piano carries into The Chapeau, found right next door, a haberdasher’s paradise of hats and headgear, most notably the famous “mouse ear” hats, as designed by famous artist Roy Williams and first worn by the Mouseketeers of The Mickey Mouse Club.


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Moving further east from The Chapeau, you’ll find the southern entrance to the Discovery Arcade. Running the length of Main Street’s eastern side, this glass-roofed arcade is an eternal tribute to those who had imaginative, and sometimes bizarre, ideas and inventions for the future. From ingenious patents to dreams of a utopian world, it’s all here to see, with startling posters depicting what prominent American cities could look like in the future and display cases filled with visionary gadgets. The turn of the century gave those of the time a feeling that anything “can, and will” be achieved by man. The Discovery Arcade pays homage to these great minds, from their ingenious yet humble patents to their wildest dreams of futuristic cities. The Discovery Arcade is a nod to the never-built Edison Square concept made for Disneyland in California. While less ambitious, it does portray the charm of early 20th century living and offers a fun glimpse into what people of the time were using to improve their lives. It also acts as a nice sister attraction to the Carousel of Progress just minutes away in Tomorrowland, which Edison Square ultimately morphed into.

Among the items on display here are a player piano, an x-ray machine, a brownie camera, a projection camera (like the one they use at the Main Street Cinema), an early vacuum cleaner, a gas turbine, a bicycle, laminated glass, a wind turbine, a ballpoint pen, a Marconi radio, and models of a zeppelin and the plane used in the historic Kitty Hawk flight. Not only that, but there are also relics and models from the 1904 World’s Fair in St. Louis, which piqued the imagination of a young Walt Disney, given that his father worked for it. But perhaps the most beautiful element of the Discovery Arcade is the Winter Garden. Accessed from Center Street, directly in the middle of the arcade, this natural arboretum includes trees, bushes and fountains.

Heading up Main Street from the Camera Center, the intoxicating aroma of sugar, vanilla, butter and caramel leads all eager nostrils to the Main Street Confectionery, the place to go to satisfy your sweet tooth. Freshly baked treats, caramel apples, gargantuan candy bars, chocolate rabbits and more decadent delicacies line the shelves of this confectionery dreamworld. Front and center, a large replica of Cinderella Castle is displayed, built entirely from gingerbread. The glass-walled kitchen looks into the live “performance” of skilled candy makers at work.

Nearby, the distinctive sound of cartoon merriment can be heard in all its ragtime charm from inside the Main Street Cinema. Beneath a vibrant, lightbulb illuminated marquee, make your way inside an elegant Victorian-inspired brick building that recalls the great motion picture houses of yesteryear. Inside the theater, you can enjoy some classic Disney shorts that play on a never-ending loop, such as Steamboat Willie, Plane Crazy and Flowers and Trees. A recent addition to the theater is a small concession stand, so you can indulge in those standard movie-time treats of popcorn, candy and soda while you watch. It’s the perfect way to get away from the crowds and just take a load off for a while! Moving on from the Cinema, we have Uptown Jewelers and the adjoined Cup ‘n Saucer, which sell fine jewelry, china, clocks, Disney figurines and pins.


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The soft glow of gas-lit street lamps mark Center Street, the dead-center of Main Street, U.S.A. Center Street offers a great, out-of-the-way place to relax and enjoy a quiet moment away from the hustle and bustle of Main Street. Center Street also helps give the illusion that Main Street is bigger than it actually is, adding some depth to the area. Here, the streets are wide open and merchants take use of the beautiful weather to sell wares outside. Along the western side of Center Street, you’ll find perhaps the most beautiful sight in all the Magic Kingdom: the outdoor wares of the Greenhouse Flower Shop. There isn’t a wilted petal in sight. The flowers are always fresh. And yes, you can purchase your own flowers and plants here. Although most business occurs within the Greenhouse store, many people are more familiar with the vibrant colors of this outdoor marketplace.




Also located along West Center Street is the Harmony Barber Shop. This real, working barbershop is the place to go if your hair needs a little trimming. It's also quite the popular place to go for “baby’s first haircut”. Founded by the Dapper Dans themselves, they’ll often pop by to serenade those awaiting, or getting, a haircut of their own. Another mercantile located here is the famous Hallmark Card Shop. Founded in 1910 by Joyce Hall, Hallmark is the oldest and largest manufacturer of greeting cards in the United States. Main Street’s own Hallmark store delves in the sale of greeting cards, picture postcards, toys, gift wrap, candies, and Hallmark Keepsake Ornaments, a holiday staple.

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East Center Street, meanwhile, is the place where silhouette designers and portrait drawers are located to create a drawing for you. At the end of this alcove, a small seating area is available for you to rest a spell. In addition to Cup ‘n Saucer, there are a few more shops to be found here. Crystal Arts sells exclusive Disney statuettes, glass miniatures, crystal castles, snow globes, dishware, music boxes, ornaments, and stylized silverware. Here, a talented glassblower creates hand blown souvenirs in full view of patrons, an attraction all its own. Crystal Arts is flanked on both sides by two unique stores. On the right-hand side, towards the northern center of East Center Street, familiar-looking dolls are displayed in the storefront windows at Davis, Crump, Gibson & Blair -- Toymakers to the World, a shop named after the five people responsible for giving us the iconic look of “it’s a small world”: Marc and Alice Davis, Rolly Crump, Blaine Gibson and Mary Blair. Here at Toymakers to the World, we find an offering of turn-of-the-century toys, as well as contemporary toys, children’s books, music boxes and stuffed animals. As for the other store, well...we shall get to that one later.

Moving on from West Center Street, the Hallmark Card Shop shares building space with Disney Clothiers, boasting the largest Disney wardrobe in town. A seamstress is always on hand to make repairs and special souvenirs from scratch. Next door, the Penny Arcade features a number of vintage arcade cabinets from the turn of the twentieth century, including the turn-the-crank kinetoscope movies, mechanical fortune tellers, and various other tests of strength and skill. One will not find a single video game inside the Penny Arcade. All the coin-operated conveyances are of the mechanical variety. Next door to the Penny Arcade, House of Magic acts as Main Street’s leading purveyor of fine magic tricks, gags and novelties; and master magicians are often seen performing sleight-of-hands and other tricks for passers-by. Walt Disney was passionate about the value of books, so it is only natural that The Storybook Store take up residence on Main Street, next door to House of Magic. This is your small, friendly neighborhood bookstore of yesteryear. The reading selection includes bestsellers, classics, magazines - and perhaps the world's finest assortment of Disney-related books anywhere: Walt Disney World travel guides, books about Imagineering, history books, Walt Disney biographies, Japanese manga, behind-the-scenes documents, photo books, and books for children and adults about Disney films.

On the edge of the northwestern side of Main Street, overlooking the Hub, is Casey’s Corner, a tribute to the golden age of baseball. In this candy-striped place, classic baseball-themed shorts play as servers serve up classic ballpark fare: hot dogs, soft pretzels, French fries, peanuts, Cracker Jack, you name it, in addition to desserts and fountain drinks. Casey’s extends into an outdoor eating garden, where guests can enjoy their food under candy-striped umbrellas. A ragtime piano player is often on hand, playing the latest rags and ragtime arrangements of classic Americana and Disney songs.


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Back on the other side of the street, moving northwards from East Center Street, is the Market House. Marked by a pot-bellied stove, this old-style shop offers all sorts of treats and snacks: cookies, candies, pretzels, cheese-flavored crackers and saltwater taffy. But the Market House’s biggest claim to fame is jar after jar of jellies and jams, all courtesy of Smucker’s. Not only that, but it’s here in this store that inquisitive guests can use an old-fashioned telephone to eavesdrop on the other end of a “party line.”

The Main Street Bakery is yet another good place to escape the hustle and bustle of Main Street, U.S.A. What’s on the menu here? Well, this is the in-park home of Starbucks Coffee, and in addition to that, the bakery offers a charming selection of dining options and bakery items. In fact, with the arrival of Starbucks in 2014, the Main Street Bakery expanded, taking up the space formerly held by The Shadow Box Silhouette Studio (hence the silhouette set-ups on East Center Street).

The Plaza Ice Cream Parlor takes up residence next door. In this old-fashioned eatery, ice cream is the name of the game. Specialty sundaes, ice cream sodas, root beer floats and triple scoop cones abound. Serving as a fitting neighbor to the ice cream parlor is the Plaza Restaurant. With tufted velvet furnishings, silk woven draperies, ornate floral carpets, beveled mirrors and polished brass fixtures, the Plaza recreates the elegance and refinement of the Victorian age. Whether it’s a hearty breakfast, mouthwatering lunch, or a family dinner with decadent desserts, you’ll discover something for everyone on the Plaza’s vast menu.


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Our tour of the MWDW-A Magic Kingdom has officially begun! What did you all think of Main Street, U.S.A.? Feel free to leave any feedback you have! Oh, but don't think we're fully done with Main Street. We still need to visit the Main Street-adjacent Central Plaza!

By the way, I'd like to point out that the concept for the Storybook Store came from @MANEATINGWREATH's Mirror Disneyland. It was too good not to use for this Mirror Walt Disney World, so all credit to him!

EDIT: I forgot to mention this. The introduction to this post -- with the girl eagerly spotting the Magic Kingdom -- came from an early version of @MANEATINGWREATH's Dream Resort thread. I thought it would be nice to include as a tribute to his work, given that Mirror Disneyland 3.0 is his final work here on the forums, and that his work would go on to inspire my own dream resort threads.
 
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DisneyManOne

Well-Known Member
Original Poster
Surprise! I'm doing another post this week!

Why, you ask? Well, to be honest, I'm also surprised I'm doing this. But, recently, I was doing some thinking about one of the lands of this Mirror-A Magic Kingdom -- Fantasyland -- and about character limits. When I did my original MWDW, Fantasyland took two posts to describe. I think the character limit broke somewhere in the middle of the Enchanted Forest section. Why would that concern me? Well, for MWDW-A, Fantasyland has an additional section, so if I stick with what I have planned -- two posts to describe Fantasyland -- I think I will go over the character limit and have to make another post; and I want to make sure that my last major post in this thread comes on October 1, the day Walt Disney World turns 50.

Therefore, I have decided to split Fantasyland up into three sections, and move Central Plaza up early. Plus, it seems only fitting, given that, as I said earlier, Central Plaza is an extension of Main Street, U.S.A. So, without further ado, let us continue our tour!

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Central Plaza

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Like Disneyland before it, Main Street, U.S.A. leads into the heart of the park: Central Plaza, also known as “The Hub”. Shooting out from here like the cardinal points of a compass are paths leading to the other six magical realms of the Magic Kingdom: Adventureland, Frontierland, Hollywoodland, Liberty Square, Fantasyland and Tomorrowland*, all of which are easy to find, easy to enter, and each a complete and different thematic destination. The popular tunes from the expansive Disney songbook provide an orchestral backdrop for the color and excitement of the Plaza.

* Of course, Frontierland and Hollywoodland aren’t accessible via Central Plaza. You have to travel through either Adventureland or Liberty Square to reach Frontierland, and then travel through Frontierland to reach Hollywoodland.

Central Plaza itself is an island, surrounded on all ends by a calm river. The Plaza is kept separate from Adventureland, Liberty Square, Fantasyland and Tomorrowland by a unique bridge, each designed and themed to their land of origin. For example, the bridge from Liberty Square is built of wood and stone, and is adorned with small candle-lit streetlamps (lit every night by authentic lamplighters), while the Fantasyland bridge -- the one leading into the northeastern side of Fantasyland -- is built entirely from medieval stone and mortar, with snarling gargoyles keeping watch. In 2015, the southern end of the Plaza was expanded to include lush fountains, colorful gardens, spacious lawns and shaped topiaries, all of which provide a quaint atmosphere. And with no shortage in picnic tables, benches or shaded trees (which are equipped with “twinkle lights” that provide a dream-like effect at night), the Central Plaza is an ideal place to relax and take in the scenery.

Central Plaza is an off-shoot to turn-of-the-century Main Street, U.S.A. The Main Street Vehicles make stops here, right nearby Cinderella Castle. Likewise, several musical groups associated with Main Street often perform in Central Plaza, including the Magic Kingdom Philharmonic, the Main Street Trolley Show and the Dapper Dans, who often travel past on their bicycle built for four. And on special occasions, the Castle Forecourt Stage is set up in front of Cinderella Castle. Normally, this stage only comes around for Halloween and Christmas, to perform shows during the respective holiday parties: the Hocus Pocus Villain Spelltacular and Celebrate the Season, the latter of which even features live musical accompaniment!

The Plaza Popcorn Wagon is one of several colorful snack wagons stationed throughout the Magic Kingdom. Like the Tokyo Disney Resort in Chiba, Japan, each popcorn wagon is unique for its special flavoring. Such flavors include Butter (Main Street), Ghost Pepper, Lemon Pepper and Curry (Adventureland), Cheddar Bacon, Garlic Parmesan and Barbecue (Frontierland), Oscar Gold Caramel (Hollywoodland), White Cheddar and Red, White and Blue (Liberty Square), Honey and Cinnamon (Fantasyland), and Rocketship Ranch and Venus Vegan (Tomorrowland). And that’s not to discount the many churro, turkey leg, ice cream, and cotton candy carts also found throughout the Magic Kingdom.


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Standing proudly in the dead-center of Central Plaza, Partners is a storied tribute to Walt and his most treasured creation, Mickey Mouse. Walt and Mickey, hand-in-hand, look down Main Street, U.S.A., a timeless capture of a “man and his mouse”. A plaque at the base of the sculpture reads “We believe in our idea: a family park where parents and children could have fun — together.” - Walt Disney.

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Another quadrant of the Plaza plays host to the famous Plaza Rose Garden, a peaceful and tranquil path, where hundreds upon thousands are in bloom, chief among them roses. In fact, among these roses is one named for First Lady Barbara Bush! Not only that, there are shady trees, topiaries shaped like Mickey and Minnie, and an elaborate lawn, the perfect place for couples to exchange nuptials come nightfall. The Plaza Rose Garden is also a good place to meet up with your Disney friends. Throughout the day, various Disney friends make meet ‘n’ greet appearances here and throughout the Plaza. You never know who you’re gonna meet here!

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The lavish Crystal Palace overlooks the western half of Central Plaza, nestled quietly between Casey’s and the entrance to Adventureland. Inspired by Victorian greenhouses of the late 1800s, the Crystal Palace brims with light, topiaries and tropical palms, not forgetting a collection of crystal-chandeliers and whirring ceiling fans. The Crystal Palace offers elegant buffets for breakfast, lunch and dinner, all of which offer a chance to dine alongside the gang from the 100 Acre Wood: Winnie the Pooh, Tigger, Piglet and Eeyore.

And in-between the Crystal Palace and Casey’s, held within a small, out-of-the-way garden is a pavilion serving as the home of two important park amenities: the Baby Care Center and First Aid Station.


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On the other side of Central Plaza, just in-between the Central Plaza entrance to the Discovery Arcade and the entrance to Tomorrowland, is Walt’s - An American Restaurant. Walt’s is one of the most acclaimed restaurants to come out of Disneyland Paris. This is a luxurious restaurant featuring upscale American classics in an upscale setting inspired by the original Disneyland. It’s pretty much Club 33 in everything but exclusiveness. As such, the Imagineers decided to bring the restaurant state-side, replacing the Plaza Pavilion in 1993, a year after Disneyland Paris first opened its gates. It turned out to be a good idea in the end, because it helped to give Main Street a bit of feng-shui, with both this and Crystal Palace flanking the street.

Drenched in dazzling décor, this two-story Victorian manor offers the finest in upscale American fare. Upon entering Walt’s, you find yourself in an extravagant lobby, decorated with a grand piano, a bust of Walt, and relics from the pre-animation days, like a Zoetrope. The staircase leading up to the second floor even has pictures of some of Walt’s biggest achievements! As you can see, the lobby alone is gorgeous and has a ton of cool details. Even if you aren’t able to score reservations, it’s worthwhile to pop inside to check out the various pieces of Disney history on display. You probably won’t be able to go upstairs without dining at Walt’s. But once you get upstairs, it's a whole ‘nother ball game. Within the fanciful estate, silk draperies, ornate floral carpets, crystal chandeliers, silk woven draperies, beveled mirrors, polished brass fixtures and tufted velvet furnishings compose a lavish sight for the senses, all within nine unique dining rooms -- three on the first floor, six on the second floor. Live musicians often accompany a luxuriant dinner by candlelight, often intertwined with a hint of romance.

The nine rooms of Walt’s are, as follows:

  • Walt Disney’s Room (First Floor): Reflecting on Walt Disney’s early days, the décor is themed around his childhood in Marceline, Missouri -- the town that served as the biggest inspiration for Main Street.
  • Lillian Disney’s Room (First Floor): Marked by a fireplace and fine china, this room highlights Walt’s wife. Photographs of the couple line the walls.
  • Main Street Room (First Floor): Meant to further showcase the connection between Marceline and Main Street, this room features Herb Ryman’s designs for Main Street framed on the walls, and a model of the Main Street train station.
  • Fantasyland Room (Second Floor): Gothic-inspired, this room features artwork themed around Disney’s fairy tales and the stories represented in Fantasyland (i;e sculptures of famous Disney princesses and heroes, concept art for Fantasyland characters, art inspired by Fantasyland rides), as well as a gilded portrait of Dorothea Redmond’s concept art for Cinderella Castle.
  • Adventureland Room (Second Floor): Marked by artifacts from Africa and Asia, Marc Davis’ artwork for Pirates and Jungle Cruise, and even replicas of the José, Fritz, Pierre and Michael animatronics!
  • Tomorrowland Room (Second Floor): The walls here are decorated with artwork from Tomorrowland throughout the years, as well as models of Space Mountain, Astro Orbiter, and even a golden Nautilus atop the fireplace!
  • Seven Seas Lagoon Room (Second Floor): A small room featuring artwork inspired by the three hotels along the Seven Seas Lagoon: the Contemporary, the Polynesian Village and the Grand Floridian. There’s even photos of the hotels that inspired them!
  • Liberty Square Room (Second Floor): Adjacent to Frontierland, this small room features original concept art for the Haunted Mansion, Liberty Square, and its predecessor, Disneyland’s Liberty Street. A miniature statue of Sam Eagle (he of America Sings, not of The Muppets) is prominently displayed.
  • Frontierland Room (Second Floor): Basically one giant tribute to Marc Davis, this upscale Western library-inspired room features sketches from the Country Bear Jamboree and Thunder Mesa. The animatronic Hoot Gibson that used to be part of The Walt Disney Story was moved here.
Right next door to Walt’s, located at Number 33 Main Street, U.S.A., is one of the Disney Parks’ “best-kept secrets”. A simple green door with “33” marked in gold next to it has long since been a place of wonder and mystery for Disney park fans around the world, for beyond that door lies… Club 33.

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Big thanks to @spacemt354 for this amazing concept art!

In the late 2010’s, it was decided to bring Club 33 to other Disney parks around the world. To that point, Walt Disney World’s Club 33 would, fittingly enough, be in the Magic Kingdom. And since the Magic Kingdom doesn’t have a New Orleans Square to it -- and since Port Disney was still on the drawing board at that time -- the Imagineers decided to put the Club right next door to Walt’s namesake restaurant. The private, two-story club is exclusive to members only, and has a waiting list that runs well past a decade in length. Members pay a mere $25,000 just to sign up -- not to mention yearly payments anywhere from $10k to $15k -- entitling themselves entrance to the four parks of Walt Disney World (and not to mention an annual dose of 50 Park Hopper tickets to give to their loved ones), exclusive entertainment amenities, access to a private bar and dozens of other unique privileges. In addition, there are large windows in the lounge area of Club 33, providing excellent views of Central Plaza and Cinderella Castle -- a view only amplified by the nightly fireworks (as seen in the picture above).

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By day, we line up at the curb of Central Plaza to see and hear the astonishing sights and sounds of the Remember the Magic Parade, a traditional cavalcade of favorite Disney friends, colorful floats and high-stepping dancers. Created in 1996 for Walt Disney World’s 25th anniversary, Remember the Magic is a celebration of all magic and imagination, ever evolving and changing through the years. The unbridled enchantment and vivid pageantry of fantasy winds its way through the park in a thrilling spectacular. The beloved parade features glorious, state-of-the-art floats, colorfully costumed performers on stilts, audience participation… and even a steampunk, mechanical, fire-breathing dragon! The current version of the parade runs from January through August, only unavailable for the 4th of July, and for the Halloween and Christmas seasons, when America on Parade, Mickey’s Boo to You Halloween Parade and Mickey’s Once Upon a Christmastime Parade respectively take to the streets.

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As night falls, we line up at the curb once more for the illumination, mystery and illusion of SpectroMagic. Since the original Main Street Electrical Parade debuted in 1972, the world-famous concept of an “electric light parade” has since entertained audiences the world over. In fact, this vivid spin-off of the Main Street Electrical Parade has been delighting guests now for 30 years, having debuted in 1991 for Walt Disney World’s 20th anniversary. In this all-electric pageant hosted by Jiminy Cricket himself, over a half a million twinkling lights enthrall the senses in a “glimmering, shimmering, carouseling” world of vivid dreams, familiar characters and spectacular music.

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But that’s not all -- two very special shows serve to end a day at the Magic Kingdom. First, in Once Upon a Time, Mrs. Potts, the matronly teapot from Beauty and the Beast, shares bedtime stories with Chip, taking them on a magical trip through the most adventurous scenes from favorite Disney films: Cinderella, Tangled, Peter Pan, Frozen, Snow White and the Seven Dwarfs, Alice in Wonderland and The Many Adventures of Winnie the Pooh, all naturally leading up to a climax inspired by the story that Mrs. Potts and Chip know best ... because they lived it. The show uses projection-mapping technology to cover every nook and cranny of Cinderella Castle in vibrant images that appear almost three-dimensional. But of course, that’s just the precursor to something truly amazing…

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Utilizing the finest in pyrotechnic and digital technology, Disney Enchantment, created especially for the 50th Anniversary Celebration, captivates spectators of all ages in a street-to-sky spectacular beyond imagination. One minute, we’re standing on Main Street, U.S.A., the next, we’re transported into the timeless tales of Disney, featured through state-of-the-art projections -- not just on Cinderella Castle, but stretching all the way down Main Street -- and enhanced by choreographed spotlights, brilliant lasers and plenty of awe-inspiring fireworks. Paired with an emotional score, the show drives home the message that anyone can grab hold of their dreams and make them come true. Disney Enchantment celebrates 50 years of the magic of Walt Disney World in an immersive spectacular, harmoniously uniting the past, present and future of the Walt Disney Company.

Here in Central Plaza, the stage is set before Cinderella Castle, a focus for the wonder that is the Magic Kingdom…


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Cinderella Castle is a fairytale world resplendent with pomp, circumstance and pixie dust. It is a fanciful icon with its roots engraved in pure fantasy, an everlasting symbol of peace, friendship and the power of imagination. The architectural style is a composite of French and Bavarian influence from the Middle Ages. The 189-foot tall spires appear to be even higher through the visual technique of forced perspective, with larger stones placed near the base, and progressively smaller ones toward the top. Hues of white, blue, silver and gold illuminate and reflect in the sunlight, a tasteful complement to the spiraling-turrets and vertical orientation. A magnificent stained-glass window reflects upon the surrounding landscape. The lush greenery and peaceful waterways of the Central Plaza help to make Cinderella Castle even more picturesque.

“Good morning, ladies and gentlemen, boys and girls, and welcome to the Magic Kingdom! All of us here are glad to have you as our guests on this special day. Whether this is your first visit or your one-hundredth, we know that there are many memories to be shared with friends and family, just waiting to be discovered. As Roy Disney said on Opening Day, ‘May Walt Disney World bring joy and inspiration and new knowledge to all who come to this happy place … a Magic Kingdom where the young at heart of all ages can laugh and play and learn -- together.’ From all of us here at Walt Disney World, we hope you enjoy your day here in the Magic Kingdom! And now, for your safety and the safety of others, we ask that you please walk slowly and carefully to your first destination. Have a great day!”

At precisely 8:55 a.m., our Disney friends appear in the castle’s forecourt for a special ceremony. With the aid of Mickey Mouse, the Mayor of Main Street (or otherwise, the Fire Chief, or even one of the Dapper Dans), the Trolley Show dancers, and even a specially-chosen guest family, we are invited to help make a little magic to officially open the Magic Kingdom for the day, with the magic being made precisely at 9:00, the time the park officially opens! One thing is clear: Our time at the Magic Kingdom has just begun, and there are hundreds upon hundreds of great adventures and stories just waiting for us to discover!

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And with that, we have Central Plaza! What do you think, everyone? Not many changes from the original version, apart from the addition of the newly-announced nighttime show, and the addition of the opening ceremony. Then again, Central Plaza doesn't need that many changes. It's perfectly beautiful, no matter what. So, now that Central Plaza is out of the way, expect a swift return to the usual once-a-week format here on this thread. Join me next Friday -- July 2 -- as we take a trek through a most exciting area of the Magic Kingdom.

Oh, and regarding the opening ceremony, if the description is any indication, my idea is basically to utilize the original train station ceremony that played from the mid-2000s to 2017, when the new castle ceremony took over -- the reason why, I have heard, is that it was getting too cumbersome to get that many people in to view the train station show; and they feared it would be a potential safety hazard -- but to set it around the castle. I may do a supplementary post at some point detailing the logistics. I'm not sure yet.
 
