New Thrill Ride for Magic Kingdom or Epcot

Disney Maniac

New Member
Original Poster
This attration will be similar to Animal Kingdom's Dinosaur in that it will be a very bumpy, high-speed ride. It would also be like Space Mountain in that it would have an overriding space theme with lots of darkness.

The attraction would be based on a journey to the moon where (not suprisingly) several "problems" will be encountered. I will now take you on a written ride of the attraction.

As you enter the show building, whose exterior is strikingly similar to a launch pad at Cape Canavral, you are greeted by not only very cool temperatures, but also the smell of a sterilized environment (like a hospital) mixed with odors of the space shuttle's liquid fuel. While waiting impatienly (it's always impatienly...) to board, you meander through the queues looking at everything from scale models of your launch vehicles and Rovers to space suits to photos of the moon to a 3-D map of the entire solar system overhead (it's essentially a hologram).

Finally, you arrive in the Pre-Launch Instruction Chamber, where you watch a brief (3-4 minute) movie detailing what your mission is, how you're getting there, etc. etc. You are also introduced to the crew of your mission...monkeys! The doors at the other side of the room open toward you, and you enter another queue, this time it looks like a transit tunnel that you might expect at a launch site (laser and black lights, etc.).

After what seems like an eternity, you arrive at the Launching Complex, where you and 11 others board the three-seat wide, four rows long shuttle vehicles. These vehicles look like updated, retroized (it makes sense...I think :) ) Lunar Rovers. As soon as your Launch Engineers (the CMs) make sure you and all personal belongings are properly secured, the Vehicles leave the station, where upon you are cast into a room of inky blackness.

Your Rover stops, and through the digital audio speakers built into the Rover you hear the countdown begin. At "Main engines start," the Rover begins to shake and shimmy and then at zero, accelerates and careens around tight turns at a steep angle (think Test Track.) More shaking and turbulent motion and then...you stop, very quickly (but not too quickly).

Next thing you know, lights up! You're there, on the moon! Mission Control calls in on the radio, telling you to go ahead with the mission. Your Rover moves ahead, passing large rock formations an a very lunar-looking landscape. All seems to be going to plan when suddenly, the Rover's on-board computer goes haywire! Now, your Rover veers off its track (the track programmed by Mission Control, not the actual track) and races at full speed across the moonscape. Along the way, you experience more tight turns, fast accelerations and even faster decelerations, lots of turbulence and even a moment or two of weightlessness. All the while, you hear Mission Control frantically trying to regain control of the vehicle. You also go down a steep incline into what seems to be a cavern of sorts and right back up again where you bounce back down. Now, since the moons gravity is, what, one-sixth of that on Earth, the Imagineers should come up with some way of making it feel real.

By now, you're wondering how much more of this you can take. The answer will probably be...not much more. Thankfully, the three-minute run is over, as you arrive at...suprise! A moonbase. Yes, Mission Control tells you, this moonbase was established just for your type of mission, for continuing exploration of the moon by your team. Unfortunately, since your team experienced such shock from the little mishap, you will be going back to Earth after a brief stay at the moonbase. The monkey's will finish the job.

Now, the Rover arrives at the disembarking platform, which looks like a spacebase receiving bay. As you walk through a tunnel to the gift shop (of course) you pass viewports that makes it seem like you're traveling back to earth.

You step triumphantly into the gift shop, which looks like a NASA trainging room. Welcome back to Earth.

I'd love to hear what you think. I hope to get into more technical stuff if it receives a good reception.
 

woofboy111

New Member
Hmm. I'm still thinking about that. If it's at the Magic Kingdom, you could be teleported to the moon using XS Tech Teliporters (alien Encouter), and then you load the moon rovers from there. WHat do you think?
 

Disney Maniac

New Member
Original Poster
That might work, but then you loose a bit of the thrill. Hrmm...maybe if we went through the launch sequence and then everybody came back to Earth using the XS Tech Teleporters? I really don't like the moonbase idea, too much out of place...the teleporters would solve the problem, and we could use the same technique as is used on Dinosaur...you know, at the very end when we are returned to the present?

Still, we could jazz up the launch sequence a bit by maybe showing a film of launch and a quick zip trip to the moon using the same type of acceleration and deceleration seen in Star Wars (right before going to light speed.) The Rover could bounce around, and I think there is some sort of psychological affect that makes you feel like you're going really fast when in fact you're barely moving. How about that?
 

woofboy111

New Member
Something like the tunnel in the begining of space mt would be better than a movie like in Star Tours. This way, you would actually be moveng, but very slow. Or, of course, you could use Rockin Roller Coaster Technology to "blast of" but then you slow down after you reach the end of the tunnel.

Get my Universal AP tommorrow!
 

Chad

New Member
This actually sounds really good to add onto the space pavillion. If the Mission space ride REALLy takes you to a MARS station, like its rumored to do, then after you exit the first ride, you could take a mars tour, and then have the bumpy, cars go crazy ride along the mars terrain. Then make it back into the mars station

Or....We could use a hybrid of Spiderman/ToT technology, have the car enter into a shaft, and lilterally 'blastoff' straight up, then exit the shaft and bump along the terrain. If its in Magic kingdom, we could get a little fanciful with it, maybe add some aliens, that happen to attack your cars as its rovering along the planet. Why stop at the moon? Perhaps your ship goes to a wrong planet? Then you could blastoff and re-enter the atmosphere by dropping down another shaft. I could see this replacing the tommorowland speedway, there's enough room there, plus I really can't stand that ride. Doesn't fit in with the theme and the line is too long for a boring ride. Take the Track out! let the Cars move on their own!
 

woofboy111

New Member
Maybe they could extend the building behind the area seen to the public, that you pass by quickly on test Track. This way, they could keep up building Space as it is, and when they want to build "Phase II" they won't need to close anything down, or let the public know about it.
 

Chad

New Member
Thats what I thought, Have the original Space ride with the pods there, and once you get to the station, you could go on this one.
 

MonoManBlue

Member
How about a launched lift? ya know kinda like the hulk at IOA. only in the darkness. I think that would be about as real as you could get.
 

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