Discussion in 'Imagineer' started by spacemt354, Dec 15, 2016.
Nope I'm traveling to Branson just to ride it.
Oh, and... have you completed your coaster? Can you post it?
Disney really needs a flying coaster
Hey guys! In my normal checking in on "What's in the Shed", this came up on my instagram newsfeed. There's one question that stood out to me, and thought it would be good to ask here. Especially for those of you who are designing coasters for fun!
What do you think about lateral forces and airtime? (@Voxel - I'm looking forward to hearing from you..and seeing your completed coaster!)
ETA @S.P.E.W -- if you "like" it, that means you have to give your input too!
Lol. I'm just trying to get you to Talk instead of just "liking" people's posts here.
So what do you want me to talk about?
Well, maybe the question that I just posted.
Do you like a lot of airtime or a lot of turns, or a combo? OR- neither..you just want to go upside down.lol
Nah, I dislike being inverted on roller coasters. But I don't mind airtime and turns as long as it isn't too rough or too fast.
I like all of it. But one of the main reasons I'm so excited for a GCI coaster is that they are increadably smooth. It will be a nice break from the other wooden coasters that I love, but leave me in pain afterwards.
Manta is such a good ride!
I think an inverted coaster would be better for Disney than a flying coaster as to keep the height requirement down, but I would kill for a Hyper Coaster for HWS or MK. I would guess the ride would have to be alone in a corner somewhere for the sight lines
Or better yet, an inverted coaster with dark ride scenes at the beginning and then changes to flying for the coaster part.
16:33 -- "I came in like a wrecking ball"
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