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DisneyManOne

Well-Known Member
Original Poster
And now, let us explore the second land of the Magic Kingdom. Truth be told, I was wondering if I should divide this post into two, given that this land contains two sub-areas, but I figured the second was so small, it would make for a small post, so I feel confident about discussing both in one. With that said, enjoy!

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Adventureland

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Primeval, exotic and mysterious, Adventureland is a wonderland of both fact and fantasy. In this timeless realm of exploration and discovery, we leave the everyday world far behind, for here the atmosphere is filled with the sights and sounds typical of an isolated trading post on some hidden jungle waterway. Our senses are stirred by the sights of lush jungle foliage, the harrowing sounds of not-too-distant wild animals, and the aromas of tropical blossoms. We answer the call to adventure via a rickety, old footbridge lined with décor reminiscent of pulp adventure films of the ‘30s and ‘40s: Polynesian masks and tikis, African shields and spears, and primitive arrowheads. The giant thatched-sign welcoming us to the land glows eerily at night as bamboo torches illuminate the surrounding darkness. In the intense foliage below, unseen creatures snarl and screech. Our adventure is about to unfold…

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Stepping into Adventureland is like stepping into the reels of Raiders of the Lost Ark or The Jungle Book. The luscious and untamed landscape of the surrounding jungle hints at exploration and adventure... Rugged, weather-worn architecture of no specific origin protrude among the treetops, their occupants being the few brave merchants and settlers who dared to explore such an untamed region... Seldom ancient ruins decay among the plant life, nearby excavation tools scattered nearby. This is truly a romanticized vision of an exotic world that never was, seemingly forgotten by time and pop culture. This first of two sub-areas of Adventureland is known as the Forgotten Kingdom.




As the legend goes, in 1930, notable archaeologist Dr. Henry Jones, better known as Indiana Jones, reunited missing fragments of a map scroll of parchment documenting the precise location of an ancient Bengalese temple. The Temple of the Forbidden Eye, containing countless intriguing artifacts buried beneath silt by a flood of the nearby rivers over two thousand years ago, is undergoing excavation for archaeological research. The temple deity Mara seems to conditionally offer one of three gifts to all who come to the hallowed site: earthly riches, eternal youth, or visions of the future. The only condition is that one must never gaze into the eyes of Mara. Although Jones’ discovery has set the archaeological community abuzz, his funding has run out. It wasn’t until Indy invited his good friend Sallah to the temple that the Forgotten Kingdom Exploration Team (F.K.E.T.) was formed and Sallah decided to capitalize upon the popular mythology of the temple to fund the excavation. Much to Indy’s dismay, Sallah opened the temple to tours from random visitors, such as you and I, with promises of riches unlike any other.

Soon enough tourists began flooding into the place, turning the desolate jungle into a luxurious tropical resort -- the “Paradise Kingdom”, as it came to be called. Tourists spent millions upon millions foolishly exploring the temple in search of treasures the likes of which no man had never known. Good fortune has come to many of the tourists who survive, but others have not returned. With this success came a whole slew of hopeful entrepreneurs and shysters, ready to make quick money off the tourists. From all corners of the world they came, setting up their own restaurants, tacky gift shops and tourist traps, each one branding the style of their home turf. One notable visitor to the Paradise Kingdom was Dr. Albert Falls, a major member of S.E.A., who famously discovered Schweitzer Falls and who founded the Jungle Navigation Co. He set up a special branch of his Navigation Co. to transport visitors into the jungles where they’d pay witness to a wonderland of nature’s own design for just a small fee. All was well until 1934 when Indy mysteriously disappeared into the depths of the temple. Locals believed the misfortune to be the work of ancient spirits and fearing the worse, tourists and residents alike fled from the jungle, slowly turning the town into the “Forgotten Kingdom”, as it came to be called.

Now, a hazy mist rains down from the trees as we enter the rundown colony, where tangled wires and excavation lamps illuminate the muddy streets and steamy swamps, flickering and fading in sync with a churning power generator in the heart of town. Crackling phonographs and old radios churn out big band rhythms of the ‘30s and ‘40s. Tattered canvas awnings, collapsed ruins and rusted excavation equipment establish a theme among the symphonic chatter of exotic birds, mischievous monkeys and the rhythmic pulse of distant tribal drums. Lush waterfalls, gurgling streams and lazy bayous flow into cattail-laced bogs, where giant leeches and hungry crocodiles undoubtedly lie in wait... Above the towering treetops, a crumbling, age-old temple looms before the haunting sunset, flamingos silently soaring past. Welcome to the Forgotten Kingdom, circa 1935.


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From the weathered statues of tigers and elephants scattered amidst the underbrush, to the false storefronts and houses owned by some adventurer or jungle denizen off on a fool’s quest, the Forgotten Kingdom is perhaps one of the most detailed areas ever conceived for a Disney park. Amidst architecture reminiscent of the colonies of French-Polynesia, British-Colonial India and the Caribbean, we first come across the entrance to the Adventureland Veranda. This is a restaurant blending together multiple styles -- Caribbean, Indian, African, Chinese, Polynesian -- all representing the various people who have come to the Paradise Kingdom. The veranda itself is located to the east of the restaurant, built along the edge of the Central Plaza waterways. Inside, you’ll find the veranda to be rather sophisticated, marked by design choices like wooden paneling and brass chandeliers. Trace, yet noticeable, signs like suitcases and excavation equipment prove that the F.K.E.T. frequent this restaurant. The gentle strains of steel guitar provide a soothing ambience for hungry travelers. The melting pot of cuisine is distinctly in influence from Hawaii, China and the Middle East. The outdoor veranda has interspersed detail that hints at an ongoing excavation in the surrounding vegetation.

Heading back across the way from the Adventureland Veranda, we come across Bwana Bob’s merchandise stand, which boasts a full range of chic-jewelry to prepare you for jungle fashions, as well as offerings such as sunglasses, flip-flops, toy guns, and straw hats. Oh, and fun fact: the stand gets its unique name from the legendary comedian Bob Hope, as it is a reference to his 1963 film Call Me Bwana.

Right nearby, we find a path leading towards an old cave hidden deep among the dense jungle vegetation. According to the locals and historians of the Forgotten Kingdom, this cave is where the shamans of jungle civilizations past gathered to weave the tales of the jungle. Some say these tales are still told even today…


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In this cave, we are invited to relive the Legend of the Lion King. This show, which opened in Adventureland on July 8, 1994 -- almost a month after the film first came to theaters -- makes use of an expansion pad located near the Crystal Palace, an expansion pad just big enough to hold a theater (I actually tried it out on Paint -- and a theater the size of the PhilharMagic theater would, indeed, fit on that space). Stepping inside the cave, we notice the walls are decorated with drawings, inspired by real-life African cave drawings. One corner of this cave has a rock protruding out from it. When the time comes, the rock separates itself in two and pulls itself back to reveal Rafiki, the wise mandrill. Utilizing the “articulated head” technology found the resort over, Rafiki introduces us to the story he will tell. After his spiel, a screen closes in around the small stage and plays the film’s iconic “Circle of Life” sequence. Once that concludes, we are led into the main theater.

The main theater also has cave drawings along its walls, but what separates this from the pre-show area is the fact that this section of cave has been taken over by the vegetation. Vines, moss and branches are prominently present across the theater. The theater holds 500 people, who watch the show unfold across a 125-foot stage. In fact, the stage is bigger than the seating area in order to use gigantic sets, including an 18-foot Pride Rock. Of course, the main show re-tells the story of Simba, the lion cub destined to be king, and his struggle to find his place in the “circle of life.” In order to bring the all-animal cast to life on stage, the show utilizes large puppets, known as “Humanimals.” The show also makes use of clips from the film, and in-theater effects, like wind and rain. The theater even rumbles during the infamous stampede scene! Altogether, the show runs 23 minutes (7-minute pre-show, 16-minute main show).

Continuing further down the paths of the Forgotten Kingdom, we find Aloha Isle Refreshments, a next-door neighbor to the Adventureland Veranda. What’s so notable about Aloha Isle? Well, among many Disney fans, Aloha Isle is sacred ground, for it is here that you can enjoy the one and only Dole Whip.


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From the pages of Jonathan Wyss’ novel Swiss Family Robinson, came the 1961 Disney film of the same name. And from the film, the Swiss Family Treehouse literally “grew” to life-size in Adventureland. The tree used six tons of reinforced steel and 110 cubic yards of concrete in construction. With over 300,000 handmade vinyl leaves and blossoms, the 60-foot high wonder is known as a Disneyodendron eximus, which means “out of the ordinary Disney tree.” As you approach the treehouse, the words of the family’s patriarch, William, may come to mind. “The world is full of nice, ordinary little people who live in nice, ordinary little houses on the ground...but didn’t you ever dream of having a house up in a treetop?” Resonating from a pipe organ salvaged from a shipwreck, we hear the memorable “Swissapolka” throughout our climb and descent of the famous treehouse.

Steps away, we find a walkway leading towards Frontierland and Liberty Square, as well as a restroom area. Nearby this walkway is Colonel Hathi’s Safari Club, the first of two major stores found in the Forgotten Kingdom. Inspired by The Jungle Book, this shop offers Hawaiian shirts and paraphernalia, rubber snakes and insects, tiki totems and other rare trinkets and curios from the South Pacific, in addition to plush jungle animals, Disney character merchandise -- particularly characters from films like The Jungle Book, The Lion King and Tarzan -- and sundries and other “bare necessities” in an old temple setting, with lush trees, a small indoor waterfall and murals depicting scenes from the classic 1967 animated feature. The militant elephant often joins Baloo, Mowgli and King Louie for meet and greets across the way from his shop; while Rafiki and Timon meet guests nearby the bridge leading towards Legend of the Lion King, and Tarzan, Jane and Terk near the entrance to the Jungle Cruise.


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Continuing past the store, the guests arrive into the heart of the Forgotten Kingdom: a lush oasis of swaying palm trees and colorful tiki gods. The oasis evokes the ambience of a South Seas paradise, with lush foliage, cascading waterfalls and exotic blossoms. Truly, this is a world untouched by human interference. The music of the ‘30s fades away in favor of music with a more exotic flavor--music of Arabian, Polynesian and African descent. Moana can often be seen meeting guests in a grove nearby.

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Surrounding the oasis on the right is the Adventureland Bazaar. Having replaced The Elephant’s Trunk and Zanzibar Trading Co. shops in 1992, once Aladdin became Disney’s latest smash hit, this is an elaborate Arabian marketplace, complete with Oriental carpets, brass fixtures, and colorful canopies. Adding to the ambiance, the atmosphere is filled with haunting musical sounds evocative of 1,001 Arabian Nights. This is a fascinating maze of winding lanes, little squares and exotic gardens, where merchants beckon and barter, craftsmen sit cross-legged plying their trades, and musicians -- the Arabian Knights -- play to the seductive trickle of a quiet fountain.

Oriental rugs and fringed shawls hang from the rough adobe walls, while below sit dresses of the finest Egyptian cotton, Indian tablecloths, bags of scented Moroccan leather, and costume jewelry gathered from across Persia. A king’s ransom of exotic jewelry spills out into the streets from the Bazaar. East African tribal artifacts, handcrafted baskets, gaily painted pottery and strange wooden figures line the stone shelves. Mosaics and murals portray the icons and legends of 1,001 Arabian Nights, a collection of Middle Eastern and South Asian folk tales compiled in Arabic in the Islamic Golden Age. Aladdin, Jasmine, Abu, Genie, and even Jafar make their homes along the Bazaar, often wandering about, or staying put nearby the oasis, or nearby one of the bazaar’s rarest finds -- the magic lamp!





You know, as you walk through the Forgotten Kingdom, you may just get a spring in your step and feel that happy feeling one gets while adventuring. Maybe it's just a trick of the atmosphere...or a trick of the wonderful side-effects given by the delicious Citrus Swirl sold at Sunshine Tree Terrace (the home of the famous Orange Bird, who often appears outside to meet new friends), which is a neighbor to Walt Disney’s Enchanted Tiki Room, where “all the birds sing words and the flowers croon.” The colorful macaw hosts of the show -- José, Michael, Fritz, and Pierre -- welcome you into a tropical Polynesian display, to witness a musical extravaganza of songs and wonder. An extravagant feast for the eyes and ears, this theater-in-the-round show invites spectators to experience a land of joyous song and wondrous miracles -- the beauty and magic of the Pacific Islands. The show has won the hearts of millions, and for over a half a century. The soundtrack is among one of the most beloved in Disney theme park history. Across from Walt Disney’s Enchanted Tiki Room is the Liki Tikis water feature, a Polynesian-inspired water playground for explorers looking to relax, refresh and enjoy a break from the dreadful weather of the mighty jungle.

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Past the ramshackle bazaars and small cafés, we make our way down a flight of stairs toward the near-reclaimed stronghold of an old boathouse, worn from years of monsoon damage, now rotted and entangled in rich foliage and exotic fungi. What lies ahead is anyone’s guess… Tribal masks, hanging cargo nets, storied photographs, timber canoes, and preserved specimens stand out among the interior décor of this ominous explorer’s launch. This is what else but the world-famous Jungle Cruise. As we leave the last outpost of civilization, we venture out into the exotic heart of darkness, where beautiful plants, fearsome beasts and other remnants of a pulp fictitious yesteryear reside… Aboard one of sixteen 30-passenger riverboats, we travel down twisted, “danger-filled” rivers through impenetrable jungles and mysterious waterways, where mischievous monkeys, bathing elephants and charging hippos roam. A band of exuberant gorillas invade a deserted safari camp, while a frenzied rhinoceros attempts to teach a misguided band of safari-goers the point of “location, location, location.” Per tradition, waiting around the final bend is the headquarters of salesman Trader Sam. After all, what would a Disney ride be without a gift shop at the end?

“Dateline: Paradise Kingdom, 1930. TOURISTS FLOCK TO MYSTERIOUS TEMPLE!

The remote jungles of a Forgotten Kingdom - from all over the world they are flocking here, following the strange story of a mysterious temple and gifts from the gods. The story begins, one year ago, world famous archaeologist ‘Indiana Jones’ follows a tattered map to an ancient edifice. Could this be the fabled Temple of the Forbidden Eye? According to Jones, the temple contains a Chamber of Destiny - where an ancient idol lured visitors with promises of gifts - eternal youth, earthly riches, or visions of the future. But, many who looked into the eyes of this double-dealing deity took a detour to doom! A chilling tale indeed... But not chilling enough to cool off the hot pursuit of thousands of greedy globe-trotters! They're ready for a supernatural shopping spree…”

An overgrown bamboo forest and canyon of volcanic rock lead us well past the last outpost of the Forgotten Kingdom and into the midst of an archaeological dig. Crumbling relics, fallen artifacts and a precarious railroad trestle that we pass right underneath lead our trail inside the clifftop Temple of the Forbidden Eye...

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Within the mysterious tombs of this long-lost temple, we follow Indy’s footsteps and encounter intricate booby traps, decayed skeletons, and the flutter of unseen vampire bats... Carvings and frescos tell the story of Mara, a powerful deity who promises great treasures - and vengeance to those foolish enough to gaze into its all-seeing eyes. The unearthed artifacts and shimmer of lanterns lead our steps to a rusty motor pool for Indiana Jones Adventure: Temple of the Forbidden Eye. The rugged troop transport vehicles will not only carry us down a well-hidden track, but also act as a self-contained motion base complete with audio system and safety apparatus, and looks for all the world like it belongs in the “Forgotten Kingdom” in the 1930s. Given the unique enhanced motion vehicle (EMV) system that was developed for this attraction, Imagineers were given free rein to create an adventure right out of the movies. Setting off aboard our transport, we enter into the Chamber of Destiny... Someone, probably you, foolishly looks into Mara’s eyes and, in no time at all, we are thrust into the midst of inconceivable dangers - screaming mummies, swarms of giant insects, spear-throwing wraiths, collapsing bridges, slithering snakes, and a massive, two-ton rolling boulder.

Indiana Jones Adventure is often perceived as one of the pinnacles of modern Imagineering. Its unique ride system, attention to detail and feeling of epic adventure have made it a beloved classic among Disney park-goers. When Indiana Jones and the Lost Expedition opened in Disneyland, it didn’t take long at all for plans to begin to take it over to the Magic Kingdom. Alas, they realized that they didn’t have enough space to do the full expedition, so they decided to just clone the EMV ride. But, they refused to let this budget cut stop them from going all-out with it. Therefore, when it was announced that this ride would be coming to the Magic Kingdom on March 4, 1996, they made sure to specify that not even the tiniest detail would be spared. The only major change the Florida equivalent received is an even more impressive temple façade that can be seen throughout Adventureland, enticing guests to come and explore the secrets of Mara for themselves. Indiana Jones Adventure is one of the Magic Kingdom’s major attractions, and unless you have no tolerance whatsoever for thrill rides, this is a “must do” attraction. This is a fantastic ride that does not disappoint.





Leaving the temple behind and heading back to the Forgotten Kingdom mainland, we notice something new regarding the landscaping. The waterways of the Jungle Cruise have spilled out and formed a river that separates the Forgotten Kingdom from the other sub-area of Adventureland. From our standing point we can smell the scent of “paradise”, a very nice tropical smell of fruit, fresh foliage, and clean seawater. On the other side of the path we can see the looming figures of various works of architecture. Walking down the trail, we leave the jungle-like atmosphere of the Forgotten Kingdom behind. The jungle has become a tropical paradise, lining both sides of the path, which turns out to be a bridge. A crystal-clear waterfall pours down into a rushing stream. Nearby, a band of Hawaiian shirt-wearing musicians play a collection of steel drums and maracas. This encourages us to move forward and towards the other side of the bridge. As we continue a sign appears reading “WELCOME TO CARIBBEAN PLAZA.”

No longer are we in the dense rainforests of the Forgotten Kingdom. We are now in the tropical paradise that is the Caribbean. Spanish-style architecture overtakes the plaza as dock-side shops and taverns line the streets. The smell of saltwater and all the delicious foods of the nearby restaurants fill the air and further strengthen the atmosphere. Tropical music fills the air, a nice departure from the swinging sounds of the 1930s music we’ve been hearing. Along the mainland, you may come across quite a few interesting entertainers. The Bootstrappers, a motley band of musical pirates, bring a sense of atmospheric charm to the long-lost seaport. JP and the Silver Stars is a Hawaiian-shirt clad steel-drum band, providing tropical tunes to all who care to listen. Inches away is La Fuente de la Fortuna (“The Fountain of Fortune”), a fountain where you can toss pennies in to make a wish. All the pennies and coins thrown into the fountain are donated to charities.


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“Ye come seekin’ adventure with salty old pirates, eh? Sure you’ve come to the proper place. But keep a weather eye open, mates, and hold on tight. [...] And mark well me words, mateys: Dead men tell no tales!


Dominating Caribbean Plaza is Castillo del Morro, an empowered stronghold meant to protect the thriving seaport from unwanted visitors. A telescope can be seen from the top of the Torre del Cielo watchtower. Inside the fortress, you can take off to face these rogues yourselves, aboard one of Disney’s most beloved theme park attractions: Pirates of the Caribbean.

Most of the development of the Magic Kingdom was done in the wake of Pirates of the Caribbean’s premiere at Disneyland in 1967. And although the new attraction was a resounding success, it was decided not to bring it eastward, as Florida was quite close to the actual Caribbean, and they didn’t want to seem redundant. But when the park opened, the most common guest complaint was “Where is Pirates of the Caribbean?” And to say that the executives were shocked was quite the understatement. They didn’t know how beloved the ride was! Thus, the plans for Western River Expedition, Pirates’ intended Floridian equivalent, were put on hold so they could build a new version of Pirates, which opened in Adventureland on December 15, 1973.

As we step foot inside Castillo del Morro, we hear the sounds of footsteps running overhead, voices yelling commands in Spanish, and the deafening sound of cannon-fire. Unlike its Disneyland counterpart, we’re not going back in time to the days when the pirates attacked Puerto Dorado. We are there. In fact, as we approach an escape route, we can see a ship on the horizon. The pirates are coming…

There is an escape route ready for us, and a boat is on the water ready to take us out of the fort before the pirates arrive. Sailing silently through the mysterious caverns in the underbelly of the Castillo, we are greeted by several eerie reminders of past pirate attacks. The thunder of rampaging waterfalls can be heard on every side, skeletons hold sway over a mountain of pirate treasure, and a haunting voice issues an ominous warning of danger lurking ahead…


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Making our daring escape via a waterfall, we find ourselves lucky to have escaped when we did. That pirate ship we saw in the queue, the feared Wicked Wench, has made its presence known; and we are suddenly caught in a crossfire between a stone-walled fortress on the right and the Wicked Wench on the left, the latter complete with bellowing Audio-Animatronics buccaneers and gunfire aplenty. After avoiding a barrage of flying cannonballs that land too close to our boat for comfort, we sail next into a seaport town where a few rum-fuddled looters ransack and burn the community, chase after and auction off valuable treasure, and sing and laugh to the iconic chantey, “Yo-Ho, Yo-Ho, A Pirate’s Life for Me.” And finally, with the sight of pirates trapped in jail, jealously watching their companions enjoy the vast wealth of treasure, we sail quickly away before the pirates can break out.

When our pirate adventure comes to an end, we make a quick detour through the Plaza del Sol Caribe Bazaar, where glittering jewels, treasure chests, gold doubloons and treasure maps hint at the loot within. Toy rifles, fool’s gold, plastic cutlasses, hook-for-hand replacements, miniature telescopes, pirate hats, and eye patches are all for sale. Nearby is the Caribbean Arcade, home to one-of-a-kind, pirate-themed arcade games in beautiful wooden cabinets with rope edges. Such “retro” games include “Freebooter Shooter,” a shoot-’em-up game with drunken pirate-targets, and “Whack-a-Croc,” inspired by the pesky crocodile that follows Captain Hook. Fortune Red, a mechanical pirate soothsayer with a disgruntled grin and finger pointed at the X on an unfurled treasure map, offers to tell our fortune at the drop of a coin - no doubloons necessary. Located just across the way from the entrance of Castillo del Morro is El Pirata y El Perico (“The Pirate and the Parrot”), a quick service Spanish-inspired restaurant themed to an old tavern. The bill of fare is Mexican and Spanish-influenced entrees, including chicken, beef, tapas, vegetarian burritos, taco salad, empanadas and nachos.


~ ~ ~ ~ ~
And there we have Adventureland! Not many changes from the original MWDW post, but still quite fun to revisit. Of course, I must credit @MANEATINGWREATH for this Forgotten Kingdom backstory, which dates back as far as his 2016 Dream Resort thread.

Oh, and fun fact: Colonel Hathi's Safari Club is actually just a twist on something I created for the One Sentence Competition called "Baloo's Bazaar." In looking up the original stores of the Magic Kingdom (a decision which also helped me set up Mirror Main Street), I learnt that Island Supply was originally called Colonel Hathi's, so I figured "Why not place my Jungle Book gift shop concept there?"

Again, everyone, feel free to leave whatever feedback you have, and I will see you all next week!

EDIT: I decided to go back and add some music to the Jungle Cruise portion of this post. I figured, since I used a version of "Yo-Ho" from the old Walt Disney World Quest Magical Racing Tour game to underscore the Pirates portion, why not use the music played in the Jungle Cruise level to underscore that portion here?
 
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DisneyManOne

Well-Known Member
Original Poster
Frontierland

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The year is 1885 as a proud sternwheeler makes its way up a muddy river. Stagecoaches and covered wagons make their way up the street, as simple townsfolk and Native Americans walk side by side. Gold miners sail out on makeshift rafts to the mines across the river, while music and laughter emits from the local saloon. And from the dense wilderness comes the whistling of trains and the lonely howl of a coyote, longing to be with its companions. The realm we have entered is an amalgam of sights and sounds that authentically conjure up images of America’s expansion. In Frontierland, the United States during the era when it was still a floundering young nation has been recreated and preserved for all generations to explore and appreciate. In this land of historical fact and fiction, wooded natural surroundings give way to a rustic frontier town. We have been whisked from the modern day and transported back to the dust-swept, horseshoe-scarred streets of a western settlement, circa 1870. The triumphant orchestral theme of a classic western film fills the air as we explore the little boomtown of Thunder Ridge.

In all the myths and legends passed down the old Chisholm Trail, Thunder Ridge was once the cutest little boomtown this side of the Mississippi. This was of course on account of the gold vein running through the mountain that gave this little town its name: Thunder Mesa. The biggest and most fanciful mountain range in the entire West -- second to Bryce Canyon, Utah -- Thunder Mesa brought the little boom-town from a little-known pioneer encampment to a bustling mining town overnight, bringing with it the advent of the railroad and riverboat, not to mention hundreds of would-be tycoons in the form of curious cowpoke and friendly foreigners. The once quiet town had more river and rail traffic than it could ever have hoped to handle.

