Walt Disney World: The Next Chapter

DisneyManOne

Well-Known Member
Original Poster
Now, before we take a look at an all-new CommuniCore, I must point out that most of my inspiration for this came from an excellent idea found on the House Cup thread. So, for that, I must give a shout-out to the people responsible for this inspiration: @disneydf, @GrandCanyonConcourse, @Fox&Hound, @Brer Panther, @Adam Snider, @deere839, @Tony the Tigger, @Steel City Magic, @Mattyice16, @DarthMileZ and @spacemt354. Thanks a bunch, you guys!
--------------------------------------------------------------------------------------------------------------------------

Just up north from Spaceship Earth, guests will arrive at EPCOT Center's first distinct area, Future World.
disneyworld_02.jpg
The first area in Future World guests encounter is Stargate Plaza. Stargate Plaza is centered by the Fountain of Nations, a beautiful, circular fountain, which displays a fountain show every ten minutes. The Pin Central kiosk, stage in front of the Fountain and the purple canopy will be removed. The removal of these things allows more greenery and cleaner views of the park’s natural and man-made elements. This also means that the original "green sections", ponds and canals that surrounded Future World Central in the early days will return. Also, the Innoventions buildings will revert back to their original paint scheme and dump that odd and ugly color scheme that's there today.
Communicore.jpg
In addition, you'll also find new flowing streams and small rocky waterfalls adding motion beneath the swaying of the tall trees, which also provide much needed shade to the area. Vibrant flowers along the grassy banks of the water add color to the area, while the reflections of Spaceship Earth and the Innoventions buildings add even more life and visual interest to the plaza. New paths lead directly from Spaceship Earth both east and west, allowing easy navigation and traffic flow to the Universe of Energy and The Living Seas.

From here, the Stargate Plaza is divided into the two different quadrants of
CommuniCore.
150px-Epcot_CommuniCore_logo.svg.png


The original CommuniCore was described by the Disney company as "Future World's global Main Street of ideas and inventions." This references its similarities to the Magic Kingdom's Main Street USA, one similarity being that both areas served as funnels through which all guests must travel on their way into or out of the parks. Although this ceased to be the case at the park once the International Gateway entrance was added between the United Kingdom and France Pavilions, CommuniCore still paralleled Main Street in that it was a multi-purpose arcade with smaller attractions, exhibits, merchandise, and food outlets arranged in a symmetrical environment.

CommuniCore is where all the themes of Future World--energy, health, the future, transportation, imagination, agriculture, astronomy and marine biology--combine under one roof. The entire complex gives guests the chance to explore innovative ways of living and new ventures of technology. CommuniCore is the home of the latest advancements in scientific technology. A showcase to entertain, educate, and explore how we have evolved over time, from the distant past to a promising tomorrow.

EPCOT Center
embodies a vision for an experimental prototype community of tomorrow. A vision that was never realized, however still the thematic core of the park to this day. Despite these notions, over the years, Future World in particular has devolved into a state of disarray. Of contrasting and disjointed irrelevancies that saturate the message of the themed land. A vision of a community of the future and the progress of tomorrow, while apparent in some instances, lacks a central hub of relevance; an issue that can be directly correlated to the sparse and scanty current edition of Innoventions. The "showcase" of new technologies to help our greater global community seems to be the core (the CommuniCore) of the issues surrounding Future World. If Innoventions was truly a visceral environment that connected guests with the technology of today and the experiments of tomorrow, it would give EPCOT a "hub" that connected all of its other Future World pavilions together to fit one cohesive narrative.

Ever since the early planning stages of EPCOT Center, Innoventions (or formally known as CommuniCore) was the largest "pavilion" in terms of space occupation. It was the center of attention and the area where all guests had to walk to in order to traverse into the other areas of Future World and beyond. My vision for the central hub of EPCOT Center seeks to capitalize on its prime location and plethora of acreage to create a living, breathing, hub of the theme park. A hub that truly embodies the original goals of the park, by having it be not only the proper hub of Future World, but of EPCOT (a community) as well.

To redesign the Innoventions area, we must first look at the issue, and that being there isn't much to do for such a wide open space. We need more interactivity in the area, and that means first and foremost, updated exhibits. These will include simulators and the latest technology of virtual reality rooms to provide guests with an experience of a lifetime, sponsored by a variety of venues. In addition, I'll also remove the Epcot Character Spot, as they don't fit with the futuristic theme. Furthermore, the light up tiles, which can be seen in the image above, will be enhanced and placed around the entire Innoventions area. That way at night, the ground lights up as you walk around, adding to the futuristic vibe. The Fountain of Nations will also get a new show with the transition, one that provides more impressive water displays and keeps people in the area and entertained.

In addition, the interiors will be remodeled to resemble a somewhat retro-futuristic vibe, with flashy neon colors and lights, while still remaining to be comfortable. Several lounge areas will make their home throughout CommuniCore, offering guests and parents a chance to relax while the rest of the family enjoys the exhibits. Oh, and open up the windows. Now that we have an amazing view, all that light and beauty will add so much.

On top of all that, this new take on CommuniCore will call for the building of an all-new second story built on top of the original. This means that there's room for even more exhibits, plus an all-new story will allow for all-new experiences for guests to discover. Plus, I'd add in multiple new entrances into the pavilion's ground floor, so that way, the exhibits can be reached from any angle. I'd also clean up the large windows and have them be see-through, so guests can get a good look at the exhibits that most just rush past.
Even if someone is dashing to ride Soarin’, they’ll have exposure to great ideas as they pass by, and they may even be tempted to stop at a display or two.

Now, let's find out what's gonna be here.

1st FLOOR (COMMUNICORE EAST)
Entering into CommuniCore immediately to the east, the first exhibit you'll find is
immersive Innovation Hall, a full-functioning showcase of modern technology that might benefit our tomorrow. Such innovations on display include the House of the Future, the biggest and most expansive exhibit to be featured. In this futuristic homestead we are treated to what might actually compose the model home of tomorrow, from model kitchens with self-cleaning appliances to television screens that appear larger than life...or at least the average male adult. Sharing space with Innovation Hall is the Electric Umbrella, a premier quick-service eatery offering burgers, chicken, salads and the like.

electric-umbrella.jpg
Going northern, the next point of interest is the Centorium, the largest shop in EPCOT Center. It’s so large, it’s found on two levels. The first floor of the Centorium features a large assortment of EPCOT Center and Disney character merchandise. Items include books, slider puzzles featuring the Future World pavilion logos, stuffed animals, buttons, patches, jewelry, DVDs, CDs, posters, t-shirts, and hats. The second floor of the Centorium can be accessed by a glassed-in elevator. From here, you can look down at the first floor. Items include various electronic gadgets, such as watches, model vehicles, and iPod/iPhone/iPad accessories.
fcf6075b6e28b3bc0326d7ce919f9a7e.jpg
Sharing space with the Centorium is the Electronic Forum, where guests can voice their say in current issues regarding our world at large. Basically, how this works is guests walk up to a large touchscreen, press a button and the screen comes alive. Text on the screen and a computerized voice prompts the guests to use these buttons in order to first break the audience down into a group of demographically diverse individuals, and then to register their opinions on a variety of topics (none too controversial). The results are then be displayed on an overhead screen, and often broken down using the demographic statistics to point out disparities in the votes of males and females, children and adults, U.S. residents and international visitors, liberals and conservatives and so on.

1st FLOOR (COMMUNICORE WEST)
Entering CommuniCore from the western side, the first thing you'll see is The Art of Disney, which sells sculptures, paintings and drawings inspired by the Disney pantheon. Also here is an all-new exhibit: the EPCOT Museum, an all-new domed courtyard in the shadow of Spaceship Earth. There are two entrances into the museum--one from The Living Seas and one from Stargate Plaza. The Living Seas side takes guests through the history of EPCOT Center on their way in. The Art of Disney is expanded to an exhibit space on the history of EPCOT Center, showing artwork and models. The ribs in the ceiling above acts as a visual timeline of both humanity and EPCOT Center until you get to the dome. The dome is more than just a dome. It is actually an LED lined roof, like the roof of Fremont Street in Las Vegas. Through the day, mini shows representing each of the pavilions of the park are presented, using the screen above, LED lighting around the area, and music and narration. This is my place to give a little tribute to the original park by using the logos and music from the classic pavilions. The path then leads right into the middle of Stargate Plaza.

Sharing space with The Art of Disney are the "If You Can Dream It" Labs. This is an interactive design laboratory which enables guests to create new technology that will be useful into the 21st century and beyond. Acting as a continuation to the Spaceship Earth finale, these laboratories will set guests up at specific design stations for a variety of technology of the 21st century. If you're interested in designing technology for outer space, you venture to the space port and with assist from design guides, follow the "story" on each design studio to help build technology for the future.

For instance, the space port story - a group of explorers are on the Moon and their communications are lost. You are given 3 options to see how you can restore the communication and you work together with friends and family to try and solve the mystery and get the communication back by creating new solutions to the problems. It's an interactive exhibit that actually requires critical thinking skills and deductive reasoning, making it a unique location in EPCOT Center and something that embodies the edutainment values of the original theme park.

Adjacent to the If You Can Dream It Labs is the technological wonder of Digital Design. You are guided into a room by a cast member who will introduce you to the digital world. You sit in a black lit theater as a screen illuminates in front of you and you watch a 15 minute film on the age of technology (specifically computers) and how they have impacted the digital world and the progress of tomorrow. A post-show allows you to check out the latest technology, including virtual reality, as well as Honda's humanoid android ASIMO.

In addition, Digital Design also features CommuniCore favorite, SMRT-1, who could be considered the mascot of the pavilion. SMRT-1 is a purple and chrome robot set on a rotating pedestal surrounded by telephones, and he invites guests to play along in trivia and guessing games. When your turn comes up, SMRT-1 asks you (in its synthesized voice) to speak your answer loud and clear through the phone. It also spends some time ad-libbing and singing between games: “If I keep this up I might graduate from Solid State."

smrt-1.jpg
Just north of these two exhibits is the Fountainview Espresso and Bakery, hosted by Starbucks. Here, you can dine on classic pastries, sandwiches and even try a bit of Starbucks coffee. Sharing quadrant-space with the bakery is Club 82. Club 82 is essentially a re-imagined Club Cool, featuring soft drinks from all over the world. We're talking flavors from Brazil, Spain, Iceland, New Zealand, and more. Club 82 will even reinstate the German flavor that was removed a few years ago (the orange/coke flavor). And the best part--no more Beverly!

But that's not all--the northern quadrant of CommuniCore West's first floor also plays host to the EPCOT Outreach. This is an educational cul-de-sac where guests could investigate at length any of EPCOT Center's major themes, or other Disney-related information. Graphic displays lined the walls leading up to a counter where a staff of researchers (plus one librarian) attempt to answer queries ranging from "What music is played at the start of the film at the France pavilion?" to "Did the bobcat in the flash-flood scene at Big Thunder Mountain Railroad come from Disneyland's Mine Train Through Nature's Wonderland ride?" (Saint-Saens' "Aquarium" and yes) They usually have the answer ready, but gladly mail information later on if it wasn't immediately available. There's also a Teacher's Lounge hidden away here.

Now, let's move on to the second floor. There are elevators and escalators strewn all over the place, so guests can get from one floor to the next in a snap. In addition, new "sky-bridges", made of clear material so guests can get excellent views of Stargate Plaza and World Showcase Lagoon, bridge the eastern and western quadrants of the 2nd floor.

2nd FLOOR (COMMUNICORE EAST)
The first thing you'll find here, built over Innovation Hall and Electric Umbrella, is Alpha Centauri. Perched right on the edge of the 2nd floor, providing dramatic views of Future World East, Alpha Centauri is a table service restaurant will regale guests with an elegant dining experience in the center of Epcot. Serving lunch and dinner daily, this restaurant specializes in a style reminiscent of the now extinct Odyssey Restaurant across the way. Using the Odyssey as a special event stand now, this new restaurant will give Future World its second table service restaurant and bring about a stylized flair to it as well that blends in with the surrounding area.

