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Star Wars Land announced for Disney's Hollywood Studios

Discussion in 'Studios Redevelopment' started by CheekBoys, Aug 15, 2015.

  1. Casper Gutman

    Casper Gutman Well-Known Member

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    So why is a luxury space cruise stopping at a run-down backwater hive of scum and villainy, anyway?
     
  2. J. D.

    J. D. Well-Known Member

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    Ever been on a cruise ship? They have been known to stop at some pretty shady ports. :D
     
    Last edited: Apr 20, 2017 at 5:36 PM
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  3. Direwolf27

    Direwolf27 Well-Known Member

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    Could be like the Naboo ship in Phantom Menace. It needed repairs, and Tatooine was nearby.
     
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  4. Casper Gutman

    Casper Gutman Well-Known Member

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    Yes, there are a lot of narrative ways to explain the stop, of course. (Although wasn't the Naboo ship specifically going to an out-of-the-way port to avoid attention?)

    What's interesting is that so much of this resort seems to be self-contained, aside from the relatively brief trip to SWL it doesn't seem like there's a huge need to build it in Orlando - you could build it in Indianapolis and have much the same experience.

    Now, if offering longer stays and tying it more to the parks means we get more Star Wars lands quickly, that would be great.
     
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  5. roj2323

    roj2323 Premium Member

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    The name has more to do with the theme of the ride and almost nothing to do with the theme of the building facade. The name will not be changing.
     
  6. peter11435

    peter11435 Well-Known Member

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    Are you sure it won't be changing?

    I'm aware of the theme of the ride and why midway is in the name, but I'm also aware that the plan last I heard was to remove it from the Florida version.
     
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  7. clemmo

    clemmo Well-Known Member

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    I have to think though if everything goes as planned they'll want or are already considering a "phase 2" with a third attraction sort of like how HP had phases 1 and 2 with a now 3rd one possible for D.C. area. Obviously this would be far off but maybe in the 2020s at some point. Would they have room or a designated expansion pad or is it going to be tough to expand someday?
     
    Last edited: Apr 20, 2017 at 8:58 PM
  8. MisterPenguin

    MisterPenguin Premium Member

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    How do you know if it's relatively brief? Even at 2 hours at night after-hours, that's 4 hours of riding E-Ticket rides and extending the role-play into a fully immersed planetary environment.

    Also, we get it. You don't like this. How many dozens of posts will there be in this thread and the resort thread from you which is just a variation of "I don't like this"?

    And the resort thread is here: http://forums.wdwmagic.com/threads/star-wars-all-inclusive-star-ship-resort.926270/
     
    DarthFiscus75 likes this.
  9. Casper Gutman

    Casper Gutman Well-Known Member

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    Nothing in the post you're responding to is negative, and it ends on a positively upbeat note. Try actually reading what I wrote.

    And my general attitude towards this in those "dozens of posts" has been it's not for me, it seems like it could be neat, I simply hope it doesn't come at the expense of other SW developments. You seem to have a massive chip on your shoulder because my adulation isn't pronounced enough, but I get the impression you tend to react like that.
     
  10. marni1971

    marni1971 WDW History nut Premium Member

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    An important point.

    This is a hotel. Not an attraction. And should not be seen as one lest it starts a trend.
     
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  11. DarthFiscus75

    DarthFiscus75 Well-Known Member

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    Wouldn't this rumored resort have a completely different budget under the resort division and not take away from the parks division?
     
  12. L.C. Clench

    L.C. Clench Well-Known Member

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    I think it's a little late for that.
     
  13. danlb_2000

    danlb_2000 Premium Member

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    Doesn't sound like a coaster to me. ;)

    "He’s more forthcoming about the second ride, which involves the Millennium Falcon. “We’re going to give you an opportunity to not just fly on it but to actually be at the controls,” he says.

    Trowbridge leads his guests to an SUV for a short trip to a nondescript warehouse. No signs signify what’s going on in the building; if there were any, fans would no doubt be sifting through the trash bins outside. Trowbridge heads into the main space of the warehouse, where a round, black sphere resembling a small Death Star sits. Inside the malevolent-looking structure, the Imagineers are testing a prototype of the Millennium Falcon ride. A ladder leads up to a crude version of the cockpit, made with plywood, foam, and thumbtacks. It’s surrounded in front by a screen that gives the Falcon’s riders the illusion that they’re in some kind of docking bay, ready for takeoff. From there, they can go for a test run in an Imax-like environment, navigating their way through tunnels and out into space, where they must dodge the Imperial fleet’s TIE fighters."

    https://www.bloomberg.com/news/feat...alactic-theme-park-quest-to-beat-harry-potter
     
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  14. mhochman

    mhochman Member

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    Which does not necessarily mean interacting with the controls.
     
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  15. MansionButler84

    MansionButler84 Well-Known Member

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    Yeah I read that wrong. You have to trace the chain far back to see it's the hotel. I hadn't done that and assumed it was a discussion of the ride given the thread topic. The hotel won't be in either of those locations.
     
  16. WhatJaneSays

    WhatJaneSays Well-Known Member

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    There will be interaction with the controls on the Falcon ride. You will be able to influence the actions/outcome of your ride, unlike Mission Space which is fixed regardless of your actions.
     
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  17. Andrew C

    Andrew C You know what's funny? Premium Member

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    This will probably happen to me...

     
  18. MansionButler84

    MansionButler84 Well-Known Member

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    Logic suggests that is impossible so I'll believe it when I see it. We've seen gross exaggerations or outright lies from Disney Marketing.

    Remember Bob Iger suggesting we would be riding on a breathing banshee on Flight of Passage?
     
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  19. L.C. Clench

    L.C. Clench Well-Known Member

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    So we're going to get Triceratops Spin with a screen and a Dragon's Lair style influence system.
     
  20. WhatJaneSays

    WhatJaneSays Well-Known Member

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    I'm not sure what part of that is impossible? The ride system was designed with this mechanic in mind, which is why it's a fleet of small semi-autonomous simulators rather than a more midsize vehicle sim like Star Tours. While high quality, real time rendering of multi-user input control for simulators has existed for a long time ... that's not 100% what this ride intends to be. The explanation to me was your route was predetermined but your actions, reaction time, and skill would determine how you preformed on the ride. You can't crash or not reach your destination, but you can marginally mess up on the way there and that can effect your ending.
     
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