Alas, there was something about the mountain that the settlers didn’t know... You see, long before the pioneers came, Thunder Mesa was a sacred spot to the Native Americans, and it carried a powerful curse -- a curse that offered a powerful vendetta against the greedy and the selfish. Before long, the settlers’ desecration of the mountain caused the curse to be fulfilled; and the town was caught in the midst of a great earthquake. Though most townsfolk perished in the quake, some did survive, others fleeing for parts unknown. The mining operation went bust, and before long, Thunder Ridge was a ghost town, deemed “cursed” by miners across the frontier, an ominous reminder of the strange happenings and devastating quake of that fateful day.


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Today we visit Thunder Ridge just a few years past the great quake, warned and inspired by the various wood-carvings and relics of the Native Americans and the mountain’s curse found throughout town. But our time in Frontierland begins before we even set foot inside Thunder Ridge; for on the outskirts of town, serving as the transition from nearby Liberty Square to Frontierland, is the famous Diamond Horseshoe Saloon, home to the equally famous Diamond Horseshoe Saloon Revue. To an ice cream sundae and a bottle of sarsaparilla, we enjoy an Old West musical revue of can-can dancers, vaudeville routines and melodramatic punchlines. Other treats on the menu here include fried chicken, chili, sandwiches, salads, hamburgers, French fries and fish and chips, with a wide variety of fixin’s and sides; as well as a wide variety of other ice cream treats and cookies. And to wash it down, an ice-cold Coca-Cola and other non-alcoholic beverages.

The show is a duplicate of the original Golden Horseshoe Revue at Disneyland. In fact, when the Magic Kingdom first opened, Wally Boag temporarily left the California show to help break in the Revue in Florida! Hosted by the one and only Slue Foot Sue, the Diamond Horseshoe Saloon Revue performs five shows per day, and to keep things fresh, different acts perform at certain shows. Among these acts include two different male singers, who swap performances throughout the day. Depending on what show you watch, you may see either a genial Irish tenor or the comic guitarist Mark Key, who likes to lead the audience in sing-alongs. Also joining in on the occasion are
Lock, Stock and Barry, a comic sketch trio whose sketches often involve audience participation (basically, the Floridian equivalent of Disneyland’s former Laughing Stock Company). Of course, each show also features performances by Slue Foot Sue, a comical traveling salesman (who later portrays Pecos Bill), and a vivacious troupe of can-can dancers, all of whom perform to the accompaniment of ivory-tickler Jingles, and percussionist Sticks.

Right next door to the Diamond Horseshoe, located right next to the passageway separating Frontierland from Adventureland, is the Westward Ho! Clothing Co. As if the name didn’t tip you off, this shop -- straight from Disneyland in California -- specializes in western-wear: cowboy hats, boots, spats and jeans.

The entrance into town is marked by a representation of a Civil-War era stockade turret. The American flag billows from atop the log-built turret, while poised-and-ready rifles peer over the walls of the fort, ready for battle. A hand-carved sign reading “Frontierland” hangs from the turret. Across the way from the turret is the town's official welcome sign...


“Welcome to Thunder Ridge!
The Biggest Boom Town in the West!
Population: 1,110 - 888 - 303 -119 - 24?

Elevation: Not Sure”

Yikes! Judging by the amount of times the town’s population count has been crossed out and replaced by a significantly smaller number, Thunder Ridge truly lives up to its “ghost town” status. Past the promenade and down the main thoroughfare, we feel as if we have stepped into the reels of a classic western, where cacti and tumbleweeds are the local flora. Weary travelers seek refuge in quaint rocking chairs and a creaking hammock. Humorous wanted posters and aged advertisements (i;e “Pain for Less Dentistry”) line the sand-kissed facades and signposts, pulling our adventurous spirit deeper into this romanticized vision of the pioneer age.

Immediately to your left is the Frontierland Shootin’ Arcade, a good old-fashioned shooting exposition, where interactive elements and triggers make one feel as if they conquered the West. Nearby is the Frontier Trading Post, Thunder Ridge’s general store. Marked by its antler-covered rooftop (an old trick to attract cowboys), this shop -- owned by “Texas” John Slaughter -- is our go-to for any and all souvenirs of the Old West, from hard candies and knick-knacks to coonskin hats and sarsaparilla.


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In the center of town is the historic Grizzly Hall, home of the wildest show in the wilderness: Country Bear Jamboree. Henry, our ursine host, takes us on a musical journey through the music and lore of the Wild West. Starring in this frontier musical is a pack of bears unlike any we’ve ever heard. Henry’s job (like his mindedness) is simple: keep the audience in stitches, and introduce the stars of the show. The first group to suffer through a Henry introduction are the Five Bear Rugs, the finest assortment of instrument-playing bears the Magic Kingdom has to offer. After the boys in the band, we are introduced to Gomer, Wendell, Liver Lips McGrowl, Trixie, Shaker, the Sun Bonnet Trio, Ernest, Swingin’ Teddi Barra, and the one and only Big Al, whom you’ll recognize immediately from the lousiest guitar-playing you’ve ever heard in your life. In addition to these bears, a trio of talkative trophy heads -- Max the stag, Buff the buffalo and Melvin the moose -- serve as a “peanut gallery” for the show, trading barbs with Henry. All these critters and more await an audience in the finest celebration of music and song this side of the great outdoors. Some of these bears -- namely Big Al, Liver Lips, Wendell and Shaker -- can often be found prowling about outside Grizzly Hall, ready for autographs, pictures and, forgive the pun, bear hugs with their adoring fans.

The Country Bear Jamboree changes its repertoire throughout the year, keeping things fresh and giving guests an incentive to “come again.” From January to May, the original 1971 Country Bear Jamboree entertains guests. And when June and summertime begin, the Country Bear Vacation Hoedown, which premiered in 1986, takes over Grizzly Hall. When September rears its head, the latest incarnation of the show -- Country Bear Halloween Hootenanny (the creation of our own @MANEATINGWREATH), which debuted in 1993 -- scares up some smiles, and come November, the show’s very first seasonal overlay-- 1984’s Country Bear Christmas Special -- is a delight.

The musical motifs of the Country Bear Jamboree provides a natural transition to what happens outside Grizzly Hall throughout the day. Let me tell you, it’s always somethin’ to see when Thunder Ridge comes alive with the sound of the Frontierland Hoedown! Accompanied by a live band of country musicians, some of our favorite frontier friends -- the likes of the Country Bears, Woody and Jessie, Pocahontas and Meeko, as well as the classic Disney characters in their best Western attire -- join a troupe of four dancing couples in a rowdy barn dance that really puts the “kick in country”! After a few rehearsed pieces from the musicians and dancers, we’re invited to come and join them on the dance floor, learning how to box step, pivot, hokey-pokey and so on.

But that’s not all: the center of Frontierland is also home to the Frontierland Stunt Show. At certain points throughout the day, an epic battle between bandits and sheriffs takes place on the streets and along the rooftops of Thunder Ridge. Expect to see falling ladders, flips and other acrobatics, and even a few dumb jokes in this thrilling Streetmosphere event!

Built from a converted Conestoga wagon, Big Al’s is the ultimate store for fans of the Country Bear Jamboree, with toy instruments, plush critters, specialized t-shirts, and a dramatic portrait of a much younger (and skinnier) Al on a journey down the Missouri. Moving along through Thunder Ridge, we come across Prairie Outpost & Supply. This is a rather unique store as it sells authentic western wares such as Native American-made blankets, figurines, and artwork.


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Next door to Prairie Outpost, an old saloon plays host to the Mile Long Bar. Named for its opposing mirrors that create the illusion of an infinitely long counter, the Mile Long Bar is a full-service bar of the Wild West, where all weary travelers can whet their whistles with decidedly non-alcoholic beverages: Coca-Cola products, apple cider, lemonade, in addition to delicious treats like frozen bananas, ice cream and other baked goods. Among the lively patrons of the bar are Max, Buff and Melvin, who have a second home here. They’re located above the entrance to the bar, and they're known for welcoming all diners with a hearty rendition of “Come On In.”

And next door to the Mile Long Bar is Pecos Bill Café, a quick-service restaurant that serves southwestern foods, hamburgers, onion rings, ribs and a complete salad bar, amongst many other things on the menus. The quick-service restaurant features both seating indoor, as well as an outdoor seating area, which makes for a prime seating location during the parades. If guests enter Frontierland from Adventureland’s Caribbean Plaza, it’s safe to say that this is the first thing they’ll see. It’s not uncommon to see guests enjoy a meal at Pecos Bill’s, then head over to the Mile Long Bar for dessert. Speaking of, it’s not uncommon to see Pecos Bill himself and his beloved Slue Foot Sue meeting guests nearby the café.

At the farthest edge of town is the Frontierland Railroad Station. This quaint, farm-like station serves as the second of three stops for the Walt Disney World Railroad.



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Past this ghost town and further into the Great Southwest, we come upon what might be the largest and most fantastical sight in any Disney Park today: Thunder Mesa. Rugged peaks, soaring rock walls, towering cliff tops, and thundering waterfalls are among the scenery of this massive mountain range, where a collection of attractions, hiking trails, Conestoga wagon and stagecoach rides and stunning views of the Magic Kingdom take up residence in this seamless amalgam of Bryce Canyon, Utah and Monument Valley, Arizona.

Intrigued (and intimidated), we head south to the foreground of the sprawling mountain range, first discovering the Thunder Mesa Railroad. Aboard a weather-beaten train of rickety ore cars behind a rusted steam engine, we ascend through the pleasant hills and buttes of Thunder Mesa, overlooking the serene prairie landscape. A steep incline, however, brings our journey to a jolt, as we scale the mountaintop and race through a narrow labyrinth of collapsed caverns… It’s clear the earthquake did a number on these mine trains, and the track starts to creak and move ominously… Will we be able to escape before the mine fully collapses?


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Below the Thunder Mesa Railroad station is the dock for Beaver Brothers Rafting Co., a flume ride that simulates the unique sensation of white-water rafting. The journey begins with boarding a wooden canoe, followed by passing into a cave at the foot of Thunder Mesa, and into the famous Rainbow Caverns. The caverns are dark inside, illuminated only by the pools and waterfalls of brightly colored, glowing water. The original, almost ethereal music from the Rainbow Caverns Mine Train and Mine Train Through Nature’s Wonderland at Disneyland fills the air. Through illuminated dyes, and under black light, the magic of Rainbow Caverns comes to life, a brief conclusion to our fantastic journey through the Old West. The many stalactites, stalagmites and weird rock formations are illuminated only by the omnipresent glow of the supernatural waters.

After this serene cruise through one of nature’s greatest landmarks, a lift hill takes us up to the top of Thunder Mesa, offering stunning views of Frontierland and Adventureland. However, this is where the white-water aspect really kicks into gear. We slip down through a valley of saguaros, followed by a rapid plunge down a long canyon river and some pretty intense white-water rafting. No bones about it: with the Beaver Brothers, you’re guaranteed to get soaked!





Having just survived a wild ride, the trains of the Thunder Mesa Railroad amble past the Mesa Terrace Restaurant. Basically the Western equivalent to Disneyland’s Blue Bayou, replacing the bucolic bayous of New Orleans with the gentle splendor of the Western wilderness at night. Remember the “Blue Shadows on the Trail” sequence that began the “Pecos Bill” segment of Melody Time? That’s the kind of mood we’re going for here. The entrance to Mesa Terrace is marked by a great many buildings, making up a small Western town. But in actuality, the interiors of these buildings are one, continuous whole, serving as the lobby and dining area of the restaurant.

The Mesa Terrace is perhaps the Magic Kingdom’s most elegant dining location -- second only to Cinderella’s Royal Table -- a timeless capture of the romance, beauty and elegance of a bucolic desert in the glow of moonlight. Here we might dine under the moon and stars while trains carrying passengers aboard the Thunder Mesa Railroad silently drive by, just before charting their course back to the station. We are surrounded in the essence of the Old West as overhead strings of lanterns cast an ethereal glow, dotting the darkness where crickets chirp, coyotes howl and fireflies wink. Elegant takes on classic Western barbecue await: steak, marinated chicken, pork chops, ribs, roasted gambas, and more.

On the outskirts of Thunder Mesa, overlooking the Rivers of America, is Lookout Point. This is the place to go in Frontierland if you want to meet some beloved Disney characters. Throughout the day, three different character groups -- Mickey and the gang; Pocahontas and Meeko; and Woody, Jessie and Bullseye -- rotate doing meet and greets at Lookout Point and in front of the mighty Thunder Mesa.


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Hiking Trails, Conestoga Wagons and Stagecoaches are among the “scenic” attractions of Thunder Mesa. Past rushing rivers, natural arches, the rickety tracks of the Thunder Mesa Railroad, and all the desert flora and fauna we could hope for, we explore the sandy trails and canyons of the soaring mountain range by foot, by Conestoga wagon or by stagecoach, almost blurred from the lines of reality. Thundering waterfalls and shaded tunnels lead our trail to a tabletop plateau, setting the stage for breathtaking panoramic views of the Magic Kingdom. The paths and vehicles continue down the mountainside.

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The star attraction of Thunder Mesa -- if not the entire Magic Kingdom -- is none other than the legendary Western River Expedition, the crowning achievement of Disney Legend Marc Davis. With this attraction, Marc hoped to outdo his previous success with Pirates, and make an attraction that would make Pirates look like a cheap carnival attraction. However, the road to glory was a bumpy one.

On December 20, 1971, a mere two months after Walt Disney World opened, Roy O. Disney, passed away. He had been Western River Expedition’s biggest cheerleader, and his successor, E. Cardon Walker -- or simply, “Card” -- was not too keen on the idea; instead, wanting to satiate guests’ overwhelming demands for Pirates. The Imagineers tried to sell him on what they considered would be the next generation of E-ticket attractions, but the new CEO would hear none of it. It seemed that Western River would now seem redundant with the addition of Pirates. Further complicating matters, concern was expressed over Marc’s portrayal of Native Americans, which were decidedly cartoonish, stereotypical, and not at all politically correct, even for the far-more-politically-incorrect ‘70s.

Thus, a compromise was reached. Construction on WRE and Thunder Mesa would begin in 1974, shortly after Pirates opened the previous December. In order to set itself apart from Pirates, WRE would be more of a thrill ride, with its climactic drop being several times higher than Pirates’ highest drop. And likewise, all scenes with the offensive portrayals of Native Americans were removed. With these compromises in mind, for well over two years, guests to the Magic Kingdom watched as the mesa gradually took shape. And at long last, on July 4, 1976 -- the Bicentennial of the United States of America -- Thunder Mesa made its triumphant debut! And if there was ever an attraction guests flocked to on that day, Western River Expedition was it! In fact, WRE had the longest wait times of the day, barely beating out the wait for America on Parade, with guests lining up for that procession hours in advance!

Western River Expedition is an exhilarating flume ride through the legendary days of cowboys and Native Americans. In the vein of the classic Pirates of the Caribbean, this spectacular voyage of the Old West brings forth a fantastic production of Audio Animatronic figures, groundbreaking special effects, an original musical score, and the tallest, wettest drop ever conceived in a Disney Park. At 80 feet tall, the climactic drop of Western River Expedition is the greatest thrill in Frontierland, rivaling the climactic conclusion of the Thunder Mesa Railroad only mere yards away.

Entering through a cave in the base of the old Thunder Mesa Mining Co., winding tunnels and abandoned mines pour into a fantastical canyon at twilight. From aboard a logger’s sailing barge, we embark on a spellbinding adventure beneath the stars, past constellations and clouds in the shape of western icons. The wise owl Hoot Gibson is our narrator as we drift through a cowboy camp at nightfall. Singing cattle lead into a stagecoach robbery by noon, where masked banditos and their masked horses take aim at their unsuspecting victims. Boisterous cowpoke, dancing showgirls, disapproving townsfolk, and vile outlaws take the little town of Dry Gulch by storm, most drunk on the spoils of a successful cattle drive.

A tour of Boot Hill, the local cemetery, goes awry when our boat relives the fateful earthquake that brought the mining town to its knees, a deadly wildfire engulfs the surrounding forest, sending our boat uphill and into further danger… The banditos have returned, and this time we’re the target. Amid crackling lighting, monstrous flames and rushing waters, we narrowly escape via waterfall -0 80-feet down with a tremendous splash!


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The town of Thunder Ridge borders a Magic Kingdom staple: The Rivers of America. The Rivers of America represent the many great rivers of the North American continent: the Missouri, the Mississippi, the Rio Grande, etc., as they appeared in the time of American expansion. This eight-shaped river serves as the centerpiece of Frontierland.

The Rivers of America is bustling with activity, with various vessels gliding across the water, chief of which is the majestic Liberty Belle Riverboat, whose dock is located across the way from Thunder Mesa. Named for the famous American landmark, the Liberty Belle departs from a landing all-too-familiar with the architecture of New England. The Liberty Belle is an authentic reproduction of the historic vessels that ferried people up and down the mighty Mississippi River. A working steam engine converts the water from the Rivers of America into steam that in turn powers the large paddle that propels the boat. The 47-foot tall riverboat is comprised of three pristine decks:

  • Sun Deck, the “top deck”, the ideal place to enjoy the outdoors as you float down the river
  • Promenade Deck includes a salon, an outside wheelhouse and the Captain’s Quarters
  • Main Deck includes the boiler and pistons that run the paddle-wheel, as well as an outdoor viewing platform
A Magic Kingdom icon all its own, the stately steamboat brings passengers on a voyage around the Rivers of America thru a vast wilderness beyond imagination; giving us a glimpse of the beauty and splendor of the American frontier. A burning settlers cabin and a village of Plains peoples are among the sights encountered along the riverfront. Wild animals and lush greenery stock the shoreline, where a chance encounter with foul river pirates and a fantastic, panoramic view of Thunder Mesa allow the ultimate in thematic storytelling, brilliantly narrated by our down-to-earth captain from aboard the pilothouse.

The Davy Crockett Explorer Canoes launch from a nearby landing a few feet north, allowing man-powered journeys around and about the Rivers of America, narrated by a wise-cracking guide on either end of the hand-carved and hand-painted canoe.


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Another form of vessel is a fleet of old rafts that take us to the fun and adventure of Tom Sawyer Island. Here on this island, the works of Mark Twain come to life. This is an island where the likes of Tom Sawyer, Becky Thatcher and Huckleberry Finn might have played. Dusty dirt roads lined with sycamore and oak trees and creaky suspension bridges mark this natural haven. You may even stumble upon secret mined caves and uncover an age-old fort. Stepping foot on Tom Sawyer Island recalls the bygone days of youth in the 1800s, a vast forest, unremarkable to the adult eye, but to the eye of a child, a world where imagination can transform anything into a grand adventure.

The island is filled with suspension bridges to cross, tree houses and rocks to climb, trails to survey, caves to explore and an authentic replica of a frontier log fort: Fort Langhorn. Fort Langhorn was constructed from logs hewed by hand and trucked in from nearby mountains. The timber was floated across the Rivers of America and hoisted up to dry land, where it was assembled to create the realistic 19th century army fort. The fort stands perched on a lookout hill with a view of both the island interior and the river bend, which heightened its realism and sense of place. Another major point of interest is Harper’s Mill, a mysterious beacon of exploration and discovery, which stands to the island’s southern shore. Marked by the large waterwheel to its side, the creaky wheels and cranks still turn inside this place, since long-abandoned. And for all you Disney nerds, take good notice here: a nest of birds is lodged between the wedges of one of the wheels inside the mill...not unlike a similar set of birds in the Academy-Award winning short The Old Mill. Aunt Polly’s Dockside Inn offers home-style comfort foods and a seating area under a beautiful wood-carved gazebo, overlooking the Rivers of America.


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Welcome to Fantasmic! Tonight, our friend and host, Mickey Mouse, uses his vivid imagination to create magical imagery for all to enjoy. Nothing is more wonderful than the imagination, for in a moment, you can experience a beautiful fantasy or an exciting adventure! But beware… nothing is more powerful than the imagination, for it can also expand your greatest fears into an overwhelming nightmare. Are the powers of Mickey’s incredible imagination strong enough and bright enough to withstand the evil forces that invade Mickey’s dream? You are about to find out. For we now invite you to join Mickey and experience Fantasmic!, a journey beyond your wildest imagination.


On special nights, the Rivers of America are magically transformed into an amazing celebration of imagination, hopes and dreams. The incredible world of Mickey Mouse’s imagination comes to life in Fantasmic!, an extravagant nighttime pageant as viewed from the streets of Frontierland and Liberty Square. Tom Sawyer Island is the thematic stage for this timeless clash between good and evil, which uses state-of-the-art lasers, cascading waters, giant mist screens, breathtaking pyrotechnics, and extraordinary projection mapping to make the story come to life.

In Mickey’s dream, we witness the forces of good and evil engaged in conflict, where majestic animals, pink elephants, wild cowpoke, magical genies, swashbuckling pirates, voyagers and demigods, and princes and princesses appear on and around the island and the surrounding waterways. When Mickey is pulled into the Magic Mirror, the forces of evil are awakened as Queen Grimhilde summons some of Disney’s most dastardly villains -- including Ursula, Scar, Dr. Facilier, Chernabog, and Maleficent, the latter having transformed into a 45-foot, fire-breathing dragon!

Will Mickey triumph over the evil forces inside his imagination?


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At the northern end of Frontierland is Columbia Gorge, an elaborate rock formation marked by five proud waterfalls and a trestle that the Walt Disney World Railroad passes along. It’s quite an elaborate sight, but its purpose is not just for looks alone. The gorge also hides views of what lies beyond it…

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Well, pardners, that concludes the next leg of our journey through the Magic Kingdom. Mirror Frontierland-A is behind us. I did make a few changes here and there, and I'm really happy with how it turned out. Also, I must point out that Westward Ho! Clothing Co. came from @MANEATINGWREATH's Mirror Disneyland, and likewise, the idea of replacing the rain dance scene on WRE with a Boot Hill scene was his, as well, so credit to him on both counts. But what do you think about Mirror Frontierland-A? Feel free to let me know!

Now, I'm quite excited for next week, as it will be then when we get to explore a new land exclusive to this Mirror-A universe. It's a land I've been tinkering around with for quite some time, fine-tuning it into something that I think you'll really like. And boy, am I ever excited to share it with you all. See you then!

Oh, and by the way, I must admit, working on this post and describing Fantasmic! gave me a great idea. I am going to allude to it later, but just know that once I get all my main once-a-week-for-20-weeks posts out of the way, I do intend to do a few more supplemental posts describing attractions here at MWDW-A, and Fantasmic! will be one of them. And there is something special I have planned for this Fantasmic! that I can't wait to describe. But I'll wait 'til that day arrives to tell you about it...
 
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Disney Warrior

Well-Known Member
I wonder when Hollywoodland opens. Is it the same as New Orleans Bayou’s opening date in the original version (2014), or is it earlier or later?
 

DisneyFan32

Well-Known Member
In the Parks
Yes
I wonder when Hollywoodland opens. Is it the same as New Orleans Bayou’s opening date in the original version (2014), or is it earlier or later?
Will Hollywoodland will feature Roger Rabbit attractions such as Benny the Cab ride, Toontown Transit and Baby Herman's Runaway Baby Buggy Ride?
 

DisneyManOne

Well-Known Member
Original Poster
I wonder when Hollywoodland opens. Is it the same as New Orleans Bayou’s opening date in the original version (2014), or is it earlier or later?
I won't give specifics out until next week, but I will tell you: it is earlier.

Will Hollywoodland will feature Roger Rabbit attractions such as Benny the Cab ride, Toontown Transit and Baby Herman's Runaway Baby Buggy Ride?
It will feature one Roger Rabbit attraction. The area I have mapped out for Hollywoodland is where New Orleans Bayou is in the "regular" MWDW, and there's only so much space one can deal with for that expansion pad.
 

DisneyManOne

Well-Known Member
Original Poster
Hollywoodland

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Beyond Thunder Mesa, a drawbridge -- which allows passage for the Rivers of America vessels to go for backstage maintenance -- leads to a place no guest has ever gone before. As we proceed northward, we notice a shift in the mood. The breathtaking western film orchestrations give way to jazz standards typical of the 1930s...in fact, even the rustic Southwestern structures appear to be giving way to more Art-Deco-style buildings...could it...could it be? Yes, it could! We’ve just entered the Magic Kingdom’s newest land, Hollywoodland!

There’s no denying that Disney-Universal Studios was a massive success. However, a deal between the two studios came with a stipulation: No new Disney studios park could be built until the year 2000. And indeed, the first studio park built post-2000 was Disney Studios Paris, which was something of a failure at first. In the wake of Disney Studios Paris’ flop, plans for a possible studio park in Florida fell by the wayside. Besides, with three parks already, building another so soon after Animal Kingdom had opened just seemed like too much of a good thing.

Despite that, the executives wanted something Hollywood-themed in the Florida property. Hence, it was announced that, as part of the following year’s Happiest Homecoming on Earth celebration, the Magic Kingdom would receive a land designed to feature what was considered to be some of Disney-Universal Studios’ best elements in one place. Floridian Way, the Cast Member access road, had to be rerouted in order to make way for the new land, and not only would it take up the expansion pad north of Frontierland, but a new expansion to the west! And on May 4, 2005 -- incidentally enough, just a few days prior to Universal opening up their own resort in Orlando -- Hollywoodland opened its golden gates for the first time!

