halloween horror nights house idea

themazethinker

Well-Known Member
Original Poster
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WARNING - SPOILERS FOR SEASON 2
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facade - as you enter into the soundstage you see that the sky is dark [ projection].you pass by a parking lot. it has multiple 80's cars in there [could sneak a Christine or a knight rider car]. a 15 foot sign will be there with the words "A R C A D E " written on it. you then see a 25 foot building, it has the words " Arcade Games. Tickets. Food Court. Pinball. Prizes" on a wall. below it are 4 windows with various games inside [ PAC man, dig dug, dragons lair, donkey kong, etc etc]. right next to the window is a bike parking area with wills, Dustin's, Mikes, and Lucas bikes stopped on it. suddenly one of the arcade machines screens starts to flicker. then it promptly shuts off with a buzz, all of a sudden every single screen turns off as the lights in the place turn off. suddenly multiple black vines start slithering up the walls, the sky then starts to redden as you see the clouds move away. then you see the shape of the mind flayer in the sky, it's back turned. all of a sudden it moves and stares directly at you as the stranger things theme is heard, as you move into the corner of the building, entering into the town.​
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scene 1 - you then enter into the town. the ground is covered with the black vines from earlier, showing we're in the upside down. multiple houses have halloween decorations [pumpkins but rotted, scarecrows, "take one" bags, etc etc"]. in the middle of the street is will panicking calling out to his friends. all of a sudden the light posts turn off as a huge shadow comes from the sky,it's the mind flayer. it lets out a hiss as fog starts pouring in from it's direction as you enter the next room.​
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scene 2 - as you enter into the next room you are immediately blasted by cold fog. you hear faintly joyce calling for will to wake up, at the end of the room a possessed will comes out from a boo hole screaming demonically.​
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scene 3 - you are then transported to dustin's bedroom. the entrance doorway is colored to christmas lights, right next to it is a space poster, below it is a board game table with a dnd box set and the "eldritch witchery" rule book.multiple other 80s movie posters are there hanging on the walls by duck tape. behind a couch you can see the body of mews [dustins cat] with it's torso ripped open [a decomposition smell is in the room]. you then pass a table with what was supposed to be a pet turtle tank. the glass is shattered and inside is a thick layer of dead reptile like skin. as you then pass the closet dustin will come out with dart trying to lunge at his face[sorta like the facehugger scares in avp], he will scream [like a girl] and try to get it off as you enter the next room.​
MORE ROOMS COMING SOON
 

themazethinker

Well-Known Member
Original Poster
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scene 4 - you are then transported to the junkyard. multiple trashed cars and useless junk are scattered across the room. you pass by the bus where you can see Dustin telling Steve to abort the mission. you are then attacked by a demo-dog from below a car. as you exit the room, another demo-dog leaps up from the car roof and attacks, steve will then come with his nailed baseball bat and try to swing at it, telling us to go.
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scene 5 - after a short woods transition [with sticky trees] you then enter into the pumpkin patch. multiple pumpkins are strewn about with black vines crawling on them. you pass by a large dug up hole in the ground with multiple Hawkins lab vehicles next to it. on the floor is will thrashing and yelling demonically. as this distracts guests a Hawkins agent will come out with a flashlight and tell you to move.
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scene 6 - as you enter into the next room you are again hit with cold air, you are now in the tunnels. the walls look like someone spilled tar over the place. on the floor is a small torch, and next to it is hopper covered head to toe in the vines trying to free himself. behind you air sprays over you from a opening in the wall as you go further through the tunnels.
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scene 7 - as you walk more into the tunnels you pass by multiple dead Hawkins agents, ripped to shreds. as you turn a corner a agent will come out screaming for help, before being dragged off by a unseen entity. as you exit the next room a demo-dog will come out from a hole in the wall and roar at guests.
MORE SOON [you guys can critique my work so far if you want]
 

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