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Nintendo partnering with Universal to make attractions.

Discussion in 'Universal Orlando' started by Sped2424, May 7, 2015.

  1. Mike S

    Mike S Well-Known Member

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    I'll tell you how it is when I beat the whole thing 100%. If I don't do that I never feel like I've really beaten a game. It also helps me get the absolute most out of the games I have.
     
  2. Cesar R M

    Cesar R M Well-Known Member

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    Hello fellow completitionist!
     
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  3. Mike S

    Mike S Well-Known Member

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    I'm over 40 hours in and still haven't gotten to the first dungeon.

    This is going to take a while...
     
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  4. JustInTime

    JustInTime Well-Known Member

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    I beat my first one Sunday.
     
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  5. snek

    snek Member

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    I got to my first lynel encounter and turned around and said nah, I'm just gonna explore some more. :p
     
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  6. Mike S

    Mike S Well-Known Member

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    I don't even know what you're talking about :p
     
  7. Quinnmac000

    Quinnmac000 Well-Known Member

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    this screams future Zelda attraction

     
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  8. Mike S

    Mike S Well-Known Member

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    Capacity would be terrible compared to demand.
     
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  9. Quinnmac000

    Quinnmac000 Well-Known Member

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    They opened that at USJ which already gets way more people than UOR, their most popular park. I'm sure they can fix that if done well.
     
  10. Mike S

    Mike S Well-Known Member

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    After seeing that video I'd also want something, better. It looks like TSMM with no ride vehicle.
     
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  11. Sped2424

    Sped2424 Well-Known Member Original Poster

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    Beat the games story mode loved it an iconic classic to stand the test of time while also being a master class on open world gaming. I'm just doing shrines and exploring every inch of hyrule now.
     
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  12. rushtest4echo

    rushtest4echo Well-Known Member

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    I've always wondered why TSMM has a ride vehicle actually. ;) Doesn't really add much to the gameplay experience if we're being honest. Probably why I rarely ride it at any of the parks that have it (though maus au chocolat is an excellent demonstration that this ride system can actually function as a ride).

    If they can get an immersive interactive walkthrough Zelda attraction using stuff like MagicQuest uses, I think they'd have a massive hit. Of course, as you mentioned capacity would need to be addressed. But I've seen Haunt mazes at parks that have 3 or 4 separate preshow rooms (the same preshow) and several pathways (same scenes) to get more people through. I'm sure Universal could do the same on a huge scale without much effort.
     

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