A path leading under the railroad track leads out into a representation of Hollywood in its Golden Age; the age when Walt first started out as a filmmaker. This is the Hollywood of Clark Gable, Vivien Leigh and Snow White and the Seven Dwarfs. This is a town that once took the heart of a young Walt Disney. The automobile has made way for the Red Car of the Pacific Electric Railway. The shimmer of neon and bustle of traffic have built a fairy-land from a suitcase and a dream, “where any office boy or young mechanic can be a panic, with just a goodlooking pan.” Here, one can go out and try their luck, and most certainly meet Donald Duck. Here, in the year 1940, the stress of our contemporary life fades for a glimpse into a warm embodiment of the “Hollywood That Never Was.” The shimmer of neon and triumph of a dream set our stage for this reverent tribute to the romance, glamour and sentimentality of the silver screen.


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An ornate entrance gate stands before us. A pair of mighty, ornamental elephants -- inspired by the elephants seen in D.W. Griffith’s Intolerance -- sat atop polychromatic pillars mark the gate. Carved in gold along the gate is the world “Hollywoodland.” Stepping underneath the gate, we find ourselves back in time, back in sunny California during the early half of the 20th century. In the principle of Main Street, U.S.A., Hollywoodland is a sparkling thoroughfare presented in the style and architecture of one historic Hollywood building after the next. The use of Art Deco and Mission Revival instills in us a sense of familiarity with a hint of intrigue. The reality of the Great Depression has subdued into the color and excitement of a cinematic Tinseltown.

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Trolley cables hang throughout the “skies.” The historic Red Car of the Pacific Electric Railway once criss-crossed Los Angeles from 1887 to 1961. Today, the Red Car Trolley is of one and the same purpose: efficient travel. With two convenient stops throughout Hollywoodland, the Red Car is in tribute to the bygone memory of a yesteryear Los Angeles. The Red Car Newsboys exclaim the “daily” headlines through song and dance aboard their trolley “stage.” Keystone cops patrol the streets in search of ne’er-do-wells, while an overly-flamboyant movie starlet canoodles her poodle to the adoration of her “fans.” The Citizens of Hollywood simply and thematically add to the immersive environment, entertaining one and all with their improvisational comedy acts, including their legendary “Funniest Citizen of Hollywood” contest. They also help set a period that is further established in Art Deco architecture and rooftop billboards representing fictional and nonfictional products of the 1930’s and 40’s. Big band beats fill the air, played in crisp, fresh orchestrations rather than crackling radio transmissions; although authentic big-band sounds can be heard in the form of the fabulous Five & Dime, who ride the streets of Hollywoodland in a jazzed-up jalopy. As the legend goes, five working-class folk from Chicago met a dame named “Dime” and hit it big in La La Land -- thanks to a certain Mr. Disney -- playing the Ritz and hits of yore.

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Beyond the entrance gate, Storytellers recalls the moment in which a young Walt and Mickey first laid foot in the City of Angels. The tribute of bronze and plaster has hidden itself among the foot-traffic of Hollywoodland, a subtle reminder that Walt was once such an everyday dreamer as ourselves. An adjacent plaque reads: “It was July 1923. I packed all of my worldly goods - a pair of trousers, a checkered coat, a lot of drawing materials and the last of the fairy tale reels we had made - in a kind of frayed cardboard suitcase. And with that wonderful audacity of youth, I went to Hollywood, arriving there with just forty dollars. It was a big day the day I got on that Santa Fe California Limited. I was just free and happy!” - Walt Disney

From there, we find two locations on either side of the street. On the right-hand side of the street, Sid Cahuenga’s One-of-a-Kind Antiques and Curios is the place to go for all sorts of “Tinseltown treasures”: movie posters, books, and -- most notably -- authentic movie costumes and props. Mr. Cahuenga himself is among the Citizens of Hollywood troupe, although he mainly appears within his shop, performing magic tricks and impressions of the stars. As cheesy as the name sounds, Award Wieners at the left-hand side of the street stands in the spirit of one of that famous culinary Hollywood hotspot: Pink’s Hot Dogs. This joint sells hot dogs and gourmet sausages from a window with a line that stretches around the block. Streetside tables with umbrellas provide ample dining space and perfect views of the live street entertainment.

Beyond these two locations, Hollywoodland turns into a thoroughfare. On either side of the street are unique experiences one can only find at Disney World. Neighboring Award Wieners to the left, Clarabelle’s Hand-Scooped Ice Cream Parlour recalls the Hollywood soda fountains of the 1930s, complete with film memorabilia, preserved props, and stills of the classics. Specialty sundaes, ice cream sodas and triple scoop cones abound. Neighboring Sid Cahuenga’s to the right, our vision is first pulled towards the lavish Mickey’s of Hollywood, which sells any and all things related to kid-friendly merchandise, from stuffed Mickeys to Disney character-themed clothing. The store also features large statues depicting the Big Cheese in some of his most iconic roles, including him as the Sorcerer’s Apprentice, Steamboat Willie and the conductor of The Band Concert. Next door, the Fiddler, Fifer & Practical Café has a charming selection of dining and bakery items, the second in-park home of Starbucks Coffee. The Silver Lake Sisters -- Dottie, Dolly and Ethel Bounds -- once inspired the classic Silly Symphony short, Three Little Pigs. But in 1937, the three sisters opened a coffee shop laden with the memorabilia of a previous decade in the limelight. And yes, they often perform here in Hollywoodland throughout the day, as well.


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Behind these two buildings, blending in naturally through forced perspective, is the Hollywoodland Hills. This effect is achieved by having the Hills be built on the other side of Columbia Gorge, which, as stated earlier, was set up to block views of Hollywoodland from Frontierland and the rest of the Magic Kingdom. The famous hills, with its uneven letters spelling out HOLLYWOODLAND, provide an excellent backdrop for our Hollywoodland adventure.

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Across the way from Award Wieners, you’ll find a beautiful Streamline Moderne building. Within the blue glass walls and the orange-tinted entrance mural, you’ll find the familiar faces and silhouettes of many a beloved Disney character. Below the vertical marquee, a rotating filmstrip features a gradually-moving image of Mickey Mouse. It is clear that this building is inviting you to explore the ever-fascinating world of Disney Animation. One of the most beautiful, and most interesting, experiences in all the Magic Kingdom, Disney Animation is our firsthand glimpse into the secret world of the Walt Disney and Pixar Animation Studios.

There’s so much to see and do at Disney Animation, but first, let’s talk about something that happens outside the building. At certain points throughout the day, three animators take their craft to the streets of Hollywoodland and invite guests to be Drawn to the Magic. In this show, we join three animators as they invite guests to see how they get inspiration for their drawings; each one focusing on a certain kind of character: heroes, princesses and magical friends. Three volunteers are even brought up to help them out by posing a certain way. Then, after a medley of songs from the Disney films, the sketches they've been working on are revealed, and in a true bit of magic, the character they’ve sketched appears before our very eyes! After the show, guests are even invited to meet the characters inside the Disney Animation building’s lobby or right outside nearby the animators’ easels -- a perfect photo-op if you ask me!

And by the way, the three characters in the show are as follows: Representing the heroes, Woody. Representing the princesses, Cinderella. And representing the magical friends, who else but Sorcerer Mickey. In addition, other heroes and princesses have been known to drop in on one occasion, if Woody and Cinderella can’t make it to a particular performance. So, for the heroes, Hercules and Peter Pan are on stand-by; and for the princesses, Snow White and Belle are on stand-by.





Entering the building, we pass by a curved wall in which “Once upon a time…” is inscribed in gold lettering. Once inside the well-sized building, we are greeted by the breathtaking Animation Lobby. Inside this gorgeous place, a number of gargantuan screens convey the clips, music, stills and sketches of the Disney Animated Canon and the Pixar Canon. This indoor courtyard is our “hub” for the varied wings of the sprawling exhibition. There are four major components of the Disney Animation building, and we shall explore them, going from left to right.

First, directly to our left is the Animation Academy. In this magical classroom, learn to draw a beloved Disney character with a hands-on lesson from a Disney artist. Right next door to the Animation Academy is Character Close-Up. What Disney animation exhibit wouldn’t be complete without the chance to meet a beloved Disney character? Well, there are so many beloved characters from Walt Disney Animation Studios, it’s impossible to decide which ones to have meeting guests here. What to do? Randomize, of course! In this colorful meet-and-greet, you’ll get the chance to meet up with four randomized characters representing four time periods: The Golden Age (1930s/1940s), The Silver Age (1950s to 1970s), The Renaissance (1980s/1990s) and The New Millennium (2000s to 2020s). Every morning, a different movie from each time period is selected by a computer, and one or two characters from the film in question are scheduled for an all-day meet ‘n’ greet in the space, providing an experience that always proves to be different.

Linking all these separate time periods together are unique walls with projections on them. Behind each character is a specific projection area. In a style similar to what is seen in this video, the world of the character is sketched out right before our eyes and filled in with color (for example, Snow White would have the Dwarfs’ Cottage; Moana would have Motonui; Elsa would have either her ice palace or the Enchanted Forest). This adds for a nice visual for our meet-and-greets, almost as if we are stepping right into an animated world. Surrounding all these screens are more projections. As we wait for our turn to meet these beloved characters, pixie dust darts across the walls (via fiber optics) and familiar Disney characters are drawn before our eyes, also in the style of the video linked above.

Then, there’s the Sorcerer’s Workshop, a collection of three exhibits each focusing on a different aspect of bringing an animated character to life: development, voice and appearance. In the Magic Mirror’s Realm, we can create simple animation via spinning “reels”, create our own virtual portraits and mosaics, piece together our own Silly Symphony short or create an adventurous and romantic plot to their own animated film. There are also interactive exhibits teach how the principles of persistence of vision trick the eye into believing that still images are in motion, the most notable exhibit being the mesmerizing Toy Story Zoetrope, a constantly-spinning optical illusion that brings to life several sculptures of characters from the film(s). The stone walls reveal many of our favorite characters arranged by theme: Fairies and Spirits, Heroes and Villains, Mentors and Warriors.

The wise, talking portrait of the Magic Mirror points the path into Ursula’s Grotto, the eerie but humble abode of Ursula the Sea Witch. Rather than stealing our voice for her own benefit, Ursula allows us to do a bit of voiceover work, re-recording our own voices over classic scenes and songs from Disney animation. The adjoint Beast’s Library allows us to find our “Disney” self in a humorous quiz with Lumiere and Cogsworth. One of the most beautiful areas in the entire park, the Beast’s Library seems to stretch into the heavens, often falling into a state of disrepair before the displayed rose is restored and beauty and magic brighten the chamber.

An element from the original Disney Animation at Disney-Universal Studios, Back to Neverland is a classic film starring Walter Cronkite and Robin Williams, who gets transformed into a Lost Boy and fights alongside Captain Hook, in a demonstration of how hand-drawn animated films are made. In 2011, a sequel -- “Back Again to Neverland” -- was created, once again starring Robin Williams, but this time, narrated by Whoopi Goldberg and focusing on CGI animation. The film ends with a discussion from prominent animators and directors of Disney and Pixar, discussing what animation means to them, culminating in a moving montage featuring a highlight of clips from every film in the Disney Animated Canon, all set to a dramatic score of some of the best music from these movies.

When it comes time to leave, you head out past a wall similar to the one we passed when we entered, this time reading “...and they lived happily ever after.” Disney Animation exits out into the Off the Page store, which showcases merchandise from several classic animated Disney films.


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Next door, guests will find the Hollywood Brown Derby restaurant, a lavish restaurant modeled after the truly iconic location. The restaurant is famously known for its Cobb Salad, which was apparently Sid Grauman’s favorite snack after he had undergone some dental work. The restaurant features wonderful meals, while completely re-inventing the iconic restaurant, which even includes the classic Bamboo Room, modeled after the VIP Space.




At the eastern end of Hollywoodland is its shining star: a life-size replica of Grauman’s Chinese Theatre. The Chinese Theatre is one of the most famous in all of Hollywood, a theater which has hosted dozens of award shows and numerous movie premieres. It is truly the icon of all of the glitz and glamour that Hollywood could imply. The theater has hosted dozens of award shows and numerous movie premieres, including two Disney films: Mary Poppins in 1964 and The Jungle Book in 1967, souvenirs from which you can find in window displays. It is truly the icon of all of the glitz and glamour that Hollywood could imply. Outside of the theater, instrumental musical pieces from well-known movies play. The actual Chinese Theater in Los Angeles had been studied to be re-created and detailed in exact appearance here in Hollywoodland. Not only was the exterior of the Theater created, but even the forecourt was created, having actual celebrity handprints and spurting fountains along the rim of the Theater. In fact, this Chinese Theatre is so detailed, searchlights wave proudly behind it at night. Having celebrities arrive to place their handprints has been a time-honored tradition of Hollywoodland ever since Opening Day.

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“Ready when you are, C.B.!”

Inside the theater, we can take The Great Movie Ride, a 25-minute guided dark ride through the history of cinema, cataloging and bringing to life some of the greatest stories ever told. Brimming with excitement, we enter the lavish movie palace and into a lobby filled with iconic props and posters of the silver screen; Dorothy’s ruby slippers, the Ark of the Covenant, Mary Poppins’ umbrella. An inspired collection of trailers and scenes of classic cinema lead to a soundstage held beneath the Hollywoodland Sign at twilight. Here we board a “traveling theater” for a guided, immersive tour through the world of cinematic history.

The Great Movie Ride employs the use of Audio-Animatronic figures, practical sets, live actors, projections and special effects in a 25-minute experience. Along the way, we pass screen legends in their most iconic roles; a tableau of film in a timeless snapshot, from one movie to the next. And at one point, we become part of the action when a gangster shootout leads a mug named Mugsy to hijack our car! The finale, of course, brings all the films together in a moving montage of what else, but great movies… Such featured films include Titanic, High Noon, Singin’ in the Rain and The Wizard of Oz.


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In the middle of Hollywoodland together is a most unique cul-de-sac. Welcome to Muppet Studios, where Jim Henson’s iconic cavalcade of creatures run the show! This is the place where the Muppets live and work, welcoming visitors from all over the world to experience their wacky, almost explosive antics.

Oh, and I should point something out about this Mirror universe: In this Mirror universe, Jim Henson does not die young. He is able to reach the doctor’s office in time to be cured of the pneumonia that, in our universe, sealed his doom. With this said, the deal between Disney and the Muppets goes through in 1990. Disney acquires the rights to many Henson and Muppet productions -- with the big exception of Sesame Street, which remains under the control of the Children’s Television Workshop -- and Henson himself oversees many future projects that push the Muppets beyond their worth. Of course, classics like The Muppet Christmas Carol and Muppets Tonight still get made, just as they do in our universe. Henson retires from active puppeteering in 2011 at the age of 75, though he still produces and oversees various other Muppet projects. Oddly enough, the last big project he worked on in this Mirror universe was The Muppets (2011), so it serves as a fitting farewell for the man’s performing career.

Bizarrely-styled buildings, peculiar gardens and a massive hot-air balloon marked with the grinning face of Kermit the Frog welcome us to this unique district of Hollywood, where the strains of 1930s jazz fade in favor of classic Muppet favorites -- “The Muppet Show Theme”, “Movin’ Right Along”, “The Rainbow Connection”, etc. The brick courtyard leads to a Muppet fountain right in the middle. The fountain features several Muppets, including Kermit, Fozzie, Gonzo, Animal, Rizzo and Miss Piggy, dressed as the Statue of Liberty. A plaque in front of the fountain features the quote featured above, and is dedicated by Jim Henson in the name of, of course, “the lovers, the dreamers and you.” One can often find the Muppets themselves out and about near the fountain, and yes, you can meet them for photographs, hugs and autographs. Among the usual faces we can meet here are Kermit, Miss Piggy, Fozzie and Gonzo; although faces like Rowlf, Sam Eagle, Scooter, Dr. Honeydew, Beaker, the Swedish Chef and Statler and Waldorf can be found here throughout the day. Plus, an old stage nearby the fountain serves as the place to go to hear the sweet sounds of Dr. Teeth and the Electric Mayhem. Arriving in their glamorous tour bus, Dr. Teeth, Floyd Pepper, Janice, Zoot and Animal take the stage to play the latest and greatest songs, some covers, some originals. Expect “Can You Picture That?” to be featured at least once a day.

Directly behind the fountain, guests will find the outstanding Jim Henson’s Muppet*Vision 3D in a brick soundstage building. The venerable classic seats us in a perfect replica of the theater from the classic television series, The Muppet Show. As the curtain rises, Kermit, Miss Piggy and the whole Muppets menagerie appear in eye-popping 3D. They’re taking us on a zany tour of Muppet Labs and showing off their new movie-making invention: Muppet*Vision 3D. Things, of course, go haywire when Dr. Bunsen Honeydew and Beaker set off a disastrous string of events into motion. With onscreen musical numbers, Audio-Animatronics figures and live in-theater special effects, it's a show guaranteed to bring the house down - and end with a glorious “three-hour” finale: a “Salute to All Nations, but Mostly America.”

Across the way from the Muppet*Vision Theater is Rizzo’s Prop & Pawn Shop, a complete gift store themed to the Muppets. Designed like an old television studio, complete with “MUPT” tower, the store features three themed sections: one themed to the Muppet Babies segment from The Muppets Take Manhattan; the other themed to the “Magic Store” sequence that ended The Muppet Movie, featuring lighting rigs, camera equipment and real props used in the Muppet movies, set around the elaborate set used during the “Rainbow Connection” reprise; and the last is an exact replica of the Happiness Hotel set from The Great Muppet Caper.

Across the way from Muppet*Vision, surrounded by trees, chickens squawk and explosions echo as we approach The Great Gonzo’s Pandemonium Pizza Parlor. Inspired by the dive pizza joints of Manhattan, the music and mayhem inside set the stage for a truly “Muppetational” experience. Real-life Muppet costumes and props are on display. The living, breathing pizza oven often has a chat with patrons, belching smoke to no remorse. Rats scurry past in the shadows, busily handling ingredients, and even personally delivering meals to guests! (This is accomplished via Audio-Animatronics rats running along on tracks.) Autographed headshots and Muppet memorabilia line the walls. And don’t be too shocked when an explosion causes the entire restaurant to shake. It’s just another one of Gonzo’s stunts gone wrong. The waitstaff even gets in on the fun, hastily apologizing for the inconvenience. Of course, Gonzo is perfectly fine, and if you listen closely, you can hear him talking and singing to himself as he climbs through the restaurant’s air ducts.





Moving on down the street from Muppet Studios, to the left, the Red Car Five & Dime is a “one-stop shop,” that, while featuring generic merchandise, also features merchandise related to the Red Car and other railways. The Terminal Bar, owned by Eddie Valiant’s girlfriend, Dolores, is often rattled by the passing Red Car. Unfortunately, Delores is out on vacation with Eddie, but she left several of her bartenders behind to serve up a wide range of alcoholic drinks and themed snacks like Chips and “Dip”. And if a little pick me up is needed, just request the barkeep to play “The Merry-Go-Round Broke Down” and watch the place come alive! The office of Valiant & Valiant is found nearby, as with the apartment of Baby Herman, though both sit inaccessible to us - and weasels… Next door to that is the abandoned stronghold of Cloverleaf Industries, Judge Doom’s former evil enterprise that appears now as nothing more than the hollowed-shell of a building.

Nearby, a door leads to the opulent foyer of the Ink & Paint Club. An Audio-Animatronics Bongo stands guard from behind a window mere feet from the entrance, asking for the password -- which, if you’re curious, is “Walt sent me.” Of course, since this is a theme park, he can’t actually kick anyone out, so we’re free to pass. Just don’t comment on the monkey suit! Once past Bongo, a host motions us toward a “larger than life” portrait of Marvin Acme, the so-called “Gag King.” Even so, the rose etched on his breast pocket squirts water straight from the canvas. Suddenly, the entire wall begins to move and we are thrust into the smoky nightclub, with jazz blaring and cigarette girls roaming the room. A large octopus is our bartender, while the penguins of Mary Poppins hustle as the frantic waitstaff. Corks are popping and dinner is served. Rarely does live entertainment occur -- only on special occasions -- so for the most part, we get to enjoy classic Disney cartoons projected onto the big screen.


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Leaving the club, we then come across the Hollywood Cab Co., the exterior for Roger Rabbit’s Runaway Trolley. Roger Rabbit’s Runaway Trolley was inspired by the Academy Award-winning Who Framed Roger Rabbit. The film successfully created the illusion that animated characters were interacting in the “real” world with people, thanks to the state-of-the-art technology of that time. The attraction, opened in 2005 with the rest of Hollywoodland, revisits the fabulous misadventures of Roger Rabbit and his beloved wife, Jessica.

After a series of mishaps aboard the “Toontown Jolly Trolley,” tour guide Roger loses his hold on the controls. Suddenly, the trolley is sent hurtling through innumerable obstacles and misadventures that would only be possible in Toontown -- portable holes, falling anvils, and a number of unexpected cartoon cameos! The villainous Weasels are pouring Toon-melting Dip all throughout Toontown, and our trolley is doomed for a date with Doom... Oh, and do watch out for that annoying Aracuan Bird! The attraction features state-of-the-art technology, including a “next generation” flight simulator, digital 3D video, Audio-Animatronics characters, and “in-trolley” special effects and music.

Lowbrow tomfoolery is the stock-in-trade of the Gag Factory, the Runaway Trolley’s obligatory “exit through the gift shop”, where rubber chickens and whoopee cushions are manufactured by a highly over-engineered contraption. Gag gifts and Toon merchandise are all the rage in this prop warehouse, a clever gift emporium for the young and the young-at-heart. Roger and Jessica can often be found for meet ‘n’ greets nearby.


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Across the way, bright lights and the crackle of a phonograph welcome us to Oswald’s Filling Station. There always seems to be a ‘40 Pontiac Torpedo Coupe out front. Oswald’s is decked “ear-to-toe” in memorabilia of American Car Culture, with the inventory following suit. Oswald himself often frequents the station in full mechanic attire, a rabbit-shaped wrench at hand. As with Oswald, in Hollywoodland, we can “rub elbows” with the classic Disney stars of celluloid -- including Mickey, Minnie, Donald and Goofy -- dressed in their Hollywood finest.

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Also found across the way from the Hollywood Cab Co. is the elegant Hyperion Theatre. The impressive, brick-faced Broadway-style theater recalls a bygone elegance of movie houses, adorned with Art Deco and Art Nouveau flourishes from the 1930s and 1940s. Now, what would a land themed around the glitz and glamour of Hollywood be without an awards ceremony? The proud musical legacy of Disney is on full display as the Hyperion hosts The Golden Mickeys!

Directed by acclaimed Broadway director Diane Paulus and choreographed by Enchanted choreographer Maria Torres, The Golden Mickeys highlights achievements by various Disney characters in several different categories; represented, of course, through some of the most iconic songs to come from the Disney movies. Right from the get-go, the feeling of being at an awards ceremony hits you. The pathway that leads up to the theater is outfitted with a red carpet and banners. There’s no mistaking that a special event is about to take place. A velvet rope is set up a few feet away from the entrance doors. Behind this cordoned off area is a video camera. An announcement is made that Rona Rivers, famed red carpet hostess, will be interviewing guests as they arrive for the show. A beautiful woman in a gold evening gown arrives and begins her sound and camera checks. A display of the awards to be presented is set up behind her. As the special guests (a.k.a. us) arrive, Rona selects a few to interview. Each is asked what “designer” line they are wearing, who's their favorite Disney character and other “red carpet” questions. While this is fun to watch in person, you can see these interviews as they're broadcast inside the theater.

However, just as the music tunes up and the performance is about to begin, there’s a commotion backstage. The master of ceremonies has failed to appear, so a reluctant young stage manager named Chris (who, in this version of the show, is a gender-fluid role) must take over hosting duties. The show follows the age old show biz tale of the star unable to perform with the understudy stepping into and shining in their role, ultimately realizing that anything is possible and dreams really do come true. What makes the show truly stand out is that it highlights many of the classic Disney films. In fact, there are fifteen Disney films represented in this 65-minute production, from classics like Snow White and the Seven Dwarfs and Lady and the Tramp, to modern hits like The Princess and the Frog and Tangled! The show even utilizes the famous “
Trio” from the Disneyland show Animazement!

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At the western end of Hollywoodland, guests will find the Hollywood Tower Hotel casting a foreboding shadow against the streets. Looking at this 199-foot tall structure, something bad has happened. A giant, cracked hole in the middle of the tower appears, as a complete part of the building has seemingly been ripped from the hotel. We step uneasily up a hill, leading into the lobby into the infamous hotel, only to find it dusty, abandoned, frozen in time, with everything in order as it was nearly one hundred years ago, left in untouched condition. Even the subdued hotel staff seems to be strangely out of this long-lost era.

Legend has it that the hotel was once the pinnacle of the hotels in Tinseltown, until something tragic happened. The year was 1939. The Hollywood Tower Hotel was holding its annual Halloween shindig. However, during the soiree, lightning struck the tower, sending an elevator and five unfortunate hotel patrons into parts unknown. In the aftermath of such a tragedy, the Hollywood Tower closed its doors. But now, the doors have mysteriously opened up, allowing guests to take an unusual journey aboard that haunted elevator. We strap ourselves in and prepare to discover what lies among the dark side of the Hollywood dream. We shriek in terror as we are suddenly propelled up and down the abandoned shaft -- unexpectedly dropping and rising -- as the sound of cables snapping and metal clanging rings in from overhead. When this living nightmare finally ceases, we’ll hopefully discover the mysteries of the Hollywood Tower Hotel ... or as it’s more commonly referred to ... the Tower of Terror.