Across from Alpha Centauri, built over Centorium and the Electronic Forum, is an exhibit called Green Eyes, a look into a greener tomorrow for the earth and our inhabitants. By cutting down on our cost of fossil fuels, and driving towards a more energy friendly future, we see the impact it can have on our society of the future. An impact that is seen in this quaint setting, displaying some of the ways that we are building towards a greener tomorrow.

Now, let's walk across that "sky-bridge" and enter...

2nd FLOOR (COMMUNICORE WEST)
The first exhibit we'll find here, built over Club 82, Fountainview Espresso and EPCOT Outreach, is City Builders. This exhibit allows its guests to sit at design stations and essentially build a city from the ground up. Starting in the current year and working your way up 100 years, you'll be able to create your own city using futuristic designs and your own customized layouts. Sharing quadrant-space with this exhibit is Road to the Future, showcasing new and upcoming forms of transporation.

And finally, built over the If You Can Dream It Labs and Digital Design is Project: Tomorrow. Moved over here to make way for Earth Station, Project: Tomorrow is a showcase introducing the latest in high-tech medicine, transportation, energy efficiency and more. Step inside the interactive area intended for one and all—from kids short and small to adults big and tall—where you’re invited to build, create, compete and play with a series of exhibits that bring innovative ideas and brand new technologies to life. There are several exciting ways you can play, with games and activities that include:

  • Body Builder – Assemble a digital human body during this 3-D interactive game that simulates the Siemens technology developed to perform remote surgeries.
  • Super Driver – Hit the road with a driving simulation video game that shows off the motor vehicle accident avoidance systems being developed by Siemens.
  • Innervision – Experience the future and take a peek at groundbreaking medical diagnostics in the home.
  • Power City – Discover how to responsibly go about managing power and energy within a growing city.
In the middle of this exhibit is a large Earth globe, constantly spinning and featuring the faces of guests who come in here. See, to get this to happen, there's a booth set up nearby the globe. It takes guests' pictures, then asks them to point out their home location on the globe, and it suddenly appears!
Project-Tomorrow-spaceship-earth-epcot-walt-disney-world.jpg


--------------------------------------------------------------------------------------------------------------------------
Now that I've shown you around CommuniCore, starting in the next post, I'll take you around the eight pavilions that surround Stargate Plaza, starting in Future World East with the Universe of Energy. See ya then!
 

DisneyManOne

Well-Known Member
Original Poster
Passing in-between Electric Umbrella and Centorium, we find ourselves on the eastern side of Future World.
f1532135e876b6878dca3c3f16719ae4.jpg
After passing through the archway, guests can spot a small water play area just ahead. The eastern side of Future World features elevated plateaus of grass and trees, offering shade from the hot Florida weather. We can see the four distinct pavilions of Future World East just ahead. We will head to the left and travel through the eight remaining Future World pavilions in a counter-clockwise motion.

Continuing down to the left, guests will arrive at
Universe of Energy.
150px-Epcot_Universe_of_Energy_logo.svg.png

1444764658528


Throughout the years, Universe of Energy has always been one of the most unique pavilions at EPCOT Center. The solar-powered moving theaters became such a thrill to guests when the attraction would first open that giant lines would form outside the building, making it one of the most popular Future World attractions. Time has not been kind to this pavilion though, and neither has Disney itself. Ellen's Energy Adventure was an ill-fated attempt to bring more humor and pop culture references into a strictly educational experience. While we love Bill Nye the Science Guy, the presence of Ellen constantly joking around really took the edge of was was originally a very bold attraction. I hope to solve the problems present in the original version while stripping out all the corny jokes of the re-do. This new take on Universe of Energy will be a third incarnation of the pavilion and hopefully the most stream-lined and exciting yet.

That's the word of the day here: "Stream-lined". It was certainly something the original attraction was not. When first opened, the old Universe of Energy could compete with the Universal Studios Tram Tour as one of the straight up longest theme park attractions in the industry thanks to its multiple pre-shows and stops and starts. This is going to be the area were most focused on, trimming the "fat" out of the attraction to have it play at a better pace and be far more engaging for modern-day audiences.

In addition, I'd still have Bill Nye host it. He's one of the country's premier science educators/communicators. He has the right mix of knowledge, language, and enthusiasm to work. Heck, I think I heard him say he is working on a book on climate change! So, I am willing to bet that he'd be happy to partner once more with Disney to bring this message to the public. Bill Nye is dynamic, and has an excitable presentation of science. The solution to our future energy consumption is going to be multi-faceted, with many different potential solutions. And don't pussyfoot around climate change, tackle it head on. It's what Epcot should do. It's a part of the mission. It needs to be shown, discussed, taught.

By the way, I must give a shout-out to @TheOriginalTiki and @orlando678-, who created this new version of Universe of Energy for the Creator Games competition held back in spring of 2015.

By and large, the attraction's impressive facade will remain unchanged save for a couple cosmetic touch ups. In addition the solar panels on the roof will be more pronounced, and solar panels will also run down the sides of the building. The current marquee for the ride will be replaced by the original marquee, pictured below. However, the red coloring of the font will turn green, and at night, it will light up thanks to hidden algae lamps hidden inside.

71717954_578fd65e79.jpg
Behind this sign is a giant steel windmill, setting the tone for the energy theme. And yes, there is such a thing as windmills submerged in water.
wind-turbine-1.jpg
Surrounding the pavilion are various decorations showcasing "green" energy technologies. For example, you'll see "trees" of wind-power blending in with the actual plantlife...
239C2AE700000578-2855155-image-21_1417377516097.jpg
...algae lamps illuminating the walkways...
algae-lamps.jpg
...and solar-collector walkways.
solar-roadways_100466962_m.jpg
One of the things that's always been a bit off-putting about Universe of Energy is the amount of film you have to watch. The first pre-show before entering the theater is more impressive, featuring the technology of hundreds of different rotating screens making up a single image. The film before the ride begins when you get into the theater was a little more on the dry side. For that reason, I've decided to combine these two pre-shows. The rotating screens will be moved to the initial "theater" of the attraction, while the lobby will feature dramatic murals of landscapes such as ships sailing in the wind, cavemen making fire, and a host of solar powered windmills, as well as the primeval time period that gave us "fossil fuels". These murals will serve as a more subtle and engaging way to ease into the attraction.

At about five minutes to show-time, Bruce Broughton's "Crisis Overture" (one of the few remnants from Ellen's Energy Adventure that will be part of the new UoE experience; which you can here in the video at the beginning of this post) starts up. Near the song's mid-way point, a Cast Member comes out and makes this spiel:

CAST MEMBER: Good afternoon, ladies and gentlemen. My name is ____, and on behalf of EPCOT Center, I would like to welcome you to the Universe of Energy. In just a few moments, the automatic doors in front of you will be opening toward you. From there, you’ll be seated in our “traveling theater” cars for our show. Parents, please be advised that portions of our show are very loud and take place in total darkness which may frighten younger children, so we do ask that you please use discretion. At this time, we ask that you come forward behind the yellow squares on the carpet until the doors have opened completely. When the doors open, please keep your party together and move to the front of your traveling theater car. Please fill in the front rows of the car first, and move all the way to the end of each row. Also, we ask that you refrain from eating, drinking, smoking, and please, no flash photography. If you wish to videotape the show, we ask that you turn off the lights on your recording device. Thank you.

Shortly after "Crisis Overture" finishes, the doors open and the original "Universe of Energy" theme starts up.


Once you're inside the theater, you'll notice something different. the 6-pack of vehicles has been turned into a 3-pack. Although it looks like there are 3 big vehicles, there are 6 in total. I'd split the vehicles up and use 3 for current use, and save the other 3 for replacements in case one needs a tune-up. This is important, because I feel that with all the new stuff coming to the ride, bigger cars would cause more problems.

Anyway, once all are aboard their shortened theatre cars, a new film using the rotating screens technology will be shown. This is essentially an up to date version of the ideas present in the old Universe of Energy film, placing emphasis on breakthroughs in energy technology since the attractions opening and trimming out the dated 80s look that plagued the original. We get to the iconic part of an attraction in a technique that makes the moving theater seats all the more dramatic and memorable.

The first film begins with a re-enactment of the Big Bang and the formation of our world. From there, Nye begins his narration by talking about how energy has been forming ever since the birth of our planet, and how much of the energy we use today first formed during the age of the dinosaurs. At that point, the curtain opens up to reveal a world lost in time and the theater cars start moving towards it.

Throughout the first part of the ride, not much has changed to preserve the history of the dinosaur AAs featured here. The lighting effects have been altered dramatically however, and now are a key part of telling the story. As you first come up on the brontosauruses, they're even more cast in shadow, at first appearing as mere shadowy forms before revealing themselves as you get close.

4202016259_94b5fa3748_b.jpg
The iconic fight between the T-Rex and Stegosaurus will remained largely untouched except once again through the lighting and cosmetics. The cliffs that the two are fighting on will be made to look more volcanic and aged, giving it the appearance the the actual rocks could collapse on themselves at any moment. In addition there will be thunder and lighting effects to set the mood properly. All volcano effects in the attraction will be updated to the latest projection mapping technology.
pwp101328LARGE.jpg
The creepy, sharp-fanged snake creature in the cave will be one of the few AAs to be completely replaced. He'll be getting a makeover as a brand new AA of the same design with realistic slithering movements. The entire cave sequence will feature much darker lighting to play up the suspense of this guy's appearance.
cap934854LARGE.jpg
One of the things that's always made Universe of Energy a bit anti-climatic is the fact that after the exciting moving theater segment you are forced to watch another extended video (with even more dated 80s-isms!) The new Universe of Energy will trim that out and replace it with a completed ride-through section.

From the early days of dinosaurs, we go on to Industrial-Revolution era London. Here, Nye tells about how fossil fuels made the economy grow rapidly in some nations. Projected smoke rises high overhead.

industrial-revolution-21359068068270.jpg
Passing under a bridge, we pass into a desert environment boldly lit in bright shades of orange. Several oil derricks appear around us as we see the process of mining fossil fuels. The host then tells the guests about the negative effects of the fossil fuels. He tells us that its possible to stop this all and go green and so we travel to the green city. We then have a brief scene set in Silicon Valley where we pass a series of large scale white steel windmills much like the one outside the attraction. But then, things take a decidedly darker turn as we hear Nye warn us of "climate change". He warns of how climate change is affecting our world. Heading out of the desert, to our right is a screen depicting the casualties caused by climate change--melting ice caps, droughts, etc.

Fortunately, Nye tells us that we have been finding new ways to produce energy without the fear of causing climate change. We pass by the hills of Silicon Valley, where a series of large scale white steel windmills much like the one outside the attraction, spin. This brief scene serves as a segue into the ride's most optimistic note: the GreenCity.

The GreenCity is a grand "future city" diorama in the true EPCOT Center spirit. Nature i truly intertwined into the city, Solar paneling lines the buildings, windmills pop out in proper spots, all electric cars, and overall we can see that this city is powered exclusively by the resources of wind and sun. We clearly see algae energy generation, wind, solar, hydro, etc all together showing the powering of the new city. This is the strong scene here.

tumblr_m4ghzxZ64J1r1pz1eo1_1280.png
From the GreenCity, we return to where we started, to see the final film. The final film comes with a bit of an "anti-fossil fuels" message and encourages all of us to look towards alternative energy as a source to build the foundation of our planet for future generations. Who knows? Maybe one day, that "GreenCity" prototype we passed by can become a reality. And with that the rotating screens close in on themselves and the attraction comes to a close with a beautiful montage of alternate energy in motion, set to the pavilion's original theme "Energy (You Make the World Go Round)".

As the music ends and the lights slowly come back, the Cast Member gives this last spiel:

CAST MEMBER: On behalf of EPCOT Center, thank you for exploring the Universe of Energy with us. For additional information on energy resources, we invite you to visit Green Eyes in CommuniCore East. At this time, we ask that you please gather all of your personal belongings together and exit through the open doors behind you. Thank you again, and enjoy the rest of your day of discovery here at EPCOT Center.

