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  1. HBG2

    Pirates Queue

    Thanks, Goof.
  2. HBG2

    Eddie Sotto's take on the current state of the parks (Part II)

    Out of the blue... ...the ocean blue that is. Yo ho yo ho The article even mentions Jean Lafitte in passing, and "a rather astonishing number of bottles."
  3. HBG2

    Pirates Queue

    I'm getting some traffic from over here, so I thought I'd drop in and respond to some of the comments. First of all, I still maintain that there was nothing silly in the first half of the ride. "Humor" and "silly" are not synonymous. The epitaphs in the graveyard are macabre, grim...
  4. HBG2

    Eddie Sotto's take on the current state of the parks

    Speaking of the "Disneyfication" of existing literature, I think the world owes a big thank you to Disney for saving a lot of valuable things from slipping into obscurity. For a long time (and this was still true when I was younger), people would sneer at Disney for dolling up and toning down...
  5. HBG2

    Eddie Sotto's take on the current state of the parks

    Just to piggyback on that, who is it that keeps tabs on the scuttlebutt out there? Is it a loose, haphazard thing or are there guys upstairs who make it their job to sorta monitor the chatboards? Or is it just individual artist Imagineers who may or may not pay attention? We're often told...
  6. HBG2

    Eddie Sotto's take on the current state of the parks

    Eddie left a comment at my blog earlier today that brings up an interesting point. He related how a veteran Imagineer from "back in the day" told him recently that Marc Davis used to interact with attractions as they were being built. As a stage or set began to take shape, Marc would note...
  7. HBG2

    Eddie Sotto's take on the current state of the parks

    At Anaheim, they're both at 21-degree angles. The first drop is 52 feet and the second is 37 feet.
  8. HBG2

    Eddie Sotto's take on the current state of the parks

    Eddie, I don't know if you've seen THIS or commented on it. Rolly Crump is becoming more active these days (he's on Facebook, finally). His take on DL is interesting. He's very much of the mind that the smallness and intimacy of DL in comparison to the other parks is a major plus ("Disneyland...
  9. HBG2

    Eddie Sotto's take on the current state of the parks

    For the moment. A Disney park is a very long term investment. They'd be insane to build one anywhere in that part of the world.
  10. HBG2

    Eddie Sotto's take on the current state of the parks

    Those are perhaps the most futile of all park-related "What would Walt do?" questions. Remember that DL was 11 years old when Walt died. He never had to deal with "classic attractions," park nostalgia, rides that generations had grown up with. He never had an old park.
  11. HBG2

    Eddie Sotto's take on the current state of the parks

    Heh. It wasn't always something as small as salt and pepper shakers, either. I've seen more than one pic from the 50's with a modern metal rowboat, complete with outboard motor, parked insouciantly in Fowler's Harbor. That's good old unpredictable reality for you. Seems like Walt was both...
  12. HBG2

    VIDEO - Haunted Mansion debuts amazing new augmented reality Hitchhiking Ghosts scene

    I notice in the videos that when the ghosts are viewed at an angle (like looking backward across the mirrors at doombuggies behind you), they look pretty flat. Can any of you who have seen the effect in person speak to that? How fully three-dimensional do they look?
  13. HBG2

    New HitchHiking Ghosts Coming to WDW

    Based on what can be made out from the video, I think this looks great. What you can't tell is whether it looks fully 3D or looks "projection-y," etc., stuff like that, but based on the testimony of those who have seen it live, it passes those tests with flying colors as well. For those...
  14. HBG2

    New Crypt Queue in Haunted Mansion-What do you think?

    Well, this is where I must get off the bus, even though the ride has been fun. I simply can't believe those busts could seriously be understood as constituting an implied threat to the viewer. This is where the "oscillation" would be indispensable. If, for example, the Twins or Florence...
  15. HBG2

    New Crypt Queue in Haunted Mansion-What do you think?

    Okay, here's the mirror image of your post. "I just have to say that you need to take this ride more seriously. You're too flippant about it. It's not just fun, it's ART, and if you don't recognize that, then don't ride it and don't comment on it." How does that feel? You'll notice that...
  16. HBG2

    New Crypt Queue in Haunted Mansion-What do you think?

    Okay, I think I'm following. The problem is, the stretchroom gags may be taken as veiled threats. Like leaving a dead cat on someone's porch. "Will this be you? Are you next?" That's how that bit of zany Davis humor blends in well into the Coats first half. Where is the macabre, implied...
  17. HBG2

    New Crypt Queue in Haunted Mansion-What do you think?

    I guess I'm not following. The house has no will of its own, of course, and the spirits who have taken possession of it have been unable to leave it to materialize independently, something they apparently don't like. In the meanwhile, they have kept (or restored?) the house from falling into...
  18. HBG2

    New Crypt Queue in Haunted Mansion-What do you think?

    There's nothing actually impossible in what you're saying, but I'd put it beyond the point of reasonable believability, if for no other reason than the lack of any parallel for the phenomenon you describe in traditional ghost lore, namely, the sort of involuntary distortions in ghostly...
  19. HBG2

    New Crypt Queue in Haunted Mansion-What do you think?

    I see what you're saying, and I suppose this is a possible way to cope with the queue, but to my mind it's subtle to the point of losing believability. For one thing, at least to my mind, you'd still have to explain why the ghosts have decided to include such subtle illogicalities in their...
  20. HBG2

    New Crypt Queue in Haunted Mansion-What do you think?

    Forgot to answer this. If the characters are not realistic enough to pass for people in your own world, then you're simply an audience to fictional characters in a fictional world. If they are realistic enough (e.g., the Constance saga), then too much development tends to erode the sense that...
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