The desolate, 199-foot tall hotel is easily one of Walt Disney World’s tallest landmarks. So, as to not dwarf the iconic Cinderella Castle -- which is ten feet smaller -- nor create an unfavorable backdrop for Thunder Mesa nearby (which is 130 feet tall), the Imagineers built the Tower lower, in a style similar to how they set up the park on top of the Utilidors. Unaware guests hardly realize that the pavement leading from Muppet Studios to the Tower of Terror is on a downward slope.

What is also notable about the Magic Kingdom’s Tower of Terror is its theming. When the attraction opened in 2005, it was themed to The Twilight Zone, as the original at Disney-Universal Studios had been. But in 2016, it was decided to re-theme the ride, to see if the ride could still stand on its own without the Twilight Zone framing device. In a similar vein to Tokyo DisneySea’s Tower, the existing backstory was expanded into a full-fledged story, wherein guests join a team of investigators to discover what happened to the hotel...an investigation that is waylaid when the hotel takes over and the drop sequence begins...

Tower of Terror is considered a member of the Magic Kingdom’s “Terrifying Trio,” three attractions considered unusually macabre for such a family-friendly park (And as for the other two members -- The Haunted Mansion and The ExtraTERRORestrial Alien Encounter). Our frightening excursion supernaturally exits into Tower Gifts, a musty gift shop of the old Hollywood Tower Hotel.

Hollywoodland sure is one big place to get around. Here is a map detailing where everything is here.


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~ ~ ~ ~ ~

And that's a wrap! I'm really happy with how it turned out, and I hope you all like it, too. I must thank @MANEATINGWREATH for not only inspiring this land -- as it was based on his Hollywoodland for Mirror Disneyland 2.0 -- but also for giving me a few pointers for this land, so thank you very much!

But what do you think of Hollywoodland, everyone? Please feel free to give me any feedback you may have! Next week, we will traverse from the western side of America to the eastern side as we explore the humble settlement of Liberty Square. See you then!
 

DisneyFan32

Well-Known Member
In the Parks
Yes


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Leaving the club, we then come across the Hollywood Cab Co., the exterior for Roger Rabbit’s Runaway Trolley. Roger Rabbit’s Runaway Trolley was inspired by the Academy Award-winning Who Framed Roger Rabbit. The film successfully created the illusion that animated characters were interacting in the “real” world with people, thanks to the state-of-the-art technology of that time. The attraction, opened in 2005 with the rest of Hollywoodland, revisits the fabulous misadventures of Roger Rabbit and his beloved wife, Jessica.

After a series of mishaps aboard the “Toontown Jolly Trolley,” tour guide Roger loses his hold on the controls. Suddenly, the trolley is sent hurtling through innumerable obstacles and misadventures that would only be possible in Toontown -- portable holes, falling anvils, and a number of unexpected cartoon cameos! The villainous Weasels are pouring Toon-melting Dip all throughout Toontown, and our trolley is doomed for a date with Doom... Oh, and do watch out for that annoying Aracuan Bird! The attraction features state-of-the-art technology, including a “next generation” flight simulator, digital 3D video, Audio-Animatronics characters, and “in-trolley” special effects and music.

Lowbrow tomfoolery is the stock-in-trade of the Gag Factory, the Runaway Trolley’s obligatory “exit through the gift shop”, where rubber chickens and whoopee cushions are manufactured by a highly over-engineered contraption. Gag gifts and Toon merchandise are all the rage in this prop warehouse, a clever gift emporium for the young and the young-at-heart. Roger and Jessica can often be found for meet ‘n’ greets nearby.



Are you gonna do the ride through script of Roger Rabbit's Runaway Trolley soon? I wanna see that. Are you gonna have non-Disney characters appear in the ride such as Bugs Bunny, Betty Boop, Droopy Dog, and many others?
 

DisneyManOne

Well-Known Member
Original Poster
Are you gonna do the ride through script of Roger Rabbit's Runaway Trolley soon? I wanna see that. Are you gonna have non-Disney characters appear in the ride such as Bugs Bunny, Betty Boop, Droopy Dog, and many others?
As I said earlier, MWDW-A's Hollywoodland was inspired by the Hollywoodland @MANEATINGWREATH created for Mirror Disneyland 2.0, and Roger Rabbit's Runaway Trolley was one of the attractions he created for it. If you want a ride-through, I am quite sure that this ride will be part of his Disney-Universal Studios concept. And given that the last time he did Mirror Disneyland, he opened the floor for people to request ride-throughs, I'm sure he will do one for you at some point.

Likewise, I'd like to point something out about Hollywoodland. In order to stay within the character limit, I had to cut out the list of clips used in the Disney Animation lobby loop, and the program for The Golden Mickeys. However, later on down the line, once I am all done with the 20-posts-a-week thing, I intend to do a few extra things; and one of those things is a ride-through of the MWDW-A version of The Great Movie Ride. When I do that, in that post, then I shall share those two lists.

And yes, the "Terrifying Trio" bit was meant to be a reference to MEW and his Mirror Disneyland, as well. I thought it would be a nice way to tie the two Mirror resorts together. Plus, I like how both the "Terrifying Trios" have their own unique attraction -- DL's having the Castle Mystery Tour, and WDW having the Tower of Terror.
 

DisneyManOne

Well-Known Member
Original Poster
Our time in the Magic Kingdom is nearly complete. Three more lands to go. Let us now venture into the fifth land of the Magic Kingdom...

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Liberty Square

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What was America like during the days of its infancy? Set during the time of the American Revolution, Liberty Square takes guests back to the days of America’s foundings. The architecture is a blend of several American colonies as they existed during the nation’s earliest years. The town is filled with merchants and trades in reflection of the time period. The smell of revolution is in the air. The fife and drum echoes throughout the land. Blue-coated men roam the streets. This truly is a world just ready to be born.

Liberty Square was inspired by its Californian counterpart, Liberty Street, which opened three years after Disneyland did. Speaking about the land’s development on his Disneyland TV show, Walt Disney said, “As you know, Disneyland Park is a sort of a monument to the American way of life. But after reading ‘Johnny Tremain,’ we realized we had overlooked one major item in the blueprint - a memorial to the freedoms that made it all possible.” And that spirit of memorial has carried over eastward.

The land’s origins as part of the Magic Kingdom, however, came mostly out of necessity. Naturally, the Magic Kingdom replicates many of the elements of Disneyland, so it was only natural to include a “Square” of some kind. However, plans for a Floridian New Orleans Square were rejected, as Florida was quite close to the real deal. Plus, given that the United States of America itself would celebrate its bicentennial five years after the park was set to open, it was decided to create a new square, devoted entirely to the early days of America.


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Entering Liberty Square from the Central Plaza, we pass by a brick-laden gate, a plaque on a wall nearby laden with this message: “Past this gateway stirs a new nation waiting to be born. Thirteen separate colonies have banded together to declare their independence from the bonds of tyranny. It is a time when silversmiths put away their tools and march to the drums of a revolution, a time when gentleman planters leave their farms to become generals, a time when tradesmen leave the safety of home to become heroes. Welcome to Liberty Square!”

Once over the wooden bridge that spans the rivers of the Plaza, lit by old-fashioned streetlamps, we find the first two buildings of Liberty Square waiting for us. The electric innovation and homespun façades of Main Street, U.S.A. have vanished. The streets of Liberty Square are lit by candlelight and lantern’s glow. The old shutters on each building hang at an odd angle; metal was not shipped to the U.S. during the Revolutionary War. An odd detail, truly authentic to the era, is that, while most of the pavement appears red compared to Main Street’s grey, a brown streak travels down either side of the street. This streak travels directly to Liberty Square’s only restroom facility. Given indoor plumbing was not yet invented in colonial America, our forefathers would simply chuck their waste out the window and into the streets... Understood?

First, to the right, we have Sleepy Hollow, a colonial eatery, which boasts amazing funnel cakes, waffles, ice cream sandwiches, muffins, coffee and hot chocolate and other delectable treats. Modeled after the home of Washington Irving, the author who penned The Legend of Sleepy Hollow, Sleepy Hollow features an outdoor seating area, which offers a wonderful view of the courtyard in front of Cinderella Castle. Given the farmhouse aesthetic of the eatery, a windmill is set up mere steps away. Past this windmill is a small, almost hidden, forested pathway, leading to the backside of Cinderella Castle. The pathway offers amazing views of both Main Street, U.S.A. and Cinderella Castle. On the back end of the Sleepy Hollow seating area, there is an alcove, leading back into the heart of Liberty Square. The alcove cuts through several buildings and leads into the main plaza of the Square.


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On the other side of the street is Olde World Antiques. If the name didn’t tip you off, this is the most unique venue in the Magic Kingdom; the gifts here are all antiques and reproductions of things from the colonial era. An eclectic (but elegant) selection of antique clocks, jewelry, furniture, statuettes, paintings, tools and other treasures from the past are sold here. The style and craftsmanship of a bygone era are the true attraction; representing the founders of a new country -- as a 1975 guide referred to them, “when immigrants from all over the world settled in the new colonies and brought with them their respective cultures and traditions.” In fact, as Walt Dated World once said of this shop, “According to some reports, it only made about $100,000 a year but spent close to a million on merchandise for sale!”

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Located in the two houses next door is Ye Olde Christmas Shoppe, one of the most beautiful stores in the park. The year-round décor of shimmering garland, lights, trees and the sound of warm holiday music and sleigh bells is in perfect compliment to the available ornaments (the same found at the Hallmark Store on Main Street), wreathes, stockings, nutcrackers and tree-skirts; and also serves as a suited escape from the rest of the year. Ye Olde Christmas Shoppe is most famous for its incredible Department 56 Village. Known for its lit portrayal of holiday nostalgia and memories in miniature form, the display is one of the world's largest found in a retail location. Better yet, Department 56 and Walt Disney World offer an exclusive village series: “The Magic of Christmas at Walt Disney World”, a miniature portrayal of the Magic Kingdom -- from Main Street, U.S.A. to Tomorrowland -- decked out for the holiday season, complete with Cinderella Castle shimmering with “icicles.” The set even comes with “hills” upon which one can place Spaceship Earth, the Tree of Life and Mt. Prometheus, also decked out in holiday fashion.

Behind these two shops, the pathway leads to a grotto, surrounded by trees that block views of it from Central Plaza. It is here in this grotto that one can find a meet ‘n’ greet location for Pocahontas and John Smith, rather fitting, as the grotto does remind one of the forests of Virginia. Naturally, Pocahontas switches locations -- she has another location in Frontierland -- throughout the day. Just off of the grotto, there is a pathway leading back to the entrance of Adventureland. Nearby, located on the porch of the Olde World Antiques house, where a caricature artist is set up.

Heading westward from here, towards Frontierland, you’ll come across the Liberty Tree Tavern. The lunch menu is in celebration of all things Americana, from smoked turkey legs and hamburgers to lobster rolls and New England clam chowder. The stately colonial inn is Liberty Square’s exclusive dining hall. Dinner here is a full-on, family-style Thanksgiving feast: an all-you-care-to-enjoy mountain of roasted turkey breast, pot roast and carved pork roast (plant-based meatloaf is also available on request), and all accompanied by traditional sides -- house salad, mashed potatoes, macaroni and cheese, and a variety of fresh vegetables, with either toffee cake or seasonal fruit pie for dessert. Liberty Tree Tavern is one of the most elegant and upscale dining facilities in all the Magic Kingdom.


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Standing proudly in the middle of Liberty Square are the Liberty Tree and Liberty Bell. As the story goes, 50 replicas of the Liberty Bell were made to celebrate the 200th anniversary of America’s independence in 1976. Pennsylvania, already having the real thing, donated their copy to Walt Disney World in 1989. It is surrounded by 14 flags: the American flag and the flags of the 13 original states. The impressive Liberty Tree is a live oak transported to the Magic Kingdom. The tree itself is well over two centuries old and is a worthy tribute to the real Liberty Tree in Boston. Historically, the real tree was a beacon for the American Revolution - those rallied against the oppression of the British Empire would gather here in protest or plotting.

Across the way from the Liberty Tree is the office of
Samuel Osgood, Postmaster General, a legitimate operational post office, styled after the ones from the days of Colonial America. Mr. Osgood has serviced the famous mailboxes found throughout the Magic Kingdom ever since Opening Day. The location still accepts and distributes letters and packages today.

Steps away from Osgood’s office stands a near-exact re-creation of Philadelphia’s Independence Hall, which, when the park opened in 1971, played host to The Hall of Presidents, a show that featured animatronic depictions of every last one of the people who have held the office of President of the United States. But as the Bicentennial came and went, it was decided to close the show, as it was not really drawing in large crowds now that the big reason for its existence was over. Thus, as the year 1979 began, the theater was shut down permanently, but the Independence Hall entrance and the museum foyer were left intact.


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The newly-christened Hall of American History offers ever-changing displays of not just Presidential artifacts left over from the days of The Hall of Presidents, but of eras throughout all 200+ years of American history, from the early days of the Revolution to the modern days of social change and the progressive movements of our time. Naturally, the rotunda of the museum was left intact, as was the prominent display of the Great Seal of the United States. In fact, the Hall of American History is the only place in the entire country where you can see the Great Seal outside of the White House! The only major cosmetic change to the building came in the form of expanded museum space, a space which took up the former tenant’s exit hallway.

Despite its relatively small size, the Hall of American History more than makes up for it with what it displays. The museum holds exhibits in portrayal of our country's birth, well into the Civil War, Industrial Revolution and beyond, though the focus remains on our earliest years. Like its Liberty Street counterpart -- the Revolutionary History Museum -- the Hall of American History has been recognized by the United States Government as a national museum, meaning it to be at the quality and content of Washington D.C.’s famous Smithsonian Institute.

Although the exhibits come and go here, in 2016, it was announced that the Hall of American History would be getting a new, permanent exhibit, based around a rather...sensational take on American history.


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A town crier named James Jefferson -- “J.J.” for short -- steps outside the museum and invites us all to enjoy the stories of America. He is soon joined by Kermit the Frog, Miss Piggy, Fozzie Bear, the Great Gonzo and, of course, Sam Eagle to bring their fuzzy view of American history to life. The Muppets Present...Great Moments in American History is a reverent, hysterical and historical performance in depiction of events like the signing of the Declaration of Independence, the arrival of the Pilgrims, the Battle of Yorktown and the midnight ride of Paul Revere, told only as The Muppets can. The show makes use of musical numbers, wacky jokes and authentic Muppets to help add a sense of “edu-tainment” to the Magic Kingdom experience. The Muppets themselves appear in the windows above Osgood’s office (although Sam makes occasional appearances in a special roost within Independence Hall), and their puppeteers are dressed in the clothes of Cast Members working there, so they can get upstairs and down without giving away their Muppety connections.

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As for the space formerly held by the Hall of Presidents theater, it has become the home of an all-new dark ride: Ichabod Crane’s Midnight Escape. Considered a spiritual successor to Mr. Toad’s Wild Ride at Disneyland, this fast-paced dark ride takes guests aboard an old carriage through the forests of Sleepy Hollow. Much like how Snow White and Her Adventures put guests in the shoes of “the fairest one of all”, or how Mr. Toad made us feel like we are the recklessly-driving amphibian, this ride puts us in the shoes of the superstitious schoolteacher Ichabod Crane. He has just heard the legend of the Headless Horseman from old Brom Bones, and he is one nervous Nelly. The trek back home, through the dark and foreboding forests, is one fraught with danger, but can he make it through...or will the Headless Horseman claim another victim? One can even meet Ichabod, Katrina and Brom Bones roaming through the area throughout the day.

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By the way, I should mention that I came across this picture thanks to Google Images. It wasn’t until quite recently that I learned this originated right here on the WDWMagic forums, posted by a user named Timon.

Heading further into Liberty Square, we come across a New Orleans Square-esque cluster of shops within two buildings connected via an upstairs hallway, all of which involve live professionals performing their trades. One of the first sights (and sounds) is that of the Blacksmith Shop. Antique hinges, lamps, horseshoes, and other items are made here by a skilled blacksmith. The smithy hosts demonstrations and is also responsible for shoeing the horses that travel down Main Street each day. Paul Revere’s Silver Shop is unique, wherein all the wares available for purchase are made from 100% real silver. The second-floor window of said shop has two lanterns, a reference to the poem “Paul Revere’s Ride” by Henry Wadsworth Longfellow. “One, if by land, and two, if by sea,” reads the poem. The two lanterns indicate that the British have arrived “by sea.” Paul Revere made these signals in the instance he was unable to perform his famous ride across the Massachusetts countryside.

The New England Print Shop serves as the editing place for Walt Disney World’s own newspaper, The Walt Disney World Explorer. The newspaper is available for purchase here (for $1), as well as in the colorful Newsstands found in Town Square and near the Main Gate. The skilled proprietor uses an old Washington handpress like the one Benjamin Franklin used more than 200 years before. Mlle. Lafayette’s Parfumerie -- moved over here when Ye Olde Christmas Shoppe opened in 1996 -- offers a place for guests to purchase various types of perfume. You can even make your own custom-blended perfumes, complete with their own number so you can order more of your own perfume, either via mail or online shopping.


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Nearby this new property, the Sailing Ship Columbia arrives at the local dock. As stated earlier, this ship is an exact replica of the Columbia Rediviva, the first American ship to circumnavigate the globe in 1790, three years after her rebuilding in 1787 -- the same year America ratified the Constitution! Every inch of this ten-gun, three-masted ship is fully explorable. Even the area below deck contains amenities and quarters for the crew!

A path leads up into the final section of Liberty Square, as the colonial buildings start to close into a small courtyard. On the right, the Nantucket Harbour House offers a quaint dining experience, as the dining hall is filled with ship ornaments, harbor sculptures, seaside paintings and other sea lore. The menu consists of seafood-based dishes, such as shrimp, lobster rolls, fish and chips, and calamari, along with salads, chicken and their famous vegetarian chili.





“When hinges creak in doorless chambers, and strange and frightening sounds echo through the halls... Whenever candlelights flicker where the air is deathly still... That is the time when ghosts are present, practicing their terror with ghoulish delight.”


Have you ever seen a haunted house? You know the kind I mean: that old dark house that’s usually at the end of a dimly lit street; barely noticeable by day, but carefully avoided by night. The owners haven’t been seen for years; no one really knows why. The windows are dark and silent, but as night falls, eerie lights pass from window to window, while the unnatural silhouette of an otherworldly wraith peers out from the attic window. The gardens and grounds are well-kept and groomed, though a single window appears cracked and disheveled. There’s a high moss-covered wall around the property. Is it there to keep somebody out, or is it there to keep something inside? It’s a house that people avoid walking past at night. Strange sounds come from within the walls, and it’s said that eerie lights have been seen both in the attic window and in the graveyard at the side of the house… It was always imposing, seemingly abandoned, and thoroughly rumored to be haunted. Well, here at the farthest end of Liberty Square, we can find such a house...

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Standing proudly, and imposingly, on the banks of the Rivers of America, is the abandoned structure of Gracey Manor, the former home of a wealthy colonial man known as “Master” George Gracey. Rumor has it that Gracey Manor was built upon a burial ground sacred to the Native Americans... but those are just rumors, right? When the man died, Gracey Manor became bereft and abandoned. But yet, strange things have happened here. People said that lights were still on, ever flickering. People said that they could see shadows drifting past. People said that they could hear ungodly music being played from within the manor. And what’s more, the door remained unlocked, meaning that anyone could enter and discover the mysterious secrets of Gracey Manor. And now, it’s our turn. Summoning up all our courage, we arrive at the gates of Gracey Manor... although it doesn’t seem to be called that anymore. Bronze plaques on twin brick columns now refer to this place as... The Haunted Mansion.




A peculiar chill shivers through us... The hairs on our neck stand straight up... And we feel as if someone is watching as we hasten past the Family Plot, a graveyard that marks the final resting place of the Gracey lineage. No matter where they were when they died, their bodies were sent to be buried next to the family’s beloved patriarch. The decayed monuments and crumbled crypts portray an aura of foreboding… A quick look at the epitaphs proves that no one in the family seems to take death too seriously...

Once past the plot, the doors creak open, as our “Ghost Host” urges us to step lively, others are just dying to get in... The Magic Kingdom’s most spirited attraction, The Haunted Mansion features not only its 999 floating, jumping, dancing residents, but also possessed galleries, breathing doors, and other little surprises guaranteed to send shivers up the spine of even the bravest visitor. But we are not left to shiver on our own - our Ghost Host holds our company throughout the journey.

Our first stop: the once private gallery of Gracey Manor. The images seem to stretch, revealing the true nature of their seemingly innocuous happenings, bringing us into the boundless realm of the supernatural; a warped, dark dimension of floating objects, wispy spirits and frightful memories. We’re next ushered into a long hallway that’s lined with eerie paintings and photographs, and flooded with the sound of a violent thunderstorm. From here we board our black-hooded “Doom Buggy”, our transport through a world of unearthly delights never before imagined… a supernatural journey through a labyrinth of frightful chambers.


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The Haunted Mansion is one of the Magic Kingdom’s most popular E-Ticket attractions; and for that matter, one of the crowning achievements in Disney park history. Here, the emphasis is more on the light than the fright, and dark humor and comical puns abound. Much as they had with Pirates of the Caribbean, the Imagineers combined genuine thrills with a large dose of humor, but with somewhat less balanced results than their previous E-Ticket effort. The likes of such legends as Claude Coats, Ken Anderson, Marc Davis, X Atencio, Rolly Crump, and Yale Gracey all worked on the show elements for The Haunted Mansion. Here on this “happy haunting” ground, we glide past a casket-filled funeral parlor, a chilling séance circle, a haunting party in the grand ballroom, a “swinging” wake in the graveyard out back, and an unforgettable encounter in the attic, all guided by the ominous voice of our Ghost Host... But beware, although there are 999 happy haunts inhabiting this mansion, there’s always room for a thousand. Any volunteers?

It might be possible that Madame Leota, resident fortune-teller of Gracey Manor, once lived in the shop that now plays host to Memento Mori. Resident gift shop of the Haunted Mansion -- though located off the Gracey Estate -- Memento Mori is a reminder to “live life to the fullest as everyone is mortal.” The skull on the marquee seems to hint at a grim fate for Leota, who disappeared decades prior. Perhaps the rumors of her disembodiment are true… The lost art of Spirit Photography has been reinvented here; a way for us to get in touch with the dearly departed.


~ ~ ~ ~ ~
What do you think, everyone? Once again, I must credit @MANEATINGWREATH for serving as a major inspiration for this post. I paraphrased the Walt quote he utilized, and he came up with the concepts of the new Liberty Square shop concepts and the Department 56 Village. In addition, as I said in the initial MWDW post about Liberty Square, Ichabod Crane's Midnight Escape was heavily influenced by a project here on the forums, but I shall save the credit-giving for when I post the ride-through for it later on. BTW, just as a reminder, whenever I do ride-throughs, if it's for a ride I already intend to do on the main MWDW thread (Ichabod Crane, for example), I will post a link to it in the Table of Contents; but if it's for an MWDW-A exclusive, I'll post it here, but I'll still link to it in the Table of Contents.

Plus, readers of the past MWDW thread may notice I decided to add in two original Liberty Square shops into MWDW-A: Olde World Antiques and Mlle. Lafayette's Parfumerie. And I was considering keeping The Yankee Trader instead of Memento Mori, but then again, their biggest claim to fame were jams and jellies, and Market House already covers that base.

By the way, guys, I should warn you that next week's post is going to be a big one: the first post in a series of three posts, all about one land. Then again, it is based on my favorite land in the whole park, and boy, do I have a lot to say about it...
 
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DisneyManOne

Well-Known Member
Original Poster
If you're ready, let us begin our journey through my favorite land in the Magic Kingdom!

~ ~ ~ ~ ~

Fantasyland

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Make a wish...you’re about to enter a world where classic Disney stories leap off the screen and come to life like never before. Here is a land where elephants fly, teacups dance and every corner holds a bit of the magic of dreams come true. If the Magic Kingdom has a heart, it is surely here. Fantasyland was always portrayed as Walt’s favorite, although much like children, no doubt he’d be hard pressed to pick a favored land in his Park. Fantasyland, however, was the realm of his already-famous and most-beloved canon and characters, a world inspired by his vast animated catalogue, a land that Snow White, Peter Pan, Pinocchio and Alice might call home. Mickey, Minnie, Pluto, Goofy, and Donald were also perfectly at home in the regal fairy tale and comfy storybook settings, created for this new entertainment experience by many of the same men and women who had brought them to the movie screen.

The impressive Cinderella Castle transports us from the classic Americana of Main Street, U.S.A. and into the age-old pages of a childhood storybook. Here, magnificent mosaics, golden spires, lavish tapestries, imposing gargoyles, and ornate latticework compose a symphonic atmosphere reminiscent of the grandeur and romance of the Renaissance. Cinderella Castle truly represents a bygone era: a time where princes and princesses reigned, a time when dragons roared and knights sought to intercede them, a time when fairy-tale fantasy lived in a world rich in magic... This world, of course, is represented beyond the castle walls in the happiest kingdom of all, Fantasyland.