And that, my friends, is my idea for a brand new Universe of Energy at EPCOT Center. With this refurbishment, I wanted to take all the most memorable parts of this classic Future World attraction and update the original concept for a modern audience in a more streamlined fashion. By taking away the corny jokes and concentrating on the scientific wonder, I hope to introduce younger guests to an attraction the truly represents the spirit of the original EPCOT Center.

--------------------------------------------------------------------------------------------------------------------------
Wasn't that exciting? Well, things are about to get even more exciting, because we're about to visit an old friend who has finally opened its doors for a new generation...
 

DisneyManOne

Well-Known Member
Original Poster
Continuing around Future World, the guests walk through several tucked away seating areas and shaded tree areas. They come across a ramp, which leads the way upwards to the next pavilion: Wonders of Life.
150px-Epcot_Wonders_of_Life_logo.svg.png

dna228975LARGE.jpg


Fellow EPCOT nerds, rejoice--this classic pavilion has returned to delight a whole new generation! This was a pavilion that, like The Land, wasn't basically an attraction and a post-show. The pavilion itself contained different things to do alongside the Body Wars ride and the films. Stations around where you could ride a stationary bike while a video monitor in front of you made you look like you were peddling through some other place. Sports areas, areas about the 5 senses, optical illusions, lots of little stations. It kind of felt like Innoventions with a couple larger attractions.

Sadly, the original Wonders of Life succumbed to corporate greed in 2007, and would later become the Festival Center. Well, I say we rise up against corporate greed and bring back this wondrous pavilion! We are a country in the throws of an obesity epidemic! Long dead diseases are making a return based on nothing more than (well meaning) ignorance! We've sequenced the human genome! We're using 3D printing technology in medical techniques that would have been something we wouldn't believe if they would have shown it in Horizons! Medical technology, health, fitness are as important now as ever, and inspiring the future generations to go into medical related fields, or to live healthier lives seems like a topic of outrageous importance. This is a topic that is in dire need to be represented in EPCOT Center. So, with that said, let's take a look inside the updated Wonders of Life. (My major inspiration for this was @sshindel, so shout-out to him!)

The pavilion looks fantastic on the outside--the huge golden dome, the double-helix DNA structure, and the welcoming archway bearing the pavilion's name. Guests walk up along the ramp leading into the pavilion. Upon entering the pavilion, guests enter into the large domed building. IMO, I really don't like the interior styling of the pavilion. Something about the fair-esque setting just unnerves me. So, with that said, I'd re-model the entire pavilion around the high-tech laboratory of M.E.T.--Miniaturized Exploration Technologies--the setting of Body Wars.

Body-Wars.jpg
As you may know, the original Body Wars--which was directed by the late Leonard Nimoy--involved you hopping on board a vessel to go inside the human body to retrieve Dr. Cynthia Lair, who had previously gone inside to remove a splinter, and whom the white blood cells are currently chasing after.

Many people have slammed this ride for being really, really...gross, especially since you got to witness pulsing, sometimes unpleasant movements of the circulatory and respiratory systems. Queasiness and motion sickness seemed to affect far more guests on Body Wars than Star Tours at DHS, probably due to a combination of the movements and the “ick factor” of the visuals.

So, with that said, since Star Tours already got a 2.0 update, I say we give Body Wars a 2.0 update. You're still at M.E.T., but the technology and ride scenes will be updated. The technology of the simulator will be brought up to the stance of Star Tours: The Adventures Continue, and the ride scenes will be randomized. Sometimes you are going in to trace down a new retrovirus, some times you are going in for precision surgery on a tumor, have different diversions, different areas of the body you visit. Also, don't make it as rough and prone to motion-sickness as possible.

The other major attraction here is Cranium Command. This was a true classic--inventive, well made, well voiced. The idea of being inside a child's brain was pretty out there for the time, and seems to have made a big impression on some young kids who went on to work at Pixar. In fact, one of those kids was Pete Docter, who would later take inspiration from the show to make Pixar's 2015 masterpiece Inside Out.

Now, I've already made plans to take a good chunk of the movie themes out of Norway and The Seas (in my plans, the Royal Sommerhus and Turtle Talk still function, but in ways that fit into the pavilion's overall theme), and it may seem hypocritical to bring Inside Out to Wonders of Life, but I feel like Inside Out is of a different category than Nemo or Frozen for two reasons. First, Inside Out is fundamentally a story about the mind and how the parts of the mind work to make our brain work, which fits the theme of EPCOT as opposed to shoehorning Nemo in just because it is based on fish or Frozen because it was merely influenced by Norwegian culture. Second, it is more mature in theme and style. I mean, what other animated film deals directly with the idea of depression? And this maturity also fits in to what exists in EPCOT Center as opposed to animated properties. I think it works well, but I understand those that would disagree with the move.

A film as creative, and as thoughtful, as Inside Out should have an attraction that does the same. Boy do I wish I could come up with an idea to do it justice! Here’s the thing though, it shouldn’t be that difficult in some respects to do this, and to still take the time to teach a little as well. One of the things that I found most interesting about Inside Out was how it did try and work within the constraints of some of what is known about thought, and how our brains process it.

I can picture an attraction, a mix of screens and physical animatronic characters that could walk us through a situation in Riley’s day. Don’t just remake the film in a The Seas with Nemo way, “oh no, we lost the core memories again, let’s go and visit the same things we did before in the film you loved, only without a sense of drama or insight!”. Find a way that we could explore the thought process. Maybe the attraction all takes place on a single day in school. We get the opportunities to explore learning, daydreaming, a crush, peer pressure, etc. I can see in my mind a physical set of the control room, memories rolling around, the emotions playing off each other, but still describing how the brain is processing the world around it. How a good teacher sparks interest and leads to learning. How a teacher that just throws on an outdated filmstrip sparks boredom and daydreaming. How the emotions play off each other in social situations. It all seems like, if given the keys, Pete Doctor could write a simple yet impactful “sequel” to Inside Out, in attraction format. I’d like motion to be incorporated, I don’t want it to just be a show like Cranium Command, so likely there would be some aspects of the story that would help turn it into more of a screen-assisted dark-ride.

