I mean this in the nicest way possible, but after reading your last post, I'm convinced you don't understand the point I have been trying to make and I don't know how to explain it in another way. I'm describing two identical parks (same # of visitors, same attractions, all attractions working at full capacity, same hours of operation, same weather) only one park has the current Fast Pass system and the other has no Fast Passes in use for anyone - the ride capacity will be identical in both. You're discussing a situation (anecdotaly) where, in the second park, you don't get to use Fast Pass, but everyone else does - of course you're gonna wait longer.
No, I understand what you are saying, that's why I also made references to the idea that FP makes the non FP attractions have longer lines because there are more people in them on the days where I DO use it. I've said that the time lost on those attractions would be less than the time gained by using FP, and now I will prove it - at least in the terms of how it works for me! I can see how that tangent I went off on may have gotten confusing, but see my EXTREMELY thorough one-day MK breakdown below!
What your anecdote does not explain, however, is how (or if) you are able to visit more attractions than if the Fast Pass system did not exist at all. It can't explain it ... unless you believe the people holding Fast Passes are increasing the amount of time they shop and eat (and sit on a park bench) as a result.
Oh, but I CAN explain it! Not with hypothetical statistics, but with actual field experience! My Epcot example in a much earlier post CLEARLY explains it for that park, as that park doesn't even really HAVE any significantly long queues that are not part of the system.
But now I shall explain it for the MK:
On a typical full day at MK with a midnight close, I FP the following attractions if I start in Fantasyland:
Space Mountain Omega Front
Space Mountain Omega Back
Space Mountain Alpha Front
Space Mountain Alpha Back
Buzz Lightyear
Splash Mountain
Big Thunder Mountain Railroad Front
Big Thunder Mountain Railroad Back
Jungle Cruise
Peter Pan's Flight (night encore)
Pooh (night encore)
Sometimes I am able to aquire additional Space or BTMRR fastpasses for night encores as well - I can usually get at least one, especially if I elect to just double up on Space during the day rather than going for the double on both sides. (Of course, when I rope drop Space, I get doubles on both tracks at opening without needing a FP, but then Fantasyland takes longer and I need FPs for my first ride on Pooh and Pan, so it all evens out!)
At any rate, as per my list, we are looking at 11 attractions ridden with FP on a peak-season 8AM-midnight day by getting there early enough to start collecting when the return times are short - which means the windows to get your next one are ALSO short!
Realistically, deep down you KNOW that to do these attractions on a peak day at any time other than rope drop or close, you're looking at about 30-60 minutes for EACH, if not more, even if they had never invented Fastpass! And those times are generously on the short side.
Now, let us look at the scant few attractions in the park that actually aquire a line that DON'T offer Fastpass:
* The Fantasyland attractions (minus Pan and Pooh). But remember, in my example I did that section at rope drop, and walked on all 8 attractions!
* The Barnstormer - By touring Toontown right after Fantasyland, I'm getting Front/Back walk-ons on here, because Toontown opens one hour late each day!
* The Houses in Toontown may get a little crowded by late morning, but my touring approach allows time to savor them and I usually spend about 20 minutes in each, anyway!
So this leaves a mere 5 attractions that under your example MAY have a longer queue in this particular example than they would if Fastpass didn't exist:
* Speedway, Orbitor, Mansion, Pirates, Aladdin
Everything else I haven't already mentioned (Train, Main Street Vehicles, Peoplemover, Carousel of Progress, Stitch, Sonny Eclipse show (not really an "attraction", but I like it), Treehouse, Tiki Birds, Country Bear Jamboree, Tom Sawyer Island, Riverboat, and Hall of Presidents) I can pretty much walk right onto (or into) the next cycle on even a crowded day. So the existence of FP does not cost me any time on these.
So, getting back to the 5 I mentioned above. Speedway and Orbiter I usually have to wait between 20 and 40 min. Mansion 20 minutes or less, Pirates and Aladdin 20 minutes or less (and I often get walk-ons on them because I often do Adventureland during the first light parade and it's DEAD!
So, just for the sake of giving your argument the biggest possible benifit of the doubt, lets say I would have gotten WALK ONs on these if FP didn't exist (which you know wouldn't be true for Orbiter and Speedway). I'll be generous and say it takes me 90 minutes combined for Orbiter and Speedway with Fastpass existing.. I'll be generous and say I wait another 90 minutes combined for HM, Pirates, and Aladdin with FP existing. This is EXTREMELY generous because the reality is much less than that.
Add up these times and that is 3 hours extra I'm spending on these attractions, under the generous assumption that I could walk right on them if there was no Fastpass. So, that's 3 hours lost because of FP.
Now, go back to the example above of the 11 FPs I am using that are saving me between 30-60 minutes for each one of those rides. Even if I just give myself 30 minutes of savings for each, that is still 5 hours and 30 minutes of time GAINED by using the system to close to it's fullest potential. Subtract the generous 3 hour figure for time lost due to the other lines being longer, and in my case I am gaining 2 and a half hours of time on this sample day by using FP - and in reality, it's a lot longer!
Now, I hope you can clearly see where I've been coming from and trying to say all along!