As we cross over the stone bridge and through its towering portico, we are “welcomed” by a never-ending loop of some of Disney’s classic fairy-tale romance songs: “When You Wish Upon a Star”, “Once Upon a Dream”, “A Dream is a Wish Your Heart Makes” and “Someday My Prince Will Come.” The sheer size and magnificence of Cinderella Castle is fully realized once inside the castle’s lavish interior, laden with décor reminiscent of the medieval era; vivid tapestries, stone statues and fine-glass windows. The most notable feature of the castle’s interior is a series of mosaic murals, re-telling the story of
Cinderella through over 30,000 individual glass tiles, their colors flecked with real gold. The scenes speak of romance, magic, and beautiful dreams all come true.

The Bibbidi Bobbidi Boutique resides on the first floor of the castle. In this enchanted chamber inhabited by chattering mice and whistling bluebirds, children of all ages are allowed the chance to magically transform into his or her own favorite Disney character (mostly princesses), a dream come true for many a youngster. Across the way from the Boutique, we climb an elegant spiral stairwell to the second floor, playful gargoyles and the light of dim sconces beckoning for us to climb toward whatever mysteries and magic may preside above.


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Soaring archways and cathedral ceilings create a dramatic atmosphere for Cinderella’s Royal Table, a fantastical feast for the eyes and taste buds. As the story goes, Cinderella is holding a banquet in honor of the world’s best-loved Disney Princesses, and we are invited. As such, we dine in splendor as Disney’s iconic princesses mingle, give autographs and pose for pictures. Cinderella, Snow White, Belle, Aurora, and Ariel are just a few of the familiar guests in attendance. Authentic medieval tapestries and acquired artifacts adorn the lavish dining room, whilst flags and shields bearing the namesake of many a medieval nation hang proudly above us.

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A secret elevator up to the third floor, hidden by a perpetually-closed door within the castle foyer, takes us to the closed-off residence of the Cinderella Castle Suite, an in-park hotel suite if you will. Only reserved for those of us with special circumstances (or taking a guided tour of the park), the Cinderella Castle Suite is an immersive gem hidden within the castle walls, a luxurious penthouse suite of fantastical proportions. With a master bedroom, jacuzzi-tub, and stunning view of Fantasyland, the Cinderella Castle Suite is truly and quite literally the suite of our dreams.




Heading back downstairs, we pass through the northernmost-facing portico of Cinderella Castle and step into Storybook Village, a quaint little village displaying what life in the Dark Ages might have been like were it to clash with the color and whimsy of Toontown. Architecture of Bavarian, Dutch, Swiss, and Tudor origin craft the town. Minstrel-style arrangements of classic Disney tunes fill the air, creating a sense of medieval trade and fellowship. Beloved Disney characters roam the streets, eager to meet with guests, thus truly making Fantasyland the land where characters live. Though the characters found throughout Fantasyland have specific meet ‘n’ greet locations, don’t be surprised to see them wandering about, taking full advantage of the “roaming character” concept.

For reasons of budget, schedule and creative intent, when the Magic Kingdom first opened in 1971, the initial décor for the Fantasyland courtyard was that of a simple medieval tournament, with brightly colored
(sheet metal) awnings, tents and banners. And as the years went by, the “Old” Fantasyland clearly displayed its wear and tear, especially when compared to what had been opening in the park since the 1990s. Because of this, in 1994, the “Old” Fantasyland area was remodeled inside and out, and new exteriors reflecting the locale and era of the attractions were built. Now, when you step into Fantasyland, you’ll find yourself in a European-themed setting. Cobblestone pathways and lush, colorful foliage reminiscent of the Black Forest put the finishing touches to Fantasyland’s Storybook Village. Each attraction today sports a detailed, three-dimensional façade, while technological advances and stunning special effects combine for truly memorable fantasy adventures. And that was just the beginning -- in 1997, a forest started to grow; in 2001, a beautiful garden was installed; and in 2012, the circus came to town.

Today, Fantasyland features four sections to it: Storybook Village, Enchanted Forest, Dumbo’s Circus and Gardens of Imagination. Fantasyland will always be a magical land of make-believe, where dreams really do come true.


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One of the original Opening Day attractions at the Magic Kingdom, Cinderella’s Golden Carrousel is nestled in the idyllic heart of Fantasyland, a nod to the inspiration for Walt’s Disneyland, the Griffith Park Merry-Go-Round. Held underneath a vibrant medieval tent, inspired by the medieval tournaments of yore, sculpted greenery and vibrant flowers set the stage for a cavalry of wood-carved horses and gleaming carriages. Upon the wooden canopy, painted stills depict scenes from Cinderella. As an old-fashioned steam calliope plays, we parade up and down atop our horses, getting unique views of the wonders that are awaiting us here in Fantasyland. Oh, and by the way, Cinderella’s horse is among the team of horses. Just look for the one with the gold ribbon around its tail!

Cinderella’s Golden Carrousel and most of its horses date back more than 100 years. It was originally handcrafted by the Philadelphia Toboggan Company in 1917 for Belle Isle Park in Detroit, Michigan, and eventually found its way to Olympic Park in Irvington, New Jersey. Olympic Park closed in 1965, and most of the park’s attractions and paraphernalia was either destroyed or sold off. The Walt Disney Company purchased the carousel in 1967, saving it from the jaws of destruction.

Cinderella’s Golden Carrousel sets an impressive backdrop for the final resting place of the Sword in the Stone itself, Excalibur, the legendary blade of King Arthur and the Knights of the Round Table. A plaque upon the stone bears the famous inscription: “WHOSO PULLETH OUT THIS SWORD OF THIS STONE AND ANVIL IS RIGHTWISE RULER BORN OF ENGLAND.” The wise Merlin hosts the daily Sword in the Stone Ceremony, where a would-be King or Queen of England is chosen in the absence of King Arthur (reportedly visiting Bermuda) to draw Excalibur from its sheath. Only one true hero will prevail in an often humorous celebration of magic and royalty.


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Throughout Storybook Village, some of Disney’s most beloved stories are re-told. To the right of the carousel is a building straight out of Medieval France, particularly the Old Town of Bordeaux. It seems only natural that this building plays host to Sleeping Beauty’s Spell. One thing that should be noted about the Magic Kingdom’s Fantasyland is its choice of dark rides. The three original dark rides were chosen to serve as analogues to their Californian counterparts. For example, Sleeping Beauty’s Spell is meant to be the Floridian counterpart to Snow White’s Enchanted Wish at Disneyland.

Once inside the queue, depictions of the rolling hills and fields of the forest, with the Fairies’ woodland hut and King Stefan’s castle in the distance, prelude the beauty, grandeur and magic of Walt Disney’s Sleeping Beauty. This elaborate, three-dimensional diorama was created by Claude Coats, who would later go on to create the famous diorama for Snow White’s Enchanted Wish at Disneyland in 1983. As Disney Legend Marty Sklar recalled, “Claude paved the way in turning sketches and paintings into three-dimensional adventures.” Coats’ work for Sleeping Beauty’s Spell is certainly no exception.

From this loading area, we then board a crystal ride vehicle -- in either red, green or blue; after the Three Good Fairies, of course -- and set off for an adventure through some of the story’s most famous moments, both light and dark. The attraction pays strict attention to detail, making sure Eyvind Earle’s legendary artwork comes to three-dimensional life. Likewise, it features three-dimensional displays, stunning animatronics, sound and stunning special effects, especially in the climactic battle between Prince Phillip and Maleficent, who has transformed into a fire-breathing dragon! Fortunately, all ends well for our heroes, as Aurora is awakened and receives her “happily ever after.”

Heading towards Tomorrowland from Sleeping Beauty’s Spell, we have two counter-service areas. First is Lancer’s Inn, a counter-service spot offering sandwiches, chips and pies, in addition to special boxed meals for children, like chicken nuggets and grilled cheese. Right next door is Storybook Treats, which offers some of the sweetest ice-cream treats in all the Kingdom.


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Heading back towards the castle from Sleeping Beauty’s Spell, a giant beanstalk can be seen stretching towards the heavens, growing from the top of a thatched-roof cottage; the same cottage that served as the homestead of three certain poor farmers... This homestead serves as the home of Sir Mickey’s, a shop themed around the classic featurette Mickey and the Beanstalk. The shop specializes in toys, plushes, clothing and accessories. The beanstalk’s roots can be found in the ceiling of the store, and along the walls, with Mickey Mouse himself seen clinging on to one of the roots. You can even see a statute of the Golden Harp standing proudly in the center of the shop -- naturally, the real one is back in Happy Valley, casting her spell of prosperity and joy -- and Willie the Giant peeking through the walls!

Just outside Sir Mickey’s, a path leads down past the castle, past a small forest, and towards Cinderella’s Wishing Well. Much like with La Fuente de la Fortuna in Adventureland, all the coins tossed in the well are donated to children’s charities all over the world.


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On the opposite side of the Wishing Well, Princess Fairytale Hall allows one and all a visit with the world’s most beloved royalty: the Disney Princesses. Guests of all ages are hereby invited to rub elbows with the likes of Cinderella, Tiana, Aurora, and Anna and Elsa, joined on occasions of inclement weather by Snow White, Elena of Avalor and Merida, who mainly roam the streets of Fantasyland. Each princess receives visitors in her own special nook amidst magnificent surroundings and resplendent décor. The entrance to the Hall is reminiscent of that of Disneyland Paris’ Auberge de Cendrillon, complete with a replica of Cinderella’s pumpkin coach within the entrance courtyard. The path continues on, reaching the second Fantasyland entrance from Central Plaza.

Now, on the other side of the carousel, we first come across Tinker Bell’s Treasures, a gift shop mainly specializing in Disney Princess merchandise. Built within the walls of the shop is La Fontaine de Cendrillon. Small yet beautiful, this fountain features a bronze sculpture of Cinderella. And if you look at it just right, you’ll notice that the crown in the mural behind the sculpture is positioned right on the sculpture's head. The path continues to Sleepy Hollow in Liberty Square.

In 1971, one of the Magic Kingdom’s signature new attractions was The Mickey Mouse Revue, an animatronic stage show featuring a host of beloved Disney characters singing their most famous songs. The show was a bona fide success, but had a relatively short run, running only nine years in Florida before moving to Tokyo Disneyland. What to do now? Well, the theater sat dormant for a few years, but in 1987, something wicked this way came…


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Following its tremendous success in Tokyo, and its equally-successful opening at the original Disneyland in California, it was decided to bring the Cinderella Castle Mystery Tour over to Florida. However, since the area beneath the castle was home to the Utilidor system, the attraction was put into the space that once held The Mickey Mouse Revue and received a new name: The Realm of Mystery. In The Realm of Mystery, guests found themselves sucked into the Magic Mirror, into the realm of the dreaded Disney Villains. We face off against the likes of the Evil Queen, Maleficent and Chernabog, before finally facing the Horned King himself. Fortunately, good triumphs over evil as a child is chosen to use a magic sword to defeat the Horned King before he can sic his undead army.

However, as the years wore on and The Black Cauldron gradually faded further and further away into obscurity, The Realm of Mystery started to suffer for it. By the time the 2010s came around, it was placed under the dreaded “Seasonal” time period, mainly opening during busy periods and during Halloween. But then, once Halloween of 2014 passed, the Disney Parks Blog and The Walt Disney World Explorer announced that The Realm of Mystery was officially closed forever, and was all set to be replaced with a new attraction…





Frozen became a cultural phenomenon after its global release on November 22, 2013. The film dethroned The Lion King as the highest grossing animated film of all time, and became a de-facto fairytale of the 2010s, instantly cemented as a classic forever on par with The Little Mermaid, Beauty and the Beast and Aladdin. The stunning score, storyline, and gorgeous animation made Frozen a timeless film, quickly spawning a number of spin-off shorts, a Broadway musical adaptation in 2018 and a sequel in 2019. It was inevitable that an attraction based on the film would soon follow…

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The former Gothic Bavarian tones of The Realm of Mystery have been turned into kind, welcoming Scandinavian architecture. Fresh-cut timber and regal stone mark the entrance to Frozen Ever After. Stepping inside, a proclamation is embedded on a center post:

“Hear ye! Hear ye! One and all are cordially invited to a Summer Snow Day Celebration at the Ice Palace, in honor of the day Princess Anna saved her sister, Queen Elsa, with an unselfish act of true love.”

As we pass through the switchbacks, we see the distant harbor of Arendelle at night, viewed from the elevation of one of the hills surrounding the kingdom. Look closely, and you can see lanterns flickering in the town’s windows. Right on cue, a sled glides up to the loading dock, a fitted transport into the world of ice and snow. A supernatural, frozen grotto seems magical in its own right, never mind the appearance of Olaf, an Audio-Animatronics figure among the new generation of Disney’s advanced Audio-Animatronics figures. The incredible figure blinks, gestures, walks, jumps and sings.

“Do you wanna build a snowman? Come on, let’s go and play! Elsa wants to give us all some fun, she’s making everyone a snowy summer day!”

Leaving Olaf behind, we set off for Elsa’s ice palace in the North Mountain. Along the way, we come across various characters from the movie and other wintry creatures. The path leads us past the Valley of the Living Rock, the home of the Trolls. We see timber wolves howling at the Aurora Borealis. We pass by Kristoff and Sven’s barn. At last, we emerge in the icy blue world of Queen Elsa’s enchanted ice palace. Anna is there to welcome us, of course. In an elaborate show scene combining projections, animatronics and special effects, Elsa works her magic to the tune of “Let It Go”, conjuring snow to fall from the twinkling heavens above in a glorious finale.

Nearby the ride’s entrance, Wandering Oaken’s Trading Post (and Sauna) welcomes us so-called “weary travelers” to its year-round “Big Summer Blowout!” The friendly “Wandering” Oaken sells any and all things Frozen, including fresh carrot-snacks and winter-wear exclusive to the Fantasyland mercantile. Oaken’s sauna hisses and trembles from the excess of steam within, often accommodated by a chorus of friendly “Yoohoos!”


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The stately English home of the Banks Family at No. 17, Cherry Tree Lane is intertwined with a soaring “Big Ben” and the patchwork “rooftops” of London. Among the rooftops are the dome of St. Paul’s Cathedral and the iconic roof-turned-ship of Admiral Boom (and yes, a cannon fires every day to mark the time, at 8 a.m. and 6 p.m.). Even when Storybook Village’s exteriors was mostly tournament tents, this was the lone exception. Stepping aboard a miniature carousel, our horse jumps off the platform and into one of Bert’s chalk drawings, allowing us to set off on Mary Poppins’ Jolly Holiday. Serving as the Floridian counterpart to Peter Pan’s Flight, and being the first of many wonderful attractions to come from Tony Baxter, Mary Poppins’ Jolly Holiday brings to life some of the film’s most beloved moments. We begin with finding Mary Poppins and Bert enjoying their “jolly holiday”, then pass by singing barn animals, beautiful forests and dancing penguins, before unintentionally finding ourselves on a racehorse track. Somehow, we win the horse-race and celebrate with Mary Poppins, Bert and the Pearly Band to the tune of “Supercalifragilisticexpialidocious”. An unexpected thunderstorm brings us to the rooftops of London, where we “step in time” with the chimney sweeps, and finally into a flock of soaring kites on a brilliant, windy day. Naturally, Mary Poppins and Bert are normally seen around Fantasyland, occasionally joined by the Penguins.

Ah, but the Mary Poppins fun doesn’t end there. The Pearly Band can often be seen roaming through Storybook Village. Marked by their pearl-covered clothes, the band performs their unique arrangements of classic Disney songs; and they even do a special show in the castle forecourt, performing the classic songs from Mary Poppins alongside the “practically perfect” nanny and her chimney-sweep friend. And throughout the day, Streetmosphere performers are found among the grounds and outdoor loading area of the attraction, interacting with each other and with guests. Expect to see familiar faces as Constable Jones, Admiral Boom and Mr. Binnacle, Mrs. Corry, who sells gingerbread stars and words, and even Jack the Lamplighter from Mary Poppins Returns, who really does light the lamps surrounding the attraction when night falls.


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A few feet away from Mary Poppins’ Jolly Holiday is an area themed around the movie Tangled. If you enter Fantasyland from Liberty Square, this is where you’ll find yourself. The area offers theme park guests a chance to simply rest and relax amidst a highly-themed environment. Rapunzel’s tower sits atop a rocky waterfall (more trees were planted to block views of it from Liberty Square and Frontierland), while other nods to the film include various Pascals hidden among the area, Flynn’s satchel, Maximus’ hoof-prints and of course, multiple frying pans. Rapunzel and Flynn Rider themselves often make meet and greet appearances in a wooden gazebo nearby the village. Vines and leaves cover the gazebo to create an extremely relaxing atmosphere. A powerful wooden fan rests on the ceiling, providing a cool breeze on those hot Floridian days.




In 2001, “it’s a small world” moved from its old location to a new location on the other side of Fantasyland, thus opening up a great deal of space for new attractions, and clearing up that notorious bottleneck that stood in Fantasyland for nearly 30 years. Originally, there was only one new attraction that opened on the new space, but as the 2010s began, the Imagineers decided to build a new one, so that the first attraction would be flanked on both sides, forming a cul-de-sac. Thus, on March 12, 2013, Tangled’s presence in Fantasyland was expanded with A Tangled Tale. Amid the stunning music and vivid settings of Disney’s 50th animated feature, we discover a timeless and exciting tale of bold adventure, swashbuckling bravery, dark villainy and fairy-tale romance. Naturally, the unfortunate wanted posters for Flynn Rider (all of them with his nose wrong) find their way around and about the attraction’s distinctly Bavarian façade, the eastern walls of which are festooned with unique murals that Rapunzel herself has painted.

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Across the street from A Tangled Tale, beneath towering steeples and chimneys, wrought-iron weathervanes and swaying roofs, we find the entrance to a most fanciful restaurant. What Fantasyland would be complete without the inclusion of the Pinocchio Village Haus? All real boys and girls can feast upon Italian favorites in this quaint cottage. Italian cheeses, panini sandwiches, seafood, pastas and stone-cooked pizzas are just a few of the available selections. Aside from lavish murals harkening to Walt Disney’s classic Pinocchio, large windows provide ample viewing of the streets of Fantasyland.

It seems only fitting that Geppetto’s Toy Shoppe, an exact replica of the shop seen in the 1940 classic, sit right next door. Every child’s dream come true, Geppetto’s is a must-see for toy collectors and world-travelers alike, a cozy collection of international trinkets and treasures. Stocking the shelves are hand-carved marionettes, nutcrackers, cuckoo clocks, toys, music boxes and dolls and other handmade tin and woodcraft toys traditional to Central and Southern European cultures and styles; in addition to candies, puzzles, and traditional Disney toys. Figaro the cat can be seen on the shop’s highest windowsill, fast asleep, often awakening for a quick swipe at a nearby “occupied” birdcage. In keeping with the “roaming character” aspect of Fantasyland, the likes of Pinocchio, Geppetto and Jiminy Cricket can be seen here, joined on special occasions by the Blue Fairy.

At the farthest end of the cul-de-sac, we come across a beautiful sight. Blending in beautifully with the naturalistic settings of Storybook Village is an old, timbered English farmhouse. A verdant garden takes up residence to the right of the farmhouse, marked by a tall oak with a blue balloon tied to one of its branches. Stepping inside the farmhouse, we pass through its foyer, down a hallway and find ourselves in the room that belongs “to a boy named Christopher Robin.” Of course, his favorite storybook is wide-open, and big enough for us to step through. It is here, inside this book, that we take a magical journey through the imagination of a child; for this English farmhouse is the all-too-appropriate home of Pooh’s Hunny Hunt.


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Winnie the Pooh has been a popular character ever since A.A. Milne first documented his adventures in 1926, and a Disney favorite ever since Winnie the Pooh and the Honey Tree some forty years later. In fact, The Many Adventures of Winnie the Pooh, a film compiling his first three featurettes, has since gone on to become one of the most beloved films in Disney’s animated catalogue. With all this in mind, is it any wonder that this “willy-nilly, silly old bear” would eventually get his own ride? This incredible and unique attraction, the world's “first trackless dark ride”, premiered in Tokyo Disneyland on September 4, 2000. Its success there led Imagineering to convince management to bring it stateside, especially given that the recent moving of “it’s a small world” left them plenty of space to work with. And thus, Pooh’s Hunny Hunt opened in Fantasyland -- not just in the Magic Kingdom, but in Disneyland, as well -- in the summer of 2003.

Based on the stories of A.A. Milne and the timeless music written by the Sherman Brothers, Pooh’s Hunny Hunt has riders -- aboard honey pots, naturally -- swept up in a gust of wind on a Blustery Day, bouncing alongside a boisterous Tigger, and caught in the midst of a colorful nightmare swarmed with mischievous Heffalumps and Woozles. Of course, all ends well, because as Pooh is dreaming, the blustery wind takes him up into the Honey Tree, where he wakes up to a hefty helping of his favorite treat.

Pooh’s Hunny Hunt uses a state-of-the-art trackless ride system developed by WED. A custom local positioning system (LPS) is used to manage an array of sensors as opposed to a dedicated wire or track embedded in the floor. The patented control system works by directional data being relayed from a master control computer directly to the vehicles which are fashioned to resemble honey pots. This data is then used to move an individual honey pot car through a complicated matrix embedded within the actual floor tiles. Every few seconds, the master computer generates a random path and “steers” the honey pot in real-time, so as the cars roll through the ride the vehicles are, in fact, being told where to go. Because this system is in real-time, they can maneuver accordingly in just fractions of a second. This also allows for spontaneous yet synchronized “honey pot choreography” with groups of honey pots (as many as eight in a single show scene) appearing to “dance” with the others, often timed with beats in the music. Due to limitless variations possible, each journey through the attraction is unique.


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Leaving the Hundred Acre Wood and coming back to the farmhouse, Hundred Acre Goods is our one-stop shop for all things Pooh. The shop, held within a supplemental cottage (presumably the place where the farmhouse owners sell their nutritious wares) is filled to overflowing with charming décor and Winnie the Pooh merchandise from all corners of the wood -- in particular rows and rows of stuffed animals and books. There is also a bakery portion of the store, with different sweet treats, including the ever-popular “Tigger Tails.” One thing is for sure: at Hundred Acre Goods, the only “bother” here is settling on a purchase!

Appropriately sitting near the garden is Rabbit’s Garden, a wagon offering fresh fruits and veggies, all of which are grown in the garden and utilized in recipes throughout the Magic Kingdom. In addition to these fresh goodies, pretzels, cookies, apple juice and frozen lemonade are also among Rabbit’s specialties. Of course, Pooh, Rabbit, Eeyore, Piglet, Tigger, Owl, Kanga and Roo all make meet-and-greet appearances at Pooh’s Thoughtful Spot, found in the surrounding hollow.


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So, that is Storybook Village! Not that many changes from the original MWDW, but still, it was quite pleasant to revisit.

The name Pooh's Thoughtful Spot came from @MANEATINGWREATH's Enchanted Forest, so credit to him on that; and the idea of having Streetmosphere Mary Poppins characters interacting with guests is something borrowed from @kap91's absolutely brilliant Mary Poppins ride concept, which I included specifically as a nod to that particular project.

Fun fact: The bit about the wind taking Pooh up into the Honey Tree comes directly from this video, which translates the Japanese spoken in Pooh's Hunny Hunt into English.

Until next week, if you have any feedback at all, please feel free to share it. And just as a reminder, next week's post will cover the Enchanted Forest, and the week after that will cover both Dumbo's Circus and the Gardens of Imagination. Altogether, you're getting three weeks' worth of Fantasyland content on this thread! So, stick around, as our storybook journey is only just beginning!
 
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DisneyFan32

Well-Known Member
In the Parks
Yes
If you're ready, let us begin our journey through my favorite land in the Magic Kingdom!

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Fantasyland

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Make a wish...you’re about to enter a world where classic Disney stories leap off the screen and come to life like never before. Here is a land where elephants fly, teacups dance and every corner holds a bit of the magic of dreams come true. If the Magic Kingdom has a heart, it is surely here. Fantasyland was always portrayed as Walt’s favorite, although much like children, no doubt he’d be hard pressed to pick a favored land in his Park. Fantasyland, however, was the realm of his already-famous and most-beloved canon and characters, a world inspired by his vast animated catalogue, a land that Snow White, Peter Pan, Pinocchio and Alice might call home. Mickey, Minnie, Pluto, Goofy, and Donald were also perfectly at home in the regal fairy tale and comfy storybook settings, created for this new entertainment experience by many of the same men and women who had brought them to the movie screen.

The impressive Cinderella Castle transports us from the classic Americana of Main Street, U.S.A. and into the age-old pages of a childhood storybook. Here, magnificent mosaics, golden spires, lavish tapestries, imposing gargoyles, and ornate latticework compose a symphonic atmosphere reminiscent of the grandeur and romance of the Renaissance. Cinderella Castle truly represents a bygone era: a time where princes and princesses reigned, a time when dragons roared and knights sought to intercede them, a time when fairy-tale fantasy lived in a world rich in magic... This world, of course, is represented beyond the castle walls in the happiest kingdom of all, Fantasyland.

As we cross over the stone bridge and through its towering portico, we are “welcomed” by a never-ending loop of some of Disney’s classic fairy-tale romance songs: “When You Wish Upon a Star”, “Once Upon a Dream”, “A Dream is a Wish Your Heart Makes” and “Someday My Prince Will Come.” The sheer size and magnificence of Cinderella Castle is fully realized once inside the castle’s lavish interior, laden with décor reminiscent of the medieval era; vivid tapestries, stone statues and fine-glass windows. The most notable feature of the castle’s interior is a series of mosaic murals, re-telling the story of
Cinderella through over 30,000 individual glass tiles, their colors flecked with real gold. The scenes speak of romance, magic, and beautiful dreams all come true.

The Bibbidi Bobbidi Boutique resides on the first floor of the castle. In this enchanted chamber inhabited by chattering mice and whistling bluebirds, children of all ages are allowed the chance to magically transform into his or her own favorite Disney character (mostly princesses), a dream come true for many a youngster. Across the way from the Boutique, we climb an elegant spiral stairwell to the second floor, playful gargoyles and the light of dim sconces beckoning for us to climb toward whatever mysteries and magic may preside above.


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Soaring archways and cathedral ceilings create a dramatic atmosphere for Cinderella’s Royal Table, a fantastical feast for the eyes and taste buds. As the story goes, Cinderella is holding a banquet in honor of the world’s best-loved Disney Princesses, and we are invited. As such, we dine in splendor as Disney’s iconic princesses mingle, give autographs and pose for pictures. Cinderella, Snow White, Belle, Aurora, and Ariel are just a few of the familiar guests in attendance. Authentic medieval tapestries and acquired artifacts adorn the lavish dining room, whilst flags and shields bearing the namesake of many a medieval nation hang proudly above us.

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A secret elevator up to the third floor, hidden by a perpetually-closed door within the castle foyer, takes us to the closed-off residence of the Cinderella Castle Suite, an in-park hotel suite if you will. Only reserved for those of us with special circumstances (or taking a guided tour of the park), the Cinderella Castle Suite is an immersive gem hidden within the castle walls, a luxurious penthouse suite of fantastical proportions. With a master bedroom, jacuzzi-tub, and stunning view of Fantasyland, the Cinderella Castle Suite is truly and quite literally the suite of our dreams.




Heading back downstairs, we pass through the northernmost-facing portico of Cinderella Castle and step into Storybook Village, a quaint little village displaying what life in the Dark Ages might have been like were it to clash with the color and whimsy of Toontown. Architecture of Bavarian, Dutch, Swiss, and Tudor origin craft the town. Minstrel-style arrangements of classic Disney tunes fill the air, creating a sense of medieval trade and fellowship. Beloved Disney characters roam the streets, eager to meet with guests, thus truly making Fantasyland the land where characters live. Though the characters found throughout Fantasyland have specific meet ‘n’ greet locations, don’t be surprised to see them wandering about, taking full advantage of the “roaming character” concept.

For reasons of budget, schedule and creative intent, when the Magic Kingdom first opened in 1971, the initial décor for the Fantasyland courtyard was that of a simple medieval tournament, with brightly colored
(sheet metal) awnings, tents and banners. And as the years went by, the “Old” Fantasyland clearly displayed its wear and tear, especially when compared to what had been opening in the park since the 1990s. Because of this, in 1994, the “Old” Fantasyland area was remodeled inside and out, and new exteriors reflecting the locale and era of the attractions were built. Now, when you step into Fantasyland, you’ll find yourself in a European-themed setting. Cobblestone pathways and lush, colorful foliage reminiscent of the Black Forest put the finishing touches to Fantasyland’s Storybook Village. Each attraction today sports a detailed, three-dimensional façade, while technological advances and stunning special effects combine for truly memorable fantasy adventures. And that was just the beginning -- in 1997, a forest started to grow; in 2001, a beautiful garden was installed; and in 2012, the circus came to town.

Today, Fantasyland features four sections to it: Storybook Village, Enchanted Forest, Dumbo’s Circus and Gardens of Imagination. Fantasyland will always be a magical land of make-believe, where dreams really do come true.


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One of the original Opening Day attractions at the Magic Kingdom, Cinderella’s Golden Carrousel is nestled in the idyllic heart of Fantasyland, a nod to the inspiration for Walt’s Disneyland, the Griffith Park Merry-Go-Round. Held underneath a vibrant medieval tent, inspired by the medieval tournaments of yore, sculpted greenery and vibrant flowers set the stage for a cavalry of wood-carved horses and gleaming carriages. Upon the wooden canopy, painted stills depict scenes from Cinderella, held up by hand-carved cherubs. As an old-fashioned steam calliope plays, we parade up and down atop our horses, getting unique views of the wonders that are awaiting us here in Fantasyland. Oh, and by the way, Cinderella’s horse is among the team of horses. Just look for the one with the gold ribbon around its tail!

Cinderella’s Golden Carrousel and most of its horses date back more than 100 years. It was originally handcrafted by the Philadelphia Toboggan Company in 1917 for Belle Isle Park in Detroit, Michigan, and eventually found its way to Olympic Park in Irvington, New Jersey. Olympic Park closed in 1965, and most of the park’s attractions and paraphernalia was either destroyed or sold off. The Walt Disney Company purchased the carousel in 1967, saving it from the jaws of destruction.

Cinderella’s Golden Carrousel sets an impressive backdrop for the final resting place of the Sword in the Stone itself, Excalibur, the legendary blade of King Arthur and the Knights of the Round Table. A plaque upon the stone bears the famous inscription: “WHOSO PULLETH OUT THIS SWORD OF THIS STONE AND ANVIL IS RIGHTWISE RULER BORN OF ENGLAND.” The wise Merlin hosts the daily Sword in the Stone Ceremony, where a would-be King or Queen of England is chosen in the absence of King Arthur (reportedly visiting Bermuda) to draw Excalibur from its sheath. Only one true hero will prevail in an often humorous celebration of magic and royalty.


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Throughout Storybook Village, some of Disney’s most beloved stories are re-told. To the right of the carousel is a building straight out of Medieval France, particularly the Old Town of Bordeaux. It seems only natural that this building plays host to Sleeping Beauty’s Spell. One thing that should be noted about the Magic Kingdom’s Fantasyland is its choice of dark rides. The three original dark rides were chosen to serve as analogues to their Floridian counterpart. For example, Sleeping Beauty’s Spell is meant to be the Floridian counterpart to Snow White’s Enchanted Wish at Disneyland.

Once inside the queue, depictions of the rolling hills and fields of the forest, with the Fairies’ woodland hut and King Stefan’s castle in the distance, prelude the beauty, grandeur and magic of Walt Disney’s Sleeping Beauty. This elaborate, three-dimensional diorama was created by Claude Coats, who would later go on to create the famous diorama for Snow White’s Enchanted Wish at Disneyland in 1983. As Disney Legend Marty Sklar recalled, “Claude paved the way in turning sketches and paintings into three-dimensional adventures.” Coats’ work for Sleeping Beauty’s Spell is certainly no exception.

From this loading area, we then board a crystal ride vehicle -- in either red, green or blue; after the Three Good Fairies, of course -- and set off for an adventure through some of the story’s most famous moments, both light and dark. The attraction pays strict attention to detail, making sure Eyvind Earle’s legendary artwork comes to three-dimensional life. Likewise, it features three-dimensional displays, stunning animatronics, sound and stunning special effects, especially in the climactic battle between Prince Phillip and Maleficent, who has transformed into a fire-breathing dragon! Fortunately, all ends well for our heroes, as Aurora is awakened and receives her “happily ever after.”

Heading towards Tomorrowland from Sleeping Beauty’s Spell, we have two counter-service areas. First is Lancer’s Inn, a counter-service spot offering sandwiches, chips and pies, in addition to special boxed meals for children, like chicken nuggets and grilled cheese. Right next door is Storybook Treats, which offers some of the sweetest ice-cream treats in all the Kingdom.


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Heading back towards the castle from Sleeping Beauty’s Spell, a giant beanstalk can be seen stretching towards the heavens, growing from the top of a thatched-roof cottage; the same cottage that served as the homestead of three certain poor farmers... This homestead serves as the home of Sir Mickey’s, a shop themed around the classic featurette Mickey and the Beanstalk. The shop specializes in toys, plushes, clothing and accessories. The beanstalk’s roots can be found in the ceiling of the store, and along the walls, with Mickey Mouse himself seen clinging on to one of the roots. You can even see a statute of the Golden Harp standing proudly in the center of the shop -- naturally, the real one is back in Happy Valley, casting her spell of prosperity and joy -- and Willie the Giant peeking through the walls!

Just outside Sir Mickey’s, a path leads down past the castle, past a small forest, and towards Cinderella’s Wishing Well. Much like with La Fuente de la Fortuna in Adventureland, all the coins tossed in the well are donated to children’s charities all over the world.


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On the opposite side of the Wishing Well, Princess Fairytale Hall allows one and all a visit with the world’s most beloved royalty: the Disney Princesses. Guests of all ages are hereby invited to rub elbows with the likes of Cinderella, Tiana, Aurora, and Anna and Elsa, joined on occasions of inclement weather by Snow White, Elena of Avalor and Merida, who mainly roam the streets of Fantasyland. Each princess receives visitors in her own special nook amidst magnificent surroundings and resplendent décor. The entrance to the Hall is reminiscent of that of Disneyland Paris’ Auberge de Cendrillon, complete with a replica of Cinderella’s pumpkin coach within the entrance courtyard. The path continues on, reaching the second Fantasyland entrance from Central Plaza.

Now, on the other side of the carousel, we first come across Tinker Bell’s Treasures, a gift shop mainly specializing in Disney Princess merchandise. Built within the walls of the shop is La Fontaine de Cendrillon. Small yet beautiful, this fountain features a bronze sculpture of Cinderella. And if you look at it just right, you’ll notice that the crown in the mural behind the sculpture is positioned right on the sculpture's head. The path continues to Sleepy Hollow in Liberty Square.

In 1971, one of the Magic Kingdom’s signature new attractions was The Mickey Mouse Revue, an animatronic stage show featuring a host of beloved Disney characters singing their most famous songs. The show was a bona fide success, but had a relatively short run, running only nine years in Florida before moving to Tokyo Disneyland. What to do now? Well, the theater sat dormant for a few years, but in 1987, something wicked this way came…


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Following its tremendous success in Tokyo, and its equally-successful opening at the original Disneyland in California, it was decided to bring the Cinderella Castle Mystery Tour over to Florida. However, since the area beneath the castle was home to the Utilidor system, the attraction was put into the space that once held The Mickey Mouse Revue and received a new name: The Realm of Mystery. In The Realm of Mystery, guests found themselves sucked into the Magic Mirror, into the realm of the dreaded Disney Villains. We face off against the likes of the Evil Queen, Maleficent and Chernabog, before finally facing the Horned King himself. Fortunately, good triumphs over evil as a child is chosen to use a magic sword to defeat the Horned King before he can sic his undead army.

However, as the years wore on and The Black Cauldron gradually faded further and further away into obscurity, The Realm of Mystery started to suffer for it. By the time the 2010s came around, it was placed under the dreaded “Seasonal” time period, mainly opening during busy periods and during Halloween. But then, once Halloween of 2014 passed, the Disney Parks Blog and The Walt Disney World Explorer announced that The Realm of Mystery was officially closed forever, and was all set to be replaced with a new attraction…





Frozen became a cultural phenomenon after its global release on November 22, 2013. The film dethroned The Lion King as the highest grossing animated film of all time, and became a de-facto fairytale of the 2010s, instantly cemented as a classic forever on par with The Little Mermaid, Beauty and the Beast and Aladdin. The stunning score, storyline, and gorgeous animation made Frozen a timeless film, quickly spawning a number of spin-off shorts, a Broadway musical adaptation in 2018 and a sequel in 2019. It was inevitable that an attraction based on the film would soon follow…

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The former Gothic Bavarian tones of The Realm of Mystery have been turned into kind, welcoming Scandinavian architecture. Fresh-cut timber and regal stone mark the entrance to Frozen Ever After. Stepping inside, a proclamation is embedded on a center post:

“Hear ye! Hear ye! One and all are cordially invited to a Summer Snow Day Celebration at the Ice Palace, in honor of the day Princess Anna saved her sister, Queen Elsa, with an unselfish act of true love.”

As we pass through the switchbacks, we see the distant harbor of Arendelle at night, viewed from the elevation of one of the hills surrounding the kingdom. Look closely, and you can see lanterns flickering in the town’s windows. Right on cue, a sled glides up to the loading dock, a fitted transport into the world of ice and snow. A supernatural, frozen grotto seems magical in its own right, never mind the appearance of Olaf, an Audio-Animatronics figure among the new generation of Disney’s advanced Audio-Animatronics figures. The incredible figure blinks, gestures, walks, jumps and sings.

“Do you wanna build a snowman? Come on, let’s go and play! Elsa wants to give us all some fun, she’s making everyone a snowy summer day!”

Leaving Olaf behind, we set off for Elsa’s ice palace in the North Mountain. Along the way, we come across various characters from the movie and other wintry creatures. The path leads us past the Valley of the Living Rock, the home of the Trolls. We see timber wolves howling at the Aurora Borealis. We pass by Kristoff and Sven’s barn. At last, we emerge in the icy blue world of Queen Elsa’s enchanted ice palace. Anna is there to welcome us, of course. In an elaborate show scene combining projections, animatronics and special effects, Elsa works her magic to the tune of “Let It Go”, conjuring snow to fall from the twinkling heavens above in a glorious finale.

Nearby the ride’s entrance, Wandering Oaken’s Trading Post (and Sauna) welcomes us so-called “weary travelers” to its year-round “Big Summer Blowout!” The friendly “Wandering” Oaken sells any and all things Frozen, including fresh carrot-snacks and winter-wear exclusive to the Fantasyland mercantile. Oaken’s sauna hisses and trembles from the excess of steam within, often accommodated by a chorus of friendly “Yoohoos!”


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The stately English home of the Banks Family at No. 17, Cherry Tree Lane is intertwined with a soaring “Big Ben” and the patchwork “rooftops” of London. Among the rooftops are the dome of St. Paul’s Cathedral and the iconic roof-turned-ship of Admiral Boom (and yes, a cannon fires every day to mark the time, at 8 a.m. and 6 p.m.). Even when Storybook Village’s exteriors was mostly tournament tents, this was the lone exception. Stepping aboard a miniature carousel, our horse jumps off the platform and into one of Bert’s chalk drawings, allowing us to set off on Mary Poppins’ Jolly Holiday. Serving as the Floridian counterpart to Peter Pan’s Flight, and being the first of many wonderful attractions to come from Tony Baxter, Mary Poppins’ Jolly Holiday brings to life some of the film’s most beloved moments. We begin with finding Mary Poppins and Bert enjoying their “jolly holiday”, then pass by singing barn animals, beautiful forests and dancing penguins, before unintentionally finding ourselves on a racehorse track. Somehow, we win the horse-race and celebrate with Mary Poppins, Bert and the Pearly Band to the tune of “Supercalifragilisticexpialidocious”. An unexpected thunderstorm brings us to the rooftops of London, where we “step in time” with the chimney sweeps, and finally into a flock of soaring kites on a brilliant, windy day. Naturally, Mary Poppins and Bert are normally seen around Fantasyland, occasionally joined by the Penguins.

Ah, but the Mary Poppins fun doesn’t end there. The Pearly Band can often be seen roaming through Storybook Village. Marked by their pearl-covered clothes, the band performs their unique arrangements of classic Disney songs; and they even do a special show in the castle forecourt, performing the classic songs from Mary Poppins alongside the “practically perfect” nanny and her chimney-sweep friend. And throughout the day, Streetmosphere performers are found among the grounds and outdoor loading area of the attraction, interacting with each other and with guests. Expect to see familiar faces as Constable Jones, Admiral Boom and Mr. Binnacle, Mrs. Corry, who sells gingerbread stars and words, and even Jack the Lamplighter from Mary Poppins Returns, who really does light the lamps surrounding the attraction when night falls.


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A few feet away from Mary Poppins’ Jolly Holiday is an area themed around the movie Tangled. If you enter Fantasyland from Liberty Square, this is where you’ll find yourself. The area offers theme park guests a chance to simply rest and relax amidst a highly-themed environment. Rapunzel’s tower sits atop a rocky waterfall (more trees were planted to block views of it from Liberty Square and Frontierland), while other nods to the film include various Pascals hidden among the area, Flynn’s satchel, Maximus’ hoof-prints and of course, multiple frying pans. Rapunzel and Flynn Rider themselves often make meet and greet appearances in a wooden gazebo nearby the village. Vines and leaves cover the gazebo to create an extremely relaxing atmosphere. A powerful wooden fan rests on the ceiling, providing a cool breeze on those hot Floridian days.




In 2001, “it’s a small world” moved from its old location to a new location on the other side of Fantasyland, thus opening up a great deal of space for new attractions, and clearing up that notorious bottleneck that stood in Fantasyland for nearly 30 years. Originally, there was only one new attraction that opened on the new space, but as the 2010s began, the Imagineers decided to build a new one, so that the first attraction would be flanked on both sides, forming a cul-de-sac. Thus, on March 12, 2013, Tangled’s presence in Fantasyland was expanded with A Tangled Tale. Amid the stunning music and vivid settings of Disney’s 50th animated feature, we discover a timeless and exciting tale of bold adventure, swashbuckling bravery, dark villainy and fairy-tale romance. Naturally, the unfortunate wanted posters for Flynn Rider (all of them with his nose wrong) find their way around and about the attraction’s distinctly Bavarian façade, the eastern walls of which are festooned with unique murals that Rapunzel herself has painted.

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Across the street from A Tangled Tale, beneath towering steeples and chimneys, wrought-iron weathervanes and swaying roofs, we find the entrance to a most fanciful restaurant. What Fantasyland would be complete without the inclusion of the Pinocchio Village Haus? All real boys and girls can feast upon Italian favorites in this quaint cottage. Italian cheeses, panini sandwiches, seafood, pastas and stone-cooked pizzas are just a few of the available selections. Aside from lavish murals harkening to Walt Disney’s classic Pinocchio, large windows provide ample viewing of the streets of Fantasyland.

It seems only fitting that Geppetto’s Toy Shoppe, an exact replica of the shop seen in the 1940 classic, sit right next door. Every child’s dream come true, Geppetto’s is a must-see for toy collectors and world-travelers alike, a cozy collection of international trinkets and treasures. Stocking the shelves are hand-carved marionettes, nutcrackers, cuckoo clocks, toys, music boxes and dolls and other handmade tin and woodcraft toys traditional to Central and Southern European cultures and styles; in addition to candies, puzzles, and traditional Disney toys. Figaro the cat can be seen on the shop’s highest windowsill, fast asleep, often awakening for a quick swipe at a nearby “occupied” birdcage. In keeping with the “roaming character” aspect of Fantasyland, the likes of Pinocchio, Geppetto and Jiminy Cricket can be seen here, joined on special occasions by the Blue Fairy.

At the farthest end of the cul-de-sac, we come across a beautiful sight. Blending in beautifully with the naturalistic settings of Storybook Village is an old, timbered English farmhouse. A verdant garden takes up residence to the right of the farmhouse, marked by a tall oak with a blue balloon tied to one of its branches. Stepping inside the farmhouse, we pass through its foyer, down a hallway and find ourselves in the room that belongs “to a boy named Christopher Robin.” Of course, his favorite storybook is wide-open, and big enough for us to step through. It is here, inside this book, that we take a magical journey through the imagination of a child; for this English farmhouse is the all-too-appropriate home of Pooh’s Hunny Hunt.


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Winnie the Pooh has been a popular character ever since A.A. Milne first documented his adventures in 1926, and a Disney favorite ever since Winnie the Pooh and the Honey Tree some forty years later. In fact, The Many Adventures of Winnie the Pooh, a film compiling his first three featurettes, has since gone on to become one of the most beloved films in Disney’s animated catalogue. With all this in mind, is it any wonder that this “willy-nilly, silly old bear” would eventually get his own ride? This incredible and unique attraction, the world's “first trackless dark ride”, premiered in Tokyo Disneyland on September 4, 2000. Its success there led Imagineering to convince management to bring it stateside, especially given that the recent moving of “it’s a small world” left them plenty of space to work with. And thus, Pooh’s Hunny Hunt opened in Fantasyland -- not just in the Magic Kingdom, but in Disneyland, as well -- in the summer of 2003.

Based on the stories of A.A. Milne and the timeless music written by the Sherman Brothers, Pooh’s Hunny Hunt has riders -- aboard honey pots, naturally -- swept up in a gust of wind on a Blustery Day, bouncing alongside a boisterous Tigger, and caught in the midst of a colorful nightmare swarmed with mischievous Heffalumps and Woozles. Of course, all ends well, because as Pooh is dreaming, the blustery wind takes him up into the Honey Tree, where he wakes up to a hefty helping of his favorite treat.

Pooh’s Hunny Hunt uses a state-of-the-art trackless ride system developed by WED. A custom local positioning system (LPS) is used to manage an array of sensors as opposed to a dedicated wire or track embedded in the floor. The patented control system works by directional data being relayed from a master control computer directly to the vehicles which are fashioned to resemble honey pots. This data is then used to move an individual honey pot car through a complicated matrix embedded within the actual floor tiles. Every few seconds, the master computer generates a random path and “steers” the honey pot in real-time, so as the cars roll through the ride the vehicles are, in fact, being told where to go. Because this system is in real-time, they can maneuver accordingly in just fractions of a second. This also allows for spontaneous yet synchronized “honey pot choreography” with groups of honey pots (as many as eight in a single show scene) appearing to “dance” with the others, often timed with beats in the music. Due to limitless variations possible, each journey through the attraction is unique.


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Leaving the Hundred Acre Wood and coming back to the farmhouse, Hundred Acre Goods is our one-stop shop for all things Pooh. The shop, held within a supplemental cottage (presumably the place where the farmhouse owners sell their nutritious wares) is filled to overflowing with charming décor and Winnie the Pooh merchandise from all corners of the wood -- in particular rows and rows of stuffed animals and books. There is also a bakery portion of the store, with different sweet treats, including the ever-popular “Tigger Tails.” One thing is for sure: at Hundred Acre Goods, the only “bother” here is settling on a purchase!

Appropriately sitting near the garden is Rabbit’s Garden, a wagon offering fresh fruits and veggies, all of which are grown in the garden and utilized in recipes throughout the Magic Kingdom. In addition to these fresh goodies, pretzels, cookies, apple juice and frozen lemonade are also among Rabbit’s specialties. Of course, Pooh, Rabbit, Eeyore, Piglet, Tigger, Owl, Kanga and Roo all make meet-and-greet appearances at Pooh’s Thoughtful Spot, found in the surrounding hollow.


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So, that is Storybook Village! Not that many changes from the original MWDW, but still, it was quite pleasant to revisit.

The name Pooh's Thoughtful Spot came from @MANEATINGWREATH's Enchanted Forest, so credit to him on that; and the idea of having Streetmosphere Mary Poppins characters interacting with guests is something borrowed from @kap91's absolutely brilliant Mary Poppins ride concept, which I included specifically as a nod to that particular project.

Fun fact: The bit about the wind taking Pooh up into the Honey Tree comes directly from this video, which translates the Japanese spoken in Pooh's Hunny Hunt into English.

Until next week, if you have any feedback at all, please feel free to share it. And just as a reminder, next week's post will cover the Enchanted Forest, and the week after that will cover both Dumbo's Circus and the Gardens of Imagination. Altogether, you're getting three weeks' worth of Fantasyland content on this thread! So, stick around, as our storybook journey is only just beginning!

Are you gonna add Tim Burton's The Nightmare Before Christmas dark ride as Mr. Toad's Motor Mania soon?
 

HomeImagineer

Well-Known Member
If you're ready, let us begin our journey through my favorite land in the Magic Kingdom!

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Fantasyland

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Make a wish...you’re about to enter a world where classic Disney stories leap off the screen and come to life like never before. Here is a land where elephants fly, teacups dance and every corner holds a bit of the magic of dreams come true. If the Magic Kingdom has a heart, it is surely here. Fantasyland was always portrayed as Walt’s favorite, although much like children, no doubt he’d be hard pressed to pick a favored land in his Park. Fantasyland, however, was the realm of his already-famous and most-beloved canon and characters, a world inspired by his vast animated catalogue, a land that Snow White, Peter Pan, Pinocchio and Alice might call home. Mickey, Minnie, Pluto, Goofy, and Donald were also perfectly at home in the regal fairy tale and comfy storybook settings, created for this new entertainment experience by many of the same men and women who had brought them to the movie screen.

The impressive Cinderella Castle transports us from the classic Americana of Main Street, U.S.A. and into the age-old pages of a childhood storybook. Here, magnificent mosaics, golden spires, lavish tapestries, imposing gargoyles, and ornate latticework compose a symphonic atmosphere reminiscent of the grandeur and romance of the Renaissance. Cinderella Castle truly represents a bygone era: a time where princes and princesses reigned, a time when dragons roared and knights sought to intercede them, a time when fairy-tale fantasy lived in a world rich in magic... This world, of course, is represented beyond the castle walls in the happiest kingdom of all, Fantasyland.

As we cross over the stone bridge and through its towering portico, we are “welcomed” by a never-ending loop of some of Disney’s classic fairy-tale romance songs: “When You Wish Upon a Star”, “Once Upon a Dream”, “A Dream is a Wish Your Heart Makes” and “Someday My Prince Will Come.” The sheer size and magnificence of Cinderella Castle is fully realized once inside the castle’s lavish interior, laden with décor reminiscent of the medieval era; vivid tapestries, stone statues and fine-glass windows. The most notable feature of the castle’s interior is a series of mosaic murals, re-telling the story of
Cinderella through over 30,000 individual glass tiles, their colors flecked with real gold. The scenes speak of romance, magic, and beautiful dreams all come true.

The Bibbidi Bobbidi Boutique resides on the first floor of the castle. In this enchanted chamber inhabited by chattering mice and whistling bluebirds, children of all ages are allowed the chance to magically transform into his or her own favorite Disney character (mostly princesses), a dream come true for many a youngster. Across the way from the Boutique, we climb an elegant spiral stairwell to the second floor, playful gargoyles and the light of dim sconces beckoning for us to climb toward whatever mysteries and magic may preside above.


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Soaring archways and cathedral ceilings create a dramatic atmosphere for Cinderella’s Royal Table, a fantastical feast for the eyes and taste buds. As the story goes, Cinderella is holding a banquet in honor of the world’s best-loved Disney Princesses, and we are invited. As such, we dine in splendor as Disney’s iconic princesses mingle, give autographs and pose for pictures. Cinderella, Snow White, Belle, Aurora, and Ariel are just a few of the familiar guests in attendance. Authentic medieval tapestries and acquired artifacts adorn the lavish dining room, whilst flags and shields bearing the namesake of many a medieval nation hang proudly above us.

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A secret elevator up to the third floor, hidden by a perpetually-closed door within the castle foyer, takes us to the closed-off residence of the Cinderella Castle Suite, an in-park hotel suite if you will. Only reserved for those of us with special circumstances (or taking a guided tour of the park), the Cinderella Castle Suite is an immersive gem hidden within the castle walls, a luxurious penthouse suite of fantastical proportions. With a master bedroom, jacuzzi-tub, and stunning view of Fantasyland, the Cinderella Castle Suite is truly and quite literally the suite of our dreams.




Heading back downstairs, we pass through the northernmost-facing portico of Cinderella Castle and step into Storybook Village, a quaint little village displaying what life in the Dark Ages might have been like were it to clash with the color and whimsy of Toontown. Architecture of Bavarian, Dutch, Swiss, and Tudor origin craft the town. Minstrel-style arrangements of classic Disney tunes fill the air, creating a sense of medieval trade and fellowship. Beloved Disney characters roam the streets, eager to meet with guests, thus truly making Fantasyland the land where characters live. Though the characters found throughout Fantasyland have specific meet ‘n’ greet locations, don’t be surprised to see them wandering about, taking full advantage of the “roaming character” concept.

For reasons of budget, schedule and creative intent, when the Magic Kingdom first opened in 1971, the initial décor for the Fantasyland courtyard was that of a simple medieval tournament, with brightly colored
(sheet metal) awnings, tents and banners. And as the years went by, the “Old” Fantasyland clearly displayed its wear and tear, especially when compared to what had been opening in the park since the 1990s. Because of this, in 1994, the “Old” Fantasyland area was remodeled inside and out, and new exteriors reflecting the locale and era of the attractions were built. Now, when you step into Fantasyland, you’ll find yourself in a European-themed setting. Cobblestone pathways and lush, colorful foliage reminiscent of the Black Forest put the finishing touches to Fantasyland’s Storybook Village. Each attraction today sports a detailed, three-dimensional façade, while technological advances and stunning special effects combine for truly memorable fantasy adventures. And that was just the beginning -- in 1997, a forest started to grow; in 2001, a beautiful garden was installed; and in 2012, the circus came to town.

Today, Fantasyland features four sections to it: Storybook Village, Enchanted Forest, Dumbo’s Circus and Gardens of Imagination. Fantasyland will always be a magical land of make-believe, where dreams really do come true.


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One of the original Opening Day attractions at the Magic Kingdom, Cinderella’s Golden Carrousel is nestled in the idyllic heart of Fantasyland, a nod to the inspiration for Walt’s Disneyland, the Griffith Park Merry-Go-Round. Held underneath a vibrant medieval tent, inspired by the medieval tournaments of yore, sculpted greenery and vibrant flowers set the stage for a cavalry of wood-carved horses and gleaming carriages. Upon the wooden canopy, painted stills depict scenes from Cinderella. As an old-fashioned steam calliope plays, we parade up and down atop our horses, getting unique views of the wonders that are awaiting us here in Fantasyland. Oh, and by the way, Cinderella’s horse is among the team of horses. Just look for the one with the gold ribbon around its tail!

Cinderella’s Golden Carrousel and most of its horses date back more than 100 years. It was originally handcrafted by the Philadelphia Toboggan Company in 1917 for Belle Isle Park in Detroit, Michigan, and eventually found its way to Olympic Park in Irvington, New Jersey. Olympic Park closed in 1965, and most of the park’s attractions and paraphernalia was either destroyed or sold off. The Walt Disney Company purchased the carousel in 1967, saving it from the jaws of destruction.

Cinderella’s Golden Carrousel sets an impressive backdrop for the final resting place of the Sword in the Stone itself, Excalibur, the legendary blade of King Arthur and the Knights of the Round Table. A plaque upon the stone bears the famous inscription: “WHOSO PULLETH OUT THIS SWORD OF THIS STONE AND ANVIL IS RIGHTWISE RULER BORN OF ENGLAND.” The wise Merlin hosts the daily Sword in the Stone Ceremony, where a would-be King or Queen of England is chosen in the absence of King Arthur (reportedly visiting Bermuda) to draw Excalibur from its sheath. Only one true hero will prevail in an often humorous celebration of magic and royalty.


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Throughout Storybook Village, some of Disney’s most beloved stories are re-told. To the right of the carousel is a building straight out of Medieval France, particularly the Old Town of Bordeaux. It seems only natural that this building plays host to Sleeping Beauty’s Spell. One thing that should be noted about the Magic Kingdom’s Fantasyland is its choice of dark rides. The three original dark rides were chosen to serve as analogues to their Californian counterparts. For example, Sleeping Beauty’s Spell is meant to be the Floridian counterpart to Snow White’s Enchanted Wish at Disneyland.

Once inside the queue, depictions of the rolling hills and fields of the forest, with the Fairies’ woodland hut and King Stefan’s castle in the distance, prelude the beauty, grandeur and magic of Walt Disney’s Sleeping Beauty. This elaborate, three-dimensional diorama was created by Claude Coats, who would later go on to create the famous diorama for Snow White’s Enchanted Wish at Disneyland in 1983. As Disney Legend Marty Sklar recalled, “Claude paved the way in turning sketches and paintings into three-dimensional adventures.” Coats’ work for Sleeping Beauty’s Spell is certainly no exception.

From this loading area, we then board a crystal ride vehicle -- in either red, green or blue; after the Three Good Fairies, of course -- and set off for an adventure through some of the story’s most famous moments, both light and dark. The attraction pays strict attention to detail, making sure Eyvind Earle’s legendary artwork comes to three-dimensional life. Likewise, it features three-dimensional displays, stunning animatronics, sound and stunning special effects, especially in the climactic battle between Prince Phillip and Maleficent, who has transformed into a fire-breathing dragon! Fortunately, all ends well for our heroes, as Aurora is awakened and receives her “happily ever after.”

Heading towards Tomorrowland from Sleeping Beauty’s Spell, we have two counter-service areas. First is Lancer’s Inn, a counter-service spot offering sandwiches, chips and pies, in addition to special boxed meals for children, like chicken nuggets and grilled cheese. Right next door is Storybook Treats, which offers some of the sweetest ice-cream treats in all the Kingdom.


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Heading back towards the castle from Sleeping Beauty’s Spell, a giant beanstalk can be seen stretching towards the heavens, growing from the top of a thatched-roof cottage; the same cottage that served as the homestead of three certain poor farmers... This homestead serves as the home of Sir Mickey’s, a shop themed around the classic featurette Mickey and the Beanstalk. The shop specializes in toys, plushes, clothing and accessories. The beanstalk’s roots can be found in the ceiling of the store, and along the walls, with Mickey Mouse himself seen clinging on to one of the roots. You can even see a statute of the Golden Harp standing proudly in the center of the shop -- naturally, the real one is back in Happy Valley, casting her spell of prosperity and joy -- and Willie the Giant peeking through the walls!

Just outside Sir Mickey’s, a path leads down past the castle, past a small forest, and towards Cinderella’s Wishing Well. Much like with La Fuente de la Fortuna in Adventureland, all the coins tossed in the well are donated to children’s charities all over the world.


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On the opposite side of the Wishing Well, Princess Fairytale Hall allows one and all a visit with the world’s most beloved royalty: the Disney Princesses. Guests of all ages are hereby invited to rub elbows with the likes of Cinderella, Tiana, Aurora, and Anna and Elsa, joined on occasions of inclement weather by Snow White, Elena of Avalor and Merida, who mainly roam the streets of Fantasyland. Each princess receives visitors in her own special nook amidst magnificent surroundings and resplendent décor. The entrance to the Hall is reminiscent of that of Disneyland Paris’ Auberge de Cendrillon, complete with a replica of Cinderella’s pumpkin coach within the entrance courtyard. The path continues on, reaching the second Fantasyland entrance from Central Plaza.

Now, on the other side of the carousel, we first come across Tinker Bell’s Treasures, a gift shop mainly specializing in Disney Princess merchandise. Built within the walls of the shop is La Fontaine de Cendrillon. Small yet beautiful, this fountain features a bronze sculpture of Cinderella. And if you look at it just right, you’ll notice that the crown in the mural behind the sculpture is positioned right on the sculpture's head. The path continues to Sleepy Hollow in Liberty Square.

In 1971, one of the Magic Kingdom’s signature new attractions was The Mickey Mouse Revue, an animatronic stage show featuring a host of beloved Disney characters singing their most famous songs. The show was a bona fide success, but had a relatively short run, running only nine years in Florida before moving to Tokyo Disneyland. What to do now? Well, the theater sat dormant for a few years, but in 1987, something wicked this way came…


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Following its tremendous success in Tokyo, and its equally-successful opening at the original Disneyland in California, it was decided to bring the Cinderella Castle Mystery Tour over to Florida. However, since the area beneath the castle was home to the Utilidor system, the attraction was put into the space that once held The Mickey Mouse Revue and received a new name: The Realm of Mystery. In The Realm of Mystery, guests found themselves sucked into the Magic Mirror, into the realm of the dreaded Disney Villains. We face off against the likes of the Evil Queen, Maleficent and Chernabog, before finally facing the Horned King himself. Fortunately, good triumphs over evil as a child is chosen to use a magic sword to defeat the Horned King before he can sic his undead army.

However, as the years wore on and The Black Cauldron gradually faded further and further away into obscurity, The Realm of Mystery started to suffer for it. By the time the 2010s came around, it was placed under the dreaded “Seasonal” time period, mainly opening during busy periods and during Halloween. But then, once Halloween of 2014 passed, the Disney Parks Blog and The Walt Disney World Explorer announced that The Realm of Mystery was officially closed forever, and was all set to be replaced with a new attraction…





Frozen became a cultural phenomenon after its global release on November 22, 2013. The film dethroned The Lion King as the highest grossing animated film of all time, and became a de-facto fairytale of the 2010s, instantly cemented as a classic forever on par with The Little Mermaid, Beauty and the Beast and Aladdin. The stunning score, storyline, and gorgeous animation made Frozen a timeless film, quickly spawning a number of spin-off shorts, a Broadway musical adaptation in 2018 and a sequel in 2019. It was inevitable that an attraction based on the film would soon follow…

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The former Gothic Bavarian tones of The Realm of Mystery have been turned into kind, welcoming Scandinavian architecture. Fresh-cut timber and regal stone mark the entrance to Frozen Ever After. Stepping inside, a proclamation is embedded on a center post:

“Hear ye! Hear ye! One and all are cordially invited to a Summer Snow Day Celebration at the Ice Palace, in honor of the day Princess Anna saved her sister, Queen Elsa, with an unselfish act of true love.”

As we pass through the switchbacks, we see the distant harbor of Arendelle at night, viewed from the elevation of one of the hills surrounding the kingdom. Look closely, and you can see lanterns flickering in the town’s windows. Right on cue, a sled glides up to the loading dock, a fitted transport into the world of ice and snow. A supernatural, frozen grotto seems magical in its own right, never mind the appearance of Olaf, an Audio-Animatronics figure among the new generation of Disney’s advanced Audio-Animatronics figures. The incredible figure blinks, gestures, walks, jumps and sings.

“Do you wanna build a snowman? Come on, let’s go and play! Elsa wants to give us all some fun, she’s making everyone a snowy summer day!”

Leaving Olaf behind, we set off for Elsa’s ice palace in the North Mountain. Along the way, we come across various characters from the movie and other wintry creatures. The path leads us past the Valley of the Living Rock, the home of the Trolls. We see timber wolves howling at the Aurora Borealis. We pass by Kristoff and Sven’s barn. At last, we emerge in the icy blue world of Queen Elsa’s enchanted ice palace. Anna is there to welcome us, of course. In an elaborate show scene combining projections, animatronics and special effects, Elsa works her magic to the tune of “Let It Go”, conjuring snow to fall from the twinkling heavens above in a glorious finale.

Nearby the ride’s entrance, Wandering Oaken’s Trading Post (and Sauna) welcomes us so-called “weary travelers” to its year-round “Big Summer Blowout!” The friendly “Wandering” Oaken sells any and all things Frozen, including fresh carrot-snacks and winter-wear exclusive to the Fantasyland mercantile. Oaken’s sauna hisses and trembles from the excess of steam within, often accommodated by a chorus of friendly “Yoohoos!”


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The stately English home of the Banks Family at No. 17, Cherry Tree Lane is intertwined with a soaring “Big Ben” and the patchwork “rooftops” of London. Among the rooftops are the dome of St. Paul’s Cathedral and the iconic roof-turned-ship of Admiral Boom (and yes, a cannon fires every day to mark the time, at 8 a.m. and 6 p.m.). Even when Storybook Village’s exteriors was mostly tournament tents, this was the lone exception. Stepping aboard a miniature carousel, our horse jumps off the platform and into one of Bert’s chalk drawings, allowing us to set off on Mary Poppins’ Jolly Holiday. Serving as the Floridian counterpart to Peter Pan’s Flight, and being the first of many wonderful attractions to come from Tony Baxter, Mary Poppins’ Jolly Holiday brings to life some of the film’s most beloved moments. We begin with finding Mary Poppins and Bert enjoying their “jolly holiday”, then pass by singing barn animals, beautiful forests and dancing penguins, before unintentionally finding ourselves on a racehorse track. Somehow, we win the horse-race and celebrate with Mary Poppins, Bert and the Pearly Band to the tune of “Supercalifragilisticexpialidocious”. An unexpected thunderstorm brings us to the rooftops of London, where we “step in time” with the chimney sweeps, and finally into a flock of soaring kites on a brilliant, windy day. Naturally, Mary Poppins and Bert are normally seen around Fantasyland, occasionally joined by the Penguins.

Ah, but the Mary Poppins fun doesn’t end there. The Pearly Band can often be seen roaming through Storybook Village. Marked by their pearl-covered clothes, the band performs their unique arrangements of classic Disney songs; and they even do a special show in the castle forecourt, performing the classic songs from Mary Poppins alongside the “practically perfect” nanny and her chimney-sweep friend. And throughout the day, Streetmosphere performers are found among the grounds and outdoor loading area of the attraction, interacting with each other and with guests. Expect to see familiar faces as Constable Jones, Admiral Boom and Mr. Binnacle, Mrs. Corry, who sells gingerbread stars and words, and even Jack the Lamplighter from Mary Poppins Returns, who really does light the lamps surrounding the attraction when night falls.


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A few feet away from Mary Poppins’ Jolly Holiday is an area themed around the movie Tangled. If you enter Fantasyland from Liberty Square, this is where you’ll find yourself. The area offers theme park guests a chance to simply rest and relax amidst a highly-themed environment. Rapunzel’s tower sits atop a rocky waterfall (more trees were planted to block views of it from Liberty Square and Frontierland), while other nods to the film include various Pascals hidden among the area, Flynn’s satchel, Maximus’ hoof-prints and of course, multiple frying pans. Rapunzel and Flynn Rider themselves often make meet and greet appearances in a wooden gazebo nearby the village. Vines and leaves cover the gazebo to create an extremely relaxing atmosphere. A powerful wooden fan rests on the ceiling, providing a cool breeze on those hot Floridian days.




In 2001, “it’s a small world” moved from its old location to a new location on the other side of Fantasyland, thus opening up a great deal of space for new attractions, and clearing up that notorious bottleneck that stood in Fantasyland for nearly 30 years. Originally, there was only one new attraction that opened on the new space, but as the 2010s began, the Imagineers decided to build a new one, so that the first attraction would be flanked on both sides, forming a cul-de-sac. Thus, on March 12, 2013, Tangled’s presence in Fantasyland was expanded with A Tangled Tale. Amid the stunning music and vivid settings of Disney’s 50th animated feature, we discover a timeless and exciting tale of bold adventure, swashbuckling bravery, dark villainy and fairy-tale romance. Naturally, the unfortunate wanted posters for Flynn Rider (all of them with his nose wrong) find their way around and about the attraction’s distinctly Bavarian façade, the eastern walls of which are festooned with unique murals that Rapunzel herself has painted.

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Across the street from A Tangled Tale, beneath towering steeples and chimneys, wrought-iron weathervanes and swaying roofs, we find the entrance to a most fanciful restaurant. What Fantasyland would be complete without the inclusion of the Pinocchio Village Haus? All real boys and girls can feast upon Italian favorites in this quaint cottage. Italian cheeses, panini sandwiches, seafood, pastas and stone-cooked pizzas are just a few of the available selections. Aside from lavish murals harkening to Walt Disney’s classic Pinocchio, large windows provide ample viewing of the streets of Fantasyland.

It seems only fitting that Geppetto’s Toy Shoppe, an exact replica of the shop seen in the 1940 classic, sit right next door. Every child’s dream come true, Geppetto’s is a must-see for toy collectors and world-travelers alike, a cozy collection of international trinkets and treasures. Stocking the shelves are hand-carved marionettes, nutcrackers, cuckoo clocks, toys, music boxes and dolls and other handmade tin and woodcraft toys traditional to Central and Southern European cultures and styles; in addition to candies, puzzles, and traditional Disney toys. Figaro the cat can be seen on the shop’s highest windowsill, fast asleep, often awakening for a quick swipe at a nearby “occupied” birdcage. In keeping with the “roaming character” aspect of Fantasyland, the likes of Pinocchio, Geppetto and Jiminy Cricket can be seen here, joined on special occasions by the Blue Fairy.

At the farthest end of the cul-de-sac, we come across a beautiful sight. Blending in beautifully with the naturalistic settings of Storybook Village is an old, timbered English farmhouse. A verdant garden takes up residence to the right of the farmhouse, marked by a tall oak with a blue balloon tied to one of its branches. Stepping inside the farmhouse, we pass through its foyer, down a hallway and find ourselves in the room that belongs “to a boy named Christopher Robin.” Of course, his favorite storybook is wide-open, and big enough for us to step through. It is here, inside this book, that we take a magical journey through the imagination of a child; for this English farmhouse is the all-too-appropriate home of Pooh’s Hunny Hunt.


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Winnie the Pooh has been a popular character ever since A.A. Milne first documented his adventures in 1926, and a Disney favorite ever since Winnie the Pooh and the Honey Tree some forty years later. In fact, The Many Adventures of Winnie the Pooh, a film compiling his first three featurettes, has since gone on to become one of the most beloved films in Disney’s animated catalogue. With all this in mind, is it any wonder that this “willy-nilly, silly old bear” would eventually get his own ride? This incredible and unique attraction, the world's “first trackless dark ride”, premiered in Tokyo Disneyland on September 4, 2000. Its success there led Imagineering to convince management to bring it stateside, especially given that the recent moving of “it’s a small world” left them plenty of space to work with. And thus, Pooh’s Hunny Hunt opened in Fantasyland -- not just in the Magic Kingdom, but in Disneyland, as well -- in the summer of 2003.

Based on the stories of A.A. Milne and the timeless music written by the Sherman Brothers, Pooh’s Hunny Hunt has riders -- aboard honey pots, naturally -- swept up in a gust of wind on a Blustery Day, bouncing alongside a boisterous Tigger, and caught in the midst of a colorful nightmare swarmed with mischievous Heffalumps and Woozles. Of course, all ends well, because as Pooh is dreaming, the blustery wind takes him up into the Honey Tree, where he wakes up to a hefty helping of his favorite treat.

Pooh’s Hunny Hunt uses a state-of-the-art trackless ride system developed by WED. A custom local positioning system (LPS) is used to manage an array of sensors as opposed to a dedicated wire or track embedded in the floor. The patented control system works by directional data being relayed from a master control computer directly to the vehicles which are fashioned to resemble honey pots. This data is then used to move an individual honey pot car through a complicated matrix embedded within the actual floor tiles. Every few seconds, the master computer generates a random path and “steers” the honey pot in real-time, so as the cars roll through the ride the vehicles are, in fact, being told where to go. Because this system is in real-time, they can maneuver accordingly in just fractions of a second. This also allows for spontaneous yet synchronized “honey pot choreography” with groups of honey pots (as many as eight in a single show scene) appearing to “dance” with the others, often timed with beats in the music. Due to limitless variations possible, each journey through the attraction is unique.


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Leaving the Hundred Acre Wood and coming back to the farmhouse, Hundred Acre Goods is our one-stop shop for all things Pooh. The shop, held within a supplemental cottage (presumably the place where the farmhouse owners sell their nutritious wares) is filled to overflowing with charming décor and Winnie the Pooh merchandise from all corners of the wood -- in particular rows and rows of stuffed animals and books. There is also a bakery portion of the store, with different sweet treats, including the ever-popular “Tigger Tails.” One thing is for sure: at Hundred Acre Goods, the only “bother” here is settling on a purchase!

Appropriately sitting near the garden is Rabbit’s Garden, a wagon offering fresh fruits and veggies, all of which are grown in the garden and utilized in recipes throughout the Magic Kingdom. In addition to these fresh goodies, pretzels, cookies, apple juice and frozen lemonade are also among Rabbit’s specialties. Of course, Pooh, Rabbit, Eeyore, Piglet, Tigger, Owl, Kanga and Roo all make meet-and-greet appearances at Pooh’s Thoughtful Spot, found in the surrounding hollow.


~ ~ ~ ~ ~
So, that is Storybook Village! Not that many changes from the original MWDW, but still, it was quite pleasant to revisit.

The name Pooh's Thoughtful Spot came from @MANEATINGWREATH's Enchanted Forest, so credit to him on that; and the idea of having Streetmosphere Mary Poppins characters interacting with guests is something borrowed from @kap91's absolutely brilliant Mary Poppins ride concept, which I included specifically as a nod to that particular project.

Fun fact: The bit about the wind taking Pooh up into the Honey Tree comes directly from this video, which translates the Japanese spoken in Pooh's Hunny Hunt into English.

Until next week, if you have any feedback at all, please feel free to share it. And just as a reminder, next week's post will cover the Enchanted Forest, and the week after that will cover both Dumbo's Circus and the Gardens of Imagination. Altogether, you're getting three weeks' worth of Fantasyland content on this thread! So, stick around, as our storybook journey is only just beginning!

Hey after that, can you drew a plan of what this could look like as well for the whole magic kingdom in your own vision
 

DisneyManOne

Well-Known Member
Original Poster
Are you gonna add Tim Burton's The Nightmare Before Christmas dark ride as Mr. Toad's Motor Mania soon?
Unfortunately, nope. The only Nightmare Before Christmas representation in MWDW-A will basically be what comes to the Magic Kingdom for the Halloween season. You're just gonna have to wait and see what the Floridian equivalent of Mr. Toad is going to be...

Hey after that, can you drew a plan of what this could look like as well for the whole magic kingdom in your own vision
Given that the only major areas that will see significant changes are Hollywoodland (a map of which I drew already), Fantasyland and Tomorrowland, I will only post maps of those areas, as the other lands of the park will remain mostly the same, map-wise. However, I will tell you that the queue for Indiana Jones Adventure will be found in-between Jungle Cruise and Caribbean Plaza (the expanded queue isn't built here in MWDW-A, so that would allow for more queue space, and much like at Disneyland, the ride building is beyond the railroad tracks), and I will show you a layout of how Legend of the Lion King will fit in here.

I wasn't kidding when I said I went into Paint to see if a theater the size of the Fantasyland Theater would fit on that expansion pad. Here is proof of that claim.

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DisneyManOne

Well-Known Member
Original Poster
Also, tying in to my last post, here is one more image that will help offer a sense of placement here in this Mirror Magic Kingdom. This picture from the Passport to Dreams Old and New blog -- a blog which was a huge help in my research for Thunder Mesa -- showcases an approximate placement of Thunder Mesa itself.

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And for further context, the original railroad station was built exactly where Splash Mountain is today, and given that Splash Mountain doesn't open here, it remains in that original space. And as the Hollywoodland map showcased, the path leading to the land wraps around the front of Thunder Mesa and over the drawbridge.
 

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