http://data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wCEAAkGBxQQEBQUEhMUEBUUFBUUFBQVFRQUFBQUFBQWFhQUFBQYHCggGBolHBUVITEhJSkrLi4uFx8zODMsNygtLiwBCgoKDg0OGxAQGiwkHSQsLCwsLCwsLCwsLCwsLiwsLCwsLCwsLCwsLCwtLCwsLCwsLCwsLCwsLCwsLCwsLCwsLP/AABEIAKgBKwMBIgACEQEDEQH/xAAbAAABBQEBAAAAAAAAAAAAAAADAAECBAUGB//EADoQAAEDAgUBBQUGBgIDAAAAAAEAAhEDBAUSITFBUQYTYXGRIlKBodEUMkKxwfAVYnKS4fEHFjNDgv/EABoBAAMBAQEBAAAAAAAAAAAAAAABAgMEBQb/xAAqEQACAgEEAgIBBAIDAAAAAAAAAQIRAwQSITETQRRRoSIyYZEF0VJxgf/aAAwDAQACEQMRAD8A8uCdIBOvokWKE6ZKU7AdKVAuUS5G8Akp8yCXqOdLyAWMyWdV86WdLygWM6fOq+ZOCjyjD504cghTDSjzIKCZk+ZQDSnyFHyF9jpksycOUe7KWQprUL7CmEzJZ0PKVFUs6Cg+dLMgEpsypZkIsSmJQM6WdV5UAaU0oWdSDkb0BOUpUQUk9wDkJk6ZFgMVEqRUUmwGTSkokqWwGKiSkSoErNyAclRlMSoqbAvJiU5Q3FJyJHJUC5RJUCVm5gSLlAuSSDVm5jGlJEbTR6dBZSyqPZSi2VgxFZRJWhRs5Wlb4aTwuTJrEujaOFsxKdoVapWBK6m0wMu4W3Z9l3HhcWTXv7N46Y4SnhpPCtU8KPRel23ZPqtOh2YYOFyy1sn7NfDFdnlDMHPRFbgp6L1xuA0xwitwimPwhZ/LmPZjPIP4Ieii7BT0Xsf8KZ7oUXYTT90I+VMezGeMuwc9FXfhR6L2epglM/hCqVuzjDwrWtmg8UGeNVMOI4VWpZEL1657Kg7LHu+ypGwldEP8jJeyXpU+jzF9AhCc0rt7zAHN4WNc4YRwu/H/AJG+zCWlaOflIOV2tZwqr6ULuhqoyOeWNoQcpByDCkCuiOUzoOCkhgqQK1WQByolSTFPcIGVEqZCiQpbAGVAohCgQpbAgUymQmhTYFsobkQqDkmxAimhThILJsBg1EY1M1sq9bW8rly5q6NYQshQt5WtZ4eTwr2F4WXEaLtsIwICCQvJz6k9DFgMDDOz5dGi6zDuzbW/eW1QtwwQArWbRcEsjkdFKPQO1sGMGwVwBoVTvQSRqoOfr18QsSXBvs0s4Gyg64WaXkj99Uzao668fv1QLwGi6uI1Ue+CzHVUu8jf6oovwGia4S74LJNfVLv06L+Oa3fBN3oWUaybv06H8c1S8KLiCsz7Qom5TUWNYGXK9sx24CxcQwFjthCtm81Tm6laRTNFikuzh8T7PEbBczeYcRwvWqsO3WPiGDh4kBdWPK4kZNOpHlFW3hVyxdfieElpOiwLi2helh1B5mbTuJnwpBTLUg1ehDJZxuNDBPCkGqWVbqRIEhQIRy1QcFViAEJiEUhRISEChNCLlSyhTYBChuKnU030QHuSYCJSaoSiUwubLIqKLdtTldFhFhmI0WVh1KSF6F2aw8aSvJ1GQ9HT47NXBcNDACQt0EAJ6VEAKbrdsfeheXK2zvuK4Bd7qFJlQieR0M/JU6lQNJBPSCjMqNJ00G0/qpSLcOOiTid48/8AaHUqkCQfNEr0mxoYPjz5qhdXrWM0AIJE9WkHUeUSjaVCO7pB61UtP9vjE6z+SiyrpJIE9Sg1bxlSm06NLqgHk0afonfcU3E+2IHRo1PRonbxRsfo0UeOUTNUE8kJGprAOiwcZxzKMjHAAQJ508ACrdC9zQdpE66fmr8bNFj4NOUOpUQ33ADd/wDfh8PzVR1WVSgOMS0ayiaypmood6tFjHRcNZMaiqGsANU/2ls9f1CrYFFh1SD18kzawB6hVH3Df9/VP9oHMachLaXSNAVDvGiOHzHQrMZfEASNPPqky+BP6IaJcbLGIWQeNAuOxXC4J0XdUakhUcStcwVKTiceWKZ5jc2hCq5IXaXOHSVmXWDngLuwan7PKzYfowQxPkV51k5u4T/ZSvTjlRy7DOc1CcFfq0SFVe1bKZm0ViFAorgoEKrIIQoqRUUAX7lxDiqdZ/kfgrVV2ZodzsVSrJsdACR0CLRKrSjUSuLMVHs6HCdwvQcHr5WjVedYW7UL0TA7cOaNV5eWNnq6WVGo7EI/Eq7sZO2aVo/wdh3J+SE/CaTes8arDws9OM4/Rh1sQJd0hMcQI6ol/QDKrYAgkTOvK6CnSpAfcb6BKOE2llquDlzilQ7NJA5VOpiLnHURK7htKnwAPgFUx+jTFu8hrZ01gTuFXipCWdNpUcb9seWgAZsuwEn1TuxOtERHGxWlhGVtvUcWtc4va1uYAgTOuviQj4dcUCKjazGOcxw2ABgjWQ396pKKui3JpN0ctUflaXu1iYnlw4/yr+HYgAxveENdy0GQNeq3a9O1qUyxrAGzmI38JkmQfism0w62q5tX04Ij2g4EECDqAeU7j+32Rcv3eif29gOrtDtvqpfxKl7w+anbYBTqOGSsHQIDXNjeehKa77H1WknNT11AzZfSQntb6DyJcWCr4swMJb7RHGvzQbG5JYC46u19VOn2drbZA+dw1zXSPIFPVw2swQaT2gfyuj1VRgwnNfY9evsOv0QGVZ1nrHkgVmEDWR+ymaw8AnwhOiLZeFYxr03+nVBdXkxv/hQ7t/uu9ChupwTJjw5Sk1HsE2XHV3Hy+alZP9rXZVKev3ZMeHqrtlblx0BPwSq+iXLg3Lar0Rq7pCBbWzh+Eprt+ULOaOeTKb4lWKAad1m1LkSotxRrdylCLZy5GdTbYNRq7gK9df8AH1M0i5jodlkAjTaYlclR7WNp/dEq5c/8hVXUiwQ0ERI3jzXYozRxytv9LOLxe1yOI6LBrLYxDEC4kysqrcA7tB8tCvSw3XJnk7KTyoEo7+7PLm+eoURb7kOa6BMTHloV0KRzsA8gCXEN8+fIboYqN6n+1/0TOsTM1AXE/AIoqAcNHr9UozTV3wDT9B7d0y3rqPMfseiq1QnD41HCncifaGzvzVgZ7t1Om5NWahNcufJEZsWNeCu1wHFCIXndGrC17C9ywuGcTrxZKPY7W7c8CEZ1J5XEYLj2WJK7C0xhrxuud8HqY8iaAXmGOeQZiEZtuRyrJrAqBS3o6krHp6cqti3t0XtGpI0HiNUV6gaaTnfBcYpOzk6dN3dPY8FrXObpyYnT99E3Zu3FQPDmAHM4AgRoA0wY+PquivqYFNxiS0OI8DCzOylSXuYWjRucHZxLm6gnkaLDc4tv+DeWSKxtPsCykATla72nZGtknaczndOPknscLhxbWEey0tykdTvHgQtutDWOy+zAJiZ9ojUrOspDmF2uamJPiNp+CeOKlLyfwRKf6dvos2+GUmGWlwKs1bdrzJe8mI3jT4BSMJNhb70R4ydmwUjLXOnXUmdDGnyCm0uiO8ed9z1MocBMXCN0/IkT4kRubRrwQQCSCJMyJ53SZagbT/c/6pOqiNDKhSuRrOiXnjdB4iVegTHn1KEcLaTJa0nxJUri9GkfFXaFyCOiXkiyXCirSsC0jK1oHMR9FfptLeB+SjVvGtG6xb/Hg3Yp716MpJLs1r6/DR0XIYri8k6rNxPHC7lc7c3pPKag5HHkypdGldYn4qg68Lis51Sd0VhhdmHAlycM8jZdFZObgqkaiiai69qMtxZfVVeo9DL0N7lSRLYnOUHatcPD9Qolyl3mkxlInyI146qxKLasVtdOaJBiN/TRGOJO/kPnkn4qpnAIJ0kagbeKi6q0HXTwyl3lrys5On/BNRffYbMiUanB2PyKq5k+Za2IJWZBgqq9qtNrAiHfA9EKrTI8R1UvkYBroVilXhVyFFYSgNOjatr2OVtWWMFvK41tSEZl0QueWGzeGZo9Ose0sCCta0xnMdwvJaV/Cv0MWI5XNLTnZDVtHrjJqCMwV2hh7/eGq8ss+0Tm/iW1adsXj8SzeCjpWsO5dgroMv0Mzp1WfbYS6g4Pa6DlI29FmUe2/XVWqfbKmd2hS8fqivk7u2X3YaA3O55JMwAN+Nk9PBwaLTLvaiB4+CDT7X0vdCst7YUugTUa9DeoLX/Wxy53qkOzjfed/cgf9wpKB7ZUk9i+ifkZPsuf9db7x9UxwBo5Pqs6r22ZwFn3HbkcAJeNP0HyJ+5G+cGaOfmgVcLYN3fNcjd9tHHwWdXxe4qUnVWtcaYdlLxtm0MdTuNtpQsF9Ib1Vds6657tn4lm1sTn7pmNzwPNcLXxkuMSSuytrcNwynXYS4ue/vtRDQJABO40AP8A9LfFpoWt/RxajXSSqHZn3uIPMw4GN9Rouau8SJO6VS4z1CW/dA1cBAPQfksS5qe0V1y0sY8o4cetnkbTLVW6lBzSq4epZ01jS6K32+QpqRHOo41UjcQY6aKvA/zyo6jo74wVcbXYSnfBdL1AvQDX6tcPn9EwrA7H1EK96Mg+dRLkE1E2dVYBC7ponpPB52125HRAc/Tr9VGm8nk7jnzlZuP6nKy4ZNrSom9onpwNf8GN0KoCT04jy0/RH4OwOpmBr4FUgCddTPmlck6l16M8qXos5k2dRnoCU8HwHzWm4Q+dSbUI2lMGnqfyT93+9Si2OmOak7gesKOiWRPl8JRtYyJhDcddFYDPBSyxvoPzSlFJW2NJvhFVoPAJRe6eBOVwHUggeqMK540Hh+9VZtr9zNiuZTi2dEdP9yKTXORmVXLQq0mVxLYY/kDQO8x18UJuFv6LeOODIlCcXQJtw7qiNundUdmDPPCOzAn9FXggCU/oqtvD1RBfHqr1Ps68qxT7LPKXhgaKOT6Mr7ceqX209VvM7IOPKsU+xhnU6cxv8EeHGUoZDlzdHqUN9c9SvUG9m7AEBlsK4loh9W4bWOpDzlFVjTpGrdN1O27J2FST3BaM+X2a1fOGAQXGm/Wc+kHgzJ5nbjXaFtmzyV9TxK7TCL9tPDqb2hof3z2CJBkNZqepgyT8OF0buyOGtc4ZXVHgOLaYq1A58HaNDMEHnwQLfCqDqlW2ZTZRpxLAXZqtKo9mZzmOfq7RgadvvgbaLXC4J7kjHJuin9nAVrZpe90NcSS7NOmpkgAGI1/JbfYrFW0KzhmJOR2RocRTe4bh4G/syQOoWFjuCvokhvtAOOo3IPh5qj2dpxeU82mrpnSYY7T1j1S1nGGaSrh8o8zHuc1KT5T9nddpLcNoi4LGtbVcWhgghrhJJAiBMLz28LS/2RlXqptjdWhZMNpEktiS4n7pE8y6PJxXEVsBdSqMqAscDGhmQYOkdYErxcOTJtjOTb4/C6/Bssd6ioe+eP8Arnj+znDSPrslkK37i4qVSWFpdrB009eEz8FI4Xq4siyLqj082m2Oou/x/swchTZCtl2FEcIRw53AJWtGPjZlw4dUweeRMGRI/VajsNf4erfqh07F7th8dh6pNKheNlTvAfwj4EhaFthrcueqDTbw3N7TvUaD9+KenbCic1TK73QNdepkKrc3ZqHU6cBXCMa3M08aX7gN1kDvZDgOk/USqziP5vVWXM/eigaPl8ws5K/RlKDb4BZpH6Jd4fJSNDz/ADUO7PU+hU0yHu9hgz9hSDUQhSaxaJGtIGGqYpozWIzWCPFMdAGUUZlBFYEZjggpJA20gDrHyWdiwh46QP1QcQqzUd5wPIKu14Onp5rlyytNFbkmIFTDkIpSuVOh7i5QrFpXoeE92+gyo9zWyPaJIABGh3XmTXoorHqunHlo0U17PV7WtauMCtTJ/qA+ZW5Rwxi8ObVIXZ9k+0/dUiyoXOAPsa7CNR5dF0Qyx9miafR6VSw+krdOypDhc7Y4w2q3Mx0jnqD4hXm3i6VFNWg3UbbLal0CKKdMcBYIu0Q3jfJPYPejWr21u/77GO8wJ9VnXmE0y09y99Nw2Ae4tPhBOiqVL6NnoZx7I0jI2odfaNRzSPIQQpljk11Yt8TDubbK/vnPLXMH/k0zNAEbxO0ovY53fVn1cwcC55JJkQAJP9USPiud7Q3VUsc0NzB3u+0d510Wbhpq02VKbM1NpMggkOBcNcpmdIC4o4M67Tu/wY5ZwcqX0/7Oj7QMDnnYeULbwLB6VazaIa2pJeXhgL3Q7UTv90fJefi3uTANwT7UEkZvY09oSJzb6eWq9QwbFLalSaxgcYbll5jcQSYGpMk8LfXwbwvHTdp9fj8nNpMO+blLok3DW2ZcA8vnqABpIB+a4y3x027atWmQ4QaTgeSQCeNwY1+pXc4lfUaxk6dInb4rncStKdWdcwMmCABvPGi48OBrGscVVKjeehj5o5X0vVnBXuOgk5WuJ6mAJ52XV4c0GhTM55Y0l3WRKouwChOzfWfkVZp2mTRri0DSNgPCF6OLC4/uYc+gtSgOiz7qiwOGZ5EalrN5I0l2w8oKuPLgNDK5jF6FXOXNa6DqY118lWSKRpjltdsvuo24/wDXP9Tif1Qq1anEBoAGwBLY9Cuec+prIf5QdUMU6zvwH4rPbjfq/wDwiWpLWIZTtP8AcSPmqbCARKM3C6p3IajswuPFNYn6jSOeWW3YJ91/LI+f+VNj2uEhWG2R6IlOyyknqr8TTJ3NlMsCF3Z975BaLqSGaSHjQtzKbVMIQKmHKKKsM1Eaq4ephydBuLLSovbPKGHKQcqSE5AX2jegPwVStbdAB8FqBykEPHF9k2YL6b+RKGQRwfRdHkHRSFJqxlo4P2Fs5nN5+iQeuoFBqmLZvQein4K/5DUpHLiordvmI09NTPoF0LLYdArVKkArjpEu5GsZyRp9nqbaNOBJLoLieTG3gFsNulgU6kIwuF0RVKka7rNsXac3SxPtHin79VY7NZ1ZDc8FZvfpjXVWSy86OiC9oVU1/FRNZNSJaRYICcOhVDWWfe4uKZGhI5+oQ5r2K6Nz7TrGYDzOg8yhX9dpADXEkGS7b0CyRWp12w1wPhsRG2m4Vd9sW7VD8dVPuyJ5ZNUarajvfKOyrpvr48rBl/vj0/ymOY7vPwEKtxlGTT4Nzv55UTUWS18Dy67+qI25I8UWaeVl5zkJyCK07H4KvVvMuhlDdBuLZaFAwqDr/wAEJ18eincidyNIvQ3FZjrt3VCdWJ5UuQtxpucEPvm9Vluceqip3MVkApBMksyiYKkCnSTAcFTBSSTAmHKQckkixkw5EDkkkWMmHojXpJIspE2vUxUSSTGSFRS71JJAx++T98mSRYD98mNZJJOwG71I1UklVkjd4oOrBJJTKVCM+7tabjIljveboUre5e3R7xUHiNfVJJSn7M2iw2ux3OU+OydzSEklqnZJDMlKSSBClOXyIIzDxSSQACpbA/dMeB+qq1KZbuISSSa4GDTJ0lIEU0JJJDP/2Q==
g2.jpg


As for the rest of the pavilion, I've already mentioned that I really don't like the fair-inspired courtyard for the pavilion, so I would give the pavilion a whole new backstory: M.E.T. is hosting a convention devoted to anatomical studies and demonstrations, as well as exhibits based on good health. And besides, we need to update them anyway to focus on showing the kinds of interesting things that everyone needs to be focusing on. The only ones I'd keep from the old WoL days would be the Wondercycles, Frontiers in Medicine and the Sensory Funhouse. All the others would be entirely new.
erasing_funhouse2002ww.jpg
I think that a mix of the science-museum style hands on exhibits and some sections that allow for easily updatable information would round out the pavilion. There are so many interesting things that could be covered, a ton of which I barely know the tiniest bit about. 3D printing of human tissue, prosthetic advances, cancer treatments via immunotherapy, a section on how vaccination works (yeah, I’d steer right into that so-called controversy). I’d love a little area with a large screen that was constantly updated with new advances in science and medicine. Something you could stop in for a few minutes each time, and learn something you never knew existed. Something like this would play really well with the inspirational message that old EPCOT Center used to have, inspiring the next generation of scientific researchers and doctors.

I’d also like an exhibit, maybe a film like The Making of Me, about positive body image. Something that investigates and explores the idea of what it means to be healthy and how being "skinny" isn’t always the same thing. Something that helps educate people in health topics, while encouraging people to be comfortable in their own skin. Promoting healthly lifestyle choices while also promoting loving the shape that they are in.

If you need to eat, check out Pure & Simple. The menu emphasizes low fat and nutritious items, which include sandwiches, salads, and yogurt. Fresh fruit cups with optional yogurt toppings are also offered. Breakfast items include breakfast pizza, bagel sandwiches, and breakfast wraps. There are also breakfast items that are served throughout the whole day, including low fat muffins, bagels, cereal with milk, and the famed Wonder Waffle.

We should also update the pavilion annually. We could partner with the US Dept. of Health if we have to and get some good old-fashioned gov'ment money. I think that this could still be a solid pavilion today if done correctly, and I think it is something that Epcot needs to have. Update WoL to 21st century, be forward thinking in how bits and pieces can be easily swapped out and upgraded if new information or techniques come into use.
------------------------------------------------------------------------------------------------------------------------------------
Well, I really hoped you enjoyed this post in the thread. It really felt nice to bring this pavilion back into the public eye. But, our trip down Memory Lane isn't complete yet. Another old friend is coming back from Walt Dated World, so stay tuned!
 

DisneyManOne

Well-Known Member
Original Poster

Not quite, Roxas. We've still got two more pavilions to go before we reach the Imagination pavilion.
--------------------------------------------------------------------------------------------------------------------------
If you enter Future World East from CommuniCore, you'll notice you're dead-on facing what looks like a giant spaceship that has just landed. Inside, you can "take the journey you've always dreamed of" in a whole new way...for this spaceship is the home of New Horizons.
150px-Horizonsepcotlogo_copy.svg.png

horizons.jpg


Just about everyone is fascinated with the future and what it might hold for us. And the original Horizons provided us with an inspiring and exciting look at how life may change for humanity in the years to come. Horizons, one of EPCOT Center's most beloved attractions, may as well be one of the greatest dark rides ever made. The premise, the format, the execution--everything was there. The ride vehicles were great, the two-part narration that you come to realize are talking to you about their family as the ride goes along. The theme was ROCK solid, it really couldn't get more on point for Future World than an attraction about the future. The motto was one of those things that sounds so much like a quote from Walt Disney that it gets mis-attributed to him all the time: "If we can dream it, we can do it".

New Horizons is essentially a Horizons for a new generation of park-goers; retaining the original's sense of wonder and optimism, but featuring all new versions of the iconic scenes. Departing from a re-born FuturePort, we head off into a world that we have yet to see...the potential, untapped future of our beloved planet where luscious orchestrations and immersive dioramas filled with animatronics and stunning special effects give us a glimpse at our potential future, such as an underwater city, robotic butlers and maids, future transportation systems, and much, much more. In this spiritual successor to the original Horizons, we are treated to an even bigger and better adventure into the future with an ongoing message of coexisting with our fellow humans in a peaceful and unified world. Better yet, we are also given the opportunity to glance at our own future.

Of course, with new technological advances and ideas about the future the original rides ideas can not be included. However, I do want to stick as close to the original ride's layout as I can. Starting with showcasing visions of the future as perceived from the era of Jules Verne through the 1950s. From that point, we visit the 1980s vision of the future. I feel the ride should focus most on the 80s original to really show how things have changed in such a short period of time, and also to link the new ride into the original. Representing the 80s vision are 4 scenes from the original: the narrators' living room in Nova Cite, the harvester scene from Mesa Verde (complete with lorange smell), the sub repair room of Sea Castle and the iconic anti-gravity scene from Brava Centauri.
horizons7.jpg

novacite%5B7%5D%5B1%5D_thumb%5B4%5D.jpg

7010b660.jpg

Horizons%2028.jpg

brava_centauri_arrival.jpg
After a large screen showcases new technologies and a travel through a theater, possibly an Omnimax although on my plans it is far too small to be, the new future scene begins. I plan to update the 4 original locations to show what living might be like in a city of the future using smart home technologies to allow complete control through voice commands or tablet devices. And of course, the ride will end with a birthday scene and the iconic "choose-your-own-path" ending.

Plus, as part of this reborn Horizons, Robert McCall's The Prologue and the Promise mural will be restored to its original glory.

hmural.jpg
The return of Horizons is great as it bring back a lot of the old, inspirational themes from the original EPCOT Center, as well as bringing the return of an old dark ride into the park. The attraction will take guests into depictions of the future, sort of serving as a sequel to the Carousel of Progress over at the Magic Kingdom. The attraction also showcases the themes of communication, energy, transportation, land, sea and sky and anatomy, all which are depicted in the themes of Future World.

Perhaps we could even take a page from the Horizons: Resurrected web simulator, and set up a great big promotional event that would lead up to Horizons' grand re-opening.
Heck, we could even have Chris Wallace, the man behind the simulator, show up to serve as technical advisor for the re-building!​

And by the way, don't worry about Mission: SPACE. It will be moved to the western side of Future World, in between The Land and The Seas...but there will be a few new surprises added to it...

---------------------------------------------------------------------------------------------------------------------------------------
Well, we've breathed new life into almost every single pavilion in Future World East, bringing them back to their opening-day roots with modern-day innovation. But, however, the last pavilion in Future World East will undergo the biggest change of all...


Stay tuned.
 

DisneyManOne

Well-Known Member
Original Poster
At the farthest edge of Future World's eastern end, heading over towards World Showcase, we find a circular building made of stainless steel. The glass-covered outer surfaces of the circular building constitutes the near-whole of the exterior. Stepping closer towards it, we find ourselves in a red-walled entry alcove, centered by a tall pillar that a never-ending parade of blue Omnimover vehicles go around. If you're curious as to what this building is, then hop aboard one of those Omnimovers and take a journey unlike any other through...the World of Motion.
150px-Epcot_World_of_Motion_logo.svg.png

epcot198306.jpg


World of Motion contains within its circular walls some of the absolute best elements that EPCOT Center and Walt Disney World ever have to offer. That includes the largest cast of audio-animatronic figures (most counts put it at 140) ever used in a single Disney attraction combined with detailed sets, a massive array of projector effects, distinctively lighthearted music and the versatility of the Omnimover ride system to illustrate a comical history of man's quest to "travel from here to there" by increasingly efficient - and expedient - means.

As fun as Test Track is, I feel that a virtual car-testing concept just doesn't fit the overall concept of transporation. Plus, I've been reading the reviews for Test Track 2.0 here on WDWMagic, and 39 people said it was bad. That means of all 58 reviews I found of Test Track 2.0, 67.2% of the reviewers said it was bad! Therefore, I see it as a completely smart move to bring back the original World of Motion ride. I know there are ideas about combining World of Motion with Test Track, but when we get to the end of Future World, I plan to take a break and share an interesting passage on how all the original Future World pavilions tied together, to sort of illustrate why I want to bring back World of Motion.

Anyways, World of Motion is a hilarious romp through the history of transportation, narrated by Gary Owens (however, they'd have to hire a pitch-perfect sound-alike to say new things in the places where GM is mentioned or cut out the parts referencing GM). Featuring scenes created under legendary gag man Ward Kimball and featuring the insanely catchy "It's Fun to Be Free", written by Xavier Atencio and Buddy Baker (the minds behind "Yo Ho, Yo Ho, A Pirate's Life for Me" and "Grim Grinning Ghosts"), World of Motion is one turn through time that's impossible to resist..


The ride exits out into the TransCenter, which serves as a laboratory-type environment showcasing various new forms of transportation. There are various hands-on exhibits, models and videos for guests to check out. The TransCenter also features the Green Light gift shop, selling merchandise themed around the World of Motion.

But that's not all: I'd also add in a new attraction to the pavilion. There's a little area of water in-between the World of Motion and the Odyssey. In that space, I'd put in a new version of Tokyo DisneySea's Aquatopia.

aquatopia_004.jpg


If you've ever raced along the Tomorrowland Speedway at the Magic Kingdom, you can probably guess the basic idea behind Aquatopia without even seeing it: a mode of personal transportation, this time on water. Where the Speedway gives you the ability to actually drive the vehicles (albeit with the "help" of a guide rail), you have no control whatsoever over Aquatopia's watercraft. While that takes some of the participatory fun out of it, it gives the vehicles the ability to take you on a bit of a wild ride. Your watercraft will twist, turn, backup, spin around in place, all while taking you on a seemingly random trip dodging jagged rocks, spinning whirlpools, and other watercraft. The direction your vehicle travels in is not random of course, but controlled by unseen technology borrowed from Tokyo Disneyland's Pooh's Hunny Hunt.

Although the watercraft look a little like bumper cars they never actually bump into anything. They also don't move very fast, and even through there are numerous twists and turns this attraction is suitable for kids and adults alike.

Nearby World of Motion is Odyssey. Left abandoned for the longest time, this iconic EPCOT landmark will be given a massive facelift. First of all, the original restaurant concept will be brought back in a new style. Serving as a transition point between Future World and World Showcase, the new Odyssey restaurant will mainly feature a
Tapas (small plates) style dining experience. Small, lower priced plates of food, sourced from all over the world, intended to be mixed and matched, shared among the table, and lead up to a global dining experience. Think Food and Wine, boiled down to some Greatest Hits, all available year-round without having to walk the whole loop of the World Showcase. Does this somehow take away some of the special feeling of Food and Wine? Maybe. Maybe it gives opportunities for the countries that are represented to produce new food products. Maybe it opens up new countries to have pavilions. Maybe it does have a small impact on Food and Wine’s exclusive* (for a festival that runs likely this year for ¼ of the calendar year) nature, ramping down the insanity that is F&W a tiny amount. I still think the benefits outweigh the potential negative impact here. The large windows built along the perimeter of the building offer excellent views of Aquatopia and the World Showcase Lagoon (the view of IllumiNations is particularly beautiful).

On top of that--quite literally--a new second floor will be built. This second floor will serve as the all-new Festival Center for the park. There should be enough room for all necessary exhibit space. My original plans called for a '64 World's Fair festival space built in the Outpost's place. But, since I want to include more new countries in World Showcase, I moved the Festival Center here.

5128849632_9209a552c8_b.jpg
Leading off past the Oddysey, the path splinters off in two directions. The left leads off to World Showcase, while the right connects back to the rest of Future World and leads back to Centorium. But, we still have more of Future World to see. We take a brisk walk past nearby World Showcase and past Stargate Plaza and head off to explore the western side of Future World...
--------------------------------------------------------------------------------------------------------------------------
Stay tuned, 'cause in the next post, we'll give one of EPCOT Center's most beloved original pavilions the massive refurbishment it so desperately needs and righteously deserves. See ya then!
 

DisneyManOne

Well-Known Member
Original Poster
What about Test Track?

World of Motion has returned in its place.

Will this new EPCOT Center have any thrill rides?

Yes, it will. Body Wars 2.0 will certainly be one, and Mission: SPACE will still be here despite the arrival of New Horizons, I'm considering adding a new version of StormRider to The Living Seas, and I do plan to add a few coasters to World Showcase.
--------------------------------------------------------------------------------------------------------------------------
Continuing on past World of Motion and the Oddysey, head off to the west side of Future World, where the final four pavilions are located. An alternate entrance into this side of Future World is another archway.

The western side of Future World mainly consists of several walkway bridges connecting from one pavilion to another. The bridges are suspended over beautiful, glistening reflecting pools, lined with stones. The walkways are offered covered by tall trees suspended from circular stone holders, which often make for good resting locations as well. Whereas Future World East is more industrial (featuring pavilions based on energy, medical science, future city life and transporation), Future World West is more natural, featuring pavilions based on natural subjects, as we will soon see.

The first pavilion on the western side of Future World is
Journey Into Imagination.
150px-Epcot_Journey_into_Imagination_logo.svg.png

309557154_77440540c2.jpg


Walking up towards the pavilion, you'll find that it looks more fanciful than ever. Outside, the building looks almost unchanged, aside from the new color scheme that reintroduces the light purples and blues that adorned the pavilion back in the day. And, thanks to a recent cleaning, the two glass pyramids atop the pavilion shine so bright that even on a cloudy day it becomes necessary to wear sunglasses to observe the structure.

As guests enter the Imagination pavilion, they will first see that the building has been gutted, and the original lobby has been restored to its former glory, as in the days of the original Journey. The Walt Peregoy murals on both the ceiling and the walls have been lovingly recreated with updated color schemes and iridescent painting effects. A central spiral staircase leads upstairs to ImageWorks.

5115031013_7914e02f28_z.jpg
Wrapping around this staircase is a circular queue that leads towards a strange purple-colored vehicle, our chariot take will take us through the adventure this pavilion is named after: Journey Into Imagination!

That's right--this iconic EPCOT Center attraction has returned to delight a new generation. On-board this adventure, guests meet Dreamfinder and his newest creation: a little purple dragon named Figment. After visiting the DreamPort, where the twosome store all their ideas, guests then proceed through several rooms representing different areas influenced by the imagination such as art, literature, the performing arts and science. The only change I'd make to the ride would be to utilize modern technology to improve the turntable's reliability, and to prevent the turntable from drilling itself into the floor.
4748312772_c3ab4b86a7_z.jpg
Upon exiting the ride, you can go up inside one of the pyramids and explore the ImageWorks, where you can let your imagination run wild through several different exhibits, including the beloved Rainbow Corridor.
5115030207_9bfacb3c22_z.jpg
Just outside of the Journey Into Imagination attraction is the pavilion's beautiful outdoor courtyard, known as the Magic Garden. They are greeted by an array of colorful, "jumping" fountains. The outside of the pavilion even features a recreation of the glass pyramids, as fountain jets shoot upwards towards it, almost creating a rising waterfall. A Figment topiary spins around and around. This garden is a nice place to meet up with Dreamfinder and Figment themselves.
Figmentdream.jpg
In the former space of the Magic Eye Theatre, is Food for Thought, a new table service restaurant with a twist. This restaurant is guaranteed to mesmerize guests, and makes full use of the MyMagic+ system. As guests enter the dining room, they place an order on a digital touch screen kiosk, and then scan their MagicBand. An attendant will seat the guests, and they will scan their MagicBand again at their seat. This will allow their order to be delivered straight to them, but not in a conventional manner. When the order is ready, it is placed on an elevator and sent up to the center peak of the restaurant. From here, the order slides down a rollercoaster type track, stopping right in front of the guest who ordered it. This adds a great amount of kinetics to the restaurant which, when combined with the spectacular views of the nearby gardens, are sure to make this a guest favorite.

The concept of the rollercoaster restaurant is one that I have borrowed from Food Loop in Europa Park, Germany (pictured below), which is, to my knowledge, the only application of this system in the world.

Food-Loop_1920_GA_WI_Europa-Park_3.jpg

Food-Loop_1920_GA_WI_Europa-Park_3.jpg

FoodLoop_1_.jpg
Located near the theater is the Sparks of Inspiration shop, selling Figment and Dreamfinder merchandise, creative supplies such as pencils and sketchbooks, and novelty science items such as rubber bubble mixture or laser pens. This will be in the same place as the original Kodak Camera & Film shop was years ago.
TL0051a.jpg
Ah, but that's not all--the Magic Garden also features an all-new ride: Figment's Dreamcatchers. This, as designed by @IDInstitute, is an all-new flat ride, located just outside the pavilion. A flat ride is perfect for this area, as it is a simple concept, but with some creativity, it can be something really fun, exciting, and amazing, much like Journey Into Imagination. The map below gives an idea of how this attraction will look on a map. It will be right on the edge next to the water, and also next to the Magic Eye Theater.
2d9qz9k.png
The ride will also serve as a draw to the pavilion. As guests are walking across the water, they will immediately be taken away by the most visually stunning Future World pavilion yet, with the large, rainbow prism-pyramids (new projected lights will make a rainbow appearance), and a colorful flat ride with fun, enticing kinetic energy. At night, LED lights and fiber optics will brilliantly illuminate the area/new ride.

The backstory of this ride is that Dreamfinder has made a collection of all of his interesting gadgets, gizmos, and exciting, creative discoveries from exploring the imagination. Figment, being the curious and excited fellow he is, has gathered up all of the fun gizmos together to make Dreamcatchers for guests. Once you exit the queue and are about to board, you hear Dreamfinder and Figment saying...

DREAMFINDER: Welcome, everyone! Soon, you are about to have fun exploring dreams in the Dreamcatchers!

FIGMENT: Ooh! That sounds like fun! What will we see?!

DREAMFINDER: As long as you keep your hands, arms, feet and legs inside the vehicle at all times, your imagination can take you anywhere!

The vehicles are modeled after the Dreamcatcher from the ride (just smaller), hence the ride's name.

4562298-8567610-thumbnail.jpg
Vehicles hold two rows of two, partially for capacity reasons, but also to help keep larger parties together. In row one, guess can control the height of the vehicle, and in row two, guests can control three different special effects, including a silly horn, a bubble pipe, and colorful lights. The vehicles, like most spinners, are attached the a pole connected to a center control area which it rotates around. Throughout the ride, a Figment audio-animatronic that sits on the center pole will talk and joke with riders. After one and a half minutes, the ride comes to an end and guests depart their Dreamcatchers.

With these elements in store to return, the Journey Into Imagination Pavilion is sure to return to its' former glory, instilling its' way back into our hearts, with Dreamfinder and Figment at the helm.

--------------------------------------------------------------------------------------------------------------------------
I'm really excited to see the Journey revert back to its better days, and I'm sure you guys will be, too. In the next post, we'll visit The Land, where a whole bunch of changes will be made...
 

DisneyManOne

Well-Known Member
Original Poster
Guests walk along the large pathways meandering throughout Future World West. The pathway is lined with beautiful rose gardens, flower beds and grass fields. The pathways stretch over large vasts of reflective pools of glistening water beds. Continuing along the rim of the area, the guests walk up a ramp along the flower mural, arriving at the next pavilion of Future World: The Land.
150px-Epcot_The_Land_Logo.svg.png

epcot198309.jpg


The Land focuses on agriculture and conservation, and how man is learning how to live in harmony with our environment. However, in today's state, the theme doesn't really resound, despite this being one of the few Future World pavilions to fully commit to its original theme. Hopefully, with this refurbishment, The Land will once again shine bright with its original message.

Starting on the outside, I'd take a page from @sshindel's book and put in this really cool-looking thing to serve as a transition between Journey Into Imagination and The Land. Behold...the SuperTree Grove.

7550767424_7c59c39190_b.jpg
Much of the guest-facing areas of The Land actually are quite well done and probably do not need to change much. Guests take a walk up a ramp, going past abstract murals representing the layers of the Earth's core, leading into the indoor atrium, as a complete balcony surrounding the rim of the building looks down onto the lower floor of the pavilion. I'd like to have the pavilion's interior represent what a landscape would look like. The ceiling of the atrium is decorated with a mural designed by Walt Peregoy.
09-08-82%20The%20Land%20Atrium.jpg
The mural represents the sky and the clouds. Fittingly, hot-air balloons hang from overhead, adding some atmosphere to the "sky", designed to represent the Earth and the four seasons. The walls of the atrium are painted with murals depicting mountains, cliffs, trees and other things. In addition, the murals will also reflect the restaurant and the show in the Harvest Theater, but I'll describe that when the appropriate time comes. Against the vertical beams that go from the ceiling to the ground floor are giant trees, adding some greenery to the area. The floor is decorated with tiling to represent the ground, the dirt and the sand. But however, as the designs edge towards Living with the Land, the tiling will represent water (since Living with the Land is a boat ride).

Located to the right of the atrium is the Harvest Theater. The theater's current tenant, Circle of Life: An Environmental Fable, has since left for Walt Dated World. In its place is the return of another beloved (and much-missed) EPCOT Center original: Kitchen Kabaret!

kkstg.jpg
Much like before, the entrance to Kitchen Kabaret is themed around an Art-Deco style-theater, as seen in the picture below.
Given the exterior theming, the mural design surrounding the entrance to theater will look like that of a big city. The Kitchen Kabaret itself is a show that deals, mostly, with the idea of a proper diet. However, this topic is dealt in a very light tone...because it's portrayed through a big song-and-dance revue, where each of the different food groups sing a little ditty about themselves. Take a look:

Continuing along the rim of the overhead balcony surrounding the pavilion, guests will comes across the Garden Grill, a rotating, circular restaurant, which also offers a look into the Living With the Land attraction.
IMG_2943.jpg
Of course, the murals surrounding the restaurant will represent farming and harvesting. The restaurant consists of a menu that has many healthy, natural food products that are grown right there at the pavilion, as well as character dining with Mickey, Pluto, Chip and Dale. Right beyond the Garden Grill is an escalator, staircase and elevator, leading down to the lower floor of the pavilion.

The escalator descends down into the sitting courtyard for the Farmer's Market. Given the new atmosphere of the pavilion, the current seating area has been replaced by a variety of picnic tables, given that you are now dining on the "grass", if you will. A common complaint back in the day was that the seating in this food court was just too small. These picnic tables will certainly help. Each one is topped with a uniquely-designed umbrella.
sunshine-seasons-sign.jpg
A giant fountain sits in the middle of this area.
88-Land-fountain-Ben-West1.jpg
Also tying in with the new atmosphere, there are different stations in the food court, each offering a different type of food, combining the tastes of its three former incarnations--Farmer's Market, Sunshine Seasons Food Fair and Sunshine Seasons. Each station is themed around a small farm-based market stand, not unlike what you'd find at a county fair. There are nine stations: "Soups & Salads", "Barbecue", "Sandwiches", "International Cuisine", "Pasta & Potato", as well as a cheese stand, a produce stand (try the grapes and cheese platter--it's a hit!), a bakery (offering all kinds of sweet treats, as well as breakfast foods from 9 a.m. to 11 a.m.), an ice cream stand and a drink stand.

Anyways, after such a good meal, you can find out how the fruits and vegetables at the Farmer's Market were grown on-board Living with the Land.
Walt%20Disney%20World%20386-M.jpg


The attraction takes guests through the many agricultural procedures done throughout many different climates, before taking guests into the heart of the attraction, the agricultural plant domes, where guests pass by real growing methods incorporated by The Land, spotting several fruits and vegetables along the way, while also spotting new and innovative ways to advance the growing process of these crops. The only change the ride will get is this: In the final room of the ride (just before the boats head out into the unload), the music that plays will be replaced with a newly revamped version of the ride's original theme song, "Listen to the Land", albeit with the lyrics changed from "Let's listen to the land we all love" to "We're living with the land we all love".

On the opposite side of the Farmer's Market, guests will find the iconic attraction of The Land pavilion: Soarin'.
ajrawe23410.jpg
Soarin' is one of the major highlights of all of EPCOT Center and a must-see for anyone visiting Walt Disney World. This attraction, which utilizes three different theaters, takes guests aboard hang-gliders and lifts them up in front of a large IMAX projection screen, where the simulating experience of flight overwhelms them with the sights and smells of some of the world's most famous landmarks: the Matterhorn, Isfjord, Sydney Harbor, Neuschwanstein Castle, Mt. Kilimanjaro, the Great Wall of China, the Great Pyramids of Egypt, the Taj Mahal, Monument Valley, the Lau Islands, Iguazu Falls, the Eiffel Tower, culminating with a flight over EPCOT Center itself.

--------------------------------------------------------------------------------------------------------------------------
In the next post, I'll showcase my ideas for an all-new space pavilion, which will hopefully combine the thrill of Mission: SPACE with the original feeling that EPCOT's space pavilion was supposed to have.
 
I've just got to get the elephant in the room out; isn't It's A Small World relevant to Epcot Center's World Showcase's theme, since it's about world unity? Now anybody can make the argument that the attraction are based in Fantasyland, but that's really because one; with the exception of WDW, non of the other resorts or parks that represent world unity and peace; and two; IASW is a representation of the world in the mind of a child. So shouldn't IASW in Magick Kingdom move to World Showplace, and the original building be used for a new ride based on an fairytale IP such as Pinnochio or something? And yes, Disney has moved attractions from one park to the next in the past.
 

DisneyManOne

Well-Known Member
Original Poster
I've just got to get the elephant in the room out; isn't It's A Small World relevant to Epcot Center's World Showcase's theme, since it's about world unity? Now anybody can make the argument that the attraction are based in Fantasyland, but that's really because one; with the exception of WDW, non of the other resorts or parks that represent world unity and peace; and two; IASW is a representation of the world in the mind of a child. So shouldn't IASW in Magick Kingdom move to World Showplace, and the original building be used for a new ride based on an fairytale IP such as Pinnochio or something? And yes, Disney has moved attractions from one park to the next in the past.

While I do agree with your points, I'm keeping Small World in the Magic Kingdom simply because I there's no real space for it anywhere. I don't think the space occupied by Odyssey won't work because it's too small and I won't use any of the expansion plots in World Showcase, because I plan to devote them all to new countries.
--------------------------------------------------------------------------------------------------------------------------
Guys, I have a bit of an update regarding Magic Kingdom. If you recall what I did at the end of my Magic Kingdom posts regarding the final attraction roster, you'll recall I pointed out the things I wanted to delete from the overall posts. Well, this change is so important, I'm gonna go back and edit the post entirely.

I've been thinking, and I want to keep Walt Disney's Carousel of Progress remaining in Tomorrowland. Besides, if Walt Disney World truly is Walt's last dream, I'd like to keep this here in tribute to him. So, this means that Plectu's Intergalactic Revue and Astronomer's Club will no longer be part of this vision of mine.

I plan to post a full description of the new CoP once we reach the end of Future World.
 
While I do agree with your points, I'm keeping Small World in the Magic Kingdom simply because I there's no real space for it anywhere. I don't think the space occupied by Odyssey won't work because it's too small and I won't use any of the expansion plots in World Showcase, because I plan to devote them all to new countries.
--------------------------------------------------------------------------------------------------------------------------
Guys, I have a bit of an update regarding Magic Kingdom. If you recall what I did at the end of my Magic Kingdom posts regarding the final attraction roster, you'll recall I pointed out the things I wanted to delete from the overall posts. Well, this change is so important, I'm gonna go back and edit the post entirely.

I've been thinking, and I want to keep Walt Disney's Carousel of Progress remaining in Tomorrowland. Besides, if Walt Disney World truly is Walt's last dream, I'd like to keep this here in tribute to him. So, this means that Plectu's Intergalactic Revue and Astronomer's Club will no longer be part of this vision of mine.

I plan to post a full description of the new CoP once we reach the end of Future World.
No really, Carousel of Progress is really better of in Epcot Center since the Epcot Center that was built was in honor of his dreams for starters. So just get rid of Plectu's Intergalactic Revue and Astronomer's Club and replace with something else that rationalizes the new Tomorowland's theme.
 
Last edited:

DisneyManOne

Well-Known Member
Original Poster
No really, Carousel of Progress is really better of in Epcot Center since the Epcot Center that was built was in honor of his dreams for starters. So just get rid of Plectu's Intergalactic Revue and Astronomer's Club and replace with something else that rationalizes the new Tomorowland's theme.

Sorry, but I'd rather prefer to keep Carousel of Progress in the Magic Kingdom.
--------------------------------------------------------------------------------------------------------------------------

After exiting The Land, we head down the ramp and move to the left, where you'll find the re-located Mission: SPACE.
mission-space-png.131334

mission-space-night-2-12.jpg


Now, as we all know, Mission: SPACE is not one of the most-loved attractions here at EPCOT Center. And, according to Disney expert Jim Hill, the reason why it's loathed is pretty much the fault of the ride's current sponsor, Hewlett-Packard. Here's what Jim had to say: "It took until 2000 for the Imagineers to finally line up Compaq to serve as the sponsor for Mission: SPACE. But then, when Hewlett-Packard acquired Compaq for $24.1 billion in 2002, they weren’t quite as enthusiastic about the whole sponsoring-a-new-Future-World-pavilion ideas as Compaq had been. So in order to keep HP on as the sponsor of “Mission: SPACE,” Disney had to sweeten the deal. Which is why — when Mission: SPACE officially opened in October of 2003 — HP & Disney announced that they were launching a “10-year strategic alliance devoted to elevating consumer entertainment experiences through the collaborative development of new technologies and enhanced entertainment experiences.” Translation: Keeping “Mission: SPACE” cutting-edge & exciting took a backseat to Disney promoting HP’s printers & scanners."

So, with that said, this new version of Mission: SPACE will be quite different. Here, the ride is just the first step in exploring a whole pavilion dedicated to astrology. The ride's glorious exterior will still remain, but once you get past that, everything will be new. No longer will we find ourselves in a training center. Instead, we'll step foot inside the Cosmos Space Center--CSC, where the focus is on space exploration and the wonders of our universe. The ride's queue itself will get a massive refurbishment. In many ways, the queue would become more of a walk-through museum with various artifacts and displays designed to give guests a greater appreciation of all the advancements that have been made in space exploration, much like the American Space Experience exhibit that was once a part of Disneyland.
space_jpl.jpg

space_x33.jpg

space_suit.jpg
@sshindel brought this up in his EPCOT Manifesto thread, and I really liked the idea. Instead of Gary Sinise, I'd have the attraction be hosted by famed cosmologist Neil Degrasse Tyson. I'd prefer to just re-do Mission: SPACE under his guidance, with a focus on the wonders of the universe.

With the ride itself I would make only a couple of minor changes. The weakness of Mission: SPACE is the story that we are only in training, and not actually going to space. The reason that story has to be there in the current iteration is the completely visible ride mechanism as we load in out ride vehicle. As cool as I think it is to look at all that, it really should be covered up. Without much knowledge of the centrifuge mechanism, I think it would be possible to hide it with false ceilings and walls that are themed to make it seem like we are still in the CSC. The ride movie changes also. The film changes to reflect that we loaded our vehicle pod in a load room under the rocket and that the entire ring of pods rises up and locks into the rocket before takeoff. We then travel to Mars like in the current version, but after hypersleep, there are multiple versions of the attraction that we could experience, giving the attraction re-rideability.

After the attraction ends, we exit our vehicles, and are invited to step into the CSC's headquarters, which are actually located in "space" (in a style similar to The Living Seas, it's all on two floors but made to look as though we really are in space).
o-INTERNATIONAL-SPACE-STATION-facebook.jpg
It's a large hall. A huge window at the far end looks out into space. The stars move as we turn through our orbit. The center of the hub features a large round window in the floor surrounded by metal railing that allows us to look down on earth. The area around the window hosts "Mission: Earth"--a series of interactive stations (think Wonders of Life) that teach us about how space exploration helps us learn about earth. Just off the hub is a theater (two auditoriums, alternating the same show) that feature a 3-D experience that deals with the physics of the universe. We go on a virtual voyage though the universe, experiencing both its beauty and its severity. It concludes with a close-up look at a supernova...perhaps a bit TOO close!
Also here is the re-located Mission: SPACE Race game, where two teams operate as Mission Control to see which spaceship can return to Earth first.

Also here is a small museum featuring many exhibits, including exhibits on the history of space vehicles, including a Moon Landing Lunar Module, a Moon Rover, and a Mars Rover. In the back of the pavilion, there is an outdoor covered hangar courtyard that has current space crafts parked in it, like a Virgin Galactic LauncherOne. The museum also features a small gift shop, which features space-themed and Future World merchandise.

And then there is...the Spacewalk. At the preshow, we learn how to operate our EVA units. Each unit is suspended from an overhead track on a continuously moving belt. It has a seat and a four-point safety harness. Our feet dangle free. A joystick allows us to control yaw and roll. We can turn completely around or roll completely upside-down. If we want, we can ride backwards facing a friend to share the experience. A moving walk allows us to board and secure ourselves while the units keep moving. The ride circles us around the exterior of the space station. We have views into space (occasionally obstructed by appendages on the exterior of the space station), the moving walkways that lead to the station and into the interior of the space station. We can see some of the public spaces filled with our fellow visitors, and we see other "off limits" spaces we wouldn't otherwise see. These give us a better picture of life on the station.
jhm_mission_space2.jpg
All the attractions return us to the hub. We can stay as long as we want. When we are ready to leave, a set of space pods (similar to the Hydrolators) are available to send us "back to Earth". With this new Mission: SPACE, I plan to give guests a look at space exploration in a way the whole family can enjoy.
--------------------------------------------------------------------------------------------------------------------------
Well, what do you think? I really hope I improved on the thrill experience of the current Mission: SPACE, with something everyone would like. Anyways, in the next post, we'll finish up Future World by taking a look at The Living Seas.
 
Sorry, but I'd rather prefer to keep Carousel of Progress in the Magic Kingdom.
square_peg_in_round_hole_2.jpg

That's not to say that WDW's CoP doesn't belong in Tomorrowland, but there in lies the problem, it's become redundant, and over stayed its welcome. Carousel of Progress is a decent attraction that can easily be updated, but since Epcot Center's opening it's really become the image you see before you.
 

DisneyManOne

Well-Known Member
Original Poster
square_peg_in_round_hole_2.jpg

That's not to say that WDW's CoP doesn't belong in Tomorrowland, but there in lies the problem, it's become redundant, and over stayed its welcome. Carousel of Progress is a decent attraction that can easily be updated, but since Epcot Center's opening it's really become the image you see before you.

True, but even if I did move it to CommuniCore West, I fear that, much like "it's a small world", there wouldn't be proper space for it. Plus, I don't want to mess up the beautiful landscaping Future World West boasts.
--------------------------------------------------------------------------------------------------------------------------
And now at last, we come to the final pavilion of Future World: The Living Seas.
150px-Epcot_The_Living_Seas_logo.svg.png

living_seas1.jpg


In current-day Epcot, this pavilion is a major rallying point of people against the "toonification" of Epcot. The Seas with Nemo and Friends mostly came about today because the suits wanted to capitalize on Finding Nemo's success. And, according to @sshindel, this could've worked out well, with Mr. Ray and Nemo explaining various things about sea life...but nope! Instead we got another "book-report" ride that's not really a "book-report" ride because it takes place after the movie, but it still features scenes from the first film...it's really confusing. Anyways, as part of our "rebellion against poorly-conceived toonfication", if you will, I plan to restore the pavilion back to its former glory. While the Nemo overlay has been removed, there are plans to utilize the Finding Nemo franchise elsewhere in Walt Disney World, it just will not make its' home at EPCOT Center.

Every trace (except for one thing, which we'll discuss later) of the Seas with Nemo and Friends has been removed. Seabase Alpha has returned and shined up to its former glory.

lscm01_small.gif

First Floor
lscm02_small.gif

Second Floor
The Living Seas experience begins right when you walk in, past the rockwork with the waves crashing upon it, past the beautiful "Sunrise" mural, the sounds and sights setting up a quiet trip to a rocky seaside. The story starts here. As you walk through the entrance queue, you walk past historical pictures and examples of humankind's exploration under the water. Graphics showing the design of early snorkles, diving bells, actual early dive suits. This pavilion is not about the ocean, it is about oceanic exploration; our quest to understand the mysteries of the seas.
1443459766427
The queue brings you to a section that serves as a waiting area for a preshow film. You are then taken into one of two small theaters to watch it. The film, aptly entitled “The Sea”, in just eight minutes, covered the creation of Earth, the creation of the oceans, the importance of the oceans to life, and the fact that we know next to nothing about them and that we are still discovering new things in them.

Once the film concludes, you're ushered into yet another room to board the Hydrolator.
1443459873676
This Hydrolator, although it basically amounts to just a wall that vibrates, is going to "take you down to Seabase Alpha". The floor shakes, bubbles burst up, and an effect i made to look like we're going past rocks on our way down deep under the sea, and a minute later, the other door opened up and voila!--there you are, under the ocean. The effect was simple. You know what, as a kid, it worked like gangbusters to me (to show how well it works, just look at Escape from Gringotts at Universal, that elevator is just a spruced up Hydrolator). From there, you board a SeaCab vehicle which took you on a quick ride into the Seabase itself, and it was kind of useless as a ride honestly.

Before I continue, I must ask if you're able to see how the story of the pavilion works out We arrive at the seaside. We are talked to about oceanic exploration. We get a sense of the importance and mystery of the ocean. We then go to a “seabase” that is being used for undersea exploration and scientific study.
latest
The huge aquariums of Seabase Alpha are not just aquariums. They're part of the show. These are windows from the seabase out into the ocean. This is a point I cannot make strongly enough. The entire idea of the aquarium was that it was the ocean, the scientists (and us by our luck in being able to visit a working scientific research station) used these windows out into the ocean for their research. Again, this is not something that had to be beat over our heads. It was not overly explained. It just was.

A lot of the rest of the pavilion is very similar to what exists now. There are things to see, learn, do. Touchscreen computers, a section about undersea exploration robots and suits where kids can get in a suit and try and manipulate the pincer hands. The main room has the big water tube, and divers are constantly coming and going from there into the main aquarium space, oftentimes to assist in live demonstrations of scuba-diving.


If that's not enough, there's also DiveQuest, an amazing experience where guests suit up in scuba gear and take a closer look at the deep, underwater sea life. A separate experience also allows guests to be able to swim with dolphins. The research station with the manatees all lived within the seabase theme.

The only element from The Seas with Nemo and Friends that will remain here will be Turtle Talk. However, the storyline of the show would be tweaked slightly to fit into the Seabase Alpha theme. The introduction to the show would explain to guests that they are there to witness the trial of a new piece of underwater technology that will revolutionize our study of the oceans: the hydrophone! This technology will actually allow us to speak with underwater creatures. After this introduction, Crush swims by and begins his conversation with the audience. This is actually very similar to how the show progresses at Tokyo DisneySea.


That's not all, though. A whole new extension will be built at the back of the pavilion. This extension plays host to an all-new E-ticket here at EPCOT Center: StormRider!

This new attraction is actually an all-new version of the recently-closed attraction from Tokyo DisneySea. Although the ride technology will remain the same, the storyline will be completely different. As we all know, some of the biggest natural disasters come from the ocean. I am, of course, referring to hurricanes, and the harsh rainstorms that come with them. Well, Seabase Alpha has been researching these behemoths for years, and they've just discovered a way to dissipate hurricanes before they can cause serious damage: a missile-shaped device called a "FUSE." And the researchers at the Seabase are sending you aboard an aircraft to get the FUSE into the eye of the storm, saving the nearby coast from certain destruction. The mission does not go smoothly however. Due to the extreme winds and heavy rainfall, the FUSE veers off-course and collide with the StormRider craft. What ensues is a wild ride and some special-effects surprises.

At its core, StormRider is a full-motion-flight-simulator-based attraction, similar to Body Wars or Mission: SPACE. StormRider goes a step beyond these two, however, by introducing additional special effects including the FUSE missile crashing through the "roof" of the ride vehicle and "rain" entering the aircraft's cracked hull, spraying the riders with a light mist of water. No denying--StormRider will definitely earn its place as one of EPCOT Center's biggest draws.


Whenever you decide to leave the Seabase, just hop aboard another Hydrolator, and you'll be back up "on the surface" in no time.

Wrapping around the side of the building, guests will find the pleasant Coral Reef restaurant, where guests can dine amongst the beautiful scenery of an underwater setting. It is like dinner under the sea.

coral-reef-restaurant-002.jpg
All together, the experience adds up to one pavilion, one purpose. You are arriving at a seabase, which is being used to explore the world under the ocean. It teaches and entertains.
--------------------------------------------------------------------------------------------------------------------------
And there we have it: Future World. Now, before we continue on with the walk-through, I'd like to take the opportunity to tell why I want to bring the Future World pavilions back to their original roots. You can read exactly why below...
 

DisneyManOne

Well-Known Member
Original Poster

The reason why I want to bring EPCOT Center back to its roots can be effectively summed up in thusly in this beautifully-written statement that @englanddg posted on @sshindel's "EPCOT Manifesto" thread.
wdw198305.jpg
"The original EPCOT Center told a story. And, while it may not have been "official", I'm quite sure that WED/WDI planned it that way at least during the initial blue sky design process.

The difference between it and a Castle Park, and why it was so groundbreaking (and still is unique) is that it had an overarching theme with a grander purpose than just to entertain. It's arguable that IoA, with it's unofficial "Literature" theme is a similar concept, but with a different core.

So, that said...the story was simple (and forgive me for repeating what I'm sure many already noticed for themselves).

Future World was about WHERE we are going, and World Showcase is about celebrating who we were going WITH and honoring the cultures of the world on our "Spaceship Earth". Otherwise, why actually staff it with people FROM that country? It's a cultural experience. Yeah, some say it's whitewashed, but then again would you really want to see the dirty bits when honoring the best aspects of unique cultures is the point?

So, overarching story told, Future World told a more specific story with each pavilion. I'm going to stick with the original ones, not Wonders of Life, because I think Wonders of Life, while a neat pavilion, didn't really "fit" with the side of Future World it was placed (rather, I think it would have been better on the life sciences side, in between the Land and the Sea).

Your journey begins with
Spaceship Earth, where you learn how humanity has used communication to advance society and improve the standard of living throughout history. It's emphasized how important communication is for our future (and not just communication technology, but the messages involved, hence why the final message is so important, and ties together Future World with World Showcase, which you get to later in the day).

From there, you go to
CommuniCore, which shows off cutting edge CURRENT technology.

As you pass through the "gateway" that was Communicore to EPCOT East or West, you were taken into a smaller story.

East was about hard sciences. Universe of Energy was how we have, do and would power our SSE in the future.

I'll skip over Horizons for a moment...because it should be the LAST ride you do in Futureworld, but I'll get into that in a few lines.

World of Motion was about how, like we learned the impact and importance of communication in SSE, Transit is equally as important.

Now, considering the old rides used to take about 30 - 45 minutes AFTER waits, it was time to munch. So, we come to Odyssey. Nothing special here.

So, you make your way over to the Life Sciences (for lack of a better term) side.

The Living Seas introduces you to the wonders of 3/4 of our earth, and how, like space, it's just as much a new frontier for us to expand, responsibly, into and harness for the betterment of humanity and our SSE (seeing a trend here?)

The Land does the same with the remaining 1/4 of our earth. The reason why, as many put it, it looks like a food court shopping center is because it's supposed to be a celebration of ecological farming techniques and environmentally responsible, yet healthy, foods.

So, so far we've explored all aspects of our SSE. We've seen how communication is what separates man from beast (I use that loosely), we've seen how we are able to harness energy and transit to improve our world. We've been informed how important taking care of the two main parts of our earth "our Land and our Sea" can be properly harnessed, but must also be cared for.

So, what's left? How do we get to the "great big beautiful tomorrow?"

Imagination. That was the role it played in the story. You have to think outside the box. And, no question is stupid unless it is one not asked. And, it did this in a whimsical way that reached out to dreamers and doers (and future ones) alike.

But, that leaves the opus. Once we've applied all we learned through these pavilions, once we consider their message, what does our future look like?

And that's where Horizons comes in. If we can dream it, we can do it. History has shown it, and out future is bright if we choose to make it bright.

From this point, it's time to transition and celebrate who we are embarking on this grand journey with. And that's the message of World Showcase."

--------------------------------------------------------------------------------------------------------------------------
In essence, that's why I've done what I've done regarding Future World. Stay tuned, because in the next post, we'll begin our global trek around World Showcase.
 

DisneyManOne

Well-Known Member
Original Poster
Continuing on from the central point of Future World, from Stargate Plaza, guests continue forward until they arrive at the second area of EPCOT Center: World Showcase.
epcot-world-showcase-main.jpg


World Showcase is reminiscent of a permanent World's Fair, featuring various pavilions representing different countries of the world. The pavilions surround the World Showcase Lagoon, a large manmade lake located in the center of it all. World Showcase can take guests from country to country in just a quick walk, where they can experience the sights, the food, the cultures, the experience of being able to explore the world, assisted by Cast Members who actually come from their country of origin.

My vision for World Showcase is to finally fill all the expansion plots that are found throughout World Showcase. Here is a basic picture showcasing what I'd like to do here, as well as give you a brief preview of what's to come...

World Showcase II.png
What I want to do here is give a feng-shui aspect to both areas of EPCOT Center. In Future World, I have four pavilions each on both sides of Stargate Plaza. Here, as you can see, I have fifteen countries around the World Showcase Lagoon. I deliberately made it so that there are seven countries on each side, with The American Adventure right in the middle.

Let us begin our world tour. Just continuing north from Future World and arriving at Showcase Plaza, directly ahead is the World Showcase Lagoon. Located to the left and right of Showcase Plaza are landings for the Friendship Cruise boats. The Friendship Cruise boats are a quicker way to travel from country to country, while enjoying a leisurely boat cruise across the World Showcase Lagoon. The boat cruise takes you from the entrance of World Showcase, to Germany and to the United Kingdom. Another form of transportation are the World Showcase Buses, a series of double-decker buses that take guests around the World Showcase. Ever wonder why the walkways in World Showcase are so wide? Well, that's because the buses used to travel along the walkways.
tt_ep_ws_bus.jpg
Right in the middle of the plaza is a viewing area for the nightly fireworks show, IllumiNations: Reflections of Earth. On both sides of the viewing plaza are two cubical, indoor gift shops--Port of Entry and Disney Traders, which hosts several country-related items, as well as EPCOT Center merchandise.

The Showcase Plaza is also a place where you can meet up with various Disney characters throughout the day. In fact, at certain points, one of the World Showcase Buses transports many different characters to the Showcase Plaza for a meet & greet session.

542880118_5d5403595d.jpg

542880096_51d8bed3e2.jpg
Right in the middle of Showcase Plaza is a large planter.
EP_FWF08_WSPlaza-goldhaber.jpg
I'd fill this planter with fifteen large flagpoles. What is the significance of this? Well, World Showcase opens at 11:00 each morning. 15 minutes before World Showcase opens, guests are invited to gather around the plaza for the Flag-Raising Ceremony. One by one, from Mexico to Canada, each flag is raised to the sound of the country's respective national anthem. For this, I'd use Philip Sheppard's excellent arrangements created for the 2012 Summer Olympics.

We'd start off by having a brief introduction to the ceremony, and then, the raising would begin. Before each flag is raised, you'd hear the announcer say "Ladies and gentlemen, the raising of the flag of ____", and then, if necessary, a repetition of that phrase in the country's native language. (e;g. "Damas y caballeros, el izamiento de la bandera de México", "Mesdames et Messieurs, la levée du drapeau de la France", etc.)

Just for kicks, here are the 15 anthems that would play.
















After Canada's flag is raised, the announcer's voice is heard again.

"Thank you all for joining us today to share in this moment. And now, we officially open World Showcase. Please gather your party together and walk--not run--to your first destination. Again, thank you for joining us today, and we certainly hope your enjoy your day of discovery here at EPCOT Center."

From there, the ropes are cut and guests are let into World Showcase...

--------------------------------------------------------------------------------------------------------------------------
I hope you enjoyed this post, guys. Now that we've got a little taste of what to expect from World Showcase, in the next post, we'll begin our tour with the first three countries...
 
Last